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-rw-r--r--asm/battle_anim_812C144.s1288
1 files changed, 0 insertions, 1288 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s
index ec7a7211f..a72117c08 100644
--- a/asm/battle_anim_812C144.s
+++ b/asm/battle_anim_812C144.s
@@ -5,1294 +5,6 @@
.text
- thumb_func_start sub_812EA4C
-sub_812EA4C: @ 812EA4C
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0812EAAC
- ldr r6, _0812EAA4 @ =gBattleAnimArgs
- movs r2, 0x4
- ldrsh r0, [r6, r2]
- cmp r0, 0
- bne _0812EA80
- ldr r4, _0812EAA8 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
-_0812EA80:
- ldrh r0, [r6]
- ldrh r1, [r5, 0x20]
- adds r0, r1
- strh r0, [r5, 0x20]
- ldrh r1, [r6, 0x2]
- ldrh r2, [r5, 0x22]
- adds r0, r1, r2
- strh r0, [r5, 0x22]
- movs r0, 0x80
- strh r0, [r5, 0x30]
- movs r0, 0xC0
- lsls r0, 2
- strh r0, [r5, 0x32]
- strh r1, [r5, 0x34]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- b _0812EB0A
- .align 2, 0
-_0812EAA4: .4byte gBattleAnimArgs
-_0812EAA8: .4byte gAnimBankAttacker
-_0812EAAC:
- ldrh r1, [r5, 0x30]
- lsls r0, r1, 16
- asrs r0, 24
- strh r0, [r5, 0x24]
- ldrh r0, [r5, 0x32]
- lsls r0, 16
- asrs r0, 24
- ldrh r2, [r5, 0x26]
- adds r0, r2
- strh r0, [r5, 0x26]
- movs r2, 0x36
- ldrsh r0, [r5, r2]
- adds r4, r1, 0
- cmp r0, 0
- bne _0812EAEA
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- movs r2, 0x34
- ldrsh r0, [r5, r2]
- cmn r1, r0
- ble _0812EAEA
- movs r0, 0x1
- strh r0, [r5, 0x36]
- movs r1, 0x32
- ldrsh r0, [r5, r1]
- negs r0, r0
- movs r1, 0x3
- bl __divsi3
- lsls r0, 1
- strh r0, [r5, 0x32]
-_0812EAEA:
- adds r0, r4, 0
- adds r0, 0xC0
- strh r0, [r5, 0x30]
- ldrh r0, [r5, 0x32]
- adds r0, 0x80
- strh r0, [r5, 0x32]
- adds r0, r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0812EB0A
- adds r0, r5, 0
- bl DestroyAnimSprite
-_0812EB0A:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_812EA4C
-
- thumb_func_start sub_812EB10
-sub_812EB10: @ 812EB10
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r0, 24
- adds r7, r0, 0
- ldr r1, _0812EB40 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r2, r0, r1
- movs r1, 0x8
- ldrsh r0, [r2, r1]
- cmp r0, 0
- bne _0812EC1C
- ldr r0, _0812EB44 @ =gBattleAnimArgs
- movs r3, 0
- ldrsh r1, [r0, r3]
- mov r8, r0
- cmp r1, 0
- bne _0812EB4C
- ldr r0, _0812EB48 @ =gAnimBankAttacker
- b _0812EB4E
- .align 2, 0
-_0812EB40: .4byte gTasks
-_0812EB44: .4byte gBattleAnimArgs
-_0812EB48: .4byte gAnimBankAttacker
-_0812EB4C:
- ldr r0, _0812EB88 @ =gAnimBankTarget
-_0812EB4E:
- ldrb r0, [r0]
- strh r0, [r2, 0x1E]
- mov r1, r8
- ldrb r0, [r1]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _0812EB8C @ =gTasks
- lsls r4, r7, 2
- adds r0, r4, r7
- lsls r0, 3
- adds r6, r0, r1
- strh r5, [r6, 0x1C]
- adds r0, r5, 0
- movs r1, 0
- bl sub_8078E70
- mov r2, r8
- movs r3, 0x2
- ldrsh r0, [r2, r3]
- cmp r0, 0x1
- beq _0812EBB0
- cmp r0, 0x1
- bgt _0812EB90
- cmp r0, 0
- beq _0812EB98
- lsls r2, r5, 4
- b _0812EBF8
- .align 2, 0
-_0812EB88: .4byte gAnimBankTarget
-_0812EB8C: .4byte gTasks
-_0812EB90:
- cmp r0, 0x2
- beq _0812EBBA
- lsls r2, r5, 4
- b _0812EBF8
-_0812EB98:
- movs r2, 0xA0
- lsls r2, 1
- adds r0, r5, 0
