summaryrefslogtreecommitdiff
path: root/asm
diff options
context:
space:
mode:
Diffstat (limited to 'asm')
-rw-r--r--asm/battle_8.s1183
1 files changed, 0 insertions, 1183 deletions
diff --git a/asm/battle_8.s b/asm/battle_8.s
index 68852085b..8e5c6be01 100644
--- a/asm/battle_8.s
+++ b/asm/battle_8.s
@@ -6,1189 +6,6 @@
.text
- thumb_func_start OpponentHandleTrainerThrow
-OpponentHandleTrainerThrow: @ 8034BFC
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- ldr r3, _08034C18 @ =gTrainerBattleOpponent
- ldrh r1, [r3]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _08034C1C
- bl GetSecretBaseTrainerPicIndex
- b _08034C42
- .align 2, 0
-_08034C18: .4byte gTrainerBattleOpponent
-_08034C1C:
- ldr r0, _08034C30 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08034C34
- bl get_trainer_class_pic_index
- b _08034C42
- .align 2, 0
-_08034C30: .4byte gBattleTypeFlags
-_08034C34:
- movs r0, 0x80
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _08034C48
- bl sub_8135FBC
-_08034C42:
- lsls r0, 24
- lsrs r0, 24
- b _08034C56
-_08034C48:
- ldr r2, _08034D88 @ =gTrainers
- ldrh r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x3]
-_08034C56:
- mov r9, r0
- ldr r0, _08034D8C @ =gActiveBank
- mov r8, r0
- ldrb r1, [r0]
- mov r0, r9
- bl sub_8031A6C
- mov r1, r8
- ldrb r0, [r1]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r9
- bl GetMonSpriteTemplate_803C5A0
- ldr r5, _08034D90 @ =gUnknown_02024E8C
- ldr r1, _08034D94 @ =gTrainerFrontPicCoords
- mov r2, r9
- lsls r0, r2, 2
- adds r0, r1
- ldrb r0, [r0]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r0, 0xA0
- lsls r0, 14
- adds r4, r0
- asrs r4, 16
- mov r1, r8
- ldrb r0, [r1]
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
- movs r1, 0xB0
- adds r2, r4, 0
- bl CreateSprite
- ldr r5, _08034D98 @ =gObjectBankIDs
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- strb r0, [r1]
- ldr r4, _08034D9C @ =gSprites
- ldrb r0, [r2]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, _08034DA0 @ =0x0000ff10
- strh r1, [r0, 0x24]
- ldrb r0, [r2]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x2
- strh r1, [r0, 0x2E]
- ldr r0, _08034DA4 @ =gTrainerFrontPicPaletteTable
- mov r1, r9
- lsls r6, r1, 3
- adds r0, r6, r0
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- ldrb r1, [r1]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r4
- lsls r0, 4
- ldrb r3, [r2, 0x5]
- movs r1, 0xF
- ands r1, r3
- orrs r1, r0
- strb r1, [r2, 0x5]
- mov r1, r8
- ldrb r0, [r1]
- adds r0, r5
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrh r0, [r1, 0x4]
- lsls r0, 22
- lsrs r0, 22
- strh r0, [r1, 0x38]
- ldr r0, _08034DA8 @ =gTrainerFrontPicTable
- adds r6, r0
- ldrh r0, [r6, 0x6]
- bl GetSpriteTileStartByTag
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- ldrb r2, [r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldr r2, _08034DAC @ =0x000003ff
- ands r2, r0
- ldrh r3, [r1, 0x4]
- ldr r0, _08034DB0 @ =0xfffffc00
- ands r0, r3
- orrs r0, r2
- strh r0, [r1, 0x4]
- mov r1, r8
- ldrb r0, [r1]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r2, r9
- strh r2, [r0, 0x6]
- mov r1, r8
- ldrb r0, [r1]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, 0x1C
- adds r0, r4
- ldr r1, _08034DB4 @ =sub_80313A0
- str r1, [r0]
- ldr r1, _08034DB8 @ =gBattleBankFunc
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08034DBC @ =sub_8032B4C
- str r1, [r0]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08034D88: .4byte gTrainers
-_08034D8C: .4byte gActiveBank
