summaryrefslogtreecommitdiff
path: root/asm/water.s
diff options
context:
space:
mode:
Diffstat (limited to 'asm/water.s')
-rwxr-xr-xasm/water.s2956
1 files changed, 2956 insertions, 0 deletions
diff --git a/asm/water.s b/asm/water.s
new file mode 100755
index 000000000..fae8e7905
--- /dev/null
+++ b/asm/water.s
@@ -0,0 +1,2956 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/species_constants.inc"
+ .include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+ @ water
+
+ thumb_func_start sub_80D37FC
+sub_80D37FC: @ 80D37FC
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x1
+ bl sub_8078764
+ ldr r0, _080D382C @ =gBattleAnimArgs
+ ldrh r1, [r0, 0x8]
+ strh r1, [r4, 0x2E]
+ ldrh r0, [r0, 0x4]
+ ldrh r2, [r4, 0x20]
+ adds r0, r2
+ strh r0, [r4, 0x32]
+ ldrh r0, [r4, 0x22]
+ adds r1, r0
+ strh r1, [r4, 0x36]
+ ldr r0, _080D3830 @ =sub_8078B34
+ str r0, [r4, 0x1C]
+ ldr r1, _080D3834 @ =move_anim_8072740
+ adds r0, r4, 0
+ bl StoreSpriteCallbackInData
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D382C: .4byte gBattleAnimArgs
+_080D3830: .4byte sub_8078B34
+_080D3834: .4byte move_anim_8072740
+ thumb_func_end sub_80D37FC
+
+ thumb_func_start sub_80D3838
+sub_80D3838: @ 80D3838
+ push {r4,lr}
+ adds r4, r0, 0
+ ldr r0, _080D3850 @ =gBattleAnimArgs
+ movs r1, 0x6
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ beq _080D3854
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl sub_8078764
+ b _080D385C
+ .align 2, 0
+_080D3850: .4byte gBattleAnimArgs
+_080D3854:
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl sub_80787B0
+_080D385C:
+ ldr r0, _080D386C @ =gBattleAnimArgs
+ ldrh r0, [r0, 0x4]
+ strh r0, [r4, 0x3C]
+ ldr r0, _080D3870 @ =sub_80D3874
+ str r0, [r4, 0x1C]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D386C: .4byte gBattleAnimArgs
+_080D3870: .4byte sub_80D3874
+ thumb_func_end sub_80D3838
+
+ thumb_func_start sub_80D3874
+sub_80D3874: @ 80D3874
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0xB
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x2E]
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ movs r1, 0x4
+ bl Sin
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x30
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ negs r0, r0
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x3C]
+ subs r0, 0x1
+ strh r0, [r4, 0x3C]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x1
+ negs r1, r1
+ cmp r0, r1
+ bne _080D38B4
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080D38B4:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D3874
+
+ thumb_func_start sub_80D38BC
+sub_80D38BC: @ 80D38BC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x14
+ lsls r0, 24
+ lsrs r0, 24
+ mov r10, r0
+ ldr r1, _080D398C @ =REG_BLDCNT
+ ldr r2, _080D3990 @ =0x00003f42
+ adds r0, r2, 0
+ strh r0, [r1]
+ adds r1, 0x2
+ movs r3, 0x80
+ lsls r3, 5
+ adds r0, r3, 0
+ strh r0, [r1]
+ ldr r2, _080D3994 @ =REG_BG1CNT
+ ldrb r1, [r2]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2]
+ ldrb r1, [r2, 0x1]
+ movs r0, 0x3F
+ ands r0, r1
+ movs r1, 0x40
+ orrs r0, r1
+ strb r0, [r2, 0x1]
+ mov r0, sp
+ bl sub_8078914
+ ldr r2, [sp]
+ movs r3, 0x80
+ lsls r3, 6
+ add r6, sp, 0x10
+ add r0, sp, 0xC
+ mov r12, r0
+ movs r5, 0
+ ldr r1, _080D3998 @ =0x040000d4
+ movs r4, 0x80
+ lsls r4, 5
+ mov r8, r6
+ ldr r7, _080D399C @ =0x85000400
+ movs r0, 0x85
+ lsls r0, 24
+ mov r9, r0
+_080D3920:
+ str r5, [sp, 0x10]
+ mov r0, r8
+ str r0, [r1]
+ str r2, [r1, 0x4]
+ str r7, [r1, 0x8]
+ ldr r0, [r1, 0x8]
+ adds r2, r4
+ subs r3, r4
+ cmp r3, r4
+ bhi _080D3920
+ str r5, [sp, 0x10]
+ str r6, [r1]
+ str r2, [r1, 0x4]
+ lsrs r0, r3, 2
+ mov r2, r9
+ orrs r0, r2
+ str r0, [r1, 0x8]
+ ldr r0, [r1, 0x8]
+ movs r0, 0
+ mov r3, r12
+ strb r0, [r3]
+ strb r0, [r3]
+ ldr r1, [sp, 0x4]
+ movs r0, 0
+ str r0, [sp, 0x10]
+ ldr r0, _080D3998 @ =0x040000d4
+ str r6, [r0]
+ str r1, [r0, 0x4]
+ ldr r1, _080D399C @ =0x85000400
+ str r1, [r0, 0x8]
+ ldr r0, [r0, 0x8]
+ bl NotInBattle
+ lsls r0, 24
+ cmp r0, 0
+ bne _080D39B8
+ ldr r2, _080D3994 @ =REG_BG1CNT
+ ldrb r1, [r2]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r1
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r2]
+ ldr r0, _080D39A0 @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _080D39A8
+ ldr r0, _080D39A4 @ =gUnknown_08E70968
+ b _080D39AA
+ .align 2, 0
+_080D398C: .4byte REG_BLDCNT
+_080D3990: .4byte 0x00003f42
+_080D3994: .4byte REG_BG1CNT
+_080D3998: .4byte 0x040000d4
+_080D399C: .4byte 0x85000400
+_080D39A0: .4byte gBattleAnimBankAttacker
+_080D39A4: .4byte gUnknown_08E70968
+_080D39A8:
+ ldr r0, _080D39B4 @ =gUnknown_08E70C38
+_080D39AA:
+ ldr r1, [sp, 0x4]
+ bl LZDecompressVram
+ b _080D39CE
+ .align 2, 0
+_080D39B4: .4byte gUnknown_08E70C38
+_080D39B8:
+ ldr r0, _080D39F0 @ =gUnknown_08E70F0C
+ ldr r1, [sp, 0x4]
+ bl LZDecompressVram
+ mov r0, sp
+ ldrb r0, [r0, 0x8]
+ ldr r1, [sp, 0x4]
+ movs r2, 0
+ movs r3, 0x1
+ bl sub_80763FC
+_080D39CE:
+ ldr r0, _080D39F4 @ =gBattleAnimBackgroundImage_Surf
+ ldr r1, [sp]
+ bl LZDecompressVram
+ ldr r0, _080D39F8 @ =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _080D3A00
+ ldr r0, _080D39FC @ =gBattleAnimBackgroundPalette_Surf
+ mov r1, sp
+ ldrb r1, [r1, 0x8]
+ lsls r1, 4
+ movs r2, 0x20
+ bl LoadCompressedPalette
+ b _080D3A0E
+ .align 2, 0
+_080D39F0: .4byte gUnknown_08E70F0C
+_080D39F4: .4byte gBattleAnimBackgroundImage_Surf
+_080D39F8: .4byte gBattleAnimArgs
+_080D39FC: .4byte gBattleAnimBackgroundPalette_Surf
+_080D3A00:
+ ldr r0, _080D3A78 @ =gBattleAnimBackgroundImageMuddyWater_Pal
+ mov r1, sp
+ ldrb r1, [r1, 0x8]
+ lsls r1, 4
+ movs r2, 0x20
+ bl LoadCompressedPalette
+_080D3A0E:
+ ldr r0, _080D3A7C @ =sub_80D3D68
+ ldr r4, _080D3A80 @ =gTasks
+ mov r2, r10
+ lsls r5, r2, 2
+ adds r1, r5, r2
+ lsls r1, 3
+ adds r6, r1, r4
+ ldrb r1, [r6, 0x7]
+ adds r1, 0x1
+ lsls r1, 24
+ lsrs r1, 24
+ bl CreateTask
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ movs r3, 0
+ mov r9, r3
+ mov r0, r8
+ strh r0, [r6, 0x26]
+ mov r1, r8
+ lsls r0, r1, 2
+ add r0, r8
+ lsls r0, 3
+ adds r7, r0, r4
+ mov r2, r9
+ strh r2, [r7, 0x8]
+ movs r0, 0x80
+ lsls r0, 5
+ strh r0, [r7, 0xA]
+ strh r0, [r7, 0xC]
+ bl NotInBattle
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ beq _080D3A94
+ ldr r3, _080D3A84 @ =0x0000ffb0
+ adds r0, r3, 0
+ ldr r1, _080D3A88 @ =gUnknown_030042C0
+ strh r0, [r1]
+ ldr r2, _080D3A8C @ =0x0000ffd0
+ adds r0, r2, 0
+ ldr r3, _080D3A90 @ =gUnknown_030041B4
+ strh r0, [r3]
+ movs r0, 0x2
+ strh r0, [r6, 0x8]
+ movs r0, 0x1
+ strh r0, [r6, 0xA]
