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-rwxr-xr-xasm/field_effect.s492
-rwxr-xr-xsrc/field_effect.c211
2 files changed, 211 insertions, 492 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s
index c23d85338..cad14c42e 100755
--- a/asm/field_effect.s
+++ b/asm/field_effect.s
@@ -6,498 +6,6 @@
.text
- thumb_func_start sub_80868E4
-sub_80868E4: @ 80868E4
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r2, _08086990 @ =gPlayerAvatar
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08086994 @ =gMapObjects
- adds r6, r0, r1
- ldrb r1, [r2, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08086998 @ =gSprites
- adds r5, r0, r1
- ldrh r0, [r4, 0xA]
- ldrh r1, [r5, 0x26]
- adds r0, r1
- strh r0, [r5, 0x26]
- ldrh r2, [r4, 0xA]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x7
- bgt _08086926
- ldrh r1, [r4, 0xC]
- adds r0, r2, r1
- strh r0, [r4, 0xC]
- movs r1, 0xF
- ands r0, r1
- cmp r0, 0
- beq _08086926
- lsls r0, r2, 1
- strh r0, [r4, 0xA]
-_08086926:
- ldrh r2, [r4, 0xE]
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08086964
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- blt _08086964
- adds r0, r2, 0x1
- strh r0, [r4, 0xE]
- ldrb r1, [r6, 0x3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r6, 0x3]
- ldrb r1, [r4, 0x10]
- adds r3, r5, 0
- adds r3, 0x42
- lsls r1, 6
- ldrb r2, [r3]
- movs r0, 0x3F
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrb r0, [r6]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r6]
-_08086964:
- movs r1, 0x26
- ldrsh r0, [r5, r1]
- cmp r0, 0
- blt _08086988
- movs r0, 0xD6
- bl PlaySE
- ldrb r0, [r6]
- movs r1, 0x8
- orrs r0, r1
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r6]
- movs r0, 0
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08086988:
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08086990: .4byte gPlayerAvatar
-_08086994: .4byte gMapObjects
-_08086998: .4byte gSprites
- thumb_func_end sub_80868E4
-
- thumb_func_start sub_808699C
-sub_808699C: @ 808699C
- push {lr}
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- movs r2, 0
- strh r1, [r0, 0x8]
- movs r1, 0x4
- strh r1, [r0, 0xA]
- strh r2, [r0, 0xC]
- movs r0, 0
- bl SetCameraPanningCallback
- movs r0, 0x1
- pop {r1}
- bx r1
- thumb_func_end sub_808699C
-
- thumb_func_start sub_80869B8
-sub_80869B8: @ 80869B8
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl SetCameraPanning
- ldrh r0, [r4, 0xA]
- negs r2, r0
- strh r2, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _080869E0
- lsls r0, r2, 16
- asrs r0, 17
- strh r0, [r4, 0xA]
-_080869E0:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080869EE
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080869EE:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80869B8
-
- thumb_func_start sub_80869F8
-sub_80869F8: @ 80869F8
- push {lr}
- ldr r1, _08086A24 @ =gPlayerAvatar
- movs r0, 0
- strb r0, [r1, 0x6]
- bl ScriptContext2_Disable
- bl CameraObjectReset1
- bl UnfreezeMapObjects
- bl InstallCameraPanAheadCallback
- ldr r0, _08086A28 @ =sub_8086774
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_08086A24: .4byte gPlayerAvatar
-_08086A28: .4byte sub_8086774
- thumb_func_end sub_80869F8
-
- thumb_func_start sub_8086A2C
-sub_8086A2C: @ 8086A2C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r0, _08086A60 @ =sub_8086A68
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08086A64 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0xA]
- cmp r4, 0x6A
- bne _08086A58
- movs r0, 0x1
- strh r0, [r1, 0xA]
-_08086A58:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08086A60: .4byte sub_8086A68
-_08086A64: .4byte gTasks
- thumb_func_end sub_8086A2C
-
- thumb_func_start sub_8086A68
-sub_8086A68: @ 8086A68
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _08086A98 @ =gTasks
- adds r4, r1, r0
- ldr r5, _08086A9C @ =gUnknown_0839F2E8
-_08086A7A:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _08086A7A
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08086A98: .4byte gTasks
-_08086A9C: .4byte gUnknown_0839F2E8
- thumb_func_end sub_8086A68
-
- thumb_func_start sub_8086AA0
-sub_8086AA0: @ 8086AA0
- push {r4,lr}
- adds r4, r0, 0
- bl FreezeMapObjects
- bl CameraObjectReset2
- ldrb r0, [r4, 0xA]
- bl sub_80B4824