-_08034D90: .4byte gUnknown_02024E8C
-_08034D94: .4byte gTrainerFrontPicCoords
-_08034D98: .4byte gObjectBankIDs
-_08034D9C: .4byte gSprites
-_08034DA0: .4byte 0x0000ff10
-_08034DA4: .4byte gTrainerFrontPicPaletteTable
-_08034DA8: .4byte gTrainerFrontPicTable
-_08034DAC: .4byte 0x000003ff
-_08034DB0: .4byte 0xfffffc00
-_08034DB4: .4byte sub_80313A0
-_08034DB8: .4byte gBattleBankFunc
-_08034DBC: .4byte sub_8032B4C
- thumb_func_end OpponentHandleTrainerThrow
-
- thumb_func_start OpponentHandleTrainerSlide
-OpponentHandleTrainerSlide: @ 8034DC0
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- ldr r3, _08034DDC @ =gTrainerBattleOpponent
- ldrh r1, [r3]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _08034DE0
- bl GetSecretBaseTrainerPicIndex
- b _08034E06
- .align 2, 0
-_08034DDC: .4byte gTrainerBattleOpponent
-_08034DE0:
- ldr r0, _08034DF4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _08034DF8
- bl get_trainer_class_pic_index
- b _08034E06
- .align 2, 0
-_08034DF4: .4byte gBattleTypeFlags
-_08034DF8:
- movs r0, 0x80
- lsls r0, 4
- ands r0, r1
- cmp r0, 0
- beq _08034E0C
- bl sub_8135FBC
-_08034E06:
- lsls r0, 24
- lsrs r0, 24
- b _08034E1A
-_08034E0C:
- ldr r2, _08034F4C @ =gTrainers
- ldrh r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r0, [r0, 0x3]
-_08034E1A:
- mov r9, r0
- ldr r0, _08034F50 @ =gActiveBank
- mov r8, r0
- ldrb r1, [r0]
- mov r0, r9
- bl sub_8031A6C
- mov r1, r8
- ldrb r0, [r1]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r9
- bl GetMonSpriteTemplate_803C5A0
- ldr r0, _08034F54 @ =gUnknown_02024E8C
- ldr r2, _08034F58 @ =gTrainerFrontPicCoords
- mov r3, r9
- lsls r1, r3, 2
- adds r1, r2
- ldrb r1, [r1]
- movs r2, 0x8
- subs r2, r1
- lsls r2, 18
- movs r1, 0xA0
- lsls r1, 14
- adds r2, r1
- asrs r2, 16
- movs r1, 0xB0
- movs r3, 0x1E
- bl CreateSprite
- ldr r5, _08034F5C @ =gObjectBankIDs
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- strb r0, [r1]
- ldr r4, _08034F60 @ =gSprites
- ldrb r0, [r2]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x60
- strh r1, [r0, 0x24]
- ldrb r0, [r2]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x20]
- adds r1, 0x20
- strh r1, [r0, 0x20]
- ldrb r0, [r2]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, _08034F64 @ =0x0000fffe
- strh r1, [r0, 0x2E]
- ldr r0, _08034F68 @ =gTrainerFrontPicPaletteTable
- mov r3, r9
- lsls r6, r3, 3
- adds r0, r6, r0
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- ldrb r1, [r1]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r4
- lsls r0, 4
- ldrb r3, [r2, 0x5]
- movs r1, 0xF
- ands r1, r3
- orrs r1, r0
- strb r1, [r2, 0x5]
- mov r3, r8
- ldrb r0, [r3]
- adds r0, r5
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrh r0, [r1, 0x4]
- lsls r0, 22
- lsrs r0, 22
- strh r0, [r1, 0x38]
- ldr r0, _08034F6C @ =gTrainerFrontPicTable
- adds r6, r0
- ldrh r0, [r6, 0x6]
- bl GetSpriteTileStartByTag
- mov r2, r8
- ldrb r1, [r2]
- adds r1, r5
- ldrb r2, [r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldr r2, _08034F70 @ =0x000003ff
- ands r2, r0
- ldrh r3, [r1, 0x4]
- ldr r0, _08034F74 @ =0xfffffc00
- ands r0, r3
- orrs r0, r2
- strh r0, [r1, 0x4]
- mov r3, r8
- ldrb r0, [r3]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r1, r9
- strh r1, [r0, 0x6]
- ldrb r0, [r3]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, 0x1C
- adds r0, r4
- ldr r1, _08034F78 @ =sub_80313A0
- str r1, [r0]
- ldr r1, _08034F7C @ =gBattleBankFunc
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08034F80 @ =sub_8032B84