- movs r1, 0xE0
- movs r3, 0
- bl obj_id_set_rotscale
- adds r0, r5, 0
- bl sub_8079A64
- lsls r2, r5, 4
- b _0812EBF8
-_0812EBB0:
- movs r2, 0x98
- lsls r2, 1
- movs r3, 0xF0
- lsls r3, 4
- b _0812EBC2
-_0812EBBA:
- movs r2, 0x98
- lsls r2, 1
- movs r3, 0xF1
- lsls r3, 8
-_0812EBC2:
- adds r0, r5, 0
- movs r1, 0xD0
- bl obj_id_set_rotscale
- adds r0, r5, 0
- bl sub_8079A64
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0812EBE8
- ldrb r0, [r6, 0x1E]
- bl GetBattlerSide
- lsls r0, 24
- lsls r2, r5, 4
- cmp r0, 0
- bne _0812EBF8
-_0812EBE8:
- ldr r0, _0812EC14 @ =gSprites
- lsls r2, r5, 4
- adds r1, r2, r5
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x10
- strh r0, [r1, 0x26]
-_0812EBF8:
- ldr r1, _0812EC14 @ =gSprites
- adds r0, r2, r5
- lsls r0, 2
- adds r0, r1
- movs r1, 0x2
- strh r1, [r0, 0x24]
- ldr r0, _0812EC18 @ =gTasks
- adds r1, r4, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0812EC68
- .align 2, 0
-_0812EC14: .4byte gSprites
-_0812EC18: .4byte gTasks
-_0812EC1C:
- ldrb r5, [r2, 0x1C]
- ldrh r0, [r2, 0xC]
- adds r0, 0x1
- movs r4, 0
- strh r0, [r2, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _0812EC40
- strh r4, [r2, 0xC]
- ldr r0, _0812EC74 @ =gSprites
- lsls r1, r5, 4
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x24]
- negs r0, r0
- strh r0, [r1, 0x24]
-_0812EC40:
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xD
- bne _0812EC68
- adds r0, r5, 0
- bl sub_8078F40
- ldr r1, _0812EC74 @ =gSprites
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- strh r4, [r0, 0x24]
- strh r4, [r0, 0x26]
- adds r0, r7, 0
- bl DestroyAnimVisualTask
-_0812EC68:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EC74: .4byte gSprites
- thumb_func_end sub_812EB10
-
- thumb_func_start sub_812EC78
-sub_812EC78: @ 812EC78
- push {r4,r5,lr}
- adds r4, r0, 0
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xC
- bl __umodsi3
- lsls r0, 24
- lsrs r0, 24
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, r0
- ldr r3, _0812ECC4 @ =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, _0812ECC8 @ =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- bl Random
- ldr r5, _0812ECCC @ =0x000001ff
- ands r5, r0
- bl Random
- movs r1, 0xFF
- ands r1, r0
- movs r0, 0x1
- ands r0, r5
- cmp r0, 0
- beq _0812ECD0
- movs r2, 0xBC
- lsls r2, 3
- adds r0, r5, r2
- b _0812ECD8
- .align 2, 0
-_0812ECC4: .4byte 0x000003ff
-_0812ECC8: .4byte 0xfffffc00
-_0812ECCC: .4byte 0x000001ff
-_0812ECD0:
- movs r3, 0xBC
- lsls r3, 3
- adds r0, r3, 0
- subs r0, r5
-_0812ECD8:
- strh r0, [r4, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0812ECEA
- movs r2, 0x90
- lsls r2, 3
- adds r0, r1, r2
- b _0812ECF2
-_0812ECEA:
- movs r3, 0x90
- lsls r3, 3
- adds r0, r3, 0
- subs r0, r1
-_0812ECF2:
- strh r0, [r4, 0x30]
- ldr r0, _0812ED04 @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r4, 0x32]
- lsls r0, 16
- cmp r0, 0
- bne _0812ED0C
- ldr r0, _0812ED08 @ =0x0000fff8
- b _0812ED0E
- .align 2, 0
-_0812ED04: .4byte gBattleAnimArgs
-_0812ED08: .4byte 0x0000fff8
-_0812ED0C:
- movs r0, 0xF8
-_0812ED0E:
- strh r0, [r4, 0x20]
- movs r0, 0x68
- strh r0, [r4, 0x22]
- ldr r0, _0812ED20 @ =sub_812ED24
