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-rwxr-xr-xasm/dragon.s1214
1 files changed, 0 insertions, 1214 deletions
diff --git a/asm/dragon.s b/asm/dragon.s
deleted file mode 100755
index 3d0c86201..000000000
--- a/asm/dragon.s
+++ /dev/null
@@ -1,1214 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "include/macros.inc"
-
- .syntax unified
-
- .text
-
- @ dragon
-
- thumb_func_start sub_80DF5A0
-sub_80DF5A0: @ 80DF5A0
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, _080DF5E8 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DF5F0
- ldr r2, _080DF5EC @ =gBattleAnimArgs
- ldrh r0, [r5, 0x20]
- ldrh r1, [r2]
- subs r0, r1
- strh r0, [r5, 0x20]
- ldrh r0, [r2, 0x6]
- negs r0, r0
- strh r0, [r2, 0x6]
- ldrh r0, [r2, 0x8]
- negs r0, r0
- strh r0, [r2, 0x8]
- adds r1, r2, 0
- b _080DF5FA
- .align 2, 0
-_080DF5E8: .4byte gAnimBankAttacker
-_080DF5EC: .4byte gBattleAnimArgs
-_080DF5F0:
- ldr r1, _080DF630 @ =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r5, 0x20]
- adds r0, r2
- strh r0, [r5, 0x20]
-_080DF5FA:
- ldrh r0, [r1, 0x2]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- ldrh r0, [r1, 0x4]
- strh r0, [r5, 0x2E]
- ldrh r0, [r1, 0x6]
- strh r0, [r5, 0x30]
- ldrh r0, [r1, 0x8]
- strh r0, [r5, 0x34]
- ldrh r0, [r1, 0xA]
- strh r0, [r5, 0x38]
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r1, _080DF634 @ =move_anim_8074EE0
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- ldr r0, _080DF638 @ =sub_8078504
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DF630: .4byte gBattleAnimArgs
-_080DF634: .4byte move_anim_8074EE0
-_080DF638: .4byte sub_8078504
- thumb_func_end sub_80DF5A0
-
- thumb_func_start sub_80DF63C
-sub_80DF63C: @ 80DF63C
- push {r4,r5,lr}
- adds r5, r0, 0
- bl sub_8078650
- ldr r4, _080DF694 @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- ldr r0, _080DF698 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DF6A0
- ldr r2, _080DF69C @ =gBattleAnimArgs
- ldrh r0, [r5, 0x20]
- ldrh r1, [r2, 0x2]
- subs r0, r1
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x22]
- adds r1, r0
- strh r1, [r5, 0x22]
- ldrh r0, [r5, 0x32]
- ldrh r1, [r2, 0x4]
- subs r0, r1
- strh r0, [r5, 0x32]
- ldrh r0, [r2, 0x6]
- ldrh r1, [r5, 0x36]
- adds r0, r1
- strh r0, [r5, 0x36]
- b _080DF6CA
- .align 2, 0
-_080DF694: .4byte gAnimBankTarget
-_080DF698: .4byte gAnimBankAttacker
-_080DF69C: .4byte gBattleAnimArgs
-_080DF6A0:
- ldr r1, _080DF6E4 @ =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r5, 0x20]
- adds r0, r2
- strh r0, [r5, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- ldrh r0, [r1, 0x4]
- ldrh r2, [r5, 0x32]
- adds r0, r2
- strh r0, [r5, 0x32]
- ldrh r0, [r1, 0x6]
- ldrh r1, [r5, 0x36]
- adds r0, r1
- strh r0, [r5, 0x36]
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAnim
-_080DF6CA:
- ldr r0, _080DF6E4 @ =gBattleAnimArgs
- ldrh r0, [r0, 0x8]
- strh r0, [r5, 0x2E]
- ldr r0, _080DF6E8 @ =sub_8078B34
- str r0, [r5, 0x1C]
- ldr r1, _080DF6EC @ =move_anim_8074EE0
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DF6E4: .4byte gBattleAnimArgs
-_080DF6E8: .4byte sub_8078B34
-_080DF6EC: .4byte move_anim_8074EE0
- thumb_func_end sub_80DF63C
-
- thumb_func_start sub_80DF6F0
-sub_80DF6F0: @ 80DF6F0
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, _080DF704 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080DF70C
- ldr r4, _080DF708 @ =gAnimBankAttacker
- b _080DF70E
- .align 2, 0
-_080DF704: .4byte gBattleAnimArgs
-_080DF708: .4byte gAnimBankAttacker
-_080DF70C:
- ldr r4, _080DF750 @ =gAnimBankTarget
-_080DF70E:
- ldrb r0, [r4]
- movs r1, 0
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r4, _080DF754 @ =gBattleAnimArgs
- movs r0, 0x2
- ldrsh r1, [r4, r0]
- adds r0, r5, 0
- bl sub_807867C
- ldrh r0, [r4, 0x4]
- ldrh r1, [r5, 0x22]
- adds r0, r1
- strh r0, [r5, 0x22]
- ldr r0, _080DF758 @ =sub_8078600
- str r0, [r5, 0x1C]
- ldr r1, _080DF75C @ =move_anim_8074EE0
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DF750: .4byte gAnimBankTarget
-_080DF754: .4byte gBattleAnimArgs
-_080DF758: .4byte sub_8078600
-_080DF75C: .4byte move_anim_8074EE0
- thumb_func_end sub_80DF6F0
-
- thumb_func_start sub_80DF760
-sub_80DF760: @ 80DF760
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _080DF788 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DF77A
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_080DF77A:
- adds r0, r4, 0
- bl sub_80DF63C
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DF788: .4byte gAnimBankAttacker
- thumb_func_end sub_80DF760
-
- thumb_func_start sub_80DF78C
-sub_80DF78C: @ 80DF78C
- push {r4-r7,lr}
- adds r6, r0, 0
- ldr r4, _080DF7E0 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- movs r5, 0
- strh r0, [r6, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x22]
- strh r5, [r6, 0x36]
- movs r0, 0x1
- strh r0, [r6, 0x38]
- ldr r0, _080DF7E4 @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r6, 0x3A]
- ldr r4, _080DF7E8 @ =gBankAttacker
- ldrb r0, [r4]
- movs r1, 0
- bl sub_807A100
- lsls r7, r0, 16
- lsrs r5, r7, 16
- ldrb r0, [r4]
- movs r1, 0x1
- bl sub_807A100
- lsls r1, r0, 16
- lsrs r0, r1, 16
- cmp r5, r0
- bls _080DF7EC
- lsrs r0, r7, 17
- b _080DF7EE
- .align 2, 0
-_080DF7E0: .4byte gAnimBankAttacker
-_080DF7E4: .4byte gBattleAnimArgs
-_080DF7E8: .4byte gBankAttacker
-_080DF7EC:
- lsrs r0, r1, 17
-_080DF7EE:
- strh r0, [r6, 0x3C]
- movs r1, 0x3A
- ldrsh r0, [r6, r1]
- movs r2, 0x3C
- ldrsh r1, [r6, r2]
- bl Cos
- strh r0, [r6, 0x24]
- movs r1, 0x3A
- ldrsh r0, [r6, r1]
- movs r2, 0x3C
- ldrsh r1, [r6, r2]
- bl Sin
- strh r0, [r6, 0x26]
- ldr r0, _080DF818 @ =sub_80DF81C
- str r0, [r6, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DF818: .4byte sub_80DF81C
- thumb_func_end sub_80DF78C
-
- thumb_func_start sub_80DF81C
-sub_80DF81C: @ 80DF81C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x2E
- ldrsh r5, [r4, r0]
- cmp r5, 0
- beq _080DF82E
- cmp r5, 0x1
- beq _080DF89A
- b _080DF91E
-_080DF82E:
- ldrh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x38]
- subs r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x3A]
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- movs r2, 0x3C
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- movs r2, 0x3C
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _080DF880
- strh r5, [r4, 0x36]
- ldrh r1, [r4, 0x38]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- cmp r0, 0xF
- bgt _080DF880
- adds r0, r1, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- ble _080DF880
- movs r0, 0x10
- strh r0, [r4, 0x38]
-_080DF880:
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3C
- ble _080DF91E
- movs r0, 0
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _080DF91E
-_080DF89A:
- ldrh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x38]
- subs r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x3C]
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- cmp r0, 0x95
- bgt _080DF8C2
- adds r0, r1, 0
- adds r0, 0x8
- strh r0, [r4, 0x3C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x95
- ble _080DF8C2
- movs r0, 0x96
- strh r0, [r4, 0x3C]
-_080DF8C2:
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- movs r2, 0x3C
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- movs r2, 0x3C
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _080DF90A
- movs r0, 0
- strh r0, [r4, 0x36]
- ldrh r1, [r4, 0x38]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- cmp r0, 0xF
- bgt _080DF90A
- adds r0, r1, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- ble _080DF90A
- movs r0, 0x10
- strh r0, [r4, 0x38]
-_080DF90A:
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _080DF91E
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DF91E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80DF81C
-
- thumb_func_start sub_80DF924
-sub_80DF924: @ 80DF924
- push {r4-r6,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _080DF950 @ =gTasks
- adds r4, r1, r0
- ldr r0, _080DF954 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080DF960
- ldr r0, _080DF958 @ =REG_BG1HOFS
- str r0, [sp]
- ldr r0, _080DF95C @ =gBattle_BG1_X
- b _080DF966
- .align 2, 0
-_080DF950: .4byte gTasks
-_080DF954: .4byte gAnimBankAttacker
-_080DF958: .4byte REG_BG1HOFS
-_080DF95C: .4byte gBattle_BG1_X
-_080DF960:
- ldr r0, _080DF9DC @ =REG_BG2HOFS
- str r0, [sp]
- ldr r0, _080DF9E0 @ =gBattle_BG2_X
-_080DF966:
- ldrh r0, [r0]
- strh r0, [r4, 0xC]
- ldr r0, _080DF9E4 @ =0xa2600001
- str r0, [sp, 0x4]
- mov r1, sp
- movs r5, 0
- movs r0, 0x1
- strb r0, [r1, 0x8]
- mov r0, sp
- strb r5, [r0, 0x9]
- ldr r0, _080DF9E8 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8077FC0
- lsls r0, 24
- lsrs r0, 24
- adds r1, r0, 0
- subs r1, 0x20
- strh r1, [r4, 0xE]
- adds r0, 0x20
- strh r0, [r4, 0x10]
- cmp r1, 0
- bge _080DF996
- strh r5, [r4, 0xE]
-_080DF996:
- ldrh r3, [r4, 0xE]
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r3, r0
- bgt _080DF9C4
- ldr r5, _080DF9EC @ =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r6, r5, r0
-_080DF9A8:
- lsls r1, r3, 1
- adds r2, r1, r5
- ldrh r0, [r4, 0xC]
- strh r0, [r2]
- adds r1, r6
- ldrh r0, [r4, 0xC]
- strh r0, [r1]
- adds r0, r3, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r3, r0
- ble _080DF9A8
-_080DF9C4:
- ldr r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- bl ScanlineEffect_SetParams
- ldr r0, _080DF9F0 @ =sub_80DF9F4
- str r0, [r4]
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DF9DC: .4byte REG_BG2HOFS
-_080DF9E0: .4byte gBattle_BG2_X
-_080DF9E4: .4byte 0xa2600001
-_080DF9E8: .4byte gAnimBankAttacker
-_080DF9EC: .4byte gScanlineEffectRegBuffers
-_080DF9F0: .4byte sub_80DF9F4
- thumb_func_end sub_80DF924
-
- thumb_func_start sub_80DF9F4
-sub_80DF9F4: @ 80DF9F4
- push {lr}
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- ldr r1, _080DFA18 @ =gTasks
- adds r2, r0, r1
- movs r1, 0x8
- ldrsh r0, [r2, r1]
- cmp r0, 0x4
- bhi _080DFAAA
- lsls r0, 2
- ldr r1, _080DFA1C @ =_080DFA20
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080DFA18: .4byte gTasks
-_080DFA1C: .4byte _080DFA20
- .align 2, 0
-_080DFA20:
- .4byte _080DFA34
- .4byte _080DFA56
- .4byte _080DFA66
- .4byte _080DFA92
- .4byte _080DFAA4
-_080DFA34:
- ldrh r0, [r2, 0x16]
- adds r0, 0x1
- strh r0, [r2, 0x16]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080DFA8A
- movs r0, 0
- strh r0, [r2, 0x16]
- ldrh r0, [r2, 0x14]
- adds r0, 0x1
- strh r0, [r2, 0x14]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _080DFA8A
- b _080DFA84
-_080DFA56:
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3C
- ble _080DFA8A
- b _080DFA84
-_080DFA66:
- ldrh r0, [r2, 0x16]
- adds r0, 0x1
- strh r0, [r2, 0x16]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080DFA8A
