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-rw-r--r--asm/slot_machine.s337
-rw-r--r--include/sprite.h4
-rw-r--r--src/field/slot_machine.c108
3 files changed, 107 insertions, 342 deletions
diff --git a/asm/slot_machine.s b/asm/slot_machine.s
index c10408d89..236ac5ee0 100644
--- a/asm/slot_machine.s
+++ b/asm/slot_machine.s
@@ -5,343 +5,6 @@
.text
- thumb_func_start sub_81059E8
-sub_81059E8: @ 81059E8
- push {r4,lr}
- ldr r0, _08105A2C @ =gSpriteTemplate_83ED564
- movs r1, 0xA8
- movs r2, 0x3C
- movs r3, 0x8
- bl CreateSprite
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, _08105A30 @ =gSprites
- adds r0, r1
- ldrb r2, [r0, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0, 0x5]
- ldrb r1, [r0, 0x1]
- movs r2, 0x3
- orrs r1, r2
- strb r1, [r0, 0x1]
- bl InitSpriteAffineAnim
- ldr r0, _08105A34 @ =gSharedMem
- adds r0, 0x43
- strb r4, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08105A2C: .4byte gSpriteTemplate_83ED564
-_08105A30: .4byte gSprites
-_08105A34: .4byte gSharedMem
- thumb_func_end sub_81059E8
-
- thumb_func_start sub_8105A38
-sub_8105A38: @ 8105A38
- push {lr}
- adds r3, r0, 0
- ldrh r2, [r3, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bne _08105A5A
- adds r0, r3, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08105AB4
- adds r0, r2, 0x1
- strh r0, [r3, 0x2E]
- b _08105AB4
-_08105A5A:
- cmp r0, 0x1
- bne _08105A96
- movs r0, 0x3E
- adds r0, r3
- mov r12, r0
- ldrb r2, [r0]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- mov r1, r12
- strb r0, [r1]
- ldrh r0, [r3, 0x32]
- adds r0, 0x1
- strh r0, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x17
- ble _08105AB4
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
- movs r0, 0
- strh r0, [r3, 0x32]
- b _08105AB4
-_08105A96:
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r3, 0x32]
- adds r0, 0x1
- strh r0, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- ble _08105AB4
- movs r0, 0x1
- strh r0, [r3, 0x3C]
-_08105AB4:
- ldrh r0, [r3, 0x30]
- movs r1, 0xFF
- ands r1, r0
- adds r1, 0x10
- strh r1, [r3, 0x30]
- lsrs r1, 8
- ldrh r0, [r3, 0x26]
- subs r0, r1
- strh r0, [r3, 0x26]
- pop {r0}
- bx r0
- thumb_func_end sub_8105A38
-
- thumb_func_start sub_8105ACC
-sub_8105ACC: @ 8105ACC
- ldr r2, _08105AE4 @ =gSprites
- ldr r0, _08105AE8 @ =gSharedMem
- adds r0, 0x43
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x3C]
- lsls r0, 24
- lsrs r0, 24
- bx lr
- .align 2, 0
-_08105AE4: .4byte gSprites
-_08105AE8: .4byte gSharedMem
- thumb_func_end sub_8105ACC
-
- thumb_func_start sub_8105AEC
-sub_8105AEC: @ 8105AEC
- push {r4,lr}
- ldr r0, _08105B14 @ =gSharedMem
- adds r0, 0x43
- ldrb r0, [r0]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08105B18 @ =gSprites
- adds r4, r0
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08105B14: .4byte gSharedMem
-_08105B18: .4byte gSprites
- thumb_func_end sub_8105AEC
-
- thumb_func_start sub_8105B1C
-sub_8105B1C: @ 8105B1C
- push {r4,lr}
- adds r3, r0, 0
- adds r2, r1, 0
- ldr r0, _08105B68 @ =gSpriteTemplate_83ED6CC
- lsls r3, 16
- asrs r3, 16
- lsls r2, 16
- asrs r2, 16
- adds r1, r3, 0
- movs r3, 0xC
- bl CreateSprite
