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-rw-r--r--asm/battle_anim_80CA710.s500
-rwxr-xr-xsrc/battle_anim_80CA710.c168
2 files changed, 168 insertions, 500 deletions
diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s
index 1cdc8865c..2a3ef3754 100644
--- a/asm/battle_anim_80CA710.s
+++ b/asm/battle_anim_80CA710.s
@@ -6,506 +6,6 @@
.text
- thumb_func_start sub_80CE108
-sub_80CE108: @ 80CE108
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _080CE128 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- bne _080CE134
- ldr r1, _080CE12C @ =gBattleAnimArgs
- ldr r0, _080CE130 @ =0x0000ffff
- strh r0, [r1, 0xE]
- b _080CE16C
- .align 2, 0
-_080CE128: .4byte gTasks
-_080CE12C: .4byte gBattleAnimArgs
-_080CE130: .4byte 0x0000ffff
-_080CE134:
- cmp r0, 0x2
- bne _080CE140
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- b _080CE172
-_080CE140:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _080CE172
- movs r0, 0
- strh r0, [r4, 0x8]
- ldrh r1, [r4, 0xA]
- adds r1, 0x1
- strh r1, [r4, 0xA]
- ldr r3, _080CE178 @ =REG_BLDALPHA
- lsls r2, r1, 8
- movs r0, 0x10
- subs r0, r1
- orrs r2, r0
- strh r2, [r3]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _080CE172
-_080CE16C:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
-_080CE172:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE178: .4byte REG_BLDALPHA
- thumb_func_end sub_80CE108
-
- thumb_func_start sub_80CE17C
-sub_80CE17C: @ 80CE17C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl sub_8078764
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _080CE1A4 @ =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x2E]
- ldr r0, _080CE1A8 @ =sub_80CE1AC
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE1A4: .4byte gBattleAnimArgs
-_080CE1A8: .4byte sub_80CE1AC
- thumb_func_end sub_80CE17C
-
- thumb_func_start sub_80CE1AC
-sub_80CE1AC: @ 80CE1AC
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r1, [r5, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r5, r2]
- cmp r0, 0
- beq _080CE1C0
- subs r0, r1, 0x1
- strh r0, [r5, 0x2E]
- b _080CE1FC
-_080CE1C0:
- adds r2, r5, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- movs r0, 0x1E
- strh r0, [r5, 0x2E]
- ldr r4, _080CE204 @ =gBattleAnimPlayerMonIndex
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- ldr r0, _080CE208 @ =sub_8078B34
- str r0, [r5, 0x1C]
- ldr r1, _080CE20C @ =move_anim_8072740
- adds r0, r5, 0
- bl oamt_set_x3A_32
-_080CE1FC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE204: .4byte gBattleAnimPlayerMonIndex
-_080CE208: .4byte sub_8078B34
-_080CE20C: .4byte move_anim_8072740
- thumb_func_end sub_80CE1AC
-
- thumb_func_start sub_80CE210
-sub_80CE210: @ 80CE210
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _080CE258 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r3, r0, r1
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x4
- bne _080CE252
- movs r0, 0
- strh r0, [r3, 0x8]
- ldrh r1, [r3, 0xA]
- adds r1, 0x1
- strh r1, [r3, 0xA]
- ldr r2, _080CE25C @ =REG_BLDALPHA
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- strh r1, [r2]
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- cmp r0, 0x10
- bne _080CE252
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080CE252:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE258: .4byte gTasks
-_080CE25C: .4byte REG_BLDALPHA
- thumb_func_end sub_80CE210
-
- thumb_func_start unref_sub_80CE260
-unref_sub_80CE260: @ 80CE260
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r4, 0
- ldr r0, _080CE2C8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bcs _080CE2BC