+ mov r0, r9
+ strh r0, [r7, 0xE]
+ b _080D3AEE
+ .align 2, 0
+_080D3A78: .4byte gBattleAnimBackgroundImageMuddyWater_Pal
+_080D3A7C: .4byte sub_80D3D68
+_080D3A80: .4byte gTasks
+_080D3A84: .4byte 0x0000ffb0
+_080D3A88: .4byte gUnknown_030042C0
+_080D3A8C: .4byte 0x0000ffd0
+_080D3A90: .4byte gUnknown_030041B4
+_080D3A94:
+ ldr r0, _080D3AC4 @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0x1
+ bne _080D3AD8
+ ldr r2, _080D3AC8 @ =0x0000ff20
+ adds r0, r2, 0
+ ldr r3, _080D3ACC @ =gUnknown_030042C0
+ strh r0, [r3]
+ movs r2, 0x80
+ lsls r2, 1
+ adds r0, r2, 0
+ ldr r3, _080D3AD0 @ =gUnknown_030041B4
+ strh r0, [r3]
+ movs r0, 0x2
+ strh r0, [r6, 0x8]
+ ldr r0, _080D3AD4 @ =0x0000ffff
+ strh r0, [r6, 0xA]
+ strh r1, [r7, 0xE]
+ b _080D3AEE
+ .align 2, 0
+_080D3AC4: .4byte gBattleAnimBankAttacker
+_080D3AC8: .4byte 0x0000ff20
+_080D3ACC: .4byte gUnknown_030042C0
+_080D3AD0: .4byte gUnknown_030041B4
+_080D3AD4: .4byte 0x0000ffff
+_080D3AD8:
+ ldr r0, _080D3B1C @ =gUnknown_030042C0
+ strh r4, [r0]
+ ldr r1, _080D3B20 @ =0x0000ffd0
+ adds r0, r1, 0
+ ldr r2, _080D3B24 @ =gUnknown_030041B4
+ strh r0, [r2]
+ ldr r0, _080D3B28 @ =0x0000fffe
+ strh r0, [r6, 0x8]
+ movs r0, 0x1
+ strh r0, [r6, 0xA]
+ strh r4, [r7, 0xE]
+_080D3AEE:
+ ldr r1, _080D3B2C @ =REG_BG1HOFS
+ ldr r3, _080D3B1C @ =gUnknown_030042C0
+ ldrh r0, [r3]
+ strh r0, [r1]
+ adds r1, 0x2
+ ldr r2, _080D3B24 @ =gUnknown_030041B4
+ ldrh r0, [r2]
+ strh r0, [r1]
+ ldr r1, _080D3B30 @ =gTasks
+ mov r3, r8
+ lsls r0, r3, 2
+ add r0, r8
+ lsls r0, 3
+ adds r2, r0, r1
+ movs r3, 0xE
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ bne _080D3B34
+ movs r0, 0x30
+ strh r0, [r2, 0x10]
+ movs r0, 0x70
+ b _080D3B38
+ .align 2, 0
+_080D3B1C: .4byte gUnknown_030042C0
+_080D3B20: .4byte 0x0000ffd0
+_080D3B24: .4byte gUnknown_030041B4
+_080D3B28: .4byte 0x0000fffe
+_080D3B2C: .4byte REG_BG1HOFS
+_080D3B30: .4byte gTasks
+_080D3B34:
+ movs r0, 0
+ strh r0, [r2, 0x10]
+_080D3B38:
+ strh r0, [r2, 0x12]
+ mov r2, r10
+ adds r0, r5, r2
+ lsls r0, 3
+ adds r0, r1
+ movs r1, 0x1
+ strh r1, [r0, 0x14]
+ ldr r1, _080D3B5C @ =sub_80D3B60
+ str r1, [r0]
+ add sp, 0x14
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D3B5C: .4byte sub_80D3B60
+ thumb_func_end sub_80D38BC
+
+ thumb_func_start sub_80D3B60
+sub_80D3B60: @ 80D3B60
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x18
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r0, _080D3D44 @ =gTasks
+ lsls r4, r7, 2
+ adds r4, r7
+ lsls r4, 3
+ adds r4, r0
+ ldrh r0, [r4, 0x8]
+ ldr r1, _080D3D48 @ =gUnknown_030042C0
+ ldrh r1, [r1]
+ adds r0, r1
+ ldr r2, _080D3D48 @ =gUnknown_030042C0
+ strh r0, [r2]
+ ldrh r0, [r4, 0xA]
+ ldr r3, _080D3D4C @ =gUnknown_030041B4
+ ldrh r3, [r3]
+ adds r0, r3
+ ldr r1, _080D3D4C @ =gUnknown_030041B4
+ strh r0, [r1]
+ add r5, sp, 0x4
+ adds r0, r5, 0
+ bl sub_8078914
+ ldrh r0, [r4, 0xA]
+ ldrh r2, [r4, 0xC]
+ adds r0, r2
+ strh r0, [r4, 0xC]
+ ldrh r0, [r4, 0x12]
+ adds r0, 0x1
+ strh r0, [r4, 0x12]
+ lsls r0, 16
+ asrs r0, 16
+ mov r10, r5
+ cmp r0, 0x4
+ bne _080D3C02
+ ldr r1, _080D3D50 @ =gPlttBufferFaded
+ ldrb r0, [r5, 0x8]
+ lsls r0, 4
+ adds r0, 0x7
+ lsls r0, 1
+ adds r0, r1
+ ldrh r6, [r0]
+ movs r2, 0x6
+ adds r5, r1, 0
+ adds r3, r5, 0
+ mov r4, r10
+_080D3BC8:
+ ldrb r0, [r4, 0x8]
+ lsls r0, 4
+ adds r1, r2, 0x1
+ adds r0, r1
+ lsls r1, r0, 1
+ adds r1, r3
+ subs r0, 0x1
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strh r0, [r1]
+ subs r0, r2, 0x1
+ lsls r0, 24
+ lsrs r2, r0, 24
+ cmp r2, 0
+ bne _080D3BC8
+ mov r3, r10
+ ldrb r0, [r3, 0x8]
+ lsls r0, 4
+ adds r0, 0x1
+ lsls r0, 1
+ adds r0, r5
+ strh r6, [r0]
+ ldr r1, _080D3D44 @ =gTasks
+ lsls r0, r7, 2
+ adds r0, r7
+ lsls r0, 3
+ adds r0, r1
+ strh r2, [r0, 0x12]
+_080D3C02:
+ ldr r1, _080D3D44 @ =gTasks
+ lsls r2, r7, 2
+ adds r0, r2, r7
+ lsls r0, 3
+ adds r3, r0, r1
+ ldrh r0, [r3, 0x14]
+ adds r0, 0x1
+ strh r0, [r3, 0x14]
+ lsls r0, 16
+ asrs r0, 16
+ adds r4, r1, 0
+ str r2, [sp, 0x14]
+ cmp r0, 0x1
+ ble _080D3C70
+ movs r0, 0
+ strh r0, [r3, 0x14]
+ ldrh r0, [r3, 0xE]
+ adds r2, r0, 0x1
+ strh r2, [r3, 0xE]
+ lsls r0, r2, 16
+ asrs r0, 16
+ cmp r0, 0xD
+ bgt _080D3C4C
+ movs r1, 0x26
+ ldrsh r0, [r3, r1]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r4
+ movs r0, 0x10
+ subs r0, r2
+ lsls r0, 8
+ orrs r2, r0
+ strh r2, [r1, 0xA]
+ ldrh r0, [r3, 0x10]
+ adds r0, 0x1
+ strh r0, [r3, 0x10]
+_080D3C4C:
+ movs r2, 0xE
+ ldrsh r0, [r3, r2]
+ cmp r0, 0x36
+ ble _080D3C70
+ ldrh r2, [r3, 0x10]
+ subs r2, 0x1
+ strh r2, [r3, 0x10]
+ movs r1, 0x26
+ ldrsh r0, [r3, r1]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r4
+ movs r0, 0x10
+ subs r0, r2
+ lsls r0, 8
+ orrs r2, r0
+ strh r2, [r1, 0xA]
+_080D3C70:
+ ldr r2, [sp, 0x14]
+ adds r0, r2, r7
+ lsls r0, 3
+ adds r0, r4
+ movs r3, 0x26
+ ldrsh r1, [r0, r3]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ adds r0, r4
+ ldrh r1, [r0, 0xA]
+ movs r0, 0x1F
+ ands r0, r1
+ cmp r0, 0
+ bne _080D3D32
+ ldr r2, [sp, 0x4]
+ movs r3, 0x80
+ lsls r3, 6
+ add r6, sp, 0x10
+ movs r5, 0
+ ldr r1, _080D3D54 @ =0x040000d4
+ movs r4, 0x80
+ lsls r4, 5
+ mov r8, r6
+ ldr r0, _080D3D58 @ =0x85000400
+ mov r12, r0
+ movs r0, 0x85
+ lsls r0, 24
+ mov r9, r0
+_080D3CAA:
+ str r5, [sp, 0x10]
+ mov r0, r8
+ str r0, [r1]
+ str r2, [r1, 0x4]
+ mov r0, r12
+ str r0, [r1, 0x8]
+ ldr r0, [r1, 0x8]
+ adds r2, r4
+ subs r3, r4
+ cmp r3, r4
+ bhi _080D3CAA
+ str r5, [sp, 0x10]
+ str r6, [r1]
+ str r2, [r1, 0x4]
+ lsrs r0, r3, 2
+ mov r2, r9
+ orrs r0, r2
+ str r0, [r1, 0x8]
+ ldr r0, [r1, 0x8]
+ mov r0, sp
+ movs r1, 0
+ strb r1, [r0]
+ strb r1, [r0]
+ mov r3, r10
+ ldr r1, [r3, 0x4]
+ movs r4, 0
+ str r4, [sp, 0x10]
+ ldr r0, _080D3D54 @ =0x040000d4
+ str r6, [r0]
+ str r1, [r0, 0x4]
+ ldr r1, _080D3D58 @ =0x85000400
+ str r1, [r0, 0x8]
+ ldr r0, [r0, 0x8]
+ bl NotInBattle
+ lsls r0, 24
+ cmp r0, 0
+ bne _080D3D02
+ ldr r2, _080D3D5C @ =REG_BG1CNT
+ ldrb r1, [r2]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+_080D3D02:
+ ldr r0, _080D3D48 @ =gUnknown_030042C0
+ strh r4, [r0]
+ ldr r1, _080D3D4C @ =gUnknown_030041B4
+ strh r4, [r1]
+ ldr r0, _080D3D60 @ =REG_BLDCNT
+ strh r4, [r0]
+ adds r0, 0x2
+ strh r4, [r0]
+ ldr r2, _080D3D44 @ =gTasks
+ ldr r3, [sp, 0x14]
+ adds r0, r3, r7
+ lsls r0, 3
+ adds r0, r2
+ movs r3, 0x26
+ ldrsh r1, [r0, r3]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ adds r0, r2
+ ldr r1, _080D3D64 @ =0x0000ffff
+ strh r1, [r0, 0x26]
+ adds r0, r7, 0
+ bl DestroyAnimVisualTask
+_080D3D32:
+ add sp, 0x18
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D3D44: .4byte gTasks