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, _08105B6C @ =gSprites
- adds r0, r1
- ldrb r2, [r0, 0x5]
- movs r1, 0xD
- negs r1, r1
- ands r1, r2
- movs r2, 0x8
- orrs r1, r2
- strb r1, [r0, 0x5]
- ldrb r1, [r0, 0x1]
- movs r2, 0x3
- orrs r1, r2
- strb r1, [r0, 0x1]
- bl InitSpriteAffineAnim
- adds r0, r4, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08105B68: .4byte gSpriteTemplate_83ED6CC
-_08105B6C: .4byte gSprites
- thumb_func_end sub_8105B1C
-
- thumb_func_start sub_8105B70
-sub_8105B70: @ 8105B70
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08105B84
- movs r0, 0x1
- strh r0, [r2, 0x3C]
-_08105B84:
- pop {r0}
- bx r0
- thumb_func_end sub_8105B70
-
- thumb_func_start sub_8105B88
-sub_8105B88: @ 8105B88
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08105BB0 @ =gSprites
- adds r4, r0
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08105BB0: .4byte gSprites
- thumb_func_end sub_8105B88
-
- thumb_func_start sub_8105BB4
-sub_8105BB4: @ 8105BB4
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- ldr r3, _08105BF0 @ =gUnknown_083ECF0C
- lsrs r1, 22
- adds r3, r1, r3
- ldr r5, [r3]
- ldr r3, _08105BF4 @ =gUnknown_083ECE7E
- adds r4, r1, r3
- movs r6, 0
- ldrsh r4, [r4, r6]
- adds r3, 0x2
- adds r1, r3
- movs r6, 0
- ldrsh r3, [r1, r6]
- lsls r2, 16
- asrs r2, 16
- str r2, [sp]
- adds r1, r5, 0
- adds r2, r4, 0
- bl sub_8105BF8
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08105BF0: .4byte gUnknown_083ECF0C
-_08105BF4: .4byte gUnknown_083ECE7E
- thumb_func_end sub_8105BB4
-
- thumb_func_start sub_8105BF8
-sub_8105BF8: @ 8105BF8
- push {r4-r7,lr}
- adds r4, r0, 0
- adds r6, r1, 0
- adds r1, r2, 0
- adds r2, r3, 0
- ldr r5, [sp, 0x14]
- lsls r4, 24
- lsls r5, 16
- lsrs r5, 16
- ldr r0, _08105C58 @ =gUnknown_083EDB5C
- lsrs r4, 22
- adds r0, r4, r0
- ldr r0, [r0]
- lsls r1, 16
- asrs r1, 16
- lsls r2, 16
- asrs r2, 16
- movs r3, 0x10
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- adds r7, r0, 0
- lsls r0, r7, 4
- adds r0, r7
- lsls r0, 2
- ldr r1, _08105C5C @ =gSprites
- adds r2, r0, r1
- ldrb r0, [r2, 0x5]
- movs r1, 0xC
- orrs r0, r1
- strb r0, [r2, 0x5]
- str r6, [r2, 0x1C]
- strh r5, [r2, 0x3A]
- movs r0, 0x1
- strh r0, [r2, 0x3C]
- ldr r0, _08105C60 @ =gUnknown_083EDBC4
- adds r4, r0
- ldr r1, [r4]
- cmp r1, 0
- beq _08105C50
- adds r0, r2, 0
- bl SetSubspriteTables
-_08105C50:
- adds r0, r7, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08105C58: .4byte gUnknown_083EDB5C
-_08105C5C: .4byte gSprites
-_08105C60: .4byte gUnknown_083EDBC4
- thumb_func_end sub_8105BF8
-
thumb_func_start sub_8105C64
sub_8105C64: @ 8105C64
movs r1, 0
diff --git a/include/sprite.h b/include/sprite.h
index 1e989b6d5..37a318206 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -172,6 +172,8 @@ struct SpriteTemplate
void (*callback)(struct Sprite *);
};
+typedef void (*SpriteCallback)(struct Sprite *);
+
struct Sprite
{
/*0x00*/ struct OamData oam;
@@ -180,7 +182,7 @@ struct Sprite
/*0x10*/ const union AffineAnimCmd *const *affineAnims;
/*0x14*/ const struct SpriteTemplate *template;
/*0x18*/ const struct SubspriteTable *subspriteTables;
- /*0x1C*/ void (*callback)(struct Sprite *);
