diff options
-rw-r--r-- | asm/slot_machine.s | 337 | ||||
-rw-r--r-- | include/sprite.h | 4 | ||||
-rw-r--r-- | src/field/slot_machine.c | 108 |
3 files changed, 107 insertions, 342 deletions
diff --git a/asm/slot_machine.s b/asm/slot_machine.s index c10408d89..236ac5ee0 100644 --- a/asm/slot_machine.s +++ b/asm/slot_machine.s @@ -5,343 +5,6 @@ .text - thumb_func_start sub_81059E8 -sub_81059E8: @ 81059E8 - push {r4,lr} - ldr r0, _08105A2C @ =gSpriteTemplate_83ED564 - movs r1, 0xA8 - movs r2, 0x3C - movs r3, 0x8 - bl CreateSprite - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, _08105A30 @ =gSprites - adds r0, r1 - ldrb r2, [r0, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0, 0x5] - ldrb r1, [r0, 0x1] - movs r2, 0x3 - orrs r1, r2 - strb r1, [r0, 0x1] - bl InitSpriteAffineAnim - ldr r0, _08105A34 @ =gSharedMem - adds r0, 0x43 - strb r4, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08105A2C: .4byte gSpriteTemplate_83ED564 -_08105A30: .4byte gSprites -_08105A34: .4byte gSharedMem - thumb_func_end sub_81059E8 - - thumb_func_start sub_8105A38 -sub_8105A38: @ 8105A38 - push {lr} - adds r3, r0, 0 - ldrh r2, [r3, 0x2E] - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08105A5A - adds r0, r3, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08105AB4 - adds r0, r2, 0x1 - strh r0, [r3, 0x2E] - b _08105AB4 -_08105A5A: - cmp r0, 0x1 - bne _08105A96 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x17 - ble _08105AB4 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - movs r0, 0 - strh r0, [r3, 0x32] - b _08105AB4 -_08105A96: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _08105AB4 - movs r0, 0x1 - strh r0, [r3, 0x3C] -_08105AB4: - ldrh r0, [r3, 0x30] - movs r1, 0xFF - ands r1, r0 - adds r1, 0x10 - strh r1, [r3, 0x30] - lsrs r1, 8 - ldrh r0, [r3, 0x26] - subs r0, r1 - strh r0, [r3, 0x26] - pop {r0} - bx r0 - thumb_func_end sub_8105A38 - - thumb_func_start sub_8105ACC -sub_8105ACC: @ 8105ACC - ldr r2, _08105AE4 @ =gSprites - ldr r0, _08105AE8 @ =gSharedMem - adds r0, 0x43 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x3C] - lsls r0, 24 - lsrs r0, 24 - bx lr - .align 2, 0 -_08105AE4: .4byte gSprites -_08105AE8: .4byte gSharedMem - thumb_func_end sub_8105ACC - - thumb_func_start sub_8105AEC -sub_8105AEC: @ 8105AEC - push {r4,lr} - ldr r0, _08105B14 @ =gSharedMem - adds r0, 0x43 - ldrb r0, [r0] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _08105B18 @ =gSprites - adds r4, r0 - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08105B14: .4byte gSharedMem -_08105B18: .4byte gSprites - thumb_func_end sub_8105AEC - - thumb_func_start sub_8105B1C -sub_8105B1C: @ 8105B1C - push {r4,lr} - adds r3, r0, 0 - adds r2, r1, 0 - ldr r0, _08105B68 @ =gSpriteTemplate_83ED6CC - lsls r3, 16 - asrs r3, 16 - lsls r2, 16 - asrs r2, 16 - adds r1, r3, 0 - movs r3, 0xC - bl CreateSprite - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, _08105B6C @ =gSprites - adds r0, r1 - ldrb r2, [r0, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0, 0x5] - ldrb r1, [r0, 0x1] - movs r2, 0x3 - orrs r1, r2 - strb r1, [r0, 0x1] - bl InitSpriteAffineAnim - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08105B68: .4byte gSpriteTemplate_83ED6CC -_08105B6C: .4byte gSprites - thumb_func_end sub_8105B1C - - thumb_func_start sub_8105B70 -sub_8105B70: @ 8105B70 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08105B84 - movs r0, 0x1 - strh r0, [r2, 0x3C] -_08105B84: - pop {r0} - bx r0 - thumb_func_end sub_8105B70 - - thumb_func_start sub_8105B88 -sub_8105B88: @ 8105B88 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _08105BB0 @ =gSprites - adds r4, r0 - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08105BB0: .4byte gSprites - thumb_func_end sub_8105B88 - - thumb_func_start sub_8105BB4 -sub_8105BB4: @ 8105BB4 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - ldr r3, _08105BF0 @ =gUnknown_083ECF0C - lsrs r1, 22 - adds r3, r1, r3 - ldr r5, [r3] - ldr r3, _08105BF4 @ =gUnknown_083ECE7E - adds r4, r1, r3 - movs r6, 0 - ldrsh r4, [r4, r6] - adds r3, 0x2 - adds r1, r3 - movs r6, 0 - ldrsh r3, [r1, r6] - lsls r2, 16 - asrs r2, 16 - str r2, [sp] - adds r1, r5, 0 - adds r2, r4, 0 - bl sub_8105BF8 - lsls r0, 24 - lsrs r0, 24 - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08105BF0: .4byte gUnknown_083ECF0C -_08105BF4: .4byte gUnknown_083ECE7E - thumb_func_end sub_8105BB4 - - thumb_func_start sub_8105BF8 -sub_8105BF8: @ 8105BF8 - push {r4-r7,lr} - adds r4, r0, 0 - adds r6, r1, 0 - adds r1, r2, 0 - adds r2, r3, 0 - ldr r5, [sp, 0x14] - lsls