+_080D3D48: .4byte gUnknown_030042C0
+_080D3D4C: .4byte gUnknown_030041B4
+_080D3D50: .4byte gPlttBufferFaded
+_080D3D54: .4byte 0x040000d4
+_080D3D58: .4byte 0x85000400
+_080D3D5C: .4byte REG_BG1CNT
+_080D3D60: .4byte REG_BLDCNT
+_080D3D64: .4byte 0x0000ffff
+ thumb_func_end sub_80D3B60
+
+ thumb_func_start sub_80D3D68
+sub_80D3D68: @ 80D3D68
+ push {r4-r7,lr}
+ sub sp, 0xC
+ lsls r0, 24
+ lsrs r7, r0, 24
+ lsls r0, r7, 2
+ adds r0, r7
+ lsls r0, 3
+ ldr r1, _080D3D90 @ =gTasks
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x1
+ bne _080D3D84
+ b _080D3EBC
+_080D3D84:
+ cmp r0, 0x1
+ bgt _080D3D94
+ cmp r0, 0
+ beq _080D3D9C
+ b _080D4032
+ .align 2, 0
+_080D3D90: .4byte gTasks
+_080D3D94:
+ cmp r0, 0x2
+ bne _080D3D9A
+ b _080D3F88
+_080D3D9A:
+ b _080D4032
+_080D3D9C:
+ movs r3, 0
+ movs r2, 0x10
+ ldrsh r0, [r4, r2]
+ ldr r1, _080D3E6C @ =gUnknown_03004DE0
+ mov r12, r1
+ cmp r3, r0
+ bge _080D3DDA
+ mov r7, r12
+ movs r5, 0xF0
+ lsls r5, 3
+ add r5, r12
+ ldr r6, _080D3E70 @ =0x0000ffff
+_080D3DB4:
+ lsls r2, r3, 16
+ asrs r2, 16
+ lsls r1, r2, 1
+ adds r3, r1, r7
+ adds r1, r5
+ ldrh r0, [r4, 0xC]
+ strh r0, [r1]
+ ldrh r1, [r4, 0xC]
+ adds r0, r6, 0
+ ands r0, r1
+ strh r0, [r3]
+ adds r2, 0x1
+ lsls r2, 16
+ lsrs r3, r2, 16
+ asrs r2, 16
+ movs r1, 0x10
+ ldrsh r0, [r4, r1]
+ cmp r2, r0
+ blt _080D3DB4
+_080D3DDA:
+ ldrh r3, [r4, 0x10]
+ lsls r2, r3, 16
+ asrs r1, r2, 16
+ movs r3, 0x12
+ ldrsh r0, [r4, r3]
+ cmp r1, r0
+ bge _080D3E14
+ ldr r5, _080D3E6C @ =gUnknown_03004DE0
+ movs r0, 0xF0
+ lsls r0, 3
+ adds r6, r5, r0
+ ldr r7, _080D3E70 @ =0x0000ffff
+_080D3DF2:
+ asrs r2, 16
+ lsls r1, r2, 1
+ adds r3, r1, r5
+ adds r1, r6
+ ldrh r0, [r4, 0xA]
+ strh r0, [r1]
+ ldrh r1, [r4, 0xA]
+ adds r0, r7, 0
+ ands r0, r1
+ strh r0, [r3]
+ adds r2, 0x1
+ lsls r2, 16
+ asrs r1, r2, 16
+ movs r3, 0x12
+ ldrsh r0, [r4, r3]
+ cmp r1, r0
+ blt _080D3DF2
+_080D3E14:
+ ldrh r3, [r4, 0x12]
+ lsls r2, r3, 16
+ asrs r0, r2, 16
+ cmp r0, 0x9F
+ bgt _080D3E4A
+ ldr r5, _080D3E6C @ =gUnknown_03004DE0
+ movs r0, 0xF0
+ lsls r0, 3
+ adds r6, r5, r0
+ ldr r7, _080D3E70 @ =0x0000ffff
+_080D3E28:
+ asrs r2, 16
+ lsls r1, r2, 1
+ adds r3, r1, r5
+ adds r1, r6
+ ldrh r0, [r4, 0xC]
+ strh r0, [r1]
+ ldrh r1, [r4, 0xC]
+ adds r0, r7, 0
+ ands r0, r1
+ strh r0, [r3]
+ adds r2, 0x1
+ lsls r2, 16
+ lsrs r3, r2, 16
+ lsls r2, r3, 16
+ asrs r0, r2, 16
+ cmp r0, 0x9F
+ ble _080D3E28
+_080D3E4A:
+ movs r1, 0x10
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _080D3E74
+ lsls r0, r3, 16
+ asrs r0, 15
+ mov r3, r12
+ adds r2, r0, r3
+ movs r1, 0xF0
+ lsls r1, 3
+ add r1, r12
+ adds r0, r1
+ ldrh r1, [r4, 0xA]
+ strh r1, [r0]
+ ldrh r0, [r4, 0xA]
+ b _080D3E8A
+ .align 2, 0
+_080D3E6C: .4byte gUnknown_03004DE0
+_080D3E70: .4byte 0x0000ffff
+_080D3E74:
+ lsls r0, r3, 16
+ asrs r0, 15
+ mov r1, r12
+ adds r2, r0, r1
+ movs r1, 0xF0
+ lsls r1, 3
+ add r1, r12
+ adds r0, r1
+ ldrh r1, [r4, 0xC]
+ strh r1, [r0]
+ ldrh r0, [r4, 0xC]
+_080D3E8A:
+ strh r0, [r2]
+ ldr r0, _080D3EB4 @ =REG_BLDALPHA
+ str r0, [sp]
+ ldr r0, _080D3EB8 @ =0xa2600001
+ str r0, [sp, 0x4]
+ mov r1, sp
+ movs r2, 0
+ movs r0, 0x1
+ strb r0, [r1, 0x8]
+ mov r0, sp
+ strb r2, [r0, 0x9]
+ ldr r0, [sp]
+ ldr r1, [sp, 0x4]
+ ldr r2, [sp, 0x8]
+ bl sub_80895F8
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _080D4032
+ .align 2, 0
+_080D3EB4: .4byte REG_BLDALPHA
+_080D3EB8: .4byte 0xa2600001
+_080D3EBC:
+ movs r2, 0xE
+ ldrsh r1, [r4, r2]
+ cmp r1, 0
+ bne _080D3ED4
+ ldrh r0, [r4, 0x10]
+ subs r0, 0x1
+ strh r0, [r4, 0x10]
+ lsls r0, 16
+ cmp r0, 0
+ bgt _080D3EE8
+ strh r1, [r4, 0x10]
+ b _080D3EE2
+_080D3ED4:
+ ldrh r0, [r4, 0x12]
+ adds r0, 0x1
+ strh r0, [r4, 0x12]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6F
+ ble _080D3EE8
+_080D3EE2:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+_080D3EE8:
+ movs r3, 0
+ movs r1, 0x10
+ ldrsh r0, [r4, r1]
+ cmp r3, r0
+ bge _080D3F1C
+ ldr r6, _080D3F80 @ =gUnknown_03004DE0
+ ldr r5, _080D3F84 @ =gUnknown_03004DC0
+_080D3EF6:
+ lsls r1, r3, 16
+ asrs r1, 16
+ lsls r3, r1, 1
+ ldrb r2, [r5, 0x14]
+ lsls r0, r2, 4
+ subs r0, r2
+ lsls r0, 7
+ adds r3, r0
+ adds r3, r6
+ ldrh r0, [r4, 0xC]
+ strh r0, [r3]
+ adds r1, 0x1
+ lsls r1, 16
+ lsrs r3, r1, 16
+ asrs r1, 16
+ movs r2, 0x10
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ blt _080D3EF6
+_080D3F1C:
+ ldrh r3, [r4, 0x10]
+ lsls r2, r3, 16
+ asrs r1, r2, 16
+ movs r3, 0x12
+ ldrsh r0, [r4, r3]
+ cmp r1, r0
+ bge _080D3F50
+ ldr r6, _080D3F80 @ =gUnknown_03004DE0
+ ldr r5, _080D3F84 @ =gUnknown_03004DC0
+_080D3F2E:
+ asrs r3, r2, 16
+ lsls r2, r3, 1
+ ldrb r1, [r5, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r6
+ ldrh r0, [r4, 0xA]
+ strh r0, [r2]
+ adds r3, 0x1
+ lsls r2, r3, 16
+ asrs r1, r2, 16
+ movs r3, 0x12
+ ldrsh r0, [r4, r3]
+ cmp r1, r0
+ blt _080D3F2E
+_080D3F50:
+ ldrh r3, [r4, 0x12]
+ lsls r1, r3, 16
+ asrs r0, r1, 16
+ cmp r0, 0x9F
+ bgt _080D4032
+ ldr r6, _080D3F80 @ =gUnknown_03004DE0
+ ldr r5, _080D3F84 @ =gUnknown_03004DC0
+_080D3F5E:
+ asrs r3, r1, 16
+ lsls r2, r3, 1
+ ldrb r1, [r5, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r6
+ ldrh r0, [r4, 0xC]
+ strh r0, [r2]
+ adds r3, 0x1
+ lsls r1, r3, 16
+ asrs r0, r1, 16
+ cmp r0, 0x9F
+ ble _080D3F5E
+ b _080D4032
+ .align 2, 0
+_080D3F80: .4byte gUnknown_03004DE0
+_080D3F84: .4byte gUnknown_03004DC0
+_080D3F88:
+ movs r3, 0
+ movs r1, 0x10
+ ldrsh r0, [r4, r1]
+ cmp r3, r0
+ bge _080D3FBC
+ ldr r6, _080D403C @ =gUnknown_03004DE0
+ ldr r5, _080D4040 @ =gUnknown_03004DC0
+_080D3F96:
+ lsls r1, r3, 16
+ asrs r1, 16
+ lsls r3, r1, 1
+ ldrb r2, [r5, 0x14]
+ lsls r0, r2, 4
+ subs r0, r2
+ lsls r0, 7
+ adds r3, r0
+ adds r3, r6
+ ldrh r0, [r4, 0xC]
+ strh r0, [r3]
+ adds r1, 0x1
+ lsls r1, 16
+ lsrs r3, r1, 16
+ asrs r1, 16
+ movs r2, 0x10
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ blt _080D3F96
+_080D3FBC:
+ ldrh r3, [r4, 0x10]
+ lsls r2, r3, 16
+ asrs r1, r2, 16
+ movs r3, 0x12
+ ldrsh r0, [r4, r3]
+ cmp r1, r0
+ bge _080D3FF0
+ ldr r6, _080D403C @ =gUnknown_03004DE0
+ ldr r5, _080D4040 @ =gUnknown_03004DC0
+_080D3FCE:
+ asrs r3, r2, 16
+ lsls r2, r3, 1
+ ldrb r1, [r5, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r6
+ ldrh r0, [r4, 0xA]
+ strh r0, [r2]
+ adds r3, 0x1
+ lsls r2, r3, 16
+ asrs r1, r2, 16
+ movs r3, 0x12
+ ldrsh r0, [r4, r3]
+ cmp r1, r0
+ blt _080D3FCE
+_080D3FF0:
+ ldrh r3, [r4, 0x12]
+ lsls r1, r3, 16
+ asrs r0, r1, 16
+ cmp r0, 0x9F
+ bgt _080D401C
+ ldr r6, _080D403C @ =gUnknown_03004DE0