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812ED20: .4byte sub_812ED24
- thumb_func_end sub_812EC78
-
- thumb_func_start sub_812ED24
-sub_812ED24: @ 812ED24
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0812ED3C
- ldrh r3, [r4, 0x2E]
- lsls r0, r3, 16
- asrs r0, 24
- ldrh r1, [r4, 0x24]
- adds r0, r1
- b _0812ED46
-_0812ED3C:
- ldrh r3, [r4, 0x2E]
- lsls r1, r3, 16
- asrs r1, 24
- ldrh r0, [r4, 0x24]
- subs r0, r1
-_0812ED46:
- strh r0, [r4, 0x24]
- ldrh r2, [r4, 0x30]
- lsls r1, r2, 16
- asrs r1, 24
- ldrh r0, [r4, 0x26]
- subs r0, r1
- strh r0, [r4, 0x26]
- adds r0, r3, 0
- subs r0, 0x16
- strh r0, [r4, 0x2E]
- adds r1, r2, 0
- subs r1, 0x30
- strh r1, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- bge _0812ED6A
- movs r0, 0
- strh r0, [r4, 0x2E]
-_0812ED6A:
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _0812ED7E
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812ED7E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_812ED24
-
- thumb_func_start sub_812ED84
-sub_812ED84: @ 812ED84
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0812EDE4 @ =REG_WINOUT
- ldr r2, _0812EDE8 @ =0x00001f3f
- adds r0, r2, 0
- strh r0, [r1]
- movs r2, 0x80
- lsls r2, 19
- ldrh r0, [r2]
- movs r3, 0x80
- lsls r3, 8
- adds r1, r3, 0
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _0812EDEC @ =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0812EDF0 @ =gBattle_WIN0V
- strh r1, [r0]
- ldr r0, _0812EDF4 @ =REG_WIN0H
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- ldr r0, _0812EDF8 @ =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x2E]
- adds r0, r4, 0
- movs r1, 0
- bl sub_8078764
- ldrb r1, [r4, 0x1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812EDFC @ =sub_812EE00
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EDE4: .4byte REG_WINOUT
-_0812EDE8: .4byte 0x00001f3f
-_0812EDEC: .4byte gBattle_WIN0H
-_0812EDF0: .4byte gBattle_WIN0V
-_0812EDF4: .4byte REG_WIN0H
-_0812EDF8: .4byte gBattleAnimArgs
-_0812EDFC: .4byte sub_812EE00
- thumb_func_end sub_812ED84
-
- thumb_func_start sub_812EE00
-sub_812EE00: @ 812EE00
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0812EE3E
- cmp r0, 0x1
- bgt _0812EE16
- cmp r0, 0
- beq _0812EE20
- b _0812EE94
-_0812EE16:
- cmp r0, 0x2
- beq _0812EE54
- cmp r0, 0x3
- beq _0812EE76
- b _0812EE94
-_0812EE20:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0812EE94
- b _0812EE6E
-_0812EE3E:
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _0812EE94
- adds r0, r4, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
- b _0812EE6E
-_0812EE54:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0812EE94
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_0812EE6E:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- b _0812EE94
-_0812EE76:
- ldr r1, _0812EE9C @ =REG_WINOUT
- ldr r2, _0812EEA0 @ =0x00003f3f
- adds r0, r2, 0
- strh r0, [r1]
- movs r2, 0x80
- lsls r2, 19
- ldrh r0, [r2]
- movs r3, 0x80
- lsls r3, 8
- adds r1, r3, 0
- eors r0, r1
- strh r0, [r2]
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812EE94:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EE9C: .4byte REG_WINOUT
-_0812EEA0: .4byte 0x00003f3f
