diff options
Diffstat (limited to 'asm/battle_anim_81258BC.s')
-rw-r--r-- | asm/battle_anim_81258BC.s | 2125 |
1 files changed, 2125 insertions, 0 deletions
diff --git a/asm/battle_anim_81258BC.s b/asm/battle_anim_81258BC.s new file mode 100644 index 000000000..f2f127690 --- /dev/null +++ b/asm/battle_anim_81258BC.s @@ -0,0 +1,2125 @@ + .include "constants/gba_constants.inc" + .include "constants/species_constants.inc" + .include "asm/macros.inc" + + .syntax unified + + .text + + thumb_func_start unref_sub_812AECC +unref_sub_812AECC: @ 812AECC + push {lr} + bl sub_812613C + lsls r0, 24 + lsrs r0, 24 + adds r1, r0, 0 + cmp r0, 0x1 + beq _0812AEEA + cmp r0, 0x1 + ble _0812AF08 + cmp r1, 0x2 + beq _0812AEF4 + cmp r1, 0x3 + beq _0812AEFA + b _0812AF08 +_0812AEEA: + movs r0, 0x16 + bl PlaySE + movs r0, 0x1 + b _0812AF0A +_0812AEF4: + bl sub_812AF10 + b _0812AF08 +_0812AEFA: + movs r0, 0x16 + bl PlaySE + bl sub_812AF10 + movs r0, 0x1 + b _0812AF0A +_0812AF08: + movs r0, 0 +_0812AF0A: + pop {r1} + bx r1 + thumb_func_end unref_sub_812AECC + + thumb_func_start sub_812AF10 +sub_812AF10: @ 812AF10 + push {lr} + movs r0, 0x2 + movs r1, 0xE + movs r2, 0x1B + movs r3, 0x13 + bl MenuDrawTextWindow + ldr r0, _0812AF2C @ =gStringVar4 + movs r1, 0x3 + movs r2, 0xF + bl MenuPrint + pop {r0} + bx r0 + .align 2, 0 +_0812AF2C: .4byte gStringVar4 + thumb_func_end sub_812AF10 + + thumb_func_start sub_812AF30 +sub_812AF30: @ 812AF30 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, _0812AF8C @ =gTasks + lsls r6, r0, 2 + adds r6, r0 + lsls r6, 3 + adds r6, r1 + ldr r1, _0812AF90 @ =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r6, 0x8] + ldrh r0, [r1, 0x2] + strh r0, [r6, 0xA] + movs r0, 0x40 + negs r0, r0 + bl sub_8076F98 + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + movs r0, 0x3F + bl sub_8076F98 + adds r5, r0, 0 + lsls r4, 24 + asrs r4, 24 + lsls r5, 24 + asrs r5, 24 + adds r0, r4, 0 + adds r1, r5, 0 + movs r2, 0x2 + bl sub_807712C + strh r4, [r6, 0xC] + strh r5, [r6, 0xE] + lsls r0, 24 + asrs r0, 24 + strh r0, [r6, 0x10] + movs r0, 0xA + strh r0, [r6, 0x1C] + ldr r0, _0812AF94 @ =sub_812AF98 + str r0, [r6] + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_0812AF8C: .4byte gTasks +_0812AF90: .4byte gBattleAnimArgs +_0812AF94: .4byte sub_812AF98 + thumb_func_end sub_812AF30 + + thumb_func_start sub_812AF98 +sub_812AF98: @ 812AF98 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, _0812AFC8 @ =gTasks + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + adds r4, r1, r2 + ldrh r5, [r4, 0xC] + ldrb r6, [r4, 0x10] + ldrh r0, [r4, 0x1E] + adds r0, 0x1 + movs r1, 0 + strh r0, [r4, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6F + bne _0812AFD0 + movs r0, 0x5 + strh r0, [r4, 0x1C] + strh r1, [r4, 0x1E] + ldr r0, _0812AFCC @ =sub_812B004 + str r0, [r4] + b _0812AFFE + .align 2, 0 +_0812AFC8: .4byte gTasks +_0812AFCC: .4byte sub_812B004 +_0812AFD0: + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xB + bne _0812AFEA + strh r1, [r4, 0x1C] + ldrh r0, [r4, 0x8] + lsls r1, r5, 24 + asrs r1, 24 + bl PlaySE12WithPanning +_0812AFEA: + lsls r1, r6, 24 + asrs r1, 24 + lsls r0, r5, 16 + asrs r0, 16 + adds r0, r1 + lsls r0, 16 + asrs r0, 16 + bl sub_8077104 + strh r0, [r4, 0xC] +_0812AFFE: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_812AF98 + + thumb_func_start sub_812B004 +sub_812B004: @ 812B004 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, _0812B054 @ =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6 + bne _0812B04C + movs r0, 0 + strh r0, [r4, 0x1C] + movs r0, 0x3F + bl sub_8076F98 + adds r1, r0, 0 + ldrh r0, [r4, 0xA] + lsls r1, 24 + asrs r1, 24 + bl PlaySE12WithPanning + ldrh r0, [r4, 0x1E] + adds r0, 0x1 + strh r0, [r4, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + bne _0812B04C + adds r0, r5, 0 + bl DestroyAnimSoundTask +_0812B04C: + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B054: .4byte gTasks + thumb_func_end sub_812B004 + + thumb_func_start sub_812B058 +sub_812B058: @ 812B058 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x4 + mov r8, r0 + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldr r0, _0812B0FC @ =gBattleAnimArgs + ldrh r1, [r0] + str r1, [sp] + ldrb r5, [r0, 0x4] + ldrb r6, [r0, 0x6] + ldrb r3, [r0, 0x8] + mov r10, r3 + ldrb r7, [r0, 0xA] + ldrb r1, [r0, 0xC] + mov r9, r1 + ldrb r0, [r0, 0x2] + lsls r0, 24 + asrs r0, 24 + bl sub_8076F98 + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + lsls r5, 24 + asrs r5, 24 + adds r0, r5, 0 + bl sub_8076F98 + adds r5, r0, 0 + lsls r4, 24 + asrs r4, 24 + lsls r5, 24 + asrs r5, 24 + lsls r6, 24 + asrs r6, 24 + adds r0, r4, 0 + adds r1, r5, 0 + adds r2, r6, 0 + bl sub_807712C + ldr r2, _0812B100 @ =gTasks + mov r3, r8 + lsls r1, r3, 2 + add r1, r8 + lsls r1, 3 + adds r1, r2 + movs r2, 0 + mov r6, sp + ldrh r6, [r6] + strh r6, [r1, 0x8] + strh r4, [r1, 0xA] + strh