- movs r0, 0
- strh r0, [r2, 0x16]
- ldrh r0, [r2, 0x14]
- subs r0, 0x1
- strh r0, [r2, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _080DFA8A
-_080DFA84:
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
-_080DFA8A:
- adds r0, r2, 0
- bl sub_80DFAB0
- b _080DFAAA
-_080DFA92:
- ldr r1, _080DFAA0 @ =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- b _080DFAAA
- .align 2, 0
-_080DFAA0: .4byte gScanlineEffect
-_080DFAA4:
- adds r0, r3, 0
- bl DestroyAnimVisualTask
-_080DFAAA:
- pop {r0}
- bx r0
- thumb_func_end sub_80DF9F4
-
- thumb_func_start sub_80DFAB0
-sub_80DFAB0: @ 80DFAB0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r5, r0, 0
- ldrh r3, [r5, 0x12]
- ldrh r4, [r5, 0xE]
- movs r1, 0x10
- ldrsh r0, [r5, r1]
- cmp r4, r0
- bgt _080DFB06
- ldr r7, _080DFB1C @ =gScanlineEffectRegBuffers
- mov r12, r7
- ldr r0, _080DFB20 @ =gSineTable
- mov r8, r0
- ldr r6, _080DFB24 @ =gScanlineEffect
-_080DFACE:
- lsls r2, r4, 1
- ldrb r1, [r6, 0x14]
- lsls r0, r1, 4
- subs r0, r1
- lsls r0, 7
- adds r2, r0
- add r2, r12
- lsls r0, r3, 1
- add r0, r8
- movs r7, 0
- ldrsh r1, [r0, r7]
- movs r7, 0x14
- ldrsh r0, [r5, r7]
- muls r0, r1
- asrs r0, 7
- ldrh r1, [r5, 0xC]
- adds r0, r1
- strh r0, [r2]
- adds r3, 0x8
- movs r0, 0xFF
- ands r3, r0
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- movs r7, 0x10
- ldrsh r0, [r5, r7]
- cmp r4, r0
- ble _080DFACE
-_080DFB06:
- ldrh r0, [r5, 0x12]
- adds r0, 0x9
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x12]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DFB1C: .4byte gScanlineEffectRegBuffers
-_080DFB20: .4byte gSineTable
-_080DFB24: .4byte gScanlineEffect
- thumb_func_end sub_80DFAB0
-
- thumb_func_start sub_80DFB28
-sub_80DFB28: @ 80DFB28
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r4, r0, 0
- ldr r5, _080DFBC8 @ =gBattleAnimArgs
- movs r0, 0x4
- ldrsh r1, [r5, r0]
- lsls r0, r1, 1
- adds r0, r1
- movs r1, 0x5
- bl __divsi3
- adds r6, r0, 0
- ldr r1, _080DFBCC @ =gAnimBankAttacker
- mov r8, r1
- ldrb r0, [r1]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x20]
- mov r2, r8
- ldrb r0, [r2]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- ldrh r3, [r5, 0x8]
- adds r0, r3
- strh r0, [r4, 0x22]
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- movs r2, 0x4
- ldrsh r1, [r5, r2]
- bl Cos
- strh r0, [r4, 0x30]
- movs r3, 0x2
- ldrsh r0, [r5, r3]
- lsls r6, 16
- asrs r6, 16
- adds r1, r6, 0
- bl Sin
- strh r0, [r4, 0x32]
- ldrh r1, [r4, 0x30]
- ldrh r2, [r5]
- adds r3, r2, 0
- muls r3, r1
- adds r1, r3, 0
- ldrh r3, [r4, 0x20]
- adds r1, r3
- strh r1, [r4, 0x20]
- adds r1, r2, 0
- muls r1, r0
- adds r0, r1, 0
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0x34]
- ldr r0, _080DFBD0 @ =sub_80DFBD8
- str r0, [r4, 0x1C]
- adds r4, 0x2E
- ldr r2, _080DFBD4 @ =gUnknown_03000730
- movs r1, 0x6
-_080DFBB0:
- ldrh r0, [r4]
- strh r0, [r2]
- adds r4, 0x2
- adds r2, 0x2
- subs r1, 0x1
- cmp r1, 0
- bge _080DFBB0
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DFBC8: .4byte gBattleAnimArgs
-_080DFBCC: .4byte gAnimBankAttacker
-_080DFBD0: .4byte sub_80DFBD8
-_080DFBD4: .4byte gUnknown_03000730
- thumb_func_end sub_80DFB28
-
- thumb_func_start sub_80DFBD8
-sub_80DFBD8: @ 80DFBD8
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x36]
- adds r0, r1
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x32]
- ldrh r2, [r4, 0x38]
- adds r0, r2
- strh r0, [r4, 0x38]
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- movs r1, 0xA
- bl __divsi3
- strh r0, [r4, 0x24]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- movs r1, 0xA