- thumb_func_end sub_812EE00
-
- thumb_func_start sub_812EEA4
-sub_812EEA4: @ 812EEA4
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _0812EEE0 @ =gAnimBankAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- ldr r1, _0812EEE4 @ =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x30]
- ldr r1, _0812EEE8 @ =sub_812EEEC
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EEE0: .4byte gAnimBankAttacker
-_0812EEE4: .4byte gBattleAnimArgs
-_0812EEE8: .4byte sub_812EEEC
- thumb_func_end sub_812EEA4
-
- thumb_func_start sub_812EEEC
-sub_812EEEC: @ 812EEEC
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- ldrh r1, [r4, 0x32]
- lsls r1, 16
- asrs r1, 24
- bl Sin
- strh r0, [r4, 0x24]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- ldrh r1, [r4, 0x34]
- lsls r1, 16
- asrs r1, 24
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x9
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- lsls r1, r0, 16
- cmp r0, 0x3F
- bls _0812EF26
- asrs r0, r1, 16
- cmp r0, 0xC3
- ble _0812EF38
-_0812EF26:
- ldr r0, _0812EF34 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8079E90
- subs r0, 0x1
- b _0812EF42
- .align 2, 0
-_0812EF34: .4byte gAnimBankAttacker
-_0812EF38:
- ldr r0, _0812EF84 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8079E90
- adds r0, 0x1
-_0812EF42:
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- movs r3, 0x38
- ldrsh r2, [r4, r3]
- cmp r2, 0
- bne _0812EF88
- movs r1, 0x80
- lsls r1, 3
- adds r0, r1, 0
- ldrh r3, [r4, 0x32]
- adds r0, r3
- strh r0, [r4, 0x32]
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1, 0
- ldrh r3, [r4, 0x34]
- adds r0, r3
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x2E
- ldrsh r1, [r4, r3]
- cmp r0, r1
- bne _0812EFB8
- strh r2, [r4, 0x36]
- movs r0, 0x1
- strh r0, [r4, 0x38]
- b _0812EFB8
- .align 2, 0
-_0812EF84: .4byte gAnimBankAttacker
-_0812EF88:
- cmp r2, 0x1
- bne _0812EFB8
- ldr r1, _0812EFC0 @ =0xfffffc00
- adds r0, r1, 0
- ldrh r2, [r4, 0x32]
- adds r0, r2
- strh r0, [r4, 0x32]
- ldr r3, _0812EFC4 @ =0xffffff00
- adds r0, r3, 0
- ldrh r1, [r4, 0x34]
- adds r0, r1
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bne _0812EFB8
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812EFB8:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EFC0: .4byte 0xfffffc00
-_0812EFC4: .4byte 0xffffff00
- thumb_func_end sub_812EEEC
-
- thumb_func_start sub_812EFC8
-sub_812EFC8: @ 812EFC8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x10]
- movs r0, 0
- bl GetAnimBattlerSpriteId
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0812F004
- movs r0, 0x1
- str r0, [sp, 0x14]
- ldr r0, _0812F000 @ =gSharedMem + 0x19348
- ldr r1, [r0, 0x10]
- mov r9, r1
- ldr r2, [r0, 0xC]
- mov r8, r2
- ldrh r6, [r0, 0x2]
- movs r3, 0x14
- b _0812F13C
- .align 2, 0
-_0812F000: .4byte gSharedMem + 0x19348
-_0812F004:
- ldr r0, _0812F070 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0812F0AC
- movs r0, 0
- str r0, [sp, 0x14]
- ldr r6, _0812F074 @ =gBattlerPartyIndexes
- ldr r4, _0812F078 @ =gAnimBankTarget
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- movs r5, 0x64
- muls r0, r5
- ldr r7, _0812F07C @ =gPlayerParty
- adds r0, r7
- movs r1, 0