r5, [r1, 0xC] + lsls r0, 24 + asrs r0, 24 + strh r0, [r1, 0xE] + mov r0, r10 + strh r0, [r1, 0x10] + strh r7, [r1, 0x12] + mov r3, r9 + strh r3, [r1, 0x14] + strh r2, [r1, 0x1C] + strh r4, [r1, 0x1E] + strh r3, [r1, 0x20] + ldr r2, _0812B104 @ =sub_812B108 + str r2, [r1] + mov r0, r8 + bl _call_via_r2 + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .align 2, 0 +_0812B0FC: .4byte gBattleAnimArgs +_0812B100: .4byte gTasks +_0812B104: .4byte sub_812B108 + thumb_func_end sub_812B058 + + thumb_func_start sub_812B108 +sub_812B108: @ 812B108 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, _0812B14C @ =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + ldrh r0, [r4, 0x20] + adds r1, r0, 0x1 + strh r1, [r4, 0x20] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x14 + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _0812B150 + movs r0, 0 + strh r0, [r4, 0x20] + ldrh r0, [r4, 0x8] + movs r1, 0x1E + ldrsb r1, [r4, r1] + bl PlaySE12WithPanning + ldrh r0, [r4, 0x10] + subs r0, 0x1 + strh r0, [r4, 0x10] + lsls r0, 16 + cmp r0, 0 + bne _0812B150 + adds r0, r5, 0 + bl DestroyAnimSoundTask + b _0812B182 + .align 2, 0 +_0812B14C: .4byte gTasks +_0812B150: + ldr r1, _0812B188 @ =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + ldrh r0, [r4, 0x1C] + adds r1, r0, 0x1 + strh r1, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x12 + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _0812B182 + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r0, [r4, 0xE] + ldrh r1, [r4, 0x1E] + adds r0, r1 + strh r0, [r4, 0x1E] + movs r2, 0x1E + ldrsh r0, [r4, r2] + bl sub_8077104 + strh r0, [r4, 0x1E] +_0812B182: + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B188: .4byte gTasks + thumb_func_end sub_812B108 + + thumb_func_start sub_812B18C +sub_812B18C: @ 812B18C + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0 + movs r0, 0x40 + negs r0, r0 + bl sub_8076F98 + lsls r0, 24 + lsrs r6, r0, 24 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0812B1CC + ldr r0, _0812B1BC @ =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0812B1C4 + ldr r0, _0812B1C0 @ =0x02019348 + ldrh r4, [r0] + b _0812B272 + .align 2, 0 +_0812B1BC: .4byte gBattleAnimArgs +_0812B1C0: .4byte 0x02019348 +_0812B1C4: + adds r0, r5, 0 + bl DestroyAnimVisualTask + b _0812B272 +_0812B1CC: + ldr r0, _0812B1E0 @ =gBattleAnimArgs + movs r2, 0 + ldrsh r1, [r0, r2] + adds r2, r0, 0 + cmp r1, 0 + bne _0812B1E8 + ldr r0, _0812B1E4 @ =gBattleAnimPlayerMonIndex + ldrb r4, [r0] + b _0812B20E + .align 2, 0 +_0812B1E0: .4byte gBattleAnimArgs +_0812B1E4: .4byte gBattleAnimPlayerMonIndex +_0812B1E8: + cmp r1, 0x1 + bne _0812B1F8 + ldr r0, _0812B1F4 @ =gBattleAnimEnemyMonIndex + ldrb r4, [r0] + b _0812B20E + .align 2, 0 +_0812B1F4: .4byte gBattleAnimEnemyMonIndex +_0812B1F8: + cmp r1, 0x2 + bne _0812B204 + ldr r0, _0812B200 @ =gBattleAnimPlayerMonIndex + b _0812B206 + .align 2, 0 +_0812B200: .4byte gBattleAnimPlayerMonIndex +_0812B204: + ldr r0, _0812B230 @ =gBattleAnimEnemyMonIndex +_0812B206: + ldrb r1, [r0] + movs r0, 0x2 + adds r4, r0, 0 + eors r4, r1 +_0812B20E: + movs r1, 0 + ldrsh r0, [r2, r1] + cmp r0, 0x1 + beq _0812B21A + cmp r0, 0x3 + bne _0812B234 +_0812B21A: + adds r0, r4, 0 + bl b_side_obj__get_some_boolean + lsls r0, 24 + cmp r0, 0 + bne _0812B234 + adds r0, r5, 0 + bl DestroyAnimVisualTask + b _0812B2B0 + .align 2, 0 +_0812B230: .4byte gBattleAnimEnemyMonIndex +_0812B234: + adds r0, r4, 0 + bl GetBankSide + lsls r0, 24 + cmp r0, 0 + beq _0812B258 + ldr r1, _0812B250 @ =gBattlePartyID + lsls r0, r4, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, _0812B254 @ =gEnemyParty + b _0812B266 + .align 2, 0 +_0812B250: .4byte gBattlePartyID +_0812B254: .4byte gEnemyParty +_0812B258: + ldr r1, _0812B290 @ =gBattlePartyID + lsls r0, r4, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, _0812B294 @ =gPlayerParty +_0812B266: + adds r0, r1 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r4, r0, 16 +_0812B272: + cmp r4, 0 + beq _0812B2AA + ldr r0, _0812B298 @ =gBattleAnimArgs + ldrh r2, [r0, 0x2] + movs r1, 0x2 + ldrsh r0, [r0, r1] + cmp r0, 0xFF + bne _0812B29C + lsls r1, r6, 24 + asrs r1, 24 + adds r0, r4, 0 + bl PlayCry1 + b _0812B2AA + .align 2, 0 +_0812B290: .4byte gBattlePartyID +_0812B294: .4byte gPlayerParty +_0812B298: .4byte gBattleAnimArgs +_0812B29C: + lsls r1, r6, 24 + asrs r1, 24 + lsls r2, 24 + lsrs r2, 24 + adds r0, r4, 0 + bl PlayCry3 +_0812B2AA: + adds r0, r5, 0 + bl DestroyAnimVisualTask +_0812B2B0: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_812B18C + + thumb_func_start sub_812B2B8 +sub_812B2B8: @ 812B2B8 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + movs r0, 0x40 + negs r0, r0 + bl sub_8076F98 + lsls r0, 24 + lsrs r4, r0, 24 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0812B2DC + ldr r0, _0812B2D8 @ =0x02019348 + b _0812B2E6 + .align 2, 0 +_0812B2D8: .4byte 0x02019348 +_0812B2DC: + ldr r1, _0812B304 @ =gUnknown_0202F7CA + ldr r0, _0812B308 @ =gBattleAnimPlayerMonIndex + ldrb r0, [r0] + lsls r0, 1 + adds r0, r1 +_0812B2E6: + ldrh r0, [r0] + cmp r0, 0 + beq _0812B2F6 + lsls r1, r4, 24 + asrs r1, 24 + movs r2, 0x4 + bl PlayCry3 +_0812B2F6: + adds r0, r5, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B304: .4byte gUnknown_0202F7CA +_0812B308: .4byte gBattleAnimPlayerMonIndex + thumb_func_end sub_812B2B8 + + thumb_func_start sub_812B30C +sub_812B30C: @ 812B30C + push {r4,r5,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, _0812B33C @ =gBattleAnimArgs + ldrh r5, [r0] + ldrb r0, [r0, 0x2] + lsls r0, 24 + asrs r0, 24 + bl sub_8076F98 + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + adds r0, r5, 0 + bl PlaySE1WithPanning + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B33C: .4byte gBattleAnimArgs + thumb_func_end sub_812B30C + + thumb_func_start sub_812B340 +sub_812B340: @ 812B340 + push {r4,r5,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, _0812B370 @ =gBattleAnimArgs + ldrh r5, [r0] + ldrb r0, [r0, 0x2] + lsls r0, 24 + asrs r0, 24 + bl sub_8076F98 + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + adds r0, r5, 0 + bl PlaySE2WithPanning + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B370: .4byte gBattleAnimArgs + thumb_func_end sub_812B340 + + thumb_func_start sub_812B374 +sub_812B374: @ 812B374 + push {r4-r6,lr} + mov r6, r9 + mov r5, r8 + push {r5,r6} + mov r8, r0 + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldr r0, _0812B3F8 @ =gBattleAnimArgs + ldrb r5, [r0, 0x2] + ldrb r6, [r0, 0x4] + ldrh r1, [r0, 0x6] + mov r9, r1 + ldrb r0, [r0] + lsls r0, 24 + asrs r0, 24 + bl sub_8076F98 + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + lsls r5, 24 + asrs r5, 24 + adds r0, r5, 0 + bl sub_8076F98 + adds r5, r0, 0 + lsls r4, 24 + asrs r4, 24 + lsls r5, 24 + asrs r5, 24 + lsls r6, 24 + asrs r6, 24 + adds r0, r4, 0 + adds r1, r5, 0 + adds r2, r6, 0 + bl sub_807712C + ldr r2, _0812B3FC @ =gTasks + mov r3, r8 + lsls r1, r3, 2 + add r1, r8 + lsls r1, 3 + adds r1, r2 + movs r2, 0 + strh r4, [r1, 0xA] + strh r5, [r1, 0xC] + lsls r0, 24 + asrs r0, 24 + strh r0, [r1, 0xE] + mov r0, r9 + strh r0, [r1, 0x12] + strh r2, [r1, 0x1C] + strh r4, [r1, 0x1E] + ldr r2, _0812B400 @ =sub_812B404 + str r2, [r1] + mov r0, r8 + bl _call_via_r2 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_0812B3F8: .4byte gBattleAnimArgs +_0812B3FC: .4byte gTasks +_0812B400: .4byte sub_812B404 + thumb_func_end sub_812B374 + + thumb_func_start sub_812B404 +sub_812B404: @ 812B404 + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + adds r5, r0, 0 + ldr r1, _0812B45C @ =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + ldrh r2, [r4, 0xE] + ldrh r0, [r4, 0x1C] + adds r1, r0, 0x1 + strh r1, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x12 + ldrsh r1, [r4, r3] + cmp r0, r1 + bne _0812B43E + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + adds r0, r2, r1 + strh r0, [r4, 0x1E] + movs r2, 0x1E + ldrsh r0, [r4, r2] + bl sub_8077104 + strh r0, [r4, 0x1E] +_0812B43E: + ldr r1, _0812B460 @ =gUnknown_0202F7D2 + ldrh r0, [r4, 0x1E] + strb r0, [r1] + movs r3, 0x1E + ldrsh r1, [r4, r3] + movs r2, 0xC + ldrsh r0, [r4, r2] + cmp r1, r0 + bne _0812B456 + adds r0, r5, 0 + bl DestroyAnimVisualTask +_0812B456: + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B45C: .4byte gTasks +_0812B460: .4byte gUnknown_0202F7D2 + thumb_func_end sub_812B404 + + thumb_func_start unref_sub_812B464 +unref_sub_812B464: @ 812B464 + bx lr + thumb_func_end unref_sub_812B464 + + thumb_func_start SetBankFuncToSafariBufferRunCommand +SetBankFuncToSafariBufferRunCommand: @ 812B468 + ldr r1, _0812B478 @ =gBattleBankFunc + ldr r0, _0812B47C @ =gActiveBank + ldrb r0, [r0] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B480 @ =SafariBufferRunCommand + str r1, [r0] + bx lr + .align 2, 0 +_0812B478: .4byte gBattleBankFunc +_0812B47C: .4byte gActiveBank +_0812B480: .4byte SafariBufferRunCommand + thumb_func_end SetBankFuncToSafariBufferRunCommand + + thumb_func_start SafariBufferRunCommand +SafariBufferRunCommand: @ 812B484 + push {lr} + ldr r2, _0812B4B8 @ =gBattleExecBuffer + ldr r1, _0812B4BC @ =gBitTable + ldr r0, _0812B4C0 @ =gActiveBank + ldrb r3, [r0] + lsls r0, r3, 2 + adds r0, r1 + ldr r1, [r2] + ldr r0, [r0] + ands r1, r0 + cmp r1, 0 + beq _0812B4D0 + ldr r0, _0812B4C4 @ =gBattleBufferA + lsls r1, r3, 9 + adds r1, r0 + ldrb r0, [r1] + cmp r0, 0x38 + bhi _0812B4CC + ldr r0, _0812B4C8 @ =gSafariBufferCommands + ldrb r1, [r1] + lsls r1, 2 + adds r1, r0 + ldr r0, [r1] + bl _call_via_r0 + b _0812B4D0 + .align 2, 0 +_0812B4B8: .4byte gBattleExecBuffer +_0812B4BC: .4byte gBitTable +_0812B4C0: .4byte gActiveBank +_0812B4C4: .4byte gBattleBufferA +_0812B4C8: .4byte gSafariBufferCommands +_0812B4CC: + bl SafariBufferExecCompleted +_0812B4D0: + pop {r0} + bx r0 + thumb_func_end SafariBufferRunCommand + + thumb_func_start bx_battle_menu_t6_2 +bx_battle_menu_t6_2: @ 812B4D4 + push {r4,r5,lr} + ldr r0, _0812B508 @ =gMain + ldrh r1, [r0, 0x2E] + movs r2, 0x1 + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + beq _0812B546 + movs r0, 0x5 + bl PlaySE + bl DestroyMenuCursor + ldr r1, _0812B50C @ =gActionSelectionCursor + ldr r0, _0812B510 @ =gActiveBank + ldrb r0, [r0] + adds r0, r1 + ldrb r0, [r0] + cmp r0, 0x1 + beq _0812B524 + cmp r0, 0x1 + bgt _0812B514 + cmp r0, 0 + beq _0812B51E + b _0812B540 + .align 2, 0 +_0812B508: .4byte gMain +_0812B50C: .4byte gActionSelectionCursor +_0812B510: .4byte gActiveBank +_0812B514: + cmp r0, 0x2 + beq _0812B52A + cmp r0, 0x3 + beq _0812B536 + b _0812B540 +_0812B51E: + movs r0, 0x1 + movs r1, 0x5 + b _0812B52E +_0812B524: + movs r0, 0x1 + movs r1, 0x6 + b _0812B52E +_0812B52A: + movs r0, 0x1 + movs r1, 0x7 +_0812B52E: + movs r2, 0 + bl dp01_build_cmdbuf_x21_a_bb + b _0812B540 +_0812B536: + movs r0, 0x1 + movs r1, 0x8 + movs r2, 0 + bl dp01_build_cmdbuf_x21_a_bb +_0812B540: + bl SafariBufferExecCompleted + b _0812B64E +_0812B546: + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0812B584 + ldr r5, _0812B57C @ =gActionSelectionCursor + ldr r4, _0812B580 @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + beq _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x1 + b _0812B5F2 + .align 2, 0 +_0812B57C: .4byte gActionSelectionCursor +_0812B580: .4byte gActiveBank +_0812B584: + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0812B5C0 + ldr r5, _0812B5B8 @ =gActionSelectionCursor + ldr r4, _0812B5BC @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + bne _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x1 + b _0812B5F2 + .align 2, 0 +_0812B5B8: .4byte gActionSelectionCursor +_0812B5BC: .4byte gActiveBank +_0812B5C0: + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + beq _0812B60C + ldr r5, _0812B604 @ =gActionSelectionCursor + ldr r4, _0812B608 @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x2 +_0812B5F2: + eors r0, r2 + strb r0, [r1] + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + movs r1, 0 + bl sub_802E3E4 + b _0812B64E + .align 2, 0 +_0812B604: .4byte gActionSelectionCursor +_0812B608: .4byte gActiveBank +_0812B60C: + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + beq _0812B64E + ldr r5, _0812B654 @ =gActionSelectionCursor + ldr r4, _0812B658 @ =gActiveBank + ldrb r0, [r4] + adds r0, r5 + ldrb r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + bne _0812B64E + movs r0, 0x5 + bl PlaySE + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl nullsub_8 + ldrb r1, [r4] + adds r1, r5 + ldrb r0, [r1] + movs r2, 0x2 + eors r0, r2 + strb r0, [r1] + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + movs r1, 0 + bl sub_802E3E4 +_0812B64E: + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812B654: .4byte gActionSelectionCursor +_0812B658: .4byte gActiveBank + thumb_func_end bx_battle_menu_t6_2 + + thumb_func_start sub_812B65C +sub_812B65C: @ 812B65C + push {lr} + ldr r2, _0812B684 @ =gSprites + ldr r1, _0812B688 @ =gObjectBankIDs + ldr r0, _0812B68C @ =gActiveBank + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, 0x1C + adds r0, r2 + ldr r1, [r0] + ldr r0, _0812B690 @ =SpriteCallbackDummy + cmp r1, r0 + bne _0812B680 + bl SafariBufferExecCompleted +_0812B680: + pop {r0} + bx r0 + .align 2, 0 +_0812B684: .4byte gSprites +_0812B688: .4byte gObjectBankIDs +_0812B68C: .4byte gActiveBank +_0812B690: .4byte SpriteCallbackDummy + thumb_func_end sub_812B65C + + thumb_func_start sub_812B694 +sub_812B694: @ 812B694 + push {lr} + ldr r0, _0812B6A8 @ =gUnknown_03004210 + ldrh r0, [r0, 0x16] + cmp r0, 0 + bne _0812B6A2 + bl SafariBufferExecCompleted +_0812B6A2: + pop {r0} + bx r0 + .align 2, 0 +_0812B6A8: .4byte gUnknown_03004210 + thumb_func_end sub_812B694 + + thumb_func_start sub_812B6AC +sub_812B6AC: @ 812B6AC + push {lr} + ldr r0, _0812B6DC @ =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0812B6D6 + ldr r2, _0812B6E0 @ =gMain + ldr r0, _0812B6E4 @ =0x0000043d + adds r3, r2, r0 + ldrb r1, [r3] + movs r0, 0x3 + negs r0, r0 + ands r0, r1 + strb r0, [r3] + ldr r0, _0812B6E8 @ =gPreBattleCallback1 + ldr r0, [r0] + str r0, [r2] + ldr r0, [r2, 0x8] + bl SetMainCallback2 +_0812B6D6: + pop {r0} + bx r0 + .align 2, 0 +_0812B6DC: .4byte gPaletteFade +_0812B6E0: .4byte gMain +_0812B6E4: .4byte 0x0000043d +_0812B6E8: .4byte gPreBattleCallback1 + thumb_func_end sub_812B6AC + + thumb_func_start bx_wait_t6 +bx_wait_t6: @ 812B6EC + push {lr} + ldr r0, _0812B718 @ =gDoingBattleAnim + ldrb r0, [r0] + cmp r0, 0 + beq _0812B70E + ldr r0, _0812B71C @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _0812B720 @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x40 + ands r0, r1 + cmp r0, 0 + bne _0812B712 +_0812B70E: + bl