+ ldr r5, _080D4040 @ =gUnknown_03004DC0
+_080D3FFE:
+ asrs r3, r1, 16
+ lsls r2, r3, 1
+ ldrb r1, [r5, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r6
+ ldrh r0, [r4, 0xC]
+ strh r0, [r2]
+ adds r3, 0x1
+ lsls r1, r3, 16
+ asrs r0, r1, 16
+ cmp r0, 0x9F
+ ble _080D3FFE
+_080D401C:
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ bne _080D4032
+ bl remove_some_task
+ adds r0, r7, 0
+ bl DestroyTask
+_080D4032:
+ add sp, 0xC
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D403C: .4byte gUnknown_03004DE0
+_080D4040: .4byte gUnknown_03004DC0
+ thumb_func_end sub_80D3D68
+
+ thumb_func_start sub_80D4044
+sub_80D4044: @ 80D4044
+ push {r4-r6,lr}
+ adds r4, r0, 0
+ ldrh r2, [r4, 0x4]
+ lsls r1, r2, 22
+ lsrs r1, 22
+ adds r1, 0x8
+ ldr r3, _080D4098 @ =0x000003ff
+ adds r0, r3, 0
+ ands r1, r0
+ ldr r0, _080D409C @ =0xfffffc00
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r4, 0x4]
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl sub_8078764
+ bl Random
+ movs r5, 0xFF
+ ands r5, r0
+ movs r0, 0x80
+ lsls r0, 1
+ adds r6, r0, 0
+ orrs r5, r6
+ bl Random
+ ldr r1, _080D40A0 @ =0x000001ff
+ ands r1, r0
+ adds r0, r1, 0
+ cmp r0, 0xFF
+ ble _080D408A
+ subs r0, r6, r0
+ lsls r0, 16
+ lsrs r1, r0, 16
+_080D408A:
+ strh r5, [r4, 0x30]
+ strh r1, [r4, 0x32]
+ ldr r0, _080D40A4 @ =sub_80D40A8
+ str r0, [r4, 0x1C]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4098: .4byte 0x000003ff
+_080D409C: .4byte 0xfffffc00
+_080D40A0: .4byte 0x000001ff
+_080D40A4: .4byte sub_80D40A8
+ thumb_func_end sub_80D4044
+
+ thumb_func_start sub_80D40A8
+sub_80D40A8: @ 80D40A8
+ push {r4,lr}
+ adds r2, r0, 0
+ ldrh r0, [r2, 0x30]
+ ldrh r1, [r2, 0x34]
+ adds r3, r0, r1
+ strh r3, [r2, 0x34]
+ ldrh r1, [r2, 0x32]
+ ldrh r4, [r2, 0x36]
+ adds r1, r4
+ strh r1, [r2, 0x36]
+ movs r1, 0x1
+ ands r1, r0
+ cmp r1, 0
+ beq _080D40CC
+ lsls r0, r3, 16
+ asrs r0, 24
+ negs r0, r0
+ b _080D40D0
+_080D40CC:
+ lsls r0, r3, 16
+ asrs r0, 24
+_080D40D0:
+ strh r0, [r2, 0x24]
+ ldrh r0, [r2, 0x36]
+ lsls r0, 16
+ asrs r0, 24
+ strh r0, [r2, 0x26]
+ ldrh r0, [r2, 0x2E]
+ adds r0, 0x1
+ strh r0, [r2, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x15
+ bne _080D40EE
+ adds r0, r2, 0
+ bl move_anim_8072740
+_080D40EE:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D40A8
+
+ thumb_func_start sub_80D40F4
+sub_80D40F4: @ 80D40F4
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ ldr r0, _080D4144 @ =gTasks
+ adds r4, r0
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x26]
+ ldr r2, _080D4148 @ =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r0, [r0, 0x22]
+ strh r0, [r4, 0x12]
+ bl sub_80D4394
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0xA]
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ movs r1, 0
+ bl sub_8078E70
+ ldr r0, _080D414C @ =sub_80D4150
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4144: .4byte gTasks
+_080D4148: .4byte gSprites
+_080D414C: .4byte sub_80D4150
+ thumb_func_end sub_80D40F4
+
+ thumb_func_start sub_80D4150
+sub_80D4150: @ 80D4150
+ push {r4-r6,lr}
+ sub sp, 0xC
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ ldr r1, _080D4178 @ =gTasks
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x7
+ bls _080D416C
+ b _080D438A
+_080D416C:
+ lsls r0, 2
+ ldr r1, _080D417C @ =_080D4180
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_080D4178: .4byte gTasks
+_080D417C: .4byte _080D4180
+ .align 2, 0
+_080D4180:
+ .4byte _080D41A0
+ .4byte _080D41C6
+ .4byte _080D4258
+ .4byte _080D428E
+ .4byte _080D42A2
+ .4byte _080D42B0
+ .4byte _080D4330
+ .4byte _080D437C
+_080D41A0:
+ ldrh r1, [r4, 0x26]
+ lsls r1, 24
+ lsrs r1, 24
+ movs r3, 0x80
+ lsls r3, 1
+ movs r0, 0xE0
+ str r0, [sp]
+ movs r0, 0x80
+ lsls r0, 2
+ str r0, [sp, 0x4]
+ movs r0, 0x20
+ str r0, [sp, 0x8]
+ adds r0, r4, 0
+ adds r2, r3, 0
+ bl sub_8079C08
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+_080D41C6:
+ ldrh r0, [r4, 0xE]
+ adds r0, 0x1
+ strh r0, [r4, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _080D4222
+ movs r0, 0
+ strh r0, [r4, 0xE]
+ ldrh r0, [r4, 0x10]
+ adds r0, 0x1
+ strh r0, [r4, 0x10]
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080D4210
+ ldr r2, _080D420C @ =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x3
+ strh r1, [r0, 0x24]
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r1, [r0, 0x22]
+ adds r1, 0x1
+ strh r1, [r0, 0x22]
+ b _080D4222
+ .align 2, 0
+_080D420C: .4byte gSprites
+_080D4210:
+ ldr r2, _080D4250 @ =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, _080D4254 @ =0x0000fffd
+ strh r1, [r0, 0x24]
+_080D4222:
+ adds r0, r4, 0
+ bl sub_8079C74
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0
+ beq _080D4232
+ b _080D438A
+_080D4232:
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_8079A64
+ ldr r2, _080D4250 @ =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strh r5, [r0, 0x24]
+ strh r5, [r4, 0xE]
+ b _080D436C
+ .align 2, 0
+_080D4250: .4byte gSprites
+_080D4254: .4byte 0x0000fffd
+_080D4258:
+ ldrh r0, [r4, 0xE]
+ adds r0, 0x1
+ strh r0, [r4, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ bgt _080D4268
+ b _080D438A
+_080D4268:
+ ldrh r1, [r4, 0x26]
+ lsls r1, 24
+ lsrs r1, 24
+ movs r3, 0x80
+ lsls r3, 2
+ movs r0, 0xC0
+ lsls r0, 1
+ str r0, [sp]
+ movs r0, 0xE0
+ str r0, [sp, 0x4]
+ movs r0, 0x8
+ str r0, [sp, 0x8]
+ adds r0, r4, 0
+ movs r2, 0xE0
+ bl sub_8079C08
+ movs r0, 0
+ strh r0, [r4, 0xE]
+ b _080D436E
+_080D428E:
+ adds r0, r4, 0
+ bl sub_8079C74
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _080D438A
+ strh r0, [r4, 0xE]
+ strh r0, [r4, 0x10]
+ b _080D436E
+_080D42A2:
+ adds r0, r4, 0
+ adds r1, r2, 0
+ bl sub_80D4418
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+_080D42B0:
+ ldrh r0, [r4, 0xE]
+ adds r0, 0x1
+ strh r0, [r4, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _080D438A
+ movs r0, 0
+ strh r0, [r4, 0xE]
+ ldrh r0, [r4, 0x10]
+ adds r0, 0x1
+ strh r0, [r4, 0x10]
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080D42E8
+ ldr r2, _080D42E4 @ =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r1, [r0, 0x26]
+ adds r1, 0x2
+ b _080D42FA
+ .align 2, 0
+_080D42E4: .4byte gSprites
+_080D42E8:
+ ldr r2, _080D432C @ =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrh r1, [r0, 0x26]
+ subs r1, 0x2
+_080D42FA:
+ strh r1, [r0, 0x26]
+ movs r1, 0x10
+ ldrsh r0, [r4, r1]
+ cmp r0, 0xA
+ bne _080D438A
+ ldrh r1, [r4, 0x26]
+ lsls r1, 24
+ lsrs r1, 24
+ movs r2, 0xC0
+ lsls r2, 1
+ movs r0, 0x80
+ lsls r0, 1
+ str r0, [sp]
+ str r0, [sp, 0x4]
+ movs r0, 0x8
+ str r0, [sp, 0x8]