r4, 24 - lsls r5, 16 - lsrs r5, 16 - ldr r0, _08105C58 @ =gUnknown_083EDB5C - lsrs r4, 22 - adds r0, r4, r0 - ldr r0, [r0] - lsls r1, 16 - asrs r1, 16 - lsls r2, 16 - asrs r2, 16 - movs r3, 0x10 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - lsls r0, r7, 4 - adds r0, r7 - lsls r0, 2 - ldr r1, _08105C5C @ =gSprites - adds r2, r0, r1 - ldrb r0, [r2, 0x5] - movs r1, 0xC - orrs r0, r1 - strb r0, [r2, 0x5] - str r6, [r2, 0x1C] - strh r5, [r2, 0x3A] - movs r0, 0x1 - strh r0, [r2, 0x3C] - ldr r0, _08105C60 @ =gUnknown_083EDBC4 - adds r4, r0 - ldr r1, [r4] - cmp r1, 0 - beq _08105C50 - adds r0, r2, 0 - bl SetSubspriteTables -_08105C50: - adds r0, r7, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08105C58: .4byte gUnknown_083EDB5C -_08105C5C: .4byte gSprites -_08105C60: .4byte gUnknown_083EDBC4 - thumb_func_end sub_8105BF8 - thumb_func_start sub_8105C64 sub_8105C64: @ 8105C64 movs r1, 0 diff --git a/include/sprite.h b/include/sprite.h index 1e989b6d5..37a318206 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -172,6 +172,8 @@ struct SpriteTemplate void (*callback)(struct Sprite *); }; +typedef void (*SpriteCallback)(struct Sprite *); + struct Sprite { /*0x00*/ struct OamData oam; @@ -180,7 +182,7 @@ struct Sprite /*0x10*/ const union AffineAnimCmd *const *affineAnims; /*0x14*/ const struct SpriteTemplate *template; /*0x18*/ const struct SubspriteTable *subspriteTables; - /*0x1C*/ void (*callback)(struct Sprite *); + /*0x1C*/ SpriteCallback callback; /*0x20*/ struct Coords16 pos1; /*0x24*/ struct Coords16 pos2; diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c index 9a098d4cf..f10ed4352 100644 --- a/src/field/slot_machine.c +++ b/src/field/slot_machine.c @@ -212,9 +212,9 @@ void sub_81059B8(void); void sub_81059E8(void); bool8 sub_8105ACC(void); void sub_8105AEC(void); -u8 sub_8105B1C(s16 a0, s16 a1); -void sub_8105B88(u8 a0); -u8 sub_8105BF8(u8, u32, s16, s16, s16); +u8 sub_8105B1C(s16 x, s16 y); +void sub_8105B88(u8 spriteId); +u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4); void sub_81063C0(void); static void sub_8106448(void); void sub_81064B8(void); @@ -3022,7 +3022,7 @@ void sub_8104CAC(u8 arg0) { } } -void sub_8104D30(u8 a0, u32 a1, s16 a2, s16 a3, s16 a4) +void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4) { u8 i; struct Task *task = gTasks + eSlotMachine->unk3D; @@ -3490,6 +3490,106 @@ void sub_81059B8(void) } } +extern const struct SpriteTemplate gSpriteTemplate_83ED564; + +void sub_81059E8(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + InitSpriteAffineAnim(sprite); + eSlotMachine->unk43 = spriteId; +} + +void sub_8105A38(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->affineAnimEnded) + sprite->data[0]++; + } + else if (sprite->data[0] == 1) + { + sprite->invisible ^= 1; + if (++sprite->data[2] >= 24) + { + sprite->data[0]++; + sprite->data[2] = 0; + } + } + else + { + sprite->invisible = TRUE; + if (++sprite->data[2] >= 16) + sprite->data[7] = 1; + } + sprite->data[1] &= 0xff; + sprite->data[1] += 16; + sprite->pos2.y -= (sprite->data[1] >> 8); +} + +u8 sub_8105ACC(void) +{ + return gSprites[eSlotMachine->unk43].data[7]; +} + +void sub_8105AEC(void) +{ + struct Sprite *sprite = gSprites + eSlotMachine->unk43; + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED6CC; + +u8 sub_8105B1C(s16 x, s16 y) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 2; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + InitSpriteAffineAnim(sprite); + return spriteId; +} + +void sub_8105B70(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + sprite->data[7] = 1; +} + +void sub_8105B88(u8 spriteId) +{ + struct Sprite *sprite = gSprites + spriteId; + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); +} + +extern const SpriteCallback gUnknown_083ECF0C[]; +extern const s16 gUnknown_083ECE7E[][2]; + +u8 sub_8105BB4(u8 a0, u8 a1, s16 a2) +{ + return sub_8105BF8(a0, gUnknown_083ECF0C[a1], gUnknown_083ECE7E[a1][0], gUnknown_083ECE7E[a1][1], a2); +} + +extern const struct SpriteTemplate *gUnknown_083EDB5C[]; +extern const struct SubspriteTable *gUnknown_083EDBC4[]; + +u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4) +{ + u8 spriteId = CreateSprite(gUnknown_083EDB5C[templateIdx], x, y, 16); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 3; + sprite->callback = callback; + sprite->data[6] = a4; + sprite->data[7] = 1; + if (gUnknown_083EDBC4[templateIdx]) + SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]); + return spriteId; +} + asm(".section .text_b"); static void sub_8106448(void) { |