- bl GetMonData
- mov r9, r0
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
- movs r1, 0x1
- bl GetMonData
- mov r8, r0
- ldrb r2, [r4]
- lsls r1, r2, 2
- ldr r0, _0812F080 @ =gSharedMem + 0x17800
- adds r1, r0
- ldrh r0, [r1, 0x2]
- cmp r0, 0
- bne _0812F0A4
- adds r0, r2, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0812F084
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
- b _0812F092
- .align 2, 0
-_0812F070: .4byte gAnimBankAttacker
-_0812F074: .4byte gBattlerPartyIndexes
-_0812F078: .4byte gAnimBankTarget
-_0812F07C: .4byte gPlayerParty
-_0812F080: .4byte gSharedMem + 0x17800
-_0812F084:
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- ldr r1, _0812F0A0 @ =gEnemyParty
- adds r0, r1
-_0812F092:
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- b _0812F0A6
- .align 2, 0
-_0812F0A0: .4byte gEnemyParty
-_0812F0A4:
- ldrh r6, [r1, 0x2]
-_0812F0A6:
- movs r1, 0x14
- mov r10, r1
- b _0812F13E
-_0812F0AC:
- movs r2, 0x1
- str r2, [sp, 0x14]
- ldr r6, _0812F10C @ =gBattlerPartyIndexes
- ldr r4, _0812F110 @ =gAnimBankTarget
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- movs r5, 0x64
- muls r0, r5
- ldr r7, _0812F114 @ =gEnemyParty
- adds r0, r7
- movs r1, 0
- bl GetMonData
- mov r9, r0
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
- movs r1, 0x1
- bl GetMonData
- mov r8, r0
- ldrb r2, [r4]
- lsls r1, r2, 2
- ldr r0, _0812F118 @ =gSharedMem + 0x17800
- adds r1, r0
- ldrh r0, [r1, 0x2]
- cmp r0, 0
- bne _0812F138
- adds r0, r2, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0812F120
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- ldr r1, _0812F11C @ =gPlayerParty
- adds r0, r1
- b _0812F12C
- .align 2, 0
-_0812F10C: .4byte gBattlerPartyIndexes
-_0812F110: .4byte gAnimBankTarget
-_0812F114: .4byte gEnemyParty
-_0812F118: .4byte gSharedMem + 0x17800
-_0812F11C: .4byte gPlayerParty
-_0812F120:
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
-_0812F12C:
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- b _0812F13A
-_0812F138:
- ldrh r6, [r1, 0x2]
-_0812F13A:
- ldr r3, _0812F218 @ =0x0000ffec
-_0812F13C:
- mov r10, r3
-_0812F13E:
- ldr r0, _0812F21C @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8079ED4
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r5, _0812F21C @ =gAnimBankAttacker
- ldrb r0, [r5]
- movs r1, 0
- bl GetBattlerSpriteCoord
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- mov r2, r10
- lsls r1, r2, 16
- asrs r1, 16
- adds r4, r1
- lsls r4, 16
- asrs r4, 16
- lsrs r0, 24
- str r0, [sp]
- movs r0, 0x5
- str r0, [sp, 0x4]
- mov r3, r9
- str r3, [sp, 0x8]
- mov r0, r8
- str r0, [sp, 0xC]
- adds r0, r6, 0
- ldr r1, [sp, 0x14]
- movs r2, 0
- adds r3, r4, 0
- bl sub_8079F44
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- ldr r0, _0812F220 @ =gSprites
- lsls r5, r6, 4
- adds r5, r6
- lsls r5, 2
- adds r5, r0
- movs r0, 0x3
- ands r7, r0
- lsls r7, 2
- mov r8, r7
- ldrb r0, [r5, 0x5]
- movs r4, 0xD
- negs r4, r4
- adds r1, r4, 0
- ands r1, r0
- mov r2, r8
- orrs r1, r2
- strb r1, [r5, 0x5]
- ldrb r2, [r5, 0x1]
- adds r0, r4, 0
- ands r0, r2
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r5, 0x1]
