diff options
-rw-r--r-- | include/pokedex.h | 56 | ||||
-rw-r--r-- | src/pokedex.c | 60 |
2 files changed, 57 insertions, 59 deletions
diff --git a/include/pokedex.h b/include/pokedex.h index 622e278fe..cb01dadf5 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -3,64 +3,10 @@ #include "sprite.h" -struct PokedexListItem -{ - u16 dexNum; - u16 seen:1; - u16 owned:1; -}; - -struct PokedexView -{ - struct PokedexListItem unk0[386]; - u16 unk608; - u8 unk60A_1:1; - u8 unk60A_2:1; - u8 unk60B; - u16 unk60C; - u16 selectedPokemon; - u16 unk610; - u16 dexMode; //National or Hoenn - u16 unk614; - u16 dexOrder; - u16 unk618; - u16 unk61A; - u16 unk61C; - u16 unk61E[4]; - u16 unk626; //sprite id of selected Pokemon - u16 unk628; - u16 unk62A; - u8 unk62C; - u8 unk62D; - u8 unk62E; - u8 unk62F; - s16 unk630; - s16 unk632; - u16 unk634; - u16 unk636; - u16 unk638; - u16 unk63A[4]; - u8 filler642[8]; - u8 unk64A; - u8 unk64B; - u8 unk64C_1:1; - u8 selectedScreen; - u8 unk64E; // description page - u8 unk64F; - u8 menuIsOpen; //menuIsOpen - u8 unk651; - u16 menuCursorPos; //Menu cursor position - s16 menuY; //Menu Y position (inverted because we use REG_BG0VOFS for this) - u8 unk656[8]; - u8 unk65E[8]; -}; - void ResetPokedex(void); void sub_808C0A0(void); void sub_808C0B8(void); -void ClearPokedexView(struct PokedexView *pokedexView); void CB2_InitPokedex(void); -u8 unref_sub_808C540(void (*func)(u8)); void MainCB(void); void Task_PokedexShowMainScreen(u8 taskId); void Task_PokedexMainScreen(u8 taskId); @@ -105,9 +51,7 @@ void sub_808EF8C(struct Sprite *sprite); void sub_808F08C(struct Sprite *sprite); void sub_808F0B4(struct Sprite *sprite); void sub_808F168(struct Sprite *sprite); -u8 sub_808F210(struct PokedexListItem *item, u8 b); bool8 sub_808F250(u8 taskId); -u8 sub_808F284(struct PokedexListItem *item, u8 b); void Task_InitPageScreenMultistep(u8 taskId); void Task_PageScreenProcessInput(u8 taskId); void sub_808F888(u8 taskId); diff --git a/src/pokedex.c b/src/pokedex.c index dd0c669d4..b6333b8fa 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -19,6 +19,58 @@ #include "task.h" #include "trig.h" +struct PokedexListItem +{ + u16 dexNum; + u16 seen:1; + u16 owned:1; +}; + +struct PokedexView +{ + struct PokedexListItem unk0[386]; + u16 unk608; + u8 unk60A_1:1; + u8 unk60A_2:1; + u8 unk60B; + u16 unk60C; + u16 selectedPokemon; + u16 unk610; + u16 dexMode; //National or Hoenn + u16 unk614; + u16 dexOrder; + u16 unk618; + u16 unk61A; + u16 unk61C; + u16 unk61E[4]; + u16 unk626; //sprite id of selected Pokemon + u16 unk628; + u16 unk62A; + u8 unk62C; + u8 unk62D; + u8 unk62E; + u8 unk62F; + s16 unk630; + s16 unk632; + u16 unk634; + u16 unk636; + u16 unk638; + u16 unk63A[4]; + u8 filler642[8]; + u8 unk64A; + u8 unk64B; + u8 unk64C_1:1; + u8 selectedScreen; + u8 unk64E; // description page + u8 unk64F; + u8 menuIsOpen; //menuIsOpen + u8 unk651; + u16 menuCursorPos; //Menu cursor position + s16 menuY; //Menu Y position (inverted because we use REG_BG0VOFS for this) + u8 unk656[8]; + u8 unk65E[8]; +}; + // I'm #define-ing these just for now so I can keep using the old unkXXX member names #define unk60E selectedPokemon #define unk612 dexMode @@ -1602,6 +1654,8 @@ const union AnimCmd *const gSpriteAnimTable_83A0520[] = gSpriteAnim_83A04CC, }; +static u8 sub_808F210(struct PokedexListItem *, u8); +static u8 sub_808F284(struct PokedexListItem *, u8); void sub_8090B8C(u8); void sub_8090C28(struct Sprite *); u16 NationalPokedexNumToSpecies(u16); @@ -1666,7 +1720,7 @@ void sub_808C0B8(void) TransferPlttBuffer(); } -void ClearPokedexView(struct PokedexView *pokedexView) +static void ClearPokedexView(struct PokedexView *pokedexView) { u16 i; @@ -3587,7 +3641,7 @@ void sub_808F168(struct Sprite *sprite) } } -u8 sub_808F210(struct PokedexListItem *item, u8 b) +static u8 sub_808F210(struct PokedexListItem *item, u8 b) { u8 taskId; @@ -3609,7 +3663,7 @@ bool8 sub_808F250(u8 taskId) return 1; } -u8 sub_808F284(struct PokedexListItem *item, u8 b) +static u8 sub_808F284(struct PokedexListItem *item, u8 b) { gUnknown_0202FFBC = item; gTasks[b].data[0] = 1; |