- ldr r6, _080CE2CC @ =gBattleAnimArgs
- ldr r5, _080CE2D0 @ =gHealthboxIDs
-_080CE274:
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0x1
- bne _080CE290
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080CE290
- adds r0, r4, r5
- ldrb r0, [r0]
- bl sub_8043DB0
-_080CE290:
- movs r1, 0x2
- ldrsh r0, [r6, r1]
- cmp r0, 0x1
- bne _080CE2AE
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080CE2AE
- adds r0, r4, r5
- ldrb r0, [r0]
- bl sub_8043DB0
-_080CE2AE:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080CE2C8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bcc _080CE274
-_080CE2BC:
- adds r0, r7, 0
- bl DestroyAnimVisualTask
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE2C8: .4byte gNoOfAllBanks
-_080CE2CC: .4byte gBattleAnimArgs
-_080CE2D0: .4byte gHealthboxIDs
- thumb_func_end unref_sub_80CE260
-
- thumb_func_start unref_sub_80CE2D4
-unref_sub_80CE2D4: @ 80CE2D4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- b _080CE2EE
-_080CE2DE:
- ldr r0, _080CE304 @ =gHealthboxIDs
- adds r0, r4, r0
- ldrb r0, [r0]
- bl sub_8043DFC
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
-_080CE2EE:
- ldr r0, _080CE308 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bcc _080CE2DE
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE304: .4byte gHealthboxIDs
-_080CE308: .4byte gNoOfAllBanks
- thumb_func_end unref_sub_80CE2D4
-
- thumb_func_start sub_80CE30C
-sub_80CE30C: @ 80CE30C
- push {r4,lr}
- adds r4, r0, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080CE322
- movs r0, 0x30
- strh r0, [r4, 0x20]
- movs r0, 0x28
- b _080CE32A
-_080CE322:
- ldr r0, _080CE34C @ =gBattleAnimArgs
- ldrh r1, [r0]
- strh r1, [r4, 0x20]
- ldrh r0, [r0, 0x2]
-_080CE32A:
- strh r0, [r4, 0x22]
- ldrb r1, [r4, 0x1]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r4, 0x3]
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, _080CE350 @ =sub_80CE354
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE34C: .4byte gBattleAnimArgs
-_080CE350: .4byte sub_80CE354
- thumb_func_end sub_80CE30C
-
- thumb_func_start sub_80CE354
-sub_80CE354: @ 80CE354
- push {lr}
- adds r1, r0, 0
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _080CE366
- adds r0, r1, 0
- bl move_anim_8072740
-_080CE366:
- pop {r0}
- bx r0
- thumb_func_end sub_80CE354
-
- thumb_func_start sub_80CE36C
-sub_80CE36C: @ 80CE36C
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _080CE3A4 @ =gBattleAnimPlayerMonIndex
- ldrb r0, [r0]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- ldr r2, _080CE3A8 @ =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r2]
- adds r0, r1
- movs r1, 0
- strh r0, [r4, 0x20]
- ldrh r0, [r2, 0x2]
- strh r0, [r4, 0x22]
- strh r1, [r4, 0x2E]
- strh r1, [r4, 0x30]
- strh r1, [r4, 0x32]
- strh r1, [r4, 0x34]
- movs r0, 0x1
- strh r0, [r4, 0x36]
- ldr r0, _080CE3AC @ =sub_80CE3B0
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE3A4: .4byte gBattleAnimPlayerMonIndex
-_080CE3A8: .4byte gBattleAnimArgs
-_080CE3AC: .4byte sub_80CE3B0
- thumb_func_end sub_80CE36C
-
- thumb_func_start sub_80CE3B0
-sub_80CE3B0: @ 80CE3B0
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- adds r0, 0x1
- strh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080CE3DA
- movs r0, 0
- strh r0, [r1, 0x30]
- ldrh r2, [r1, 0x32]
- movs r3, 0x32
- ldrsh r0, [r1, r3]
- cmp r0, 0x77
- bgt _080CE3DA
- ldrh r0, [r1, 0x22]
- adds r0, 0x1
- strh r0, [r1, 0x22]
- adds r0, r2, 0x1
- strh r0, [r1, 0x32]
-_080CE3DA:
- movs r2, 0x2E
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _080CE3E8
- adds r0, r1, 0
- bl move_anim_8072740