+ /*0x1C*/ SpriteCallback callback;
/*0x20*/ struct Coords16 pos1;
/*0x24*/ struct Coords16 pos2;
diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c
index 9a098d4cf..f10ed4352 100644
--- a/src/field/slot_machine.c
+++ b/src/field/slot_machine.c
@@ -212,9 +212,9 @@ void sub_81059B8(void);
void sub_81059E8(void);
bool8 sub_8105ACC(void);
void sub_8105AEC(void);
-u8 sub_8105B1C(s16 a0, s16 a1);
-void sub_8105B88(u8 a0);
-u8 sub_8105BF8(u8, u32, s16, s16, s16);
+u8 sub_8105B1C(s16 x, s16 y);
+void sub_8105B88(u8 spriteId);
+u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4);
void sub_81063C0(void);
static void sub_8106448(void);
void sub_81064B8(void);
@@ -3022,7 +3022,7 @@ void sub_8104CAC(u8 arg0) {
}
}
-void sub_8104D30(u8 a0, u32 a1, s16 a2, s16 a3, s16 a4)
+void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4)
{
u8 i;
struct Task *task = gTasks + eSlotMachine->unk3D;
@@ -3490,6 +3490,106 @@ void sub_81059B8(void)
}
}
+extern const struct SpriteTemplate gSpriteTemplate_83ED564;
+
+void sub_81059E8(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ InitSpriteAffineAnim(sprite);
+ eSlotMachine->unk43 = spriteId;
+}
+
+void sub_8105A38(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ if (sprite->affineAnimEnded)
+ sprite->data[0]++;
+ }
+ else if (sprite->data[0] == 1)
+ {
+ sprite->invisible ^= 1;
+ if (++sprite->data[2] >= 24)
+ {
+ sprite->data[0]++;
+ sprite->data[2] = 0;
+ }
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ if (++sprite->data[2] >= 16)
+ sprite->data[7] = 1;
+ }
+ sprite->data[1] &= 0xff;
+ sprite->data[1] += 16;
+ sprite->pos2.y -= (sprite->data[1] >> 8);
+}
+
+u8 sub_8105ACC(void)
+{
+ return gSprites[eSlotMachine->unk43].data[7];
+}
+
+void sub_8105AEC(void)
+{
+ struct Sprite *sprite = gSprites + eSlotMachine->unk43;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+}
+
+extern const struct SpriteTemplate gSpriteTemplate_83ED6CC;
+
+u8 sub_8105B1C(s16 x, s16 y)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 2;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ InitSpriteAffineAnim(sprite);
+ return spriteId;
+}
+
+void sub_8105B70(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ sprite->data[7] = 1;
+}
+
+void sub_8105B88(u8 spriteId)
+{
+ struct Sprite *sprite = gSprites + spriteId;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+}
+
+extern const SpriteCallback gUnknown_083ECF0C[];
+extern const s16 gUnknown_083ECE7E[][2];
+
+u8 sub_8105BB4(u8 a0, u8 a1, s16 a2)
+{
+ return sub_8105BF8(a0, gUnknown_083ECF0C[a1], gUnknown_083ECE7E[a1][0], gUnknown_083ECE7E[a1][1], a2);
+}
+
+extern const struct SpriteTemplate *gUnknown_083EDB5C[];
+extern const struct SubspriteTable *gUnknown_083EDBC4[];
+
+u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4)
+{
+ u8 spriteId = CreateSprite(gUnknown_083EDB5C[templateIdx], x, y, 16);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 3;
+ sprite->callback = callback;
+ sprite->data[6] = a4;
+ sprite->data[7] = 1;
+ if (gUnknown_083EDBC4[templateIdx])
+ SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]);
+ return spriteId;
+}
+
asm(".section .text_b");
static void sub_8106448(void) {