- str r1, [r0]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08034F4C: .4byte gTrainers
-_08034F50: .4byte gActiveBank
-_08034F54: .4byte gUnknown_02024E8C
-_08034F58: .4byte gTrainerFrontPicCoords
-_08034F5C: .4byte gObjectBankIDs
-_08034F60: .4byte gSprites
-_08034F64: .4byte 0x0000fffe
-_08034F68: .4byte gTrainerFrontPicPaletteTable
-_08034F6C: .4byte gTrainerFrontPicTable
-_08034F70: .4byte 0x000003ff
-_08034F74: .4byte 0xfffffc00
-_08034F78: .4byte sub_80313A0
-_08034F7C: .4byte gBattleBankFunc
-_08034F80: .4byte sub_8032B84
- thumb_func_end OpponentHandleTrainerSlide
-
- thumb_func_start OpponentHandleTrainerSlideBack
-OpponentHandleTrainerSlideBack: @ 8034F84
- push {r4-r6,lr}
- ldr r6, _08035014 @ =gObjectBankIDs
- ldr r4, _08035018 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r5, _0803501C @ =gSprites
- adds r0, r5
- bl oamt_add_pos2_onto_pos1
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x23
- strh r1, [r0, 0x2E]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x8C
- lsls r1, 1
- strh r1, [r0, 0x32]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrh r1, [r0, 0x22]
- strh r1, [r0, 0x36]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _08035020 @ =sub_8078B34
- str r1, [r0]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _08035024 @ =SpriteCallbackDummy
- bl oamt_set_x3A_32
- ldr r1, _08035028 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803502C @ =sub_8032BBC
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08035014: .4byte gObjectBankIDs
-_08035018: .4byte gActiveBank
-_0803501C: .4byte gSprites
-_08035020: .4byte sub_8078B34
-_08035024: .4byte SpriteCallbackDummy
-_08035028: .4byte gBattleBankFunc
-_0803502C: .4byte sub_8032BBC
- thumb_func_end OpponentHandleTrainerSlideBack
-
- thumb_func_start sub_8035030
-sub_8035030: @ 8035030
- push {r4,r5,lr}
- ldr r5, _08035074 @ =gActiveBank
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r4, _08035078 @ =0x02017810
- adds r3, r0, r4
- ldrb r0, [r3, 0x4]
- cmp r0, 0
- bne _0803507C
- lsls r0, r2, 2
- adds r1, r4, 0
- subs r1, 0x10
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08035062
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl move_anim_start_t4
-_08035062:
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r0, [r1, 0x4]
- adds r0, 0x1
- strb r0, [r1, 0x4]
- b _080350B8
- .align 2, 0
-_08035074: .4byte gActiveBank
-_08035078: .4byte 0x02017810
-_0803507C:
- ldrb r1, [r3]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _080350B8
- strb r0, [r3, 0x4]
- movs r0, 0x10
- movs r1, 0x3F
- bl PlaySE12WithPanning
- ldr r2, _080350C0 @ =gSprites
- ldr r1, _080350C4 @ =gObjectBankIDs
- ldrb r0, [r5]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _080350C8 @ =sub_8010384
- str r1, [r0]
- ldr r1, _080350CC @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080350D0 @ =sub_803311C
- str r1, [r0]
-_080350B8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080350C0: .4byte gSprites
-_080350C4: .4byte gObjectBankIDs
-_080350C8: .4byte sub_8010384
-_080350CC: .4byte gBattleBankFunc
-_080350D0: .4byte sub_803311C
- thumb_func_end sub_8035030
-
- thumb_func_start sub_80350D4
-sub_80350D4: @ 80350D4
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_80350D4
-
- thumb_func_start sub_80350E0
-sub_80350E0: @ 80350E0
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_80350E0
-
- thumb_func_start OpponentHandleBallThrow
-OpponentHandleBallThrow: @ 80350EC
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleBallThrow
-