SafariBufferExecCompleted +_0812B712: + pop {r0} + bx r0 + .align 2, 0 +_0812B718: .4byte gDoingBattleAnim +_0812B71C: .4byte gActiveBank +_0812B720: .4byte 0x02017810 + thumb_func_end bx_wait_t6 + + thumb_func_start sub_812B724 +sub_812B724: @ 812B724 + push {lr} + ldr r0, _0812B748 @ =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0812B744 + ldr r1, _0812B74C @ =gBattleBankFunc + ldr r0, _0812B750 @ =gActiveBank + ldrb r0, [r0] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B754 @ =sub_812B758 + str r1, [r0] + bl sub_810BADC +_0812B744: + pop {r0} + bx r0 + .align 2, 0 +_0812B748: .4byte gPaletteFade +_0812B74C: .4byte gBattleBankFunc +_0812B750: .4byte gActiveBank +_0812B754: .4byte sub_812B758 + thumb_func_end sub_812B724 + + thumb_func_start sub_812B758 +sub_812B758: @ 812B758 + push {lr} + ldr r0, _0812B784 @ =gMain + ldr r1, [r0, 0x4] + ldr r0, _0812B788 @ =sub_800F808 + cmp r1, r0 + bne _0812B77E + ldr r0, _0812B78C @ =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0812B77E + ldr r0, _0812B790 @ =gScriptItemId + ldrh r1, [r0] + movs r0, 0x1 + bl dp01_build_cmdbuf_x23_aa_0 + bl SafariBufferExecCompleted +_0812B77E: + pop {r0} + bx r0 + .align 2, 0 +_0812B784: .4byte gMain +_0812B788: .4byte sub_800F808 +_0812B78C: .4byte gPaletteFade +_0812B790: .4byte gScriptItemId + thumb_func_end sub_812B758 + + thumb_func_start sub_812B794 +sub_812B794: @ 812B794 + push {lr} + ldr r0, _0812B7B8 @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _0812B7BC @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + bne _0812B7B2 + bl SafariBufferExecCompleted +_0812B7B2: + pop {r0} + bx r0 + .align 2, 0 +_0812B7B8: .4byte gActiveBank +_0812B7BC: .4byte 0x02017810 + thumb_func_end sub_812B794 + + thumb_func_start SafariBufferExecCompleted +SafariBufferExecCompleted: @ 812B7C0 + push {r4,lr} + sub sp, 0x4 + ldr r1, _0812B800 @ =gBattleBankFunc + ldr r4, _0812B804 @ =gActiveBank + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B808 @ =SafariBufferRunCommand + str r1, [r0] + ldr r0, _0812B80C @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x2 + ands r0, r1 + cmp r0, 0 + beq _0812B814 + bl GetMultiplayerId + mov r1, sp + strb r0, [r1] + movs r0, 0x2 + movs r1, 0x4 + mov r2, sp + bl dp01_prepare_buffer_wireless_probably + ldr r1, _0812B810 @ =gBattleBufferA + ldrb r0, [r4] + lsls r0, 9 + adds r0, r1 + movs r1, 0x38 + strb r1, [r0] + b _0812B826 + .align 2, 0 +_0812B800: .4byte gBattleBankFunc +_0812B804: .4byte gActiveBank +_0812B808: .4byte SafariBufferRunCommand +_0812B80C: .4byte gBattleTypeFlags +_0812B810: .4byte gBattleBufferA +_0812B814: + ldr r2, _0812B830 @ =gBattleExecBuffer + ldr r1, _0812B834 @ =gBitTable + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, [r0] + ldr r0, [r2] + bics r0, r1 + str r0, [r2] +_0812B826: + add sp, 0x4 + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812B830: .4byte gBattleExecBuffer +_0812B834: .4byte gBitTable + thumb_func_end SafariBufferExecCompleted + + thumb_func_start unref_sub_812B838 +unref_sub_812B838: @ 812B838 + push {lr} + ldr r0, _0812B85C @ =gActiveBank + ldrb r1, [r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + ldr r1, _0812B860 @ =0x02017810 + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + bne _0812B856 + bl SafariBufferExecCompleted +_0812B856: + pop {r0} + bx r0 + .align 2, 0 +_0812B85C: .4byte gActiveBank +_0812B860: .4byte 0x02017810 + thumb_func_end unref_sub_812B838 + + thumb_func_start SafariHandleGetAttributes +SafariHandleGetAttributes: @ 812B864 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end SafariHandleGetAttributes + + thumb_func_start sub_812B870 +sub_812B870: @ 812B870 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B870 + + thumb_func_start sub_812B87C +sub_812B87C: @ 812B87C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B87C + + thumb_func_start sub_812B888 +sub_812B888: @ 812B888 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B888 + + thumb_func_start sub_812B894 +sub_812B894: @ 812B894 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B894 + + thumb_func_start sub_812B8A0 +sub_812B8A0: @ 812B8A0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B8A0 + + thumb_func_start sub_812B8AC +sub_812B8AC: @ 812B8AC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B8AC + + thumb_func_start sub_812B8B8 +sub_812B8B8: @ 812B8B8 + push {r4-r6,lr} + ldr r4, _0812B96C @ =gSaveBlock2 + ldrb r0, [r4, 0x8] + ldr r5, _0812B970 @ =gActiveBank + ldrb r1, [r5] + bl sub_8031AF4 + ldrb r6, [r4, 0x8] + ldrb r0, [r5] + bl GetBankIdentity + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + adds r0, r6, 0 + bl GetMonSpriteTemplate_803C5A0 + ldr r0, _0812B974 @ =gUnknown_02024E8C + ldr r2, _0812B978 @ =gTrainerBackPicCoords + ldrb r1, [r4, 0x8] + lsls r1, 2 + adds r1, r2 + ldrb r1, [r1] + movs r2, 0x8 + subs r2, r1 + lsls r2, 18 + movs r1, 0xA0 + lsls