- ldr r0, _0812F224 @ =0x00007fff
- lsrs r1, 4
- lsls r1, 4
- movs r3, 0x80
- lsls r3, 1
- adds r2, r3, 0
- orrs r1, r2
- movs r2, 0x20
- bl FillPalette
- ldrb r0, [r5, 0x5]
- ands r4, r0
- mov r0, r8
- orrs r4, r0
- strb r4, [r5, 0x5]
- ldr r1, _0812F228 @ =REG_BLDCNT
- movs r2, 0xFD
- lsls r2, 6
- adds r0, r2, 0
- strh r0, [r1]
- ldr r3, _0812F22C @ =REG_BLDALPHA
- ldr r0, _0812F230 @ =gTasks
- ldr r2, [sp, 0x10]
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- ldrh r2, [r1, 0xA]
- movs r0, 0x10
- subs r0, r2
- lsls r0, 8
- orrs r0, r2
- strh r0, [r3]
- strh r6, [r1, 0x8]
- ldr r0, _0812F234 @ =sub_812F238
- str r0, [r1]
- add sp, 0x18
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812F218: .4byte 0x0000ffec
-_0812F21C: .4byte gAnimBankAttacker
-_0812F220: .4byte gSprites
-_0812F224: .4byte 0x00007fff
-_0812F228: .4byte REG_BLDCNT
-_0812F22C: .4byte REG_BLDALPHA
-_0812F230: .4byte gTasks
-_0812F234: .4byte sub_812F238
- thumb_func_end sub_812EFC8
-
- thumb_func_start sub_812F238
-sub_812F238: @ 812F238
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0812F284 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r3, r1, r2
- ldrh r0, [r3, 0x1C]
- adds r1, r0, 0x1
- strh r1, [r3, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0812F280
- movs r0, 0
- strh r0, [r3, 0x1C]
- ldrh r1, [r3, 0xA]
- adds r1, 0x1
- strh r1, [r3, 0xA]
- ldr r2, _0812F288 @ =REG_BLDALPHA
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- strh r1, [r2]
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- cmp r0, 0xA
- bne _0812F280
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r3, 0x1C]
- strh r0, [r3, 0x1E]
- ldr r0, _0812F28C @ =sub_812F290
- str r0, [r3]
-_0812F280:
- pop {r0}
- bx r0
- .align 2, 0
-_0812F284: .4byte gTasks
-_0812F288: .4byte REG_BLDALPHA
-_0812F28C: .4byte sub_812F290
- thumb_func_end sub_812F238
-
- thumb_func_start sub_812F290
-sub_812F290: @ 812F290
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0812F308 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r5, r1, r2
- ldrb r2, [r5, 0x8]
- ldrh r0, [r5, 0x1C]
- subs r0, 0x10
- movs r4, 0
- strh r0, [r5, 0x1C]
- ldrh r0, [r5, 0x1E]
- adds r0, 0x80
- strh r0, [r5, 0x1E]
- ldr r1, _0812F30C @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r6, r0, r1
- ldrb r2, [r6, 0x1]
- lsls r1, r2, 30
- lsrs r1, 30
- movs r0, 0x2
- orrs r1, r0
- subs r0, 0x6
- ands r0, r2
- orrs r0, r1
- strb r0, [r6, 0x1]
- movs r0, 0x1C
- ldrsh r2, [r5, r0]
- movs r0, 0x1E
- ldrsh r3, [r5, r0]
- str r4, [sp]
- adds r0, r6, 0
- movs r1, 0x1
- bl sub_8078FDC
- ldrh r0, [r5, 0x20]
- adds r0, 0x1
- strh r0, [r5, 0x20]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- bne _0812F2FE
- adds r0, r6, 0
- bl sub_8079098
- adds r0, r6, 0
- bl sub_807A0F4
- ldr r0, _0812F310 @ =sub_8078634
- str r0, [r5]
-_0812F2FE:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812F308: .4byte gTasks
-_0812F30C: .4byte gSprites
-_0812F310: .4byte sub_8078634
- thumb_func_end sub_812F290
-
- thumb_func_start sub_812F314
-sub_812F314: @ 812F314
- push {r4-r7,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _0812F334 @ =gTasks
- adds r4, r1, r0
