diff options
-rw-r--r-- | asm/intro.s | 812 | ||||
-rw-r--r-- | include/asm.inc.h | 2 | ||||
-rw-r--r-- | include/sprite.h | 14 | ||||
-rw-r--r-- | src/intro.c | 226 |
4 files changed, 230 insertions, 824 deletions
diff --git a/asm/intro.s b/asm/intro.s index 010077848..afe79b068 100644 --- a/asm/intro.s +++ b/asm/intro.s @@ -6,818 +6,6 @@ .text - thumb_func_start sub_813D158 -sub_813D158: @ 813D158 - push {r4,lr} - adds r4, r0, 0 - ldr r2, _0813D1CC @ =gSprites - movs r1, 0x3C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r3, 0x3C - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _0813D1D4 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 3 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - movs r0, 0x3 - ands r0, r1 - lsls r0, 3 - strh r0, [r4, 0x34] - ldr r0, _0813D1D0 @ =sub_813D0CC - str r0, [r4, 0x1C] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x2 - bl CalcCenterToCornerVec - b _0813D200 - .align 2, 0 -_0813D1CC: .4byte gSprites -_0813D1D0: .4byte sub_813D0CC -_0813D1D4: - ldrh r0, [r1, 0x24] - strh r0, [r4, 0x24] - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x26] - strh r0, [r4, 0x26] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x20] - strh r0, [r4, 0x20] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x22] -_0813D200: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_813D158 - - thumb_func_start sub_813D208 -sub_813D208: @ 813D208 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _0813D218 - ldr r0, _0813D21C @ =sub_813D220 - str r0, [r1, 0x1C] -_0813D218: - pop {r0} - bx r0 - .align 2, 0 -_0813D21C: .4byte sub_813D220 - thumb_func_end sub_813D208 - - thumb_func_start sub_813D220 -sub_813D220: @ 813D220 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r7, r0, 0 - ldrh r4, [r7, 0x20] - movs r1, 0x20 - ldrsh r0, [r7, r1] - cmp r0, 0x74 - bgt _0813D260 - ldrh r0, [r7, 0x26] - ldrh r1, [r7, 0x22] - adds r0, r1 - movs r1, 0 - strh r0, [r7, 0x22] - strh r1, [r7, 0x26] - adds r0, r4, 0x4 - strh r0, [r7, 0x20] - ldr r0, _0813D258 @ =0x0000fffc - strh r0, [r7, 0x24] - movs r0, 0x80 - strh r0, [r7, 0x36] - ldr r0, _0813D25C @ =sub_813D368 - str r0, [r7, 0x1C] - b _0813D352 - .align 2, 0 -_0813D258: .4byte 0x0000fffc -_0813D25C: .4byte sub_813D368 -_0813D260: - ldrh r1, [r7, 0x36] - ldr r5, _0813D364 @ =gSineTable - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r2, [r0] - adds r0, r1, 0 - adds r0, 0x40 - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r3, [r0] - adds r1, 0x2 - strh r1, [r7, 0x36] - lsls r2, 16 - asrs r0, r2, 16 - cmp r0, 0 - bge _0813D286 - adds r0, 0x1F -_0813D286: - asrs r0, 5 - strh r0, [r7, 0x26] - subs r0, r4, 0x1 - strh r0, [r7, 0x20] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0813D29C - ldrh r0, [r7, 0x22] - adds r0, 0x1 - strh r0, [r7, 0x22] -_0813D29C: - lsls r0, r3, 16 - asrs r0, 16 - negs r0, r0 - cmp r0, 0 - bge _0813D2A8 - adds r0, 0xF -_0813D2A8: - lsls r1, r0, 12 - lsrs r1, 16 - ldrh r4, [r7, 0x32] - ldrh r3, [r7, 0x34] - adds r0, r1, 0 - subs r0, 0x10 - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r2, [r0] - adds r1, 0x30 - lsls r1, 24 - lsrs r1, 23 - adds r1, r5 - movs r0, 0 - ldrsh r1, [r1, r0] - adds r0, r1, 0 - muls r0, r4 - cmp r0, 0 - bge _0813D2D2 - adds r0, 0xFF -_0813D2D2: - lsls r0, 8 - lsrs r0, 16 - mov r8, r0 - lsls r0, r2, 16 - asrs r2, r0, 16 - negs r0, r2 - muls r0, r3 - cmp r0, 0 - bge _0813D2E6 - adds r0, 0xFF -_0813D2E6: - lsls r0, 8 - lsrs r0, 16 - mov r10, r0 - adds r0, r2, 0 - muls r0, r4 - cmp r0, 0 - bge _0813D2F6 - adds r0, 0xFF -_0813D2F6: - lsls r0, 8 - lsrs r5, r0, 16 - adds r0, r1, 0 - muls r0, r3 - cmp r0, 0 - bge _0813D304 - adds r0, 0xFF -_0813D304: - lsls r6, r0, 8 - lsrs r6, 16 - ldrh r0, [r7, 0x30] - lsls r0, 24 - lsrs r0, 24 - str r3, [sp] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r0, [r7, 0x30] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r5 - mov r1, r10 - lsls r5, r1, 16 - lsrs r3, r5, 16 - lsls r4, r6, 16 - str r6, [sp] - mov r1, r8 - mov r2, r9 - bl SetOamMatrix - ldrh r0, [r7, 0x30] - adds r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 1 - lsrs r5, 16 - lsls r4, 1 - lsrs r4, 16 - str r4, [sp] - mov r1, r8 - mov r2, r9 - adds r3, r5, 0 - bl SetOamMatrix -_0813D352: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813D364: .4byte gSineTable - thumb_func_end sub_813D220 - - thumb_func_start sub_813D368 -sub_813D368: @ 813D368 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x3A] - adds r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r0, [r4, 0x30] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x3A] - adds r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r0, [r4, 0x30] - adds r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x3A] - adds r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldrh r1, [r4, 0x36] - movs r2, 0x36 - ldrsh r0, [r4, r2] - cmp r0, 0x40 - beq _0813D400 - adds r0, r1, 0 - subs r0, 0x8 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x36] - adds r1, r0, 0 - ldr r2, _0813D3FC @ =gSineTable - adds r0, 0x40 - lsls r0, 24 - lsrs r0, 23 - adds r0, r2 - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bge _0813D3E2 - adds r0, 0x3F -_0813D3E2: - asrs r0, 6 - strh r0, [r4, 0x24] - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r2 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bge _0813D3F6 - adds r0, 0x3F -_0813D3F6: - asrs r0, 6 - strh r0, [r4, 0x26] - b _0813D408 - .align 2, 0 -_0813D3FC: .4byte gSineTable -_0813D400: - movs r0, 0 - strh r0, [r4, 0x36] - ldr r0, _0813D410 @ =sub_813D414 - str r0, [r4, 0x1C] -_0813D408: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813D410: .4byte sub_813D414 - thumb_func_end sub_813D368 - - thumb_func_start sub_813D414 -sub_813D414: @ 813D414 - push {r4,lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0x2 - beq _0813D474 - ldrh r0, [r1, 0x36] - adds r0, 0x8 - strh r0, [r1, 0x36] - ldr r3, _0813D470 @ =gSineTable - lsls r0, 24 - lsrs r0, 23 - adds r0, r3 - movs r4, 0 - ldrsh r0, [r0, r4] - cmp r0, 0 - bge _0813D438 - adds r0, 0xF -_0813D438: - asrs r0, 4 - adds r0, 0x40 - lsls r0, 16 - lsrs r2, r0, 16 - adds r0, r2, 0 - adds r0, 0x40 - lsls r0, 24 - lsrs r0, 23 - adds r0, r3 - movs r4, 0 - ldrsh r0, [r0, r4] - cmp r0, 0 - bge _0813D454 - adds r0, 0x3F -_0813D454: - asrs r0, 6 - strh r0, [r1, 0x24] - lsls r0, r2, 24 - lsrs r0, 23 - adds r0, r3 - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0 - bge _0813D468 - adds r0, 0x3F -_0813D468: - asrs r0, 6 - strh r0, [r1, 0x26] - b _0813D478 - .align 2, 0 -_0813D470: .4byte gSineTable -_0813D474: - ldr r0, _0813D480 @ =sub_813D484 - str r0, [r1, 0x1C] -_0813D478: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813D480: .4byte sub_813D484 - thumb_func_end sub_813D414 - - thumb_func_start sub_813D484 -sub_813D484: @ 813D484 