-_080CE3E8:
- pop {r0}
- bx r0
- thumb_func_end sub_80CE3B0
-
- thumb_func_start sub_80CE3EC
-sub_80CE3EC: @ 80CE3EC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- lsls r0, 24
- lsrs r7, r0, 24
- movs r4, 0
- str r4, [sp]
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl sub_80791A8
- mov r8, r0
- ldr r0, _080CE4BC @ =0x0000ffff
- mov r1, r8
- ands r1, r0
- mov r8, r1
- ldr r0, _080CE4C0 @ =gTasks
- mov r9, r0
- lsls r5, r7, 2
- adds r5, r7
- lsls r5, 3
- adds r6, r5, r0
- strh r4, [r6, 0x8]
- strh r4, [r6, 0xA]
- strh r4, [r6, 0xC]
- strh r1, [r6, 0xE]
- strh r4, [r6, 0x10]
- strh r4, [r6, 0x12]
- strh r4, [r6, 0x14]
- movs r0, 0xD
- strh r0, [r6, 0x16]
- movs r0, 0xE
- strh r0, [r6, 0x18]
- movs r0, 0xF
- strh r0, [r6, 0x1A]
- movs r0, 0x1
- movs r1, 0x1
- movs r2, 0x1
- movs r3, 0x1
- bl sub_80792C0
- mov r10, r0
- mov r1, r8
- orrs r1, r0
- mov r8, r1
- movs r0, 0x8
- add r9, r0
- add r5, r9
- adds r0, r5, 0
- adds r0, 0x1C
- adds r5, 0x1E
- adds r1, r5, 0
- mov r2, r8
- bl sub_8079BF4
- ldr r0, _080CE4C4 @ =0x000027d2
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- movs r4, 0x80
- lsls r4, 9
- adds r1, r4, 0
- lsls r1, r0
- mov r0, r10
- orrs r0, r1
- mov r10, r0
- ldr r0, _080CE4C8 @ =0x000027d3
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0
- mov r1, r10
- orrs r4, r1
- ldr r0, _080CE4CC @ =0x00007fbb
- str r0, [sp]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, _080CE4D0 @ =sub_80CE4D4
- str r1, [r6]
- adds r0, r7, 0
- bl _call_via_r1
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080CE4BC: .4byte 0x0000ffff
-_080CE4C0: .4byte gTasks
-_080CE4C4: .4byte 0x000027d2
-_080CE4C8: .4byte 0x000027d3
-_080CE4CC: .4byte 0x00007fbb
-_080CE4D0: .4byte sub_80CE4D4
- thumb_func_end sub_80CE3EC
-
thumb_func_start sub_80CE4D4
sub_80CE4D4: @ 80CE4D4
push {r4-r7,lr}
diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c
index 77bcff3e9..0146a551d 100755
--- a/src/battle_anim_80CA710.c
+++ b/src/battle_anim_80CA710.c
@@ -25,6 +25,8 @@ extern s8 gUnknown_083D680C[11][3];
extern u16 gUnknown_083D6984[];
extern s8 gUnknown_083D6DDC[4][2];
extern u8 gObjectBankIDs[];
+extern u8 gNoOfAllBanks;
+extern u8 gHealthboxIDs[];
void sub_80CA768(struct Sprite* sprite);
void sub_80CA8B4(struct Sprite* sprite);
@@ -74,6 +76,9 @@ void sub_80CDEB0(struct Sprite* sprite);
void sub_80CDEC0(struct Sprite* sprite);
void sub_80CDF70(struct Sprite* sprite);
void sub_80CE000(struct Sprite* sprite);
+void sub_80CE1AC(struct Sprite* sprite);
+void sub_80CE354(struct Sprite* sprite);
+void sub_80CE3B0(struct Sprite* sprite);
s16 sub_80CC338(struct Sprite* sprite);
@@ -90,6 +95,9 @@ void sub_807861C(struct Sprite *sprite);
void sub_8078650(struct Sprite *sprite);
void sub_8078394(struct Sprite *sprite);
+extern void sub_8043DB0();
+extern void sub_8043DFC();
+
void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4);
u8 sub_8079ED4(u8 slot);
s8 sub_8076F98(s8 a);
@@ -99,6 +107,7 @@ void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 ro
void sub_807867C(struct Sprite *sprite, s16 a2);
u8 sub_8077EE4(u8 slot, u8 a2);
u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7);
+u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4);
void move_anim_8074EE0(struct Sprite *sprite);
bool8 sub_8078718(struct Sprite *sprite);
@@ -109,6 +118,7 @@ void sub_80CB438(u8 taskId);
void sub_80CBF5C(u8 taskId);
void sub_80CDB60(u8 taskId);
void sub_80CDD20(u8 taskId);
+void sub_80CE4D4(u8 taskId);
void sub_80CC358(struct Task* task, u8 taskId);
@@ -3049,4 +3059,162 @@ void sub_80CE09C(struct Sprite* sprite)
