diff options
Diffstat (limited to 'asm/wisp_fire.s')
-rwxr-xr-x | asm/wisp_fire.s | 678 |
1 files changed, 0 insertions, 678 deletions
diff --git a/asm/wisp_fire.s b/asm/wisp_fire.s deleted file mode 100755 index a6407589f..000000000 --- a/asm/wisp_fire.s +++ /dev/null @@ -1,678 +0,0 @@ - .include "constants/gba_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - @ wisp_fire - - thumb_func_start sub_80D5CC0 -sub_80D5CC0: @ 80D5CC0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _080D5CD8 - ldr r0, _080D5D4C @ =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x30] - adds r0, r1, 0x1 - strh r0, [r4, 0x2E] -_080D5CD8: - movs r0, 0xC0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r4, 0x34] - adds r1, r2 - strh r1, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0xA0 - strh r0, [r4, 0x36] - movs r2, 0x30 - ldrsh r0, [r4, r2] - lsls r1, 16 - asrs r1, 24 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x36] - lsls r1, 16 - asrs r1, 24 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r2, r0, 0x7 - movs r0, 0xFF - ands r2, r0 - strh r2, [r4, 0x30] - ldr r0, _080D5D50 @ =gMain - ldr r1, _080D5D54 @ =0x0000043d - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080D5D84 - adds r0, r2, 0 - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x83 - bls _080D5D5C - ldr r0, _080D5D58 @ =gAnimBankTarget - ldrb r0, [r0] - bl sub_8079ED4 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - b _080D5DA0 - .align 2, 0 -_080D5D4C: .4byte gBattleAnimArgs -_080D5D50: .4byte gMain -_080D5D54: .4byte 0x0000043d -_080D5D58: .4byte gAnimBankTarget -_080D5D5C: - ldr r0, _080D5D80 @ =gAnimBankTarget - ldrb r0, [r0] - bl sub_8079ED4 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] - b _080D5DA0 - .align 2, 0 -_080D5D80: .4byte gAnimBankTarget -_080D5D84: - adds r0, r2, 0 - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x83 - bls _080D5D98 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1D - b _080D5D9E -_080D5D98: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1F -_080D5D9E: - strb r0, [r1] -_080D5DA0: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _080D5DC8 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_080D5DC8: - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0x1E - bne _080D5DD6 - adds r0, r4, 0 - bl DestroyAnimSprite -_080D5DD6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80D5CC0 - - thumb_func_start sub_80D5DDC -sub_80D5DDC: @ 80D5DDC - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080D5E3C @ =gTasks - adds r4, r1, r0 - ldr r0, _080D5E40 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _080D5E02 - movs r1, 0x1 -_080D5E02: - strh r1, [r4, 0x20] - ldr r0, _080D5E44 @ =gAnimBankTarget - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - bl IsAnimBankSpriteVisible - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - strh r0, [r4, 0x22] - movs r0, 0x1 - bl GetAnimBankSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - movs r0, 0x3 - bl GetAnimBankSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, _080D5E48 @ =sub_80D5E4C - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D5E3C: .4byte gTasks -_080D5E40: .4byte gAnimBankAttacker -_080D5E44: .4byte gAnimBankTarget -_080D5E48: .4byte sub_80D5E4C - thumb_func_end sub_80D5DDC - - thumb_func_start sub_80D5E4C -sub_80D5E4C: @ 80D5E4C - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, _080D5E70 @ =gTasks - adds r2, r0, r1 - movs r0, 0x8 - ldrsh r3, [r2, r0] - cmp r3, 0x1 - beq _080D5F14 - cmp r3, 0x1 - bgt _080D5E74 - cmp r3, 0 - beq _080D5E82 - b _080D6074 - .align 2, 0 -_080D5E70: .4byte gTasks -_080D5E74: - cmp r3, 0x2 - bne _080D5E7A - b _080D5F9C -_080D5E7A: - cmp r3, 0x3 - bne _080D5E80 - b _080D6030 -_080D5E80: - b _080D6074 -_080D5E82: - movs r1, 0x20 - ldrsh r0, [r2, r1] - lsls r0, 1 - ldrh r5, [r2, 0x1C] - adds r0, r5 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _080D5EB4 - strh r3, [r2, 0xA] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - strh r0, [r2, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D5EB0 - movs r0, 0x2 - b _080D5EB2 -_080D5EB0: - ldr r0, _080D5F0C @ =0x0000fffe -_080D5EB2: - strh r0, [r2, 0x1E] -_080D5EB4: - movs r1, 0 - strh r1, [r2, 0xE] - movs r7, 0x22 - ldrsh r0, [r2, r7] - cmp r1, r0 - bge _080D5EF6 - ldr r4, _080D5F10 @ =gSprites - adds r3, r2, 0 - adds r3, 0x8 -_080D5EC6: - movs r1, 0xE - ldrsh r0, [r2, r1] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r5, 0 - ldrsh r0, [r0, r5] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r2, 0x1E] - ldrh r7, [r2, 0x1C] - adds r0, r7 - strh r0, [r1, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r5, 0x22 - ldrsh r1, [r2, r5] - cmp r0, r1 - blt _080D5EC6 -_080D5EF6: - ldrh r0, [r2, 0x1A] - adds r0, 0x1 - strh r0, [r2, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - beq _080D5F06 - b _080D6074 -_080D5F06: - movs r0, 0 - strh r0, [r2, 0x1A] - b _080D6020 - .align 2, 0 -_080D5F0C: .4byte 0x0000fffe -_080D5F10: .4byte gSprites -_080D5F14: - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _080D5F3C - movs r0, 0 - strh r0, [r2, 0xA] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - strh r0, [r2, 0xC] - ands r0, r3 - lsls r0, 16 - cmp r0, 0 - beq _080D5F38 - movs r0, 0x2 - b _080D5F3A -_080D5F38: - ldr r0, _080D5F94 @ =0x0000fffe -_080D5F3A: - strh r0, [r2, 0x1E] -_080D5F3C: - movs r1, 0 - strh r1, [r2, 0xE] - movs r7, 0x22 - ldrsh r0, [r2, r7] - cmp r1, r0 - bge _080D5F7E - ldr r4, _080D5F98 @ =gSprites - adds r3, r2, 0 - adds r3, 0x8 -_080D5F4E: - movs r1, 0xE - ldrsh r0, [r2, r1] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r5, 0 - ldrsh r0, [r0, r5] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r2, 0x1E] - ldrh r7, [r2, 0x1C] - adds r0, r7 - strh r0, [r1, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r5, 0x22 - ldrsh r1, [r2, r5] - cmp r0, r1 - blt _080D5F4E -_080D5F7E: - ldrh r0, [r2, 0x1A] - adds r0, 0x1 - strh r0, [r2, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x60 - bne _080D6074 - movs r0, 0 - strh r0, [r2, 0x1A] - b _080D6020 - .align 2, 0 -_080D5F94: .4byte 0x0000fffe -_080D5F98: .4byte gSprites -_080D5F9C: - movs r7, 0x20 - ldrsh r1, [r2, r7] - lsls r1, 1 - ldrh r0, [r2, 0x1C] - subs r0, r1 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _080D5FD0 - movs r0, 0 - strh r0, [r2, 0xA] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - strh r0, [r2, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D5FCC - strh r3, [r2, 0x1E] - b _080D5FD0 -_080D5FCC: - ldr r0, _080D6028 @ =0x0000fffe - strh r0, [r2, 0x1E] -_080D5FD0: - movs r1, 0 - strh r1, [r2, 0xE] - movs r3, 0x22 - ldrsh r0, [r2, r3] - cmp r1, r0 - bge _080D6012 - ldr r4, _080D602C @ =gSprites - adds r3, r2, 0 - adds r3, 0x8 -_080D5FE2: - movs r5, 0xE - ldrsh r0, [r2, r5] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r7, 0 - ldrsh r0, [r0, r7] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r2, 0x1E] - ldrh r5, [r2, 0x1C] - adds r0, r5 - strh r0, [r1, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r7, 0x22 - ldrsh r1, [r2, r7] - cmp r0, r1 - blt _080D5FE2 -_080D6012: - ldrh r0, [r2, 0x1A] - adds r0, 0x1 - strh r0, [r2, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bne _080D6074 -_080D6020: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _080D6074 - .align 2, 0 -_080D6028: .4byte 0x0000fffe -_080D602C: .4byte gSprites -_080D6030: - movs r1, 0 - strh r1, [r2, 0xE] - movs r3, 0x22 - ldrsh r0, [r2, r3] - cmp r1, r0 - bge _080D606E - ldr r6, _080D607C @ =gSprites - adds r3, r2, 0 - adds r3, 0x8 - movs r5, 0 -_080D6044: - movs r7, 0xE - ldrsh r0, [r2, r7] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r5, [r0, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r7, 0x22 - ldrsh r1, [r2, r7] - cmp r0, r1 - blt _080D6044 -_080D606E: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_080D6074: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080D607C: .4byte gSprites - thumb_func_end sub_80D5E4C - - thumb_func_start sub_80D6080 -sub_80D6080: @ 80D6080 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r0, sp - bl sub_8078914 - mov r0, sp - ldrb r0, [r0, 0x8] - lsls r0, 4 - ldr r1, _080D60B0 @ =gBattleAnimArgs - ldrb r2, [r1] - ldrh r3, [r1, 0x2] - movs r1, 0x10 - bl BlendPalette - adds r0, r4, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D60B0: .4byte gBattleAnimArgs - thumb_func_end sub_80D6080 - - thumb_func_start sub_80D60B4 -sub_80D60B4: @ 80D60B4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _080D610C @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r2, r0, r1 - movs r3, 0x8 - ldrsh r0, [r2, r3] - mov r9, r1 - ldr r4, _080D6110 @ =gBattleAnimArgs - mov r8, r4 - cmp r0, 0 - bne _080D60EA - ldrh r0, [r4] - strh r0, [r2, 0xA] - ldrh r0, [r4, 0x2] - strh r0, [r2, 0xC] - ldrh r0, [r4, 0x4] - strh r0, [r2, 0xE] - ldrh r0, [r4, 0x6] - strh r0, [r2, 0x10] -_080D60EA: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - ldr r1, _080D6114 @ =gObjectBankIDs - ldr r0, _080D6118 @ =gAnimBankTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r6, [r0] - movs r5, 0x10 - ldrsh r0, [r2, r5] - cmp r0, 0 - bne _080D6120 - ldr r4, _080D611C @ =gUnknown_083D9794 - movs r1, 0x8 - ldrsh r0, [r2, r1] - b _080D6126 - .align 2, 0 -_080D610C: .4byte gTasks -_080D6110: .4byte gBattleAnimArgs -_080D6114: .4byte gObjectBankIDs -_080D6118: .4byte gAnimBankTarget -_080D611C: .4byte gUnknown_083D9794 -_080D6120: - ldr r4, _080D616C @ =gUnknown_083D97A4 - movs r3, 0x8 - ldrsh r0, [r2, r3] -_080D6126: - movs r1, 0xA - bl __modsi3 - lsls r0, 16 - asrs r0, 16 - adds r0, r4 - ldrb r5, [r0] - lsls r0, r7, 2 - adds r1, r0, r7 - lsls r1, 3 - add r1, r9 - movs r4, 0xE - ldrsh r1, [r1, r4] - mov r12, r0 - cmp r1, 0x1 - bne _080D6174 - ldr r2, _080D6170 @ =gSprites - lsls r3, r6, 4 - adds r0, r3, r6 - lsls r0, 2 - adds r0, r2 - mov r10, r0 - mov r0, r8 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r5, 24 - asrs r0, 24 - muls r0, r1 - cmp r0, 0 - bge _080D6164 - negs r0, r0 -_080D6164: - mov r5, r10 - strh r0, [r5, 0x26] - b _080D618E - .align 2, 0 -_080D616C: .4byte gUnknown_083D97A4 -_080D6170: .4byte gSprites -_080D6174: - ldr r3, _080D61C4 @ =gSprites - lsls r4, r6, 4 - adds r2, r4, r6 - lsls r2, 2 - adds r2, r3 - lsls r0, r5, 24 - asrs r0, 24 - mov r5, r8 - ldrh r1, [r5, 0x2] - muls r0, r1 - strh r0, [r2, 0x24] - adds r2, r3, 0 - adds r3, r4, 0 -_080D618E: - mov r1, r12 - adds r0, r1, r7 - lsls r0, 3 - add r0, r9 - movs r4, 0x8 - ldrsh r1, [r0, r4] - movs r5, 0xA - ldrsh r0, [r0, r5] - cmp r1, r0 - bne _080D61B4 - adds r0, r3, r6 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x24] - strh r1, [r0, 0x26] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_080D61B4: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080D61C4: .4byte gSprites - thumb_func_end sub_80D60B4 - - .align 2, 0 @ Don't pad with nop. |