- thumb_func_start OpponentHandlePause
-OpponentHandlePause: @ 80350F8
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandlePause
-
- thumb_func_start OpponentHandleMoveAnimation
-OpponentHandleMoveAnimation: @ 8035104
- push {r4-r6,lr}
- ldr r6, _080351E8 @ =gActiveBank
- ldrb r0, [r6]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- beq _08035116
- b _08035226
-_08035116:
- ldr r0, _080351EC @ =gBattleBufferA
- mov r12, r0
- ldrb r2, [r6]
- lsls r2, 9
- adds r0, 0x1
- adds r0, r2, r0
- ldrb r0, [r0]
- mov r1, r12
- adds r1, 0x2
- adds r1, r2, r1
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- ldr r5, _080351F0 @ =gUnknown_0202F7C4
- mov r1, r12
- adds r1, 0x3
- adds r2, r1
- ldrb r1, [r2]
- strb r1, [r5]
- ldr r4, _080351F4 @ =gMovePowerMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0x4
- adds r1, r2, r1
- ldrb r3, [r1]
- mov r1, r12
- adds r1, 0x5
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 8
- orrs r3, r1
- strh r3, [r4]
- ldr r4, _080351F8 @ =gMoveDmgMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0x6
- adds r1, r2, r1
- ldrb r3, [r1]
- mov r1, r12
- adds r1, 0x7
- adds r1, r2, r1
- ldrb r1, [r1]
- lsls r1, 8
- orrs r3, r1
- mov r1, r12
- adds r1, 0x8
- adds r1, r2, r1
- ldrb r1, [r1]
- lsls r1, 16
- orrs r3, r1
- mov r1, r12
- adds r1, 0x9
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 24
- orrs r3, r1
- str r3, [r4]
- ldr r3, _080351FC @ =gHappinessMoveAnim
- ldrb r1, [r6]
- lsls r1, 9
- mov r2, r12
- adds r2, 0xA
- adds r1, r2
- ldrb r1, [r1]
- strb r1, [r3]
- ldr r4, _08035200 @ =gWeatherMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0xC
- adds r1, r2, r1
- ldrb r3, [r1]
- mov r1, r12
- adds r1, 0xD
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 8
- orrs r3, r1
- strh r3, [r4]
- ldr r3, _08035204 @ =gDisableStructMoveAnim
- ldrb r2, [r6]
- lsls r2, 9
- mov r1, r12
- adds r1, 0x10
- adds r2, r1
- str r2, [r3]
- ldr r3, _08035208 @ =gPID_perBank
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r3
- ldr r2, [r2]
- str r2, [r1]
- ldrb r1, [r5]
- bl sub_8031720
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0
- beq _0803520C
- bl OpponentBufferExecCompleted
- b _08035226
- .align 2, 0
-_080351E8: .4byte gActiveBank
-_080351EC: .4byte gBattleBufferA
-_080351F0: .4byte gUnknown_0202F7C4
-_080351F4: .4byte gMovePowerMoveAnim
-_080351F8: .4byte gMoveDmgMoveAnim
-_080351FC: .4byte gHappinessMoveAnim
-_08035200: .4byte gWeatherMoveAnim
-_08035204: .4byte gDisableStructMoveAnim
-_08035208: .4byte gPID_perBank
-_0803520C:
- ldrb r1, [r6]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0803522C @ =0x02017810
- adds r0, r1
- strb r2, [r0, 0x4]
- ldr r1, _08035230 @ =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08035234 @ =sub_8035238
- str r1, [r0]
-_08035226:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803522C: .4byte 0x02017810
-_08035230: .4byte gBattleBankFunc
-_08035234: .4byte sub_8035238
- thumb_func_end OpponentHandleMoveAnimation
-
- thumb_func_start sub_8035238
-sub_8035238: @ 8035238
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r2, _0803527C @ =gBattleBufferA
- ldr r5, _08035280 @ =gActiveBank
- ldrb r3, [r5]
- lsls r1, r3, 9
- adds r0, r2, 0x1
- mov r9, r0
- adds r0, r1, r0
- ldrb r4, [r0]
- adds r6, r2, 0x2
- mov r8, r6
- adds r0, r1, r6
- ldrb r0, [r0]
- lsls r0, 8
- orrs r4, r0
- adds r2, 0xB
- adds r1, r2
- ldrb r7, [r1]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- ldr r6, _08035284 @ =0x02017810
- adds r0, r6
- ldrb r2, [r0, 0x4]