+ adds r0, r4, 0
+ movs r3, 0xE0
+ bl sub_8079C08
+ movs r0, 0
+ strh r0, [r4, 0xE]
+ strh r0, [r4, 0x10]
+ b _080D436E
+ .align 2, 0
+_080D432C: .4byte gSprites
+_080D4330:
+ ldr r6, _080D4378 @ =gSprites
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrh r1, [r0, 0x22]
+ subs r1, 0x1
+ strh r1, [r0, 0x22]
+ adds r0, r4, 0
+ bl sub_8079C74
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0
+ bne _080D438A
+ ldrh r0, [r4, 0x26]
+ lsls r0, 24
+ lsrs r0, 24
+ bl sub_8078F40
+ movs r0, 0x26
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrh r1, [r4, 0x12]
+ strh r1, [r0, 0x22]
+_080D436C:
+ strh r5, [r4, 0x10]
+_080D436E:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _080D438A
+ .align 2, 0
+_080D4378: .4byte gSprites
+_080D437C:
+ movs r1, 0xC
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _080D438A
+ adds r0, r2, 0
+ bl DestroyAnimVisualTask
+_080D438A:
+ add sp, 0xC
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D4150
+
+ thumb_func_start sub_80D4394
+sub_80D4394: @ 80D4394
+ push {r4,r5,lr}
+ ldr r4, _080D43B8 @ =gBattleAnimBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080D43C8
+ ldr r1, _080D43BC @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _080D43C0 @ =gPlayerParty
+ b _080D43D8
+ .align 2, 0
+_080D43B8: .4byte gBattleAnimBankAttacker
+_080D43BC: .4byte gBattlePartyID
+_080D43C0: .4byte gPlayerParty
+_080D43C4:
+ adds r0, r2, 0
+ b _080D440A
+_080D43C8:
+ ldr r1, _080D4410 @ =gBattlePartyID
+ ldrb r0, [r4]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _080D4414 @ =gEnemyParty
+_080D43D8:
+ adds r5, r1, r0
+ adds r0, r5, 0
+ movs r1, 0x3A
+ bl GetMonData
+ adds r4, r0, 0
+ lsls r4, 16
+ adds r0, r5, 0
+ movs r1, 0x39
+ bl GetMonData
+ lsls r0, 16
+ lsrs r3, r0, 16
+ lsrs r4, 18
+ movs r2, 0
+_080D43F6:
+ adds r1, r2, 0x1
+ adds r0, r4, 0
+ muls r0, r1
+ cmp r3, r0
+ blt _080D43C4
+ lsls r0, r1, 24
+ lsrs r2, r0, 24
+ cmp r2, 0x2
+ bls _080D43F6
+ movs r0, 0x3
+_080D440A:
+ pop {r4,r5}
+ pop {r1}
+ bx r1
+ .align 2, 0
+_080D4410: .4byte gBattlePartyID
+_080D4414: .4byte gEnemyParty
+ thumb_func_end sub_80D4394
+
+ thumb_func_start sub_80D4418
+sub_80D4418: @ 80D4418
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x14
+ adds r7, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ str r1, [sp]
+ ldr r4, _080D4520 @ =gBattleAnimBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r6, r0, 24
+ movs r5, 0xAC
+ ldrb r0, [r4]
+ bl sub_8079E90
+ subs r0, 0x1
+ lsls r0, 24
+ lsrs r0, 24
+ str r0, [sp, 0x8]
+ ldrh r1, [r7, 0xA]
+ movs r0, 0x4
+ subs r0, r1
+ lsls r0, 16
+ lsrs r1, r0, 16
+ cmp r0, 0
+ bgt _080D4468
+ movs r1, 0x1
+_080D4468:
+ movs r0, 0
+ str r0, [sp, 0x4]
+ lsls r0, r1, 16
+ mov r10, r8
+ mov r9, r6
+ mov r1, r10
+ lsls r1, 4
+ str r1, [sp, 0xC]
+ mov r1, r9
+ lsls r1, 4
+ str r1, [sp, 0x10]
+ asrs r0, 16
+ mov r8, r0
+_080D4482:
+ ldr r0, _080D4524 @ =gSpriteTemplate_83D9378
+ mov r1, r10
+ mov r2, r9
+ ldr r3, [sp, 0x8]
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r6, r5, 16
+ cmp r2, 0x40
+ beq _080D44EA
+ ldr r1, _080D4528 @ =gSprites
+ lsls r0, r2, 4
+ adds r0, r2
+ lsls r0, 2
+ adds r5, r0, r1
+ mov r0, sp
+ ldrh r0, [r0, 0x4]
+ strh r0, [r5, 0x30]
+ mov r1, sp
+ ldrh r1, [r1, 0xC]
+ strh r1, [r5, 0x32]
+ mov r0, sp
+ ldrh r0, [r0, 0x10]
+ strh r0, [r5, 0x34]
+ asrs r4, r6, 16
+ adds r0, r4, 0
+ movs r1, 0x40
+ bl Cos
+ strh r0, [r5, 0x36]
+ adds r0, r4, 0
+ movs r1, 0x40
+ bl Sin
+ strh r0, [r5, 0x38]
+ mov r1, sp
+ ldrh r1, [r1]
+ strh r1, [r5, 0x3A]
+ movs r0, 0x2
+ strh r0, [r5, 0x3C]
+ ldrh r1, [r7, 0xC]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080D44E4
+ adds r0, r5, 0
+ bl sub_80D452C
+_080D44E4:
+ ldrh r0, [r7, 0xC]
+ adds r0, 0x1
+ strh r0, [r7, 0xC]
+_080D44EA:
+ mov r1, r8
+ lsls r0, r1, 1
+ asrs r1, r6, 16
+ adds r1, r0
+ lsls r1, 16
+ movs r0, 0xFF
+ lsls r0, 16
+ ands r0, r1
+ lsrs r5, r0, 16
+ ldr r1, [sp, 0x4]
+ lsls r0, r1, 16
+ asrs r0, 16
+ add r0, r8
+ lsls r0, 16
+ lsrs r1, r0, 16
+ str r1, [sp, 0x4]
+ asrs r0, 16
+ cmp r0, 0x13
+ ble _080D4482
+ add sp, 0x14
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4520: .4byte gBattleAnimBankAttacker
+_080D4524: .4byte gSpriteTemplate_83D9378
+_080D4528: .4byte gSprites
+ thumb_func_end sub_80D4418
+
+ thumb_func_start sub_80D452C
+sub_80D452C: @ 80D452C
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _080D453E
+ cmp r0, 0x1
+ beq _080D4574
+ b _080D45CE
+_080D453E:
+ movs r2, 0x30
+ ldrsh r0, [r4, r2]
+ movs r1, 0x6
+ bl __modsi3
+ lsls r0, 16
+ asrs r0, 16
+ lsls r1, r0, 1
+ adds r1, r0
+ ldrh r0, [r4, 0x36]
+ adds r1, r0
+ strh r1, [r4, 0x36]
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r1, 0x3
+ bl __modsi3
+ lsls r0, 16
+ asrs r0, 16
+ lsls r1, r0, 1
+ adds r1, r0
+ ldrh r2, [r4, 0x38]
+ adds r1, r2
+ strh r1, [r4, 0x38]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+_080D4574:
+ ldrh r0, [r4, 0x36]
+ ldrh r1, [r4, 0x32]
+ adds r0, r1
+ strh r0, [r4, 0x32]
+ ldrh r1, [r4, 0x38]
+ ldrh r2, [r4, 0x34]
+ adds r1, r2
+ strh r1, [r4, 0x34]
+ lsls r0, 16
+ asrs r0, 20
+ strh r0, [r4, 0x20]
+ lsls r1, 16
+ asrs r2, r1, 20
+ strh r2, [r4, 0x22]
+ adds r0, 0x8
+ lsls r0, 16
+ movs r1, 0x80
+ lsls r1, 17
+ cmp r0, r1
+ bhi _080D45AA
+ adds r1, r2, 0
+ movs r0, 0x8
+ negs r0, r0
+ cmp r1, r0
+ blt _080D45AA
+ cmp r1, 0x78
+ ble _080D45CE
+_080D45AA:
+ ldr r3, _080D45D4 @ =gTasks
+ movs r0, 0x3C
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ movs r0, 0x3A
+ ldrsh r2, [r4, r0]
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r1, r0
+ adds r3, 0x8
+ adds r1, r3
+ ldrh r0, [r1]
+ subs r0, 0x1
+ strh r0, [r1]
+ adds r0, r4, 0
+ bl DestroySprite
+_080D45CE:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D45D4: .4byte gTasks
+ thumb_func_end sub_80D452C
+
+ thumb_func_start sub_80D45D8
+sub_80D45D8: @ 80D45D8
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, _080D4608 @ =gTasks
+ adds r4, r1, r0
+ bl sub_80D4394
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0xA]
+ ldr r0, _080D460C @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080D4610
+ movs r0, 0x88
+ strh r0, [r4, 0x10]
+ movs r0, 0x28
+ b _080D4616
+ .align 2, 0
+_080D4608: .4byte gTasks
+_080D460C: .4byte gBattleAnimBankAttacker
+_080D4610:
+ movs r0, 0x10
+ strh r0, [r4, 0x10]
+ movs r0, 0x50
+_080D4616:
+ strh r0, [r4, 0x14]
+ movs r0, 0x62
+ strh r0, [r4, 0x12]
+ ldrh r0, [r4, 0x10]
+ adds r0, 0x31
+ strh r0, [r4, 0x16]
+ movs r0, 0xA
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ adds r0, 0x5
+ strh r0, [r4, 0x20]
+ ldr r0, _080D4638 @ =sub_80D463C