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8086AA0
-
- thumb_func_start sub_8086AC0
-sub_8086AC0: @ 8086AC0
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, _08086B28 @ =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08086B2C @ =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _08086AEA
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _08086B1E
-_08086AEA:
- bl player_get_direction_lower_nybble
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r5, 0x8]
- strh r1, [r5, 0xC]
- strh r1, [r5, 0xE]
- ldrb r0, [r5, 0xA]
- cmp r0, 0
- bne _08086B18
- movs r0, 0x4
- strh r0, [r5, 0x8]
-_08086B18:
- movs r0, 0x50
- bl PlaySE
-_08086B1E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_08086B28: .4byte gPlayerAvatar
-_08086B2C: .4byte gMapObjects
- thumb_func_end sub_8086AC0
-
- thumb_func_start sub_8086B30
-sub_8086B30: @ 8086B30
- push {r4,lr}
- adds r4, r0, 0
- bl sub_8086B98
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _08086B4A
- bl sub_8086C30
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08086B4A:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8086B30
-
- thumb_func_start sub_8086B54
-sub_8086B54: @ 8086B54
- push {lr}
- bl sub_8086B98
- bl sub_8086C40
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_8086B54
-
- thumb_func_start sub_8086B64
-sub_8086B64: @ 8086B64
- push {r4,lr}
- adds r4, r0, 0
- bl sub_8086BE4
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x3
- ble _08086B7E
- bl sub_8086C30
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08086B7E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8086B64
-
- thumb_func_start sub_8086B88
-sub_8086B88: @ 8086B88
- push {lr}
- bl sub_8086BE4
- bl sub_8086C40
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_8086B88
-
- thumb_func_start sub_8086B98
-sub_8086B98: @ 8086B98
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, _08086BDC @ =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08086BE0 @ =gSprites
- adds r4, r0
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x84
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x94
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0xE]
- adds r0, 0x1
- strh r0, [r5, 0xE]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08086BD6
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
-_08086BD6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08086BDC: .4byte gPlayerAvatar
-_08086BE0: .4byte gSprites
- thumb_func_end sub_8086B98
-
- thumb_func_start sub_8086BE4
-sub_8086BE4: @ 8086BE4
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, _08086C28 @ =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08086C2C @ =gSprites
- adds r4, r0
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x7C
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xC
- ldrsh r1, [r5, r0]
- movs r0, 0x76
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0xE]
- adds r0, 0x1
- strh r0, [r5, 0xE]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08086C22
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
-_08086C22:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08086C28: .4byte gPlayerAvatar
-_08086C2C: .4byte gSprites
- thumb_func_end sub_8086BE4
-
- thumb_func_start sub_8086C30
-sub_8086C30: @ 8086C30
- push {lr}
- bl sub_8053FF8
- bl fade_8080918
- pop {r0}
- bx r0
- thumb_func_end sub_8086C30
-
- thumb_func_start sub_8086C40
-sub_8086C40: @ 8086C40
- push {lr}
- ldr r0, _08086C80 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08086C7C
- bl sub_8054034
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08086C7C
- bl sub_80B483C
- bl warp_in
- ldr r1, _08086C84 @ =gUnknown_0300485C
- ldr r0, _08086C88 @ =sub_8086C94
- str r0, [r1]
- ldr r0, _08086C8C @ =CB2_LoadMap
- bl SetMainCallback2
- ldr r0, _08086C90 @ =sub_8086A68
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_08086C7C:
- pop {r0}
- bx r0
- .align 2, 0
-_08086C80: .4byte gPaletteFade
-_08086C84: .4byte gUnknown_0300485C
-_08086C88: .4byte sub_8086C94
-_08086C8C: .4byte CB2_LoadMap
-_08086C90: .4byte sub_8086A68
- thumb_func_end sub_8086C40
-
thumb_func_start sub_8086C94
sub_8086C94: @ 8086C94
push {lr}
diff --git a/src/field_effect.c b/src/field_effect.c
index a40b6d0cb..664e59ecf 100755
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -2,6 +2,7 @@