- cmp r2, 0x1
- beq _080352C6
- cmp r2, 0x1
- bgt _08035288
- cmp r2, 0
- beq _08035292
- b _08035390
- .align 2, 0
-_0803527C: .4byte gBattleBufferA
-_08035280: .4byte gActiveBank
-_08035284: .4byte 0x02017810
-_08035288:
- cmp r2, 0x2
- beq _080352EC
- cmp r2, 0x3
- beq _08035358
- b _08035390
-_08035292:
- lsls r1, r3, 2
- adds r0, r6, 0
- subs r0, 0x10
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0xC
- ands r0, r2
- cmp r0, 0x4
- bne _080352B6
- movs r0, 0x8
- orrs r0, r2
- strb r0, [r1]
- ldrb r2, [r5]
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl move_anim_start_t4
-_080352B6:
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- movs r0, 0x1
- strb r0, [r1, 0x4]
- b _08035390
-_080352C6:
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08035390
- movs r0, 0
- bl sub_80326EC
- adds r0, r4, 0
- bl ExecuteMoveAnim
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- movs r0, 0x2
- strb r0, [r1, 0x4]
- b _08035390
-_080352EC:
- ldr r0, _08035348 @ =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, _0803534C @ =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _08035390
- movs r0, 0x1
- bl sub_80326EC
- ldrb r2, [r5]
- lsls r0, r2, 2
- adds r4, r6, 0
- subs r4, 0x10
- adds r0, r4
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08035334
- cmp r7, 0x1
- bhi _08035334
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x6
- bl move_anim_start_t4
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r4
- ldrb r2, [r0]
- movs r1, 0x9
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
-_08035334:
- ldr r0, _08035350 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08035354 @ =0x02017810
- adds r0, r1
- movs r1, 0x3
- strb r1, [r0, 0x4]
- b _08035390
- .align 2, 0
-_08035348: .4byte gAnimScriptCallback
-_0803534C: .4byte gAnimScriptActive
-_08035350: .4byte gActiveBank
-_08035354: .4byte 0x02017810
-_08035358:
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _08035390
- bl sub_8031F24
- ldrb r0, [r5]
- lsls r2, r0, 9
- mov r3, r9
- adds r1, r2, r3
- ldrb r1, [r1]
- add r2, r8
- ldrb r2, [r2]
- lsls r2, 8
- orrs r1, r2
- bl sub_80324BC
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- strb r4, [r0, 0x4]
- bl OpponentBufferExecCompleted
-_08035390:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8035238
-
- thumb_func_start OpponentHandlePrintString
-OpponentHandlePrintString: @ 803539C
- push {r4,lr}
- sub sp, 0x4
- ldr r0, _080353E0 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _080353E4 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r4, _080353E8 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 9
- ldr r1, _080353EC @ =gUnknown_02023A62
- adds r0, r1
- ldrh r0, [r0]
- bl BufferStringBattle
- ldr r0, _080353F0 @ =gUnknown_03004210
- ldr r1, _080353F4 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _080353F8 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080353FC @ =sub_80331D0
- str r1, [r0]
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080353E0: .4byte gUnknown_030042A4
-_080353E4: .4byte gUnknown_030042A0
-_080353E8: .4byte gActiveBank
-_080353EC: .4byte gUnknown_02023A62
-_080353F0: .4byte gUnknown_03004210
-_080353F4: .4byte gDisplayedStringBattle
-_080353F8: .4byte gBattleBankFunc
-_080353FC: .4byte sub_80331D0
- thumb_func_end OpponentHandlePrintString
-
- thumb_func_start OpponentHandlePrintStringPlayerOnly
-OpponentHandlePrintStringPlayerOnly: @ 8035400
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandlePrintStringPlayerOnly
-