- ldr r0, _0812F338 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0812F340
- ldr r0, _0812F33C @ =gAnimBankAttacker
- b _0812F342
- .align 2, 0
-_0812F334: .4byte gTasks
-_0812F338: .4byte gBattleAnimArgs
-_0812F33C: .4byte gAnimBankAttacker
-_0812F340:
- ldr r0, _0812F3C0 @ =gAnimBankTarget
-_0812F342:
- ldrb r5, [r0]
- movs r6, 0
- strh r6, [r4, 0x8]
- strh r6, [r4, 0xA]
- strh r6, [r4, 0xC]
- movs r0, 0x10
- strh r0, [r4, 0xE]
- strh r6, [r4, 0x10]
- strh r5, [r4, 0x12]
- movs r0, 0x20
- strh r0, [r4, 0x14]
- strh r6, [r4, 0x16]
- movs r0, 0x18
- strh r0, [r4, 0x18]
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812F374
- movs r2, 0x18
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0x18]
-_0812F374:
- adds r0, r5, 0
- bl sub_8077FC0
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x22
- strh r0, [r4, 0x22]
- cmp r0, 0
- bge _0812F388
- strh r6, [r4, 0x22]
-_0812F388:
- ldrh r0, [r4, 0x22]
- adds r0, 0x42
- strh r0, [r4, 0x24]
- ldr r0, _0812F3C4 @ =gBattleAnimArgs
- ldrb r0, [r0]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- adds r0, r5, 0
- bl GetBattlerPosition_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812F3DC
- ldr r0, _0812F3C8 @ =REG_BG1HOFS
- str r0, [sp]
- ldr r1, _0812F3CC @ =REG_BLDCNT
- ldr r2, _0812F3D0 @ =0x00003f42
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _0812F3D4 @ =gBattle_BG1_X
- ldrh r5, [r0]
- ldr r0, _0812F3D8 @ =gBattle_BG1_Y
- b _0812F3EE
- .align 2, 0
-_0812F3C0: .4byte gAnimBankTarget
-_0812F3C4: .4byte gBattleAnimArgs
-_0812F3C8: .4byte REG_BG1HOFS
-_0812F3CC: .4byte REG_BLDCNT
-_0812F3D0: .4byte 0x00003f42
-_0812F3D4: .4byte gBattle_BG1_X
-_0812F3D8: .4byte gBattle_BG1_Y
-_0812F3DC:
- ldr r0, _0812F454 @ =REG_BG2HOFS
- str r0, [sp]
- ldr r1, _0812F458 @ =REG_BLDCNT
- ldr r2, _0812F45C @ =0x00003f44
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _0812F460 @ =gBattle_BG2_X
- ldrh r5, [r0]
- ldr r0, _0812F464 @ =gBattle_BG2_Y
-_0812F3EE:
- ldrh r3, [r0]
- movs r7, 0
- movs r2, 0
- ldr r6, _0812F468 @ =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r0, r6
- mov r12, r0
-_0812F3FE:
- lsls r2, 16
- asrs r2, 16
- lsls r1, r2, 1
- adds r0, r1, r6
- strh r5, [r0]
- add r1, r12
- strh r5, [r1]
- adds r0, r2, 0x1
- lsls r0, 1
- adds r1, r0, r6
- strh r3, [r1]
- add r0, r12
- strh r3, [r0]
- lsls r0, r7, 16
- movs r1, 0x80
- lsls r1, 9
- adds r0, r1
- adds r2, 0x2
- lsls r2, 16
- lsrs r2, 16
- lsrs r7, r0, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _0812F3FE
- ldr r0, _0812F46C @ =0xa6600001
- str r0, [sp, 0x4]
- mov r1, sp
- movs r2, 0
- movs r0, 0x1
- strb r0, [r1, 0x8]
- mov r0, sp
- strb r2, [r0, 0x9]
- ldr r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- bl ScanlineEffect_SetParams
- ldr r0, _0812F470 @ =sub_812F474
- str r0, [r4]
- add sp, 0xC
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812F454: .4byte REG_BG2HOFS
-_0812F458: .4byte REG_BLDCNT
-_0812F45C: .4byte 0x00003f44
-_0812F460: .4byte gBattle_BG2_X
-_0812F464: .4byte gBattle_BG2_Y
-_0812F468: .4byte gScanlineEffectRegBuffers
-_0812F46C: .4byte 0xa6600001
-_0812F470: .4byte sub_812F474
- thumb_func_end sub_812F314
-
thumb_func_start sub_812F474
sub_812F474: @ 812F474
push {r4-r7,lr}