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4638: .4byte sub_80D463C
+ thumb_func_end sub_80D45D8
+
+ thumb_func_start sub_80D463C
+sub_80D463C: @ 80D463C
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ lsls r0, 24
+ lsrs r1, r0, 24
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ ldr r7, _080D4660 @ =gTasks
+ adds r4, r0, r7
+ movs r0, 0x8
+ ldrsh r2, [r4, r0]
+ cmp r2, 0
+ beq _080D4664
+ cmp r2, 0x1
+ beq _080D4714
+ b _080D4722
+ .align 2, 0
+_080D4660: .4byte gTasks
+_080D4664:
+ ldrh r0, [r4, 0xC]
+ adds r0, 0x1
+ strh r0, [r4, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x2
+ ble _080D467A
+ strh r2, [r4, 0xC]
+ adds r0, r4, 0
+ bl sub_80D472C
+_080D467A:
+ movs r1, 0x1C
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _080D46F4
+ movs r2, 0x22
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _080D46F4
+ ldr r5, _080D4708 @ =gBattleAnimArgs
+ movs r1, 0x1
+ mov r8, r1
+ mov r2, r8
+ strh r2, [r5]
+ strh r0, [r5, 0x2]
+ movs r0, 0xC
+ strh r0, [r5, 0x4]
+ ldr r6, _080D470C @ =sub_80E1864
+ adds r0, r6, 0
+ movs r1, 0x50
+ bl CreateTask
+ lsls r0, 24
+ lsrs r2, r0, 24
+ cmp r2, 0xFF
+ beq _080D46C4
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r0, r7
+ ldr r1, [r0]
+ adds r0, r2, 0
+ bl _call_via_r1
+ ldr r1, _080D4710 @ =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+_080D46C4:
+ movs r0, 0x3
+ strh r0, [r5]
+ adds r0, r6, 0
+ movs r1, 0x50
+ bl CreateTask
+ lsls r0, 24
+ lsrs r2, r0, 24
+ cmp r2, 0xFF
+ beq _080D46F0
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r0, r7
+ ldr r1, [r0]
+ adds r0, r2, 0
+ bl _call_via_r1
+ ldr r1, _080D4710 @ =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+_080D46F0:
+ mov r0, r8
+ strh r0, [r4, 0x22]
+_080D46F4:
+ movs r2, 0x1E
+ ldrsh r1, [r4, r2]
+ movs r2, 0x20
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ blt _080D4722
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _080D4722
+ .align 2, 0
+_080D4708: .4byte gBattleAnimArgs
+_080D470C: .4byte sub_80E1864
+_080D4710: .4byte gAnimVisualTaskCount
+_080D4714:
+ movs r2, 0x1A
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _080D4722
+ adds r0, r1, 0
+ bl DestroyAnimVisualTask
+_080D4722:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D463C
+
+ thumb_func_start sub_80D472C
+sub_80D472C: @ 80D472C
+ push {r4-r6,lr}
+ adds r4, r0, 0
+ lsls r1, 24
+ lsrs r6, r1, 24
+ ldr r1, _080D47B8 @ =gSineTable
+ movs r2, 0x18
+ ldrsh r0, [r4, r2]
+ lsls r0, 1
+ adds r0, r1
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ adds r0, 0x3
+ asrs r0, 4
+ ldrh r2, [r4, 0x14]
+ adds r0, r2
+ lsls r0, 16
+ lsrs r5, r0, 16
+ ldr r0, _080D47BC @ =gSpriteTemplate_83D9378
+ movs r2, 0x16
+ ldrsh r1, [r4, r2]
+ movs r2, 0
+ movs r3, 0
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0x40
+ beq _080D4786
+ ldr r3, _080D47C0 @ =gSprites
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r3, 0
+ adds r1, 0x1C
+ adds r1, r0, r1
+ ldr r2, _080D47C4 @ =sub_80D47D0
+ str r2, [r1]
+ adds r0, r3
+ strh r5, [r0, 0x38]
+ strh r6, [r0, 0x3A]
+ movs r1, 0x9
+ strh r1, [r0, 0x3C]
+ ldrh r0, [r4, 0x1A]
+ adds r0, 0x1
+ strh r0, [r4, 0x1A]
+_080D4786:
+ ldrh r0, [r4, 0x1E]
+ adds r0, 0x1
+ strh r0, [r4, 0x1E]
+ ldrh r0, [r4, 0x18]
+ adds r0, 0x27
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x18]
+ movs r0, 0x16
+ ldrsh r1, [r4, r0]
+ ldr r0, _080D47C8 @ =0x41c64e6d
+ muls r0, r1
+ ldr r1, _080D47CC @ =0x00003039
+ adds r0, r1
+ movs r2, 0x12
+ ldrsh r1, [r4, r2]
+ bl __modsi3
+ ldrh r1, [r4, 0x10]
+ adds r1, r0
+ strh r1, [r4, 0x16]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D47B8: .4byte gSineTable
+_080D47BC: .4byte gSpriteTemplate_83D9378
+_080D47C0: .4byte gSprites
+_080D47C4: .4byte sub_80D47D0
+_080D47C8: .4byte 0x41c64e6d
+_080D47CC: .4byte 0x00003039
+ thumb_func_end sub_80D472C
+
+ thumb_func_start sub_80D47D0
+sub_80D47D0: @ 80D47D0
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ bne _080D4866
+ ldrh r0, [r5, 0x22]
+ adds r0, 0x8
+ strh r0, [r5, 0x22]
+ lsls r0, 16
+ asrs r0, 16
+ movs r2, 0x38
+ ldrsh r1, [r5, r2]
+ cmp r0, r1
+ blt _080D4866
+ ldr r2, _080D486C @ =gTasks
+ movs r3, 0x3A
+ ldrsh r1, [r5, r3]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ adds r0, r2
+ movs r1, 0x1
+ strh r1, [r0, 0x1C]
+ ldr r0, _080D4870 @ =gBattleAnimSpriteTemplate_83DB4D8
+ movs r2, 0x20
+ ldrsh r1, [r5, r2]
+ movs r3, 0x22
+ ldrsh r2, [r5, r3]
+ movs r3, 0x1
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x30]
+ cmp r0, 0x40
+ beq _080D4860
+ movs r0, 0x30
+ ldrsh r1, [r5, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r4, _080D4874 @ =gSprites
+ adds r0, r4
+ movs r1, 0x3
+ bl StartSpriteAffineAnim
+ movs r2, 0x30
+ ldrsh r1, [r5, r2]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrh r1, [r5, 0x3A]
+ strh r1, [r0, 0x3A]
+ movs r3, 0x30
+ ldrsh r1, [r5, r3]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrh r1, [r5, 0x3C]
+ strh r1, [r0, 0x3C]
+ movs r0, 0x30
+ ldrsh r1, [r5, r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r4, 0x1C
+ adds r0, r4
+ ldr r1, _080D4878 @ =sub_80D487C
+ str r1, [r0]
+_080D4860:
+ adds r0, r5, 0
+ bl DestroySprite
+_080D4866:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D486C: .4byte gTasks
+_080D4870: .4byte gBattleAnimSpriteTemplate_83DB4D8
+_080D4874: .4byte gSprites
+_080D4878: .4byte sub_80D487C
+ thumb_func_end sub_80D47D0
+
+ thumb_func_start sub_80D487C
+sub_80D487C: @ 80D487C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _080D48E8
+ movs r0, 0
+ strh r0, [r4, 0x30]
+ adds r3, r4, 0
+ adds r3, 0x3E
+ ldrb r2, [r3]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xC
+ bne _080D48E8
+ ldr r3, _080D48F0 @ =gTasks
+ movs r0, 0x3C
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ movs r0, 0x3A
+ ldrsh r2, [r4, r0]
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ adds r1, r0
+ adds r3, 0x8
+ adds r1, r3
+ ldrh r0, [r1]
+ subs r0, 0x1
+ strh r0, [r1]
+ ldrb r0, [r4, 0x3]
+ lsls r0, 26
+ lsrs r0, 27
+ bl FreeOamMatrix
+ adds r0, r4, 0
+ bl DestroySprite
+_080D48E8:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D48F0: .4byte gTasks
+ thumb_func_end sub_80D487C
+
+ thumb_func_start sub_80D48F4
+sub_80D48F4: @ 80D48F4
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, _080D4978 @ =gTasks
+ adds r5, r1, r0
+ ldr r4, _080D497C @ =gBattleAnimBankAttacker
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ movs r6, 0
+ strh r0, [r5, 0xE]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x10]
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ movs r2, 0x1
+ negs r2, r2