- thumb_func_start sub_803540C
-sub_803540C: @ 803540C
- push {lr}
- bl sub_8036B0C
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_803540C
-
- thumb_func_start sub_803541C
-sub_803541C: @ 803541C
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_803541C
-
- thumb_func_start sub_8035428
-sub_8035428: @ 8035428
- push {r4-r6,lr}
- ldr r6, _0803545C @ =gActiveBank
- ldrb r0, [r6]
- lsls r0, 9
- ldr r1, _08035460 @ =gUnknown_02023A64
- adds r5, r0, r1
- ldr r0, _08035464 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x93
- lsls r0, 3
- ands r0, r1
- cmp r0, 0
- beq _080354F8
- bl BattleAI_SetupAIData
- bl BattleAI_GetAIActionToUse
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x4
- beq _08035468
- cmp r4, 0x5
- bne _08035474
- movs r0, 0x1
- movs r1, 0x4
- b _0803546C
- .align 2, 0
-_0803545C: .4byte gActiveBank
-_08035460: .4byte gUnknown_02023A64
-_08035464: .4byte gBattleTypeFlags
-_08035468:
- movs r0, 0x1
- movs r1, 0x3
-_0803546C:
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- b _080354E0
-_08035474:
- ldr r3, _080354E8 @ =gBattleMoves
- lsls r0, r4, 1
- adds r2, r5, r0
- ldrh r1, [r2]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0, 0x6]
- movs r0, 0x12
- ands r0, r1
- cmp r0, 0
- beq _08035494
- ldr r1, _080354EC @ =gBankTarget
- ldrb r0, [r6]
- strb r0, [r1]
-_08035494:
- ldrh r1, [r2]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0, 0x6]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080354CE
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r5, _080354EC @ =gBankTarget
- strb r0, [r5]
- ldr r0, _080354F0 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _080354F4 @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080354CE
- movs r0, 0x2
- bl GetBankByPlayerAI
- strb r0, [r5]
-_080354CE:
- ldr r0, _080354EC @ =gBankTarget
- ldrb r0, [r0]
- lsls r0, 8
- orrs r4, r0
- movs r0, 0x1
- movs r1, 0xA
- adds r2, r4, 0
- bl dp01_build_cmdbuf_x21_a_bb
-_080354E0:
- bl OpponentBufferExecCompleted
- b _0803558A
- .align 2, 0
-_080354E8: .4byte gBattleMoves
-_080354EC: .4byte gBankTarget
-_080354F0: .4byte gAbsentBankFlags
-_080354F4: .4byte gBitTable
-_080354F8:
- movs r6, 0x3
-_080354FA:
- bl Random
- adds r4, r0, 0
- ands r4, r6
- lsls r0, r4, 1
- adds r0, r5, r0
- ldrh r2, [r0]
- cmp r2, 0
- beq _080354FA
- ldr r1, _08035534 @ =gBattleMoves
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x6]
- movs r0, 0x12
- ands r0, r1
- cmp r0, 0
- beq _0803553C
- ldr r0, _08035538 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 8
- orrs r4, r0
- movs r0, 0x1
- movs r1, 0xA
- adds r2, r4, 0
- bl dp01_build_cmdbuf_x21_a_bb
- b _08035586
- .align 2, 0
-_08035534: .4byte gBattleMoves
-_08035538: .4byte gActiveBank
-_0803553C:
- ldr r0, _0803556C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08035570
- bl Random
- movs r1, 0x2
- ands r1, r0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r1, 0
- bl GetBankByPlayerAI
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 16
- orrs r2, r4
- movs r0, 0x1
- movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
- b _08035586
- .align 2, 0
-_0803556C: .4byte gBattleTypeFlags
-_08035570:
- movs r0, 0
- bl GetBankByPlayerAI
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 16
- orrs r2, r4
- movs r0, 0x1
- movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
-_08035586:
- bl OpponentBufferExecCompleted
-_0803558A:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8035428
-
thumb_func_start sub_8035590
sub_8035590: @ 8035590
push {lr}