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x22] - movs r0, 0x22 - ldrsh r1, [r4, r0] - movs r3, 0x38 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _0813D49C - adds r0, r2, 0x4 - strh r0, [r4, 0x22] - b _0813D4F8 -_0813D49C: - movs r0, 0x1 - strh r0, [r4, 0x3C] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 3 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - movs r0, 0x3 - ands r0, r1 - lsls r0, 3 - strh r0, [r4, 0x34] - ldr r0, _0813D500 @ =sub_813D0CC - str r0, [r4, 0x1C] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x2 - bl CalcCenterToCornerVec -_0813D4F8: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813D500: .4byte sub_813D0CC - thumb_func_end sub_813D484 - - thumb_func_start sub_813D504 -sub_813D504: @ 813D504 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x22] - movs r0, 0x22 - ldrsh r1, [r4, r0] - movs r3, 0x38 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _0813D51C - adds r0, r2, 0x4 - strh r0, [r4, 0x22] - b _0813D578 -_0813D51C: - movs r0, 0x1 - strh r0, [r4, 0x3C] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 3 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - movs r0, 0x3 - ands r0, r1 - lsls r0, 3 - strh r0, [r4, 0x34] - ldr r0, _0813D580 @ =sub_813D0CC - str r0, [r4, 0x1C] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x2 - bl CalcCenterToCornerVec -_0813D578: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813D580: .4byte sub_813D0CC - thumb_func_end sub_813D504 - - thumb_func_start sub_813D584 -sub_813D584: @ 813D584 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r6, [sp, 0x34] - ldr r0, [sp, 0x38] - mov r8, r0 - lsls r4, 16 - lsls r5, 16 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r3, 16 - str r3, [sp, 0xC] - lsls r6, 16 - lsrs r6, 16 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - ldr r0, _0813D640 @ =gSpriteTemplate_840AE20 - lsrs r2, r4, 16 - mov r10, r2 - asrs r4, 16 - lsrs r1, r5, 16 - str r1, [sp, 0x4] - asrs r5, 16 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, _0813D644 @ =gSprites - mov r9, r2 - lsls r0, r7, 4 - adds r0, r7 - lsls r5, r0, 2 - adds r4, r5, r2 - movs r0, 0 - strh r0, [r4, 0x2E] - strh r0, [r4, 0x3C] - mov r0, sp - ldrh r0, [r0, 0xC] - strh r0, [r4, 0x30] - mov r1, sp - ldrh r1, [r1, 0x8] - strh r1, [r4, 0x32] - mov r2, sp - ldrh r2, [r2, 0x8] - strh r2, [r4, 0x34] - strh r6, [r4, 0x38] - mov r0, sp - ldrh r0, [r0, 0x8] - strh r0, [r4, 0x3A] - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x1F - ldr r1, [sp, 0xC] - ands r1, r0 - lsls r1, 1 - ldrb r2, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x2 - movs r3, 0x2 - bl CalcCenterToCornerVec - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - mov r1, r8 - cmp r1, 0 - bne _0813D64C - mov r0, r9 - adds r0, 0x1C - adds r0, r5, r0 - ldr r1, _0813D648 @ =sub_813D208 - b _0813D654 - .align 2, 0 -_0813D640: .4byte gSpriteTemplate_840AE20 -_0813D644: .4byte gSprites -_0813D648: .4byte sub_813D208 -_0813D64C: - mov r0, r9 - adds r0, 0x1C - adds r0, r5, r0 - ldr r1, _0813D774 @ =sub_813D504 -_0813D654: - str r1, [r0] - str r7, [sp, 0x10] - mov r2, r10 - lsls r2, 16 - asrs r2, 16 - mov r10, r2 - ldr r0, [sp, 0x4] - lsls r0, 16 - asrs r0, 16 - mov r8, r0 - ldr r0, _0813D778 @ =gSpriteTemplate_840AE20 - mov r1, r10 - mov r2, r8 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - ldr r5, _0813D77C @ =gSprites - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - adds