+ adds r1, r2, 0
+ cmp r0, 0
+ bne _080D4938
+ movs r1, 0x1
+_080D4938:
+ strh r1, [r5, 0x16]
+ bl NotInBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080D494C
+ movs r1, 0x16
+ ldrsh r0, [r5, r1]
+ negs r0, r0
+ strh r0, [r5, 0x16]
+_080D494C:
+ movs r2, 0x16
+ ldrsh r0, [r5, r2]
+ lsls r0, 3
+ ldrh r1, [r5, 0xE]
+ adds r0, r1
+ strh r0, [r5, 0x12]
+ movs r2, 0x16
+ ldrsh r1, [r5, r2]
+ lsls r1, 3
+ ldrh r0, [r5, 0x10]
+ subs r0, r1
+ strh r0, [r5, 0x14]
+ ldr r0, _080D4980 @ =0x0000ffe0
+ strh r0, [r5, 0x1A]
+ strh r6, [r5, 0xA]
+ strh r6, [r5, 0x8]
+ ldr r0, _080D4984 @ =sub_80D4988
+ str r0, [r5]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4978: .4byte gTasks
+_080D497C: .4byte gBattleAnimBankAttacker
+_080D4980: .4byte 0x0000ffe0
+_080D4984: .4byte sub_80D4988
+ thumb_func_end sub_80D48F4
+
+ thumb_func_start sub_80D4988
+sub_80D4988: @ 80D4988
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r0, r2, 2
+ adds r0, r2
+ lsls r0, 3
+ ldr r1, _080D49AC @ =gTasks
+ adds r4, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x6
+ bls _080D49A2
+ b _080D4AC2
+_080D49A2:
+ lsls r0, 2
+ ldr r1, _080D49B0 @ =_080D49B4
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .align 2, 0
+_080D49AC: .4byte gTasks
+_080D49B0: .4byte _080D49B4
+ .align 2, 0
+_080D49B4:
+ .4byte _080D49D0
+ .4byte _080D49E0
+ .4byte _080D49FA
+ .4byte _080D4A3C
+ .4byte _080D4A5E
+ .4byte _080D4A8C
+ .4byte _080D4AB2
+_080D49D0:
+ adds r0, r4, 0
+ bl sub_80D4AD0
+ movs r1, 0x1C
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _080D4AC8
+ b _080D4ABA
+_080D49E0:
+ adds r0, r4, 0
+ bl sub_80D4AD0
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x10
+ ble _080D4AC8
+ movs r0, 0
+ strh r0, [r4, 0xA]
+ b _080D4ABA
+_080D49FA:
+ adds r0, r4, 0
+ bl sub_80D4AD0
+ movs r1, 0x16
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 1
+ ldrh r0, [r4, 0x12]
+ adds r1, r0
+ movs r2, 0
+ strh r1, [r4, 0x12]
+ adds r1, 0x10
+ lsls r1, 16
+ movs r0, 0x88
+ lsls r0, 17
+ cmp r1, r0
+ bls _080D4AC8
+ ldrh r0, [r4, 0x20]
+ adds r0, 0x1
+ strh r0, [r4, 0x20]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x2
+ ble _080D4A38
+ movs r0, 0x1
+ strh r0, [r4, 0x22]
+ movs r0, 0x6
+ strh r0, [r4, 0x8]
+ strh r2, [r4, 0xA]
+ b _080D4AC8
+_080D4A38:
+ strh r2, [r4, 0xA]
+ b _080D4ABA
+_080D4A3C:
+ adds r0, r4, 0
+ bl sub_80D4AD0
+ movs r0, 0x16
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ ldrh r0, [r4, 0x14]
+ subs r0, r1
+ strh r0, [r4, 0x14]
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x7
+ ble _080D4AC8
+ b _080D4ABA
+_080D4A5E:
+ adds r0, r4, 0
+ bl sub_80D4AD0
+ movs r1, 0x16
+ ldrsh r0, [r4, r1]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 1
+ ldrh r0, [r4, 0x12]
+ subs r0, r1
+ strh r0, [r4, 0x12]
+ adds r0, 0x10
+ lsls r0, 16
+ movs r1, 0x88
+ lsls r1, 17
+ cmp r0, r1
+ bls _080D4AC8
+ ldrh r0, [r4, 0x20]
+ adds r0, 0x1
+ strh r0, [r4, 0x20]
+ movs r0, 0
+ strh r0, [r4, 0xA]
+ b _080D4ABA
+_080D4A8C:
+ adds r0, r4, 0
+ bl sub_80D4AD0
+ movs r0, 0x16
+ ldrsh r1, [r4, r0]
+ lsls r1, 1
+ ldrh r0, [r4, 0x14]
+ subs r0, r1
+ strh r0, [r4, 0x14]
+ ldrh r0, [r4, 0xA]
+ adds r0, 0x1
+ strh r0, [r4, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x7
+ ble _080D4AC8
+ movs r0, 0x2
+ strh r0, [r4, 0x8]
+ b _080D4AC8
+_080D4AB2:
+ movs r1, 0x18
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _080D4AC8
+_080D4ABA:
+ ldrh r0, [r4, 0x8]
+ adds r0, 0x1
+ strh r0, [r4, 0x8]
+ b _080D4AC8
+_080D4AC2:
+ adds r0, r2, 0
+ bl DestroyAnimVisualTask
+_080D4AC8:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D4988
+
+ thumb_func_start sub_80D4AD0
+sub_80D4AD0: @ 80D4AD0
+ push {r4-r6,lr}
+ adds r6, r0, 0
+ ldrh r0, [r6, 0xC]
+ adds r0, 0x1
+ strh r0, [r6, 0xC]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _080D4B2A
+ movs r0, 0
+ strh r0, [r6, 0xC]
+ ldr r0, _080D4B30 @ =gSpriteTemplate_83D9378
+ movs r2, 0xE
+ ldrsh r1, [r6, r2]
+ movs r3, 0x10
+ ldrsh r2, [r6, r3]
+ movs r3, 0xA
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x40
+ beq _080D4B2A
+ ldr r5, _080D4B34 @ =gSprites
+ lsls r4, r0, 4
+ adds r4, r0
+ lsls r4, 2
+ adds r0, r4, r5
+ movs r1, 0x10
+ strh r1, [r0, 0x2E]
+ ldrh r1, [r6, 0x12]
+ strh r1, [r0, 0x32]
+ ldrh r1, [r6, 0x14]
+ strh r1, [r0, 0x36]
+ ldrh r1, [r6, 0x1A]
+ strh r1, [r0, 0x38]
+ bl sub_80786EC
+ adds r5, 0x1C
+ adds r4, r5
+ ldr r0, _080D4B38 @ =sub_80D4B3C
+ str r0, [r4]
+ ldrh r0, [r6, 0x18]
+ adds r0, 0x1
+ strh r0, [r6, 0x18]
+_080D4B2A:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4B30: .4byte gSpriteTemplate_83D9378
+_080D4B34: .4byte gSprites
+_080D4B38: .4byte sub_80D4B3C
+ thumb_func_end sub_80D4AD0
+
+ thumb_func_start sub_80D4B3C
+sub_80D4B3C: @ 80D4B3C
+ push {r4-r6,lr}
+ adds r6, r0, 0
+ bl sub_8078718
+ lsls r0, 24
+ cmp r0, 0
+ beq _080D4B96
+ ldrh r0, [r6, 0x24]
+ ldrh r1, [r6, 0x20]
+ adds r0, r1
+ strh r0, [r6, 0x20]
+ ldrh r0, [r6, 0x26]
+ ldrh r1, [r6, 0x22]
+ adds r0, r1
+ strh r0, [r6, 0x22]
+ movs r0, 0x6
+ strh r0, [r6, 0x2E]
+ bl Random
+ movs r4, 0x1F
+ adds r1, r4, 0
+ ands r1, r0
+ ldr r5, _080D4B9C @ =0x0000fff0
+ adds r1, r5
+ ldrh r0, [r6, 0x20]
+ adds r1, r0
+ strh r1, [r6, 0x32]
+ bl Random
+ ands r4, r0
+ adds r4, r5
+ ldrh r1, [r6, 0x22]
+ adds r4, r1
+ strh r4, [r6, 0x36]
+ bl Random
+ movs r1, 0x7
+ ands r1, r0
+ mvns r1, r1
+ strh r1, [r6, 0x38]
+ adds r0, r6, 0
+ bl sub_80786EC
+ ldr r0, _080D4BA0 @ =sub_80D4BA4
+ str r0, [r6, 0x1C]
+_080D4B96:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4B9C: .4byte 0x0000fff0
+_080D4BA0: .4byte sub_80D4BA4
+ thumb_func_end sub_80D4B3C
+
+ thumb_func_start sub_80D4BA4
+sub_80D4BA4: @ 80D4BA4
+ push {r4-r6,lr}
+ adds r5, r0, 0
+ bl sub_8078718
+ lsls r0, 24
+ cmp r0, 0
+ beq _080D4BE0
+ movs r4, 0
+ ldr r6, _080D4BE8 @ =gTasks
+_080D4BB6:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r2, r0, r6
+ ldr r1, [r2]
+ ldr r0, _080D4BEC @ =sub_80D4988
+ cmp r1, r0
+ bne _080D4BD6
+ movs r0, 0x1
+ strh r0, [r2, 0x1C]
+ ldrh r0, [r2, 0x18]
+ subs r0, 0x1
+ strh r0, [r2, 0x18]
+ adds r0, r5, 0
+ bl DestroySprite
+_080D4BD6:
+ adds r0, r4, 0x1
+ lsls r0, 16
+ lsrs r4, r0, 16
+ cmp r4, 0xF
+ bls _080D4BB6
+_080D4BE0:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4BE8: .4byte gTasks
+_080D4BEC: .4byte sub_80D4988
+ thumb_func_end sub_80D4BA4
+
+ thumb_func_start sub_80D4BF0
+sub_80D4BF0: @ 80D4BF0
+ ldr r2, _080D4C10 @ =gBattleAnimArgs
+ ldrh r1, [r2]
+ strh r1, [r0, 0x20]
+ ldrh r1, [r2, 0x2]
+ strh r1, [r0, 0x22]
+ ldrh r1, [r2, 0x4]
+ strh r1, [r0, 0x2E]
+ ldrh r1, [r2, 0x6]
+ strh r1, [r0, 0x30]