r1, 15 + adds r2, r1 + asrs r2, 16 + movs r1, 0x50 + movs r3, 0x1E + bl CreateSprite + ldr r6, _0812B97C @ =gObjectBankIDs + ldrb r1, [r5] + adds r1, r6 + strb r0, [r1] + ldr r4, _0812B980 @ =gSprites + ldrb r3, [r5] + adds r0, r3, r6 + ldrb r0, [r0] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + lsls r3, 4 + ldrb r2, [r1, 0x5] + movs r0, 0xF + ands r0, r2 + orrs r0, r3 + strb r0, [r1, 0x5] + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + movs r1, 0xF0 + strh r1, [r0, 0x24] + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldr r1, _0812B984 @ =0x0000fffe + strh r1, [r0, 0x2E] + ldrb r0, [r5] + adds r0, r6 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r4, 0x1C + adds r0, r4 + ldr r1, _0812B988 @ =sub_80313A0 + str r1, [r0] + ldr r1, _0812B98C @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812B990 @ =sub_812B65C + str r1, [r0] + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_0812B96C: .4byte gSaveBlock2 +_0812B970: .4byte gActiveBank +_0812B974: .4byte gUnknown_02024E8C +_0812B978: .4byte gTrainerBackPicCoords +_0812B97C: .4byte gObjectBankIDs +_0812B980: .4byte gSprites +_0812B984: .4byte 0x0000fffe +_0812B988: .4byte sub_80313A0 +_0812B98C: .4byte gBattleBankFunc +_0812B990: .4byte sub_812B65C + thumb_func_end sub_812B8B8 + + thumb_func_start sub_812B994 +sub_812B994: @ 812B994 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B994 + + thumb_func_start sub_812B9A0 +sub_812B9A0: @ 812B9A0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B9A0 + + thumb_func_start sub_812B9AC +sub_812B9AC: @ 812B9AC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B9AC + + thumb_func_start sub_812B9B8 +sub_812B9B8: @ 812B9B8 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812B9B8 + + thumb_func_start sub_812B9C4 +sub_812B9C4: @ 812B9C4 + push {r4,r5,lr} + ldr r1, _0812BA00 @ =0x02017840 + movs r0, 0x4 + strb r0, [r1, 0x8] + ldr r1, _0812BA04 @ =gDoingBattleAnim + movs r0, 0x1 + strb r0, [r1] + ldr r5, _0812BA08 @ =gActiveBank + ldrb r4, [r5] + movs r0, 0x1 + bl GetBankByPlayerAI + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + adds r0, r4, 0 + adds r1, r4, 0 + movs r3, 0x4 + bl move_anim_start_t4 + ldr r1, _0812BA0C @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BA10 @ =bx_wait_t6 + str r1, [r0] + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812BA00: .4byte 0x02017840 +_0812BA04: .4byte gDoingBattleAnim +_0812BA08: .4byte gActiveBank +_0812BA0C: .4byte gBattleBankFunc +_0812BA10: .4byte bx_wait_t6 + thumb_func_end sub_812B9C4 + + thumb_func_start sub_812BA14 +sub_812BA14: @ 812BA14 + push {r4,r5,lr} + ldr r1, _0812BA58 @ =gBattleBufferA + ldr r5, _0812BA5C @ =gActiveBank + ldrb r0, [r5] + lsls r0, 9 + adds r1, 0x1 + adds r0, r1 + ldrb r1, [r0] + ldr r0, _0812BA60 @ =0x02017840 + strb r1, [r0, 0x8] + ldr r1, _0812BA64 @ =gDoingBattleAnim + movs r0, 0x1 + strb r0, [r1] + ldrb r4, [r5] + movs r0, 0x1 + bl GetBankByPlayerAI + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + adds r0, r4, 0 + adds r1, r4, 0 + movs r3, 0x4 + bl move_anim_start_t4 + ldr r1, _0812BA68 @ =gBattleBankFunc + ldrb r0, [r5] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BA6C @ =bx_wait_t6 + str r1, [r0] + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812BA58: .4byte gBattleBufferA +_0812BA5C: .4byte gActiveBank +_0812BA60: .4byte 0x02017840 +_0812BA64: .4byte gDoingBattleAnim +_0812BA68: .4byte gBattleBankFunc +_0812BA6C: .4byte bx_wait_t6 + thumb_func_end sub_812BA14 + + thumb_func_start sub_812BA70 +sub_812BA70: @ 812BA70 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BA70 + + thumb_func_start sub_812BA7C +sub_812BA7C: @ 812BA7C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BA7C + + thumb_func_start SafariHandlePrintString +SafariHandlePrintString: @ 812BA88 + push {r4,lr} + sub sp, 0x4 + ldr r0, _0812BACC @ =gUnknown_030042A4 + movs r1, 0 + strh r1, [r0] + ldr r0, _0812BAD0 @ =gUnknown_030042A0 + strh r1, [r0] + ldr r4, _0812BAD4 @ =gActiveBank + ldrb r0, [r4] + lsls r0, 9 + ldr r1, _0812BAD8 @ =gUnknown_02023A62 + adds r0, r1 + ldrh r0, [r0] + bl BufferStringBattle + ldr r0, _0812BADC @ =gUnknown_03004210 + ldr r1, _0812BAE0 @ =gDisplayedStringBattle + movs r2, 0xF + str r2, [sp] + movs r2, 0x90 + movs r3, 0x2 + bl sub_8002EB0 + ldr r1, _0812BAE4 @ =gBattleBankFunc + ldrb r0, [r4] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BAE8 @ =sub_812B694 + str r1, [r0] + add sp, 0x4 + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812BACC: .4byte gUnknown_030042A4 +_0812BAD0: .4byte gUnknown_030042A0 +_0812BAD4: .4byte gActiveBank +_0812BAD8: .4byte gUnknown_02023A62 +_0812BADC: .4byte gUnknown_03004210 +_0812BAE0: .4byte gDisplayedStringBattle +_0812BAE4: .4byte gBattleBankFunc +_0812BAE8: .4byte sub_812B694 + thumb_func_end SafariHandlePrintString + + thumb_func_start SafariHandlePrintStringPlayerOnly +SafariHandlePrintStringPlayerOnly: @ 812BAEC + push {lr} + ldr r0, _0812BB04 @ =gActiveBank + ldrb r0, [r0] + bl GetBankSide + lsls r0, 24 + cmp r0, 0 + bne _0812BB08 + bl SafariHandlePrintString + b _0812BB0C + .align 2, 0 +_0812BB04: .4byte gActiveBank +_0812BB08: + bl SafariBufferExecCompleted +_0812BB0C: + pop {r0} + bx r0 + thumb_func_end SafariHandlePrintStringPlayerOnly + +.section .text_812BBFC + + thumb_func_start sub_812BBFC +sub_812BBFC: @ 812BBFC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BBFC + + thumb_func_start sub_812BC08 +sub_812BC08: @ 812BC08 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BC08 + + thumb_func_start sub_812BC14 +sub_812BC14: @ 812BC14 + push {lr} + sub sp, 0x4 + movs r0, 0x1 + negs r0, r0 + movs r1, 0 + str r1, [sp] + movs r2, 0 + movs r3, 0x10 + bl BeginNormalPaletteFade + ldr r1, _0812BC44 @ =gBattleBankFunc + ldr r2, _0812BC48 @ =gActiveBank + ldrb r0, [r2] + lsls r0, 2 + adds r0, r1 + ldr r1, _0812BC4C @ =sub_812B724 + str r1, [r0] + ldr r1, _0812BC50 @ =gBankInMenu + ldrb r0, [r2] + strb r0, [r1] + add sp, 0x4 + pop {r0} + bx r0 + .align 2, 0 +_0812BC44: .4byte gBattleBankFunc +_0812BC48: .4byte gActiveBank +_0812BC4C: .4byte sub_812B724 +_0812BC50: .4byte gBankInMenu + thumb_func_end sub_812BC14 + + thumb_func_start sub_812BC54 +sub_812BC54: @ 812BC54 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BC54 + + thumb_func_start sub_812BC60 +sub_812BC60: @ 812BC60 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BC60 + + thumb_func_start sub_812BC6C +sub_812BC6C: @ 812BC6C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BC6C + + thumb_func_start sub_812BC78 +sub_812BC78: @ 812BC78 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BC78 + + thumb_func_start sub_812BC84 +sub_812BC84: @ 812BC84 + push {lr} + ldr r0, _0812BCB0 @ =gHealthboxIDs + ldr r1, _0812BCB4 @ =gActiveBank + ldrb r1, [r1] + adds r0, r1, r0 + ldrb r0, [r0] + ldr r2, _0812BCB8 @ =gBattlePartyID + lsls r1, 1 + adds r1, r2 + ldrh r2, [r1] + movs r1, 0x64 + muls r1, r2 + ldr r2, _0812BCBC @ =gPlayerParty + adds r1, r2 + movs r2, 0xB + bl sub_8045A5C + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BCB0: .4byte gHealthboxIDs +_0812BCB4: .4byte gActiveBank +_0812BCB8: .4byte gBattlePartyID +_0812BCBC: .4byte gPlayerParty + thumb_func_end sub_812BC84 + + thumb_func_start sub_812BCC0 +sub_812BCC0: @ 812BCC0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BCC0 + + thumb_func_start sub_812BCCC +sub_812BCCC: @ 812BCCC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BCCC + + thumb_func_start sub_812BCD8 +sub_812BCD8: @ 812BCD8 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BCD8 + + thumb_func_start sub_812BCE4 +sub_812BCE4: @ 812BCE4 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BCE4 + + thumb_func_start sub_812BCF0 +sub_812BCF0: @ 812BCF0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BCF0 + + thumb_func_start sub_812BCFC +sub_812BCFC: @ 812BCFC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BCFC + + thumb_func_start sub_812BD08 +sub_812BD08: @ 812BD08 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD08 + + thumb_func_start sub_812BD14 +sub_812BD14: @ 812BD14 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD14 + + thumb_func_start sub_812BD20 +sub_812BD20: @ 812BD20 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD20 + + thumb_func_start sub_812BD2C +sub_812BD2C: @ 812BD2C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD2C + + thumb_func_start sub_812BD38 +sub_812BD38: @ 812BD38 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD38 + + thumb_func_start sub_812BD44 +sub_812BD44: @ 812BD44 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD44 + + thumb_func_start sub_812BD50 +sub_812BD50: @ 812BD50 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD50 + + thumb_func_start sub_812BD5C +sub_812BD5C: @ 812BD5C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD5C + + thumb_func_start sub_812BD68 +sub_812BD68: @ 812BD68 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD68 + + thumb_func_start sub_812BD74 +sub_812BD74: @ 812BD74 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BD74 + + thumb_func_start sub_812BD80 +sub_812BD80: @ 812BD80 + push {r4,lr} + ldr r4, _0812BDBC @ =gActiveBank + ldrb r0, [r4] + bl GetBankSide + lsls r0, 24 + movs r3, 0x3F + cmp r0, 0 + bne _0812BD94 + movs r3, 0xC0 +_0812BD94: + ldr r2, _0812BDC0 @ =gBattleBufferA + ldrb r1, [r4] + lsls r1, 9 + adds r0, r2, 0x1 + adds r0, r1, r0 + ldrb r0, [r0] + adds r2, 0x2 + adds r1, r2 + ldrb r1, [r1] + lsls r1, 8 + orrs r0, r1 + lsls r1, r3, 24 + asrs r1, 24 + bl PlaySE12WithPanning + bl SafariBufferExecCompleted + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812BDBC: .4byte gActiveBank +_0812BDC0: .4byte gBattleBufferA + thumb_func_end sub_812BD80 + + thumb_func_start sub_812BDC4 +sub_812BDC4: @ 812BDC4 + push {lr} + ldr