r0, r4, r5 - mov r1, sp - ldrh r1, [r1, 0x10] - strh r1, [r0, 0x3C] - ldr r2, [sp, 0xC] - adds r2, 0x1 - mov r9, r2 - strh r2, [r0, 0x30] - ldrb r1, [r0, 0x1] - movs r2, 0x3 - orrs r1, r2 - strb r1, [r0, 0x1] - mov r2, r9 - movs r1, 0x1F - ands r2, r1 - lsls r2, 1 - ldrb r3, [r0, 0x3] - movs r6, 0x3F - negs r6, r6 - adds r1, r6, 0 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x3] - movs r1, 0 - movs r2, 0x2 - movs r3, 0x2 - bl CalcCenterToCornerVec - ldr r2, _0813D780 @ =gSprites + 0x1C - adds r4, r2 - ldr r0, _0813D784 @ =sub_813D158 - str r0, [r4] - ldr r0, _0813D778 @ =gSpriteTemplate_840AE20 - mov r1, r10 - mov r2, r8 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r7, r0, 24 - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - adds r5, r4, r5 - mov r1, sp - ldrh r1, [r1, 0x10] - strh r1, [r5, 0x3C] - ldr r2, [sp, 0xC] - adds r2, 0x2 - mov r8, r2 - strh r2, [r5, 0x30] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrb r0, [r5, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r5, 0x1] - mov r0, r8 - movs r2, 0x1F - ands r0, r2 - lsls r0, 1 - ldrb r1, [r5, 0x3] - ands r6, r1 - orrs r6, r0 - strb r6, [r5, 0x3] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0x2 - movs r3, 0x2 - bl CalcCenterToCornerVec - ldr r0, _0813D780 @ =gSprites + 0x1C - adds r4, r0 - ldr r1, _0813D784 @ =sub_813D158 - str r1, [r4] - ldr r2, [sp, 0xC] - lsls r0, r2, 24 - lsrs r0, 24 - ldr r5, [sp, 0x8] - adds r5, 0x20 - lsls r4, r5, 16 - lsrs r4, 16 - str r4, [sp] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - str r4, [sp] - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r5, 17 - lsrs r5, 16 - str r5, [sp] - mov r0, r8 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - ldr r0, [sp, 0x10] - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0813D774: .4byte sub_813D504 -_0813D778: .4byte gSpriteTemplate_840AE20 -_0813D77C: .4byte gSprites -_0813D780: .4byte gSprites + 0x1C -_0813D784: .4byte sub_813D158 - thumb_func_end sub_813D584 - thumb_func_start sub_813D788 sub_813D788: @ 813D788 push {r4,r5,lr} diff --git a/include/asm.inc.h b/include/asm.inc.h index 5ec19b81e..0e45c3174 100644 --- a/include/asm.inc.h +++ b/include/asm.inc.h @@ -446,7 +446,7 @@ void sub_813CE30(u16, u16, u16, u16); u8 sub_813CE88(u16, s16, u16, u16, u8); u8 sub_813CFA8(u16, u16, u16, u16); void sub_813D084(u8); -u8 sub_813D584(/*TODO: arg types*/); +u8 sub_813D584(u16, s16, u16, u16, u16, u8); void sub_813D788(struct Sprite *); void sub_813D880(struct Sprite *); void sub_813D954(/*TODO: arg types*/); diff --git a/include/sprite.h b/include/sprite.h index 57926fc68..3c8da394f 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -130,13 +130,13 @@ struct SpriteTemplate struct Sprite { - struct OamData oam; - union AnimCmd **anims; - struct SpriteFrameImage *images; - union AffineAnimCmd **affineAnims; - const struct SpriteTemplate *template; - struct SubspriteTable *subspriteTables; - void (*callback)(struct Sprite *); + /*0x00*/ struct OamData oam; + /*0x08*/ union AnimCmd **anims; + /*0x0C*/ struct SpriteFrameImage *images; + /*0x10*/ union AffineAnimCmd **affineAnims; + /*0x14*/ const struct SpriteTemplate *template; + /*0x18*/ struct SubspriteTable *subspriteTables; + /*0x1C*/ void (*callback)(struct Sprite *); /*0x20*/ struct Coords16 pos1; /*0x24*/ struct Coords16 pos2; diff --git a/src/intro.c b/src/intro.c index eead7a706..1c695c6b7 