+ ldrh r1, [r2, 0x8]
+ strh r1, [r0, 0x32]
+ ldrh r1, [r2, 0xA]
+ strh r1, [r0, 0x34]
+ ldr r1, _080D4C14 @ =sub_80D4C18
+ str r1, [r0, 0x1C]
+ bx lr
+ .align 2, 0
+_080D4C10: .4byte gBattleAnimArgs
+_080D4C14: .4byte sub_80D4C18
+ thumb_func_end sub_80D4BF0
+
+ thumb_func_start sub_80D4C18
+sub_80D4C18: @ 80D4C18
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x36]
+ ldrh r1, [r4, 0x2E]
+ subs r0, r1
+ strh r0, [r4, 0x36]
+ movs r1, 0x36
+ ldrsh r0, [r4, r1]
+ movs r1, 0xA
+ bl __divsi3
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x30]
+ ldrh r2, [r4, 0x38]
+ adds r0, r2
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x38]
+ movs r1, 0x38
+ ldrsh r0, [r4, r1]
+ movs r2, 0x32
+ ldrsh r1, [r4, r2]
+ bl Sin
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x34]
+ subs r0, 0x1
+ strh r0, [r4, 0x34]
+ lsls r0, 16
+ cmp r0, 0
+ bne _080D4C5C
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080D4C5C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D4C18
+
+ thumb_func_start sub_80D4C64
+sub_80D4C64: @ 80D4C64
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x30]
+ ldrh r1, [r4, 0x34]
+ adds r0, r1
+ strh r0, [r4, 0x34]
+ ldrh r1, [r4, 0x32]
+ ldrh r2, [r4, 0x36]
+ adds r1, r2
+ strh r1, [r4, 0x36]
+ lsls r0, 16
+ asrs r0, 23
+ strh r0, [r4, 0x24]
+ lsls r1, 16
+ asrs r1, 23
+ strh r1, [r4, 0x26]
+ ldrh r0, [r4, 0x2E]
+ subs r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ cmp r0, 0
+ bne _080D4C9C
+ adds r0, r4, 0
+ bl FreeSpriteOamMatrix
+ adds r0, r4, 0
+ bl DestroySprite
+_080D4C9C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D4C64
+
+ thumb_func_start sub_80D4CA4
+sub_80D4CA4: @ 80D4CA4
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ movs r1, 0x1
+ bl sub_80787B0
+ ldr r5, _080D4CE0 @ =gBattleAnimBankTarget
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x30]
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x32]
+ ldr r1, _080D4CE4 @ =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x34]
+ ldrh r0, [r1, 0x6]
+ strh r0, [r4, 0x36]
+ ldr r0, _080D4CE8 @ =sub_80D4CEC
+ str r0, [r4, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D4CE0: .4byte gBattleAnimBankTarget
+_080D4CE4: .4byte gBattleAnimArgs
+_080D4CE8: .4byte sub_80D4CEC
+ thumb_func_end sub_80D4CA4
+
+ thumb_func_start sub_80D4CEC
+sub_80D4CEC: @ 80D4CEC
+ push {r4-r6,lr}
+ adds r4, r0, 0
+ movs r0, 0x30
+ ldrsh r1, [r4, r0]
+ movs r2, 0x20
+ ldrsh r0, [r4, r2]
+ subs r6, r1, r0
+ movs r0, 0x32
+ ldrsh r1, [r4, r0]
+ movs r2, 0x22
+ ldrsh r0, [r4, r2]
+ subs r5, r1, r0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ muls r0, r6
+ movs r2, 0x34
+ ldrsh r1, [r4, r2]
+ bl __divsi3
+ strh r0, [r4, 0x24]
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ muls r0, r5
+ movs r2, 0x34
+ ldrsh r1, [r4, r2]
+ bl __divsi3
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x38]
+ adds r0, 0x1
+ strh r0, [r4, 0x38]
+ lsls r0, 16
+ asrs r0, 16
+ movs r2, 0x36
+ ldrsh r1, [r4, r2]
+ cmp r0, r1
+ bne _080D4D44
+ movs r0, 0
+ strh r0, [r4, 0x38]
+ adds r0, r4, 0
+ adds r1, r6, 0
+ adds r2, r5, 0
+ bl sub_80D4D64
+_080D4D44:
+ movs r0, 0x34
+ ldrsh r1, [r4, r0]
+ movs r2, 0x2E
+ ldrsh r0, [r4, r2]
+ cmp r1, r0
+ bne _080D4D56
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080D4D56:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D4CEC
+
+ thumb_func_start sub_80D4D64
+sub_80D4D64: @ 80D4D64
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x18
+ adds r4, r1, 0
+ adds r5, r2, 0
+ movs r2, 0x2E
+ ldrsh r1, [r0, r2]
+ lsrs r2, r1, 31
+ adds r1, r2
+ lsls r1, 15
+ lsrs r1, 16
+ str r1, [sp]
+ ldrh r1, [r0, 0x24]
+ ldrh r3, [r0, 0x20]
+ adds r1, r3
+ lsls r1, 16
+ lsrs r1, 16
+ mov r8, r1
+ ldrh r1, [r0, 0x26]
+ ldrh r0, [r0, 0x22]
+ adds r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ mov r10, r1
+ bl Random
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0xA
+ bl __umodsi3
+ adds r0, r5, r0
+ subs r0, 0x5
+ lsls r0, 16
+ lsrs r0, 16
+ mov r9, r0
+ bl Random
+ negs r4, r4
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0xA
+ bl __umodsi3
+ adds r4, r0
+ subs r4, 0x5
+ lsls r4, 16
+ lsrs r7, r4, 16
+ movs r6, 0
+ mov r0, r8
+ lsls r0, 16
+ mov r8, r0
+ mov r1, r10
+ lsls r1, 16
+ str r1, [sp, 0xC]
+ ldr r2, [sp]
+ lsls r2, 16
+ str r2, [sp, 0x10]
+ asrs r1, 16
+ lsls r0, r7, 16
+ asrs r5, r0, 16
+ str r0, [sp, 0x14]
+ negs r3, r5
+ str r3, [sp, 0x4]
+ asrs r0, r2, 16
+ adds r1, r0
+ lsls r1, 16
+ mov r10, r1
+_080D4DF2:
+ ldr r0, _080D4E34 @ =gSpriteTemplate_83D9420
+ mov r2, r8
+ asrs r1, r2, 16
+ mov r3, r10
+ asrs r2, r3, 16
+ movs r3, 0x82
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r1, _080D4E38 @ =gSprites
+ lsls r0, r2, 4
+ adds r0, r2
+ lsls r0, 2
+ adds r4, r0, r1
+ movs r0, 0x14
+ strh r0, [r4, 0x2E]
+ mov r0, r9
+ strh r0, [r4, 0x30]
+ ldr r0, _080D4E3C @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl sub_8079E90
+ subs r0, 0x1
+ adds r1, r4, 0
+ adds r1, 0x43
+ strb r0, [r1]
+ cmp r5, 0
+ bge _080D4E40
+ mov r1, sp
+ ldrh r1, [r1, 0x4]
+ strh r1, [r4, 0x32]
+ b _080D4E42
+ .align 2, 0
+_080D4E34: .4byte gSpriteTemplate_83D9420
+_080D4E38: .4byte gSprites
+_080D4E3C: .4byte gBattleAnimBankAttacker
+_080D4E40:
+ strh r7, [r4, 0x32]
+_080D4E42:
+ lsls r0, r6, 16
+ movs r2, 0x80
+ lsls r2, 9
+ adds r0, r2
+ lsrs r6, r0, 16
+ cmp r0, 0
+ ble _080D4DF2
+ movs r6, 0
+ ldr r3, [sp, 0xC]
+ asrs r1, r3, 16
+ ldr r0, [sp, 0x14]
+ asrs r5, r0, 16
+ negs r2, r5
+ str r2, [sp, 0x8]
+ ldr r3, [sp, 0x10]
+ asrs r0, r3, 16
+ subs r1, r0
+ lsls r1, 16
+ mov r10, r1
+_080D4E68:
+ ldr r0, _080D4EAC @ =gSpriteTemplate_83D9420
+ mov r2, r8
+ asrs r1, r2, 16
+ mov r3, r10
+ asrs r2, r3, 16
+ movs r3, 0x82
+ bl CreateSprite
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r1, _080D4EB0 @ =gSprites
+ lsls r0, r2, 4
+ adds r0, r2
+ lsls r0, 2
+ adds r4, r0, r1
+ movs r0, 0x14
+ strh r0, [r4, 0x2E]
+ mov r0, r9
+ strh r0, [r4, 0x30]
+ ldr r0, _080D4EB4 @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl sub_8079E90
+ subs r0, 0x1
+ adds r1, r4, 0
+ adds r1, 0x43
+ strb r0, [r1]
+ cmp r5, 0
+ ble _080D4EB8
+ mov r1, sp
+ ldrh r1, [r1, 0x8]
+ strh r1, [r4, 0x32]
+ b _080D4EBA
+ .align 2, 0
+_080D4EAC: .4byte gSpriteTemplate_83D9420
+_080D4EB0: .4byte gSprites
+_080D4EB4: .4byte gBattleAnimBankAttacker
+_080D4EB8:
+ strh r7, [r4, 0x32]
+_080D4EBA:
+ lsls r0, r6, 16
+ movs r2, 0x80
+ lsls r2, 9
+ adds r0, r2
+ lsrs r6, r0, 16
+ cmp r0, 0
+ ble _080D4E68
+ add sp, 0x18
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D4D64
+
+ .align 2, 0 @ Don't pad with nop.