#include "asm.h"
#include "data2.h"
#include "script.h"
+#include "trig.h"
#include "main.h"
#include "field_weather.h"
#include "decompress.h"
@@ -16,6 +17,7 @@
#include "field_player_avatar.h"
#include "field_map_obj_helpers.h"
#include "field_map_obj.h"
+#include "field_camera.h"
#include "field_effect.h"
typedef bool8 (*FldEffCmd)(u8 **, u32 *);
@@ -879,6 +881,7 @@ extern void pal_fill_for_map_transition(void);
void sub_8086774(u8);
extern const bool8 (*gUnknown_0839F2CC[7])(struct Task *);
extern void CameraObjectReset2(void);
+extern void CameraObjectReset1(void);
void sub_8086748(void)
{
@@ -1001,4 +1004,212 @@ bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2]
}
#endif
+bool8 sub_80868E4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.y += task->data[1];
+ if (task->data[1] < 8)
+ {
+ task->data[2] += task->data[1];
+ if (task->data[2] & 0xf)
+ {
+ task->data[1] <<= 1;
+ }
+ }
+ if (task->data[3] == 0 && sprite->pos2.y >= -16)
+ {
+ task->data[3]++;
+ mapObject->mapobj_bit_26 = 0;
+ sprite->subspriteMode = task->data[4];
+ mapObject->mapobj_bit_2 = 1;
+ }
+ if (sprite->pos2.y >= 0)
+ {
+ PlaySE(SE_W070);
+ mapObject->mapobj_bit_3 = 1;
+ mapObject->mapobj_bit_5 = 1;
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_808699C(struct Task *task)
+{
+ task->data[0]++;
+ task->data[1] = 4;
+ task->data[2] = 0;
+ SetCameraPanningCallback(NULL);
+ return TRUE;
+}
+
+bool8 sub_80869B8(struct Task *task)
+{
+ SetCameraPanning(0, task->data[1]);
+ task->data[1] = -task->data[1];
+ task->data[2]++;
+ if ((task->data[2] & 3) == 0)
+ {
+ task->data[1] >>= 1;
+ }
+ if (task->data[1] == 0)
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80869F8(struct Task *task)
+{
+ gPlayerAvatar.unk6 = 0;
+ ScriptContext2_Disable();
+ CameraObjectReset1();
+ UnfreezeMapObjects();
+ InstallCameraPanAheadCallback();
+ DestroyTask(FindTaskIdByFunc(sub_8086774));
+ return FALSE;
+}
+
+void sub_8086A68(u8);
+extern const bool8 (*gUnknown_0839F2E8[6])(struct Task *);
+extern void sub_80B4824(u8);
+void sub_8086B98(struct Task *);
+void sub_8086BE4(struct Task *);
+void sub_8086C30(void);
+void sub_8086C40(void);
+
+void sub_8086A2C(u8 a0, u8 priority)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_8086A68, priority);
+ gTasks[taskId].data[1] = 0;
+ if (a0 == 0x6a)
+ {
+ gTasks[taskId].data[1] = 1;
+ }
+}
+
+void sub_8086A68(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ while (gUnknown_0839F2E8[task->data[0]](task));
+}
+
+bool8 sub_8086AA0(struct Task *task)
+{
+ FreezeMapObjects();
+ CameraObjectReset2();
+ sub_80B4824(task->data[1]);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_8086AC0(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble()));
+ task->data[0]++;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ if ((u8)task->data[1] == 0)
+ {
+ task->data[0] = 4;
+ }
+ PlaySE(SE_ESUKA);
+ }
+ return FALSE;
+}
+
+bool8 sub_8086B30(struct Task *task)
+{
+ sub_8086B98(task);
+ if (task->data[2] > 3)
+ {
+ sub_8086C30();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_8086B54(struct Task *task)
+{
+ sub_8086B98(task);
+ sub_8086C40();
+ return FALSE;
+}
+
+bool8 sub_8086B64(struct Task *task)
+{
+ sub_8086BE4(task);
+ if (task->data[2] > 3)
+ {
+ sub_8086C30();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_8086B88(struct Task *task)
+{
+ sub_8086BE4(task);
+ sub_8086C40();
+ return FALSE;
+}
+
+void sub_8086B98(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x84, task->data[2]);
+ sprite->pos2.y = Sin(0x94, task->data[2]);
+ task->data[3]++;
+ if (task->data[3] & 1)
+ {
+ task->data[2]++;
+ }
+}
+void sub_8086BE4(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x7c, task->data[2]);
+ sprite->pos2.y = Sin(0x76, task->data[2]);
+ task->data[3]++;
+ if (task->data[3] & 1)
+ {
+ task->data[2]++;
+ }
+}
+
+extern void sub_8053FF8(void);
+extern void fade_8080918(void);
+bool8 sub_8054034(void);
+void sub_8086C94(void);
+void sub_80B483C(void);
+
+void sub_8086C30(void)
+{
+ sub_8053FF8();
+ fade_8080918();
+}
+
+void sub_8086C40(void)
+{
+ if (!gPaletteFade.active && sub_8054034() == TRUE)
+ {
+ sub_80B483C();
+ warp_in();
+ gUnknown_0300485C = sub_8086C94;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_8086A68));
+ }
+}