100644 --- a/src/intro.c +++ b/src/intro.c @@ -18,6 +18,10 @@ #include "task.h" #include "trig.h" +extern void *species_and_otid_get_pal(/*TODO: arg types*/); +extern void sub_8143648(int, u8); +extern void sub_8143680(int, u8); + struct MonCoords { u8 x, y; @@ -70,6 +74,8 @@ extern const struct SpriteSheet gIntro2LatiosSpriteSheet; extern const struct SpriteSheet gIntro2LatiasSpriteSheet; extern const struct SpritePalette gIntro2SpritePalettes[]; +extern const struct SpriteTemplate gSpriteTemplate_840AE20; + extern const u8 gIntroCopyright_Gfx[]; extern const u16 gIntroCopyright_Pal[]; extern const u16 gIntroCopyright_Tilemap[]; @@ -78,6 +84,8 @@ extern const u16 gUnknown_08393E64[]; extern union AnimCmd *gUnknown_0840B064[]; extern void *gUnknown_0840B5A0[]; +extern const s16 gSineTable[]; + static void MainCB2_EndIntro(void); static void Task_IntroLoadPart1Graphics(u8); static void Task_IntroFadeIn(u8); @@ -100,6 +108,11 @@ void Task_IntroPokemonBattle(u8); static void task_intro_19(u8); void task_intro_20(u8 taskId); //should be static, but the compiler complains +void sub_813D220(struct Sprite *sprite); +void sub_813D368(struct Sprite *sprite); +void sub_813D414(struct Sprite *sprite); +void sub_813D484(struct Sprite *sprite); + static void VBlankCB_Intro(void) { LoadOam(); @@ -1049,10 +1062,6 @@ void sub_813CE30(u16 a, u16 b, u16 c, u16 d) REG_BG2Y = dest.dy; } -extern void *species_and_otid_get_pal(/*TODO: arg types*/); -extern void sub_8143648(int, u8); -extern void sub_8143680(int, u8); - u8 sub_813CE88(u16 a, s16 b, u16 c, u16 d, u8 e) { void *pal; @@ -1132,3 +1141,212 @@ void sub_813D0CC(struct Sprite *sprite) DestroySprite(sprite); } } + +void sub_813D158(struct Sprite *sprite) +{ + if (gSprites[sprite->data7].data7 != 0) + { + sprite->invisible = TRUE; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + StartSpriteAnim(sprite, 3); + sprite->data2 = 0x400; + sprite->data3 = 8 * (sprite->data1 & 3); + sprite->callback = sub_813D0CC; + sprite->oam.shape = 1; + sprite->oam.size = 3; + CalcCenterToCornerVec(sprite, 1, 3, 2); + } + else + { + sprite->pos2.x = gSprites[sprite->data7].pos2.x; + sprite->pos2.y = gSprites[sprite->data7].pos2.y; + sprite->pos1.x = gSprites[sprite->data7].pos1.x; + sprite->pos1.y = gSprites[sprite->data7].pos1.y; + } +} + +void sub_813D208(struct Sprite *sprite) +{ + if (sprite->data0 != 0) + sprite->callback = sub_813D220; +} + +void sub_813D220(struct Sprite *sprite) +{ + if (sprite->pos1.x <= 116) + { + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos1.x += 4; + sprite->pos2.x = -4; + sprite->data4 = 128; + sprite->callback = sub_813D368; + } + else + { + u16 data2; + u16 data3; + u16 data4; + s16 sin1; + s16 sin2; + s16 sin3; + s16 sin4; + s16 var1; + s16 var2; + s16 var3; + s16 var4; + s16 temp; + + data4 = sprite->data4; + sin1 = gSineTable[(u8)data4]; + sin2 = gSineTable[(u8)(data4 + 64)]; + sprite->data4 += 2; + sprite->pos2.y = sin1 / 32; + sprite->pos1.x--; + if (sprite->pos1.x & 1) + sprite->pos1.y++; + temp = -sin2 / 16; + data2 = sprite->data2; + data3 = sprite->data3; + sin3 = gSineTable[(u8)(temp - 16)]; + sin4 = gSineTable[(u8)(temp + 48)]; + var1 = sin4 * data2 / 256; + var2 = -sin3 * data3 / 256; + var3 = sin3 * data2 / 256; + var4 = sin4 * data3 / 256; + SetOamMatrix(sprite->data1, data2, 0, 0, data3); + SetOamMatrix(sprite->data1 + 1, var1, var3, var2, var4); + SetOamMatrix(sprite->data1 + 2, var1, var3, var2 * 2, var4 * 2); + } +} + +void sub_813D368(struct Sprite *sprite) +{ + SetOamMatrix(sprite->data1, sprite->data6 + 64, 0, 0, sprite->data6 + 64); + SetOamMatrix(sprite->data1 + 1, sprite->data6 + 64, 0, 0, sprite->data6 + 64); + SetOamMatrix(sprite->data1 + 2, sprite->data6 + 64, 0, 0, sprite->data6 + 64); + if (sprite->data4 != 64) + { + u16 data4; + + sprite->data4 -= 8; + data4 = sprite->data4; + sprite->pos2.x = gSineTable[(u8)(data4 + 64)] / 64; + sprite->pos2.y = gSineTable[(u8)data4] / 64; + } + else + { + sprite->data4 = 0; + sprite->callback = sub_813D414; + } +} + +void sub_813D414(struct Sprite *sprite) +{ + if (sprite->data0 != 2) + { + s16 r2; + + sprite->data4 += 8; + r2 = gSineTable[(u8)sprite->data4] / 16 + 64; + sprite->pos2.x = gSineTable[(u8)(r2 + 64)] / 64; + sprite->pos2.y = gSineTable[(u8)r2] / 64; + } + else + { + sprite->callback = sub_813D484; + } +} + +void sub_813D484(struct Sprite *sprite) +{ + if (sprite->pos1.y < sprite->data5) + { + sprite->pos1.y += 4; + } + else + { + sprite->data7 = 1; + sprite->invisible = TRUE; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + StartSpriteAnim(sprite, 3); + sprite->data2 = 0x400; + sprite->data3 = 8 * (sprite->data1 & 3); + sprite->callback = sub_813D0CC; + sprite->oam.shape = 1; + sprite->oam.size = 3; + CalcCenterToCornerVec(sprite, 1, 3, 2); + } +} + +//Duplicate function +void sub_813D504(struct Sprite *sprite) +{ + if (sprite->pos1.y < sprite->data5) + { + sprite->pos1.y += 4; + } + else + { + sprite->data7 = 1; + sprite->invisible = TRUE; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + StartSpriteAnim(sprite, 3); + sprite->data2 = 0x400; + sprite->data3 = 8 * (sprite->data1 & 3); + sprite->callback = sub_813D0CC; + sprite->oam.shape = 1; + sprite->oam.size = 3; + CalcCenterToCornerVec(sprite, 1, 3, 2); + } +} + +u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f) +{ + u8 spriteId; + u8 oldSpriteId; + + spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0); + gSprites[spriteId].data0 = 0; + gSprites[spriteId].data7 = 0; + gSprites[spriteId].data1 = d; + gSprites[spriteId].data2 = c; + gSprites[spriteId].data3 = c; + gSprites[spriteId].data5 = e; + gSprites[spriteId].data6 = c; + gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.matrixNum = d; + CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + StartSpriteAnim(&gSprites[spriteId], 2); + if (f == 0) + gSprites[spriteId].callback = sub_813D208; + else + gSprites[spriteId].callback = sub_813D504; + oldSpriteId = spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0); + gSprites[spriteId].data7 = oldSpriteId; + gSprites[spriteId].data1 = d + 1; + gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.matrixNum = d + 1; + CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + gSprites[spriteId].callback = sub_813D158; + + spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0); + gSprites[spriteId].data7 = oldSpriteId; + gSprites[spriteId].data1 = d + 2; + StartSpriteAnim(&gSprites[spriteId], 1); + gSprites[spriteId].oam.affineMode = 3; + gSprites[spriteId].oam.matrixNum = d + 2; + CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); + gSprites[spriteId].callback = sub_813D158; + + SetOamMatrix(d, c + 32, 0, 0, c + 32); + SetOamMatrix(d + 1, c + 32, 0, 0, c + 32); + SetOamMatrix(d + 2, c + 32, 0, 0, 2 * (c + 32)); + + return oldSpriteId; +} |