- bl __divsi3
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x34
- ldrsh r1, [r4, r2]
- cmp r0, r1
- ble _080DFC1C
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DFC1C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80DFBD8
-
- thumb_func_start sub_80DFC24
-sub_80DFC24: @ 80DFC24
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080DFC58 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _080DFC5C @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r1, 0x8]
- ldr r0, _080DFC60 @ =gAnimBankAttacker
- ldrb r0, [r0]
- movs r2, 0x10
- strh r2, [r1, 0xA]
- ldr r1, _080DFC64 @ =REG_BLDALPHA
- strh r2, [r1]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080DFC70
- ldr r1, _080DFC68 @ =REG_BLDCNT
- ldr r2, _080DFC6C @ =0x00003f42
- b _080DFC74
- .align 2, 0
-_080DFC58: .4byte gTasks
-_080DFC5C: .4byte gBattleAnimArgs
-_080DFC60: .4byte gAnimBankAttacker
-_080DFC64: .4byte REG_BLDALPHA
-_080DFC68: .4byte REG_BLDCNT
-_080DFC6C: .4byte 0x00003f42
-_080DFC70:
- ldr r1, _080DFC8C @ =REG_BLDCNT
- ldr r2, _080DFC90 @ =0x00003f44
-_080DFC74:
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _080DFC94 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _080DFC98 @ =sub_80DFC9C
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DFC8C: .4byte REG_BLDCNT
-_080DFC90: .4byte 0x00003f44
-_080DFC94: .4byte gTasks
-_080DFC98: .4byte sub_80DFC9C
- thumb_func_end sub_80DFC24
-
- thumb_func_start sub_80DFC9C
-sub_80DFC9C: @ 80DFC9C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080DFD04 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0xA]
- lsrs r2, r0, 8
- lsls r0, 24
- lsrs r1, r0, 24
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- ldrb r3, [r4, 0x8]
- cmp r0, r3
- bne _080DFD18
- adds r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- subs r0, r1, 0x1
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r2, 8
- orrs r1, r0
- movs r3, 0
- strh r1, [r4, 0xA]
- ldr r0, _080DFD08 @ =REG_BLDALPHA
- strh r1, [r0]
- strh r3, [r4, 0xC]
- cmp r2, 0x10
- bne _080DFD1E
- ldr r2, _080DFD0C @ =gSprites
- ldr r1, _080DFD10 @ =gObjectBankIDs
- ldr r0, _080DFD14 @ =gAnimBankAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _080DFD1E
- .align 2, 0
-_080DFD04: .4byte gTasks
-_080DFD08: .4byte REG_BLDALPHA
-_080DFD0C: .4byte gSprites
-_080DFD10: .4byte gObjectBankIDs
-_080DFD14: .4byte gAnimBankAttacker
-_080DFD18:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
-_080DFD1E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80DFC9C
-
- thumb_func_start sub_80DFD24
-sub_80DFD24: @ 80DFD24
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _080DFD48 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, _080DFD4C @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r1, 0x8]
- movs r2, 0x80
- lsls r2, 5
- strh r2, [r1, 0xA]
- ldr r0, _080DFD50 @ =sub_80DFD58
- str r0, [r1]
- ldr r0, _080DFD54 @ =REG_BLDALPHA
- strh r2, [r0]
- bx lr
- .align 2, 0
-_080DFD48: .4byte gTasks
-_080DFD4C: .4byte gBattleAnimArgs
-_080DFD50: .4byte sub_80DFD58
-_080DFD54: .4byte REG_BLDALPHA
- thumb_func_end sub_80DFD24
-
- thumb_func_start sub_80DFD58
-sub_80DFD58: @ 80DFD58
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _080DFDA8 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r2, r0, r1
- ldrh r0, [r2, 0xA]
- lsrs r1, r0, 8
- lsls r0, 24
- lsrs r5, r0, 24
- movs r3, 0xC
- ldrsh r0, [r2, r3]
- ldrb r3, [r2, 0x8]
- cmp r0, r3
- bne _080DFDB4
- subs r0, r1, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r3, 8
- orrs r1, r0
- movs r0, 0
