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-rwxr-xr-xasm/field_effect.s337
1 files changed, 0 insertions, 337 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s
index cad14c42e..1b4fb59fc 100755
--- a/asm/field_effect.s
+++ b/asm/field_effect.s
@@ -6,343 +6,6 @@
.text
- thumb_func_start sub_8086C94
-sub_8086C94: @ 8086C94
- push {lr}
- bl sub_8053E90
- bl pal_fill_for_map_transition
- bl ScriptContext2_Enable
- ldr r0, _08086CB4 @ =sub_8086CBC
- movs r1, 0
- bl CreateTask
- ldr r1, _08086CB8 @ =gUnknown_0300485C
- movs r0, 0
- str r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_08086CB4: .4byte sub_8086CBC
-_08086CB8: .4byte gUnknown_0300485C
- thumb_func_end sub_8086C94
-
- thumb_func_start sub_8086CBC
-sub_8086CBC: @ 8086CBC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _08086CEC @ =gTasks
- adds r4, r1, r0
- ldr r5, _08086CF0 @ =gUnknown_0839F300
-_08086CCE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _08086CCE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08086CEC: .4byte gTasks
-_08086CF0: .4byte gUnknown_0839F300
- thumb_func_end sub_8086CBC
-
- thumb_func_start sub_8086CF4
-sub_8086CF4: @ 8086CF4
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- bl CameraObjectReset2
- ldr r0, _08086D54 @ =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, _08086D58 @ =gMapObjects
- adds r4, r0
- movs r0, 0x4
- bl GetFaceDirectionAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r1, r0, 24
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x10
- strh r0, [r5, 0xA]
- cmp r1, 0x6B
- bne _08086D5C
- movs r1, 0x1
- movs r0, 0x3
- strh r0, [r5, 0x8]
- b _08086D5E
- .align 2, 0
-_08086D54: .4byte gPlayerAvatar
-_08086D58: .4byte gMapObjects
-_08086D5C:
- movs r1, 0
-_08086D5E:
- adds r0, r1, 0
- bl sub_80B4824
- movs r0, 0x1
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8086CF4
-
- thumb_func_start sub_8086D70
-sub_8086D70: @ 8086D70
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, _08086DA8 @ =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08086DAC @ =gSprites
- adds r4, r0
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x84
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x94
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_08086DA8: .4byte gPlayerAvatar
-_08086DAC: .4byte gSprites
- thumb_func_end sub_8086D70
-
- thumb_func_start sub_8086DB0
-sub_8086DB0: @ 8086DB0
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r0, _08086E08 @ =gPlayerAvatar
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08086E0C @ =gSprites
- adds r5, r0, r1
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x84
- bl Cos
- strh r0, [r5, 0x24]
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x94
- bl Sin
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08086DEE
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
-_08086DEE:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08086DFE
- strh r0, [r5, 0x24]
- strh r0, [r5, 0x26]
- movs r0, 0x5
- strh r0, [r4, 0x8]
-_08086DFE:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_08086E08: .4byte gPlayerAvatar
-_08086E0C: .4byte gSprites
- thumb_func_end sub_8086DB0
-
- thumb_func_start sub_8086E10
-sub_8086E10: @ 8086E10
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r0, _08086E48 @ =gPlayerAvatar
- ldrb r0, [r0, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08086E4C @ =gSprites
- adds r4, r0
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x7C
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x76
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_08086E48: .4byte gPlayerAvatar
-_08086E4C: .4byte gSprites
- thumb_func_end sub_8086E10
-
- thumb_func_start sub_8086E50
-sub_8086E50: @ 8086E50
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r0, _08086EA8 @ =gPlayerAvatar
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08086EAC @ =gSprites
- adds r5, r0, r1
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x7C
- bl Cos
- strh r0, [r5, 0x24]
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0x76
- bl Sin
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08086E8E
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
-_08086E8E:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08086EA0
- strh r0, [r5, 0x24]
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08086EA0:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_08086EA8: .4byte gPlayerAvatar
-_08086EAC: .4byte gSprites
- thumb_func_end sub_8086E50
-
- thumb_func_start sub_8086EB0
-sub_8086EB0: @ 8086EB0
- push {r4,lr}
- adds r4, r0, 0
- bl sub_80B4850
- lsls r0, 24
- cmp r0, 0
- bne _08086ECC
- bl sub_80B483C
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- b _08086ECE
-_08086ECC:
- movs r0, 0
-_08086ECE:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8086EB0
-
- thumb_func_start sub_8086ED4
-sub_8086ED4: @ 8086ED4
- push {r4,lr}
- ldr r0, _08086F20 @ =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08086F24 @ =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _08086F18
- bl CameraObjectReset1
- bl ScriptContext2_Disable
- movs r0, 0x4
- bl GetGoSpeed0AnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl FieldObjectSetSpecialAnim
- ldr r0, _08086F28 @ =sub_8086CBC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_08086F18:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08086F20: .4byte gPlayerAvatar
-_08086F24: .4byte gMapObjects
-_08086F28: .4byte sub_8086CBC
- thumb_func_end sub_8086ED4
-
thumb_func_start FldEff_UseWaterfall
FldEff_UseWaterfall: @ 8086F2C
push {r4,lr}