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battle_anim_81258BC.s
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Author
2018-01-07
Split battle_anim_81258BC.s and decompile unused
Marco Willems (M17.1)
2017-12-27
Port battle_anim changes from pokeemerald
Marcus Huderle
2017-11-26
remove empty include lines
camthesaxman
2017-11-26
opponents, map_objects, hold_effects, game_stat, decorations, battle_move_eff...
camthesaxman
2017-11-11
eliminate remaining RAM pointers in asm/
ProjectRevoTPP
2017-11-03
NotInBattle
ProjectRevoTPP
2017-09-30
Merge remote-tracking branch 'upstream/master' into name_labels
Marcus Huderle
2017-08-26
import DizzyEggg's battle controller changes
camthesaxman
2017-08-23
start working on reshow battle screen
DizzyEggg
2017-08-23
name labels
DizzyEggg
2017-07-22
finish decompiling mystery_event_script
drifloony
2017-06-19
Battle labels named (#333)
DizzyEggg
2017-06-09
cleanup player_pc.c
ProjectRevoTPP
2017-05-08
Decompile sub_812BB10
Marijn van der Werf
2017-05-03
decompile a little more of player_pc.c and dump half of battle_anim data incb...
ProjectRevoTPP
2017-04-06
split rom_81258BC.s
ProjectRevoTPP