}
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
move_anim_8072740(sprite);
+}
+
+void sub_80CE108(u8 taskId)
+{
+ if (gTasks[taskId].data[2] == 1)
+ {
+ gBattleAnimArgs[7] = 0xFFFF;
+ gTasks[taskId].data[2]++;
+ }
+ else if (gTasks[taskId].data[2] == 2)
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ if (++gTasks[taskId].data[0] == 4)
+ {
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1]++;
+ REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | (16 - gTasks[taskId].data[1]);
+ if (gTasks[taskId].data[1] == 16)
+ gTasks[taskId].data[2]++;
+ }
+ }
+}
+
+void sub_80CE17C(struct Sprite* sprite)
+{
+ sub_8078764(sprite, 0);
+ sprite->animPaused = 1;
+ sprite->data0 = gBattleAnimArgs[2];
+ sprite->callback = sub_80CE1AC;
+}
+
+void sub_80CE1AC(struct Sprite* sprite)
+{
+ if (sprite->data0)
+ sprite->data0--;
+ else
+ {
+ sprite->animPaused = 0;
+ sprite->data0 = 30;
+ sprite->data2 = sub_8077ABC(gBattleAnimPlayerMonIndex, 2);
+ sprite->data4 = sub_8077ABC(gBattleAnimPlayerMonIndex, 3);
+ sprite->callback = sub_8078B34;
+ oamt_set_x3A_32(sprite, move_anim_8072740);
+ }
+}
+
+void sub_80CE210(u8 taskId)
+{
+ if (++gTasks[taskId].data[0] == 4)
+ {
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1]++;
+ REG_BLDALPHA = gTasks[taskId].data[1] | ((16 - gTasks[taskId].data[1]) << 8);
+ if (gTasks[taskId].data[1] == 16)
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void unref_sub_80CE260(u8 taskId)
+{
+ u8 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleAnimArgs[0] == 1 && GetBankSide(i) == 0)
+ sub_8043DB0(gHealthboxIDs[i]);
+ if (gBattleAnimArgs[1] == 1 && GetBankSide(i) == 1)
+ sub_8043DB0(gHealthboxIDs[i]);
+ }
+ DestroyAnimVisualTask(taskId);
+}
+
+void unref_sub_80CE2D4(u8 taskId)
+{
+ u8 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ sub_8043DFC(gHealthboxIDs[i]);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80CE30C(struct Sprite* sprite)
+{
+ if (IsContest())
+ {
+ sprite->pos1.x = 0x30;
+ sprite->pos1.y = 0x28;
+ }
+ else
+ {
+ sprite->pos1.x = gBattleAnimArgs[0];
+ sprite->pos1.y = gBattleAnimArgs[1];
+ }
+ sprite->oam.shape = 0;
+ sprite->oam.size = 3;
+ sprite->data0 = 0;
+ sprite->callback = sub_80CE354;
+}
+
+void sub_80CE354(struct Sprite* sprite)
+{
+ if (sprite->data0)
+ move_anim_8072740(sprite);
+}
+
+void sub_80CE36C(struct Sprite* sprite)
+{
+ sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2) + gBattleAnimArgs[0];
+ sprite->pos1.y = gBattleAnimArgs[1];
+ sprite->data0 = 0;
+ sprite->data1 = 0;
+ sprite->data2 = 0;
+ sprite->data3 = 0;
+ sprite->data4 = 1;
+ sprite->callback = sub_80CE3B0;
+}
+
+void sub_80CE3B0(struct Sprite* sprite)
+{
+ if (++sprite->data1 > 1)
+ {
+ sprite->data1 = 0;
+ if (sprite->data2 <= 0x77)
+ {
+ sprite->pos1.y++;
+ sprite->data2++;
+ }
+ }
+ if (sprite->data0)
+ move_anim_8072740(sprite);
+}
+
+void sub_80CE3EC(u8 taskId)
+{
+ int a = sub_80791A8(1, 0, 0, 0, 0, 0, 0) & 0xFFFF;
+ int b;
+ int c;
+ int d;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = a;
+ gTasks[taskId].data[4] = 0;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[6] = 0;
+ gTasks[taskId].data[7] = 13;
+ gTasks[taskId].data[8] = 14;
+ gTasks[taskId].data[9] = 15;
+ b = sub_80792C0(1, 1, 1, 1);
+ c = a | b;
+ sub_8079BF4(&gTasks[taskId].data[14], &gTasks[taskId].data[15], (void*)c);
+ b = b | (0x10000 << IndexOfSpritePaletteTag(0x27D2));
+ d = IndexOfSpritePaletteTag(0x27D3);
+ BeginNormalPaletteFade((0x10000 << d) | b, 0, 0, 0x10, 32699);
+ gTasks[taskId].func = sub_80CE4D4;
+ sub_80CE4D4(taskId);
+
} \ No newline at end of file