- strh r1, [r2, 0xA]
- ldr r5, _080DFDAC @ =REG_BLDALPHA
- strh r1, [r5]
- strh r0, [r2, 0xC]
- cmp r3, 0
- bne _080DFDBA
- ldr r0, _080DFDB0 @ =REG_BLDCNT
- strh r3, [r0]
- strh r3, [r5]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _080DFDBA
- .align 2, 0
-_080DFDA8: .4byte gTasks
-_080DFDAC: .4byte REG_BLDALPHA
-_080DFDB0: .4byte REG_BLDCNT
-_080DFDB4:
- ldrh r0, [r2, 0xC]
- adds r0, 0x1
- strh r0, [r2, 0xC]
-_080DFDBA:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80DFD58
-
- thumb_func_start sub_80DFDC0
-sub_80DFDC0: @ 80DFDC0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _080DFDE8 @ =REG_BLDALPHA
- movs r2, 0x80
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _080DFDEC @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080DFDF8
- ldr r1, _080DFDF0 @ =REG_BLDCNT
- ldr r2, _080DFDF4 @ =0x00003f42
- b _080DFDFC
- .align 2, 0
-_080DFDE8: .4byte REG_BLDALPHA
-_080DFDEC: .4byte gAnimBankAttacker
-_080DFDF0: .4byte REG_BLDCNT
-_080DFDF4: .4byte 0x00003f42
-_080DFDF8:
- ldr r1, _080DFE0C @ =REG_BLDCNT
- ldr r2, _080DFE10 @ =0x00003f44
-_080DFDFC:
- adds r0, r2, 0
- strh r0, [r1]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DFE0C: .4byte REG_BLDCNT
-_080DFE10: .4byte 0x00003f44
- thumb_func_end sub_80DFDC0
-
- thumb_func_start sub_80DFE14
-sub_80DFE14: @ 80DFE14
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r6, _080DFE80 @ =gAnimBankTarget
- ldrb r0, [r6]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x30]
- ldr r5, _080DFE84 @ =gAnimBankAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x32]
- ldrb r0, [r6]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x34]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x36]
- movs r0, 0x7E
- strh r0, [r4, 0x2E]
- adds r0, r4, 0
- bl sub_8078A5C
- ldrh r0, [r4, 0x30]
- negs r0, r0
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x32]
- negs r0, r0
- strh r0, [r4, 0x36]
- ldr r0, _080DFE88 @ =0x0000ffd8
- strh r0, [r4, 0x3A]
- ldr r1, _080DFE8C @ =sub_80DFE90
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DFE80: .4byte gAnimBankTarget
-_080DFE84: .4byte gAnimBankAttacker
-_080DFE88: .4byte 0x0000ffd8
-_080DFE8C: .4byte sub_80DFE90
- thumb_func_end sub_80DFE14
-
- thumb_func_start sub_80DFE90
-sub_80DFE90: @ 80DFE90
- push {r4-r6,lr}
- adds r4, r0, 0
- ldrh r5, [r4, 0x30]
- ldrh r0, [r4, 0x34]
- adds r2, r5, r0
- strh r2, [r4, 0x34]
- ldrh r3, [r4, 0x32]
- ldrh r6, [r4, 0x36]
- adds r1, r3, r6
- strh r1, [r4, 0x36]
- lsls r0, r2, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- lsls r0, r1, 16
- asrs r0, 24
- strh r0, [r4, 0x26]
- movs r6, 0x3C
- ldrsh r0, [r4, r6]
- cmp r0, 0
- bne _080DFED2
- adds r0, r2, r5
- strh r0, [r4, 0x34]
- adds r1, r3
- strh r1, [r4, 0x36]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- lsls r1, 16
- asrs r1, 24
- strh r1, [r4, 0x26]
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
-_080DFED2:
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r2, 0x3A
- ldrsh r1, [r4, r2]
- bl Sin
- ldrh r6, [r4, 0x26]
- adds r0, r6
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x38]
- adds r0, 0x3
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- cmp r0, 0x7F
- ble _080DFF02
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x3A]
- adds r0, 0x14
- strh r0, [r4, 0x3A]
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
-_080DFF02:
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _080DFF14
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DFF14:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80DFE90
-
- .align 2, 0 @ Don't pad with nop.