r2, _0812BDEC @ =gBattleBufferA + ldr r0, _0812BDF0 @ =gActiveBank + ldrb r1, [r0] + lsls r1, 9 + adds r0, r2, 0x1 + adds r0, r1, r0 + ldrb r0, [r0] + adds r2, 0x2 + adds r1, r2 + ldrb r1, [r1] + lsls r1, 8 + orrs r0, r1 + bl PlayFanfare + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BDEC: .4byte gBattleBufferA +_0812BDF0: .4byte gActiveBank + thumb_func_end sub_812BDC4 + + thumb_func_start sub_812BDF4 +sub_812BDF4: @ 812BDF4 + push {lr} + ldr r1, _0812BE24 @ =gBattlePartyID + ldr r0, _0812BE28 @ =gActiveBank + ldrb r0, [r0] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, _0812BE2C @ =gPlayerParty + adds r0, r1 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x19 + bl PlayCry1 + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BE24: .4byte gBattlePartyID +_0812BE28: .4byte gActiveBank +_0812BE2C: .4byte gPlayerParty + thumb_func_end sub_812BDF4 + + thumb_func_start dp01t_2E_6_battle_intro +dp01t_2E_6_battle_intro: @ 812BE30 + push {lr} + ldr r1, _0812BE58 @ =gBattleBufferA + ldr r0, _0812BE5C @ =gActiveBank + ldrb r0, [r0] + lsls r0, 9 + adds r1, 0x1 + adds r0, r1 + ldrb r0, [r0] + bl sub_80E43C0 + ldr r2, _0812BE60 @ =gUnknown_02024DE8 + ldrh r0, [r2] + movs r1, 0x1 + orrs r0, r1 + strh r0, [r2] + bl SafariBufferExecCompleted + pop {r0} + bx r0 + .align 2, 0 +_0812BE58: .4byte gBattleBufferA +_0812BE5C: .4byte gActiveBank +_0812BE60: .4byte gUnknown_02024DE8 + thumb_func_end dp01t_2E_6_battle_intro + + thumb_func_start sub_812BE64 +sub_812BE64: @ 812BE64 + push {r4,r5,lr} + ldr r5, _0812BEA0 @ =gHealthboxIDs + ldr r4, _0812BEA4 @ =gActiveBank + ldrb r1, [r4] + adds r0, r1, r5 + ldrb r0, [r0] + ldr r2, _0812BEA8 @ =gBattlePartyID + lsls r1, 1 + adds r1, r2 + ldrh r2, [r1] + movs r1, 0x64 + muls r1, r2 + ldr r2, _0812BEAC @ =gPlayerParty + adds r1, r2 + movs r2, 0xA + bl sub_8045A5C + ldrb r0, [r4] + bl sub_804777C + ldrb r0, [r4] + adds r0, r5 + ldrb r0, [r0] + bl sub_8043DFC + bl SafariBufferExecCompleted + pop {r4,r5} + pop {r0} + bx r0 + .align 2, 0 +_0812BEA0: .4byte gHealthboxIDs +_0812BEA4: .4byte gActiveBank +_0812BEA8: .4byte gBattlePartyID +_0812BEAC: .4byte gPlayerParty + thumb_func_end sub_812BE64 + + thumb_func_start sub_812BEB0 +sub_812BEB0: @ 812BEB0 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BEB0 + + thumb_func_start sub_812BEBC +sub_812BEBC: @ 812BEBC + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BEBC + + thumb_func_start sub_812BEC8 +sub_812BEC8: @ 812BEC8 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BEC8 + + thumb_func_start sub_812BED4 +sub_812BED4: @ 812BED4 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BED4 + + thumb_func_start sub_812BEE0 +sub_812BEE0: @ 812BEE0 + push {r4-r6,lr} + sub sp, 0x4 + ldr r5, _0812BF18 @ =gBattleBufferA + ldr r6, _0812BF1C @ =gActiveBank + ldrb r2, [r6] + lsls r1, r2, 9 + adds r0, r5, 0x1 + adds r0, r1, r0 + ldrb r3, [r0] + adds r0, r5, 0x2 + adds r0, r1, r0 + ldrb r4, [r0] + adds r5, 0x3 + adds r1, r5 + ldrb r0, [r1] + lsls r0, 8 + orrs r4, r0 + str r4, [sp] + adds r0, r2, 0 + adds r1, r2, 0 + bl move_anim_start_t3 + lsls r0, 24 + cmp r0, 0 + beq _0812BF20 + bl SafariBufferExecCompleted + b _0812BF2C + .align 2, 0 +_0812BF18: .4byte gBattleBufferA +_0812BF1C: .4byte gActiveBank +_0812BF20: + ldr r0, _0812BF34 @ =gBattleBankFunc + ldrb r1, [r6] + lsls r1, 2 + adds r1, r0 + ldr r0, _0812BF38 @ =sub_812B794 + str r0, [r1] +_0812BF2C: + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .align 2, 0 +_0812BF34: .4byte gBattleBankFunc +_0812BF38: .4byte sub_812B794 + thumb_func_end sub_812BEE0 + + thumb_func_start sub_812BF3C +sub_812BF3C: @ 812BF3C + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BF3C + + thumb_func_start sub_812BF48 +sub_812BF48: @ 812BF48 + push {lr} + bl SafariBufferExecCompleted + pop {r0} + bx r0 + thumb_func_end sub_812BF48 + + thumb_func_start sub_812BF54 +sub_812BF54: @ 812BF54 + push {r4,lr} + ldr r2, _0812BF98 @ =gBattleOutcome + ldr r1, _0812BF9C @ =gBattleBufferA + ldr r4, _0812BFA0 @ =gActiveBank + ldrb r0, [r4] + lsls r0, 9 + adds r1, 0x1 + adds r0, r1 + ldrb r0, [r0] + strb r0, [r2] + movs r0, 0x5 + bl FadeOutMapMusic + movs r0, 0x3 + bl BeginFastPaletteFade + bl SafariBufferExecCompleted + ldr r0, _0812BFA4 @ =gBattleTypeFlags + ldrh r1, [r0] + movs r0, 0x6 + ands r0, r1 + cmp r0, 0x2 + bne _0812BF90 + ldr r0, _0812BFA8 @ =gBattleBankFunc + ldrb r1, [r4] + lsls r1, 2 + adds r1, r0 + ldr r0, _0812BFAC @ =sub_812B6AC + str r0, [r1] +_0812BF90: + pop {r4} + pop {r0} + bx r0 + .align 2, 0 +_0812BF98: .4byte gBattleOutcome +_0812BF9C: .4byte gBattleBufferA +_0812BFA0: .4byte gActiveBank +_0812BFA4: .4byte gBattleTypeFlags +_0812BFA8: .4byte gBattleBankFunc +_0812BFAC: .4byte sub_812B6AC + thumb_func_end sub_812BF54 + + thumb_func_start nullsub_78 +nullsub_78: @ 812BFB0 + bx lr + thumb_func_end nullsub_78 + + .align 2, 0 @ Don't pad with nop. |