diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_sfx.s | 148 |
1 files changed, 0 insertions, 148 deletions
diff --git a/asm/battle_anim_sfx.s b/asm/battle_anim_sfx.s index 1d0358bee..7d196ce97 100644 --- a/asm/battle_anim_sfx.s +++ b/asm/battle_anim_sfx.s @@ -5,154 +5,6 @@ .text - thumb_func_start sub_812B18C -sub_812B18C: @ 812B18C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - lsls r0, 24 - lsrs r6, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0812B1CC - ldr r0, _0812B1BC @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0812B1C4 - ldr r0, _0812B1C0 @ =gSharedMem + 0x19348 - ldrh r4, [r0] - b _0812B272 - .align 2, 0 -_0812B1BC: .4byte gBattleAnimArgs -_0812B1C0: .4byte gSharedMem + 0x19348 -_0812B1C4: - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _0812B272 -_0812B1CC: - ldr r0, _0812B1E0 @ =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r2, r0, 0 - cmp r1, 0 - bne _0812B1E8 - ldr r0, _0812B1E4 @ =gAnimBankAttacker - ldrb r4, [r0] - b _0812B20E - .align 2, 0 -_0812B1E0: .4byte gBattleAnimArgs -_0812B1E4: .4byte gAnimBankAttacker -_0812B1E8: - cmp r1, 0x1 - bne _0812B1F8 - ldr r0, _0812B1F4 @ =gAnimBankTarget - ldrb r4, [r0] - b _0812B20E - .align 2, 0 -_0812B1F4: .4byte gAnimBankTarget -_0812B1F8: - cmp r1, 0x2 - bne _0812B204 - ldr r0, _0812B200 @ =gAnimBankAttacker - b _0812B206 - .align 2, 0 -_0812B200: .4byte gAnimBankAttacker -_0812B204: - ldr r0, _0812B230 @ =gAnimBankTarget -_0812B206: - ldrb r1, [r0] - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r1 -_0812B20E: - movs r1, 0 - ldrsh r0, [r2, r1] - cmp r0, 0x1 - beq _0812B21A - cmp r0, 0x3 - bne _0812B234 -_0812B21A: - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _0812B234 - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _0812B2B0 - .align 2, 0 -_0812B230: .4byte gAnimBankTarget -_0812B234: - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0812B258 - ldr r1, _0812B250 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0812B254 @ =gEnemyParty - b _0812B266 - .align 2, 0 -_0812B250: .4byte gBattlePartyID -_0812B254: .4byte gEnemyParty -_0812B258: - ldr r1, _0812B290 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0812B294 @ =gPlayerParty -_0812B266: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 -_0812B272: - cmp r4, 0 - beq _0812B2AA - ldr r0, _0812B298 @ =gBattleAnimArgs - ldrh r2, [r0, 0x2] - movs r1, 0x2 - ldrsh r0, [r0, r1] - cmp r0, 0xFF - bne _0812B29C - lsls r1, r6, 24 - asrs r1, 24 - adds r0, r4, 0 - bl PlayCry1 - b _0812B2AA - .align 2, 0 -_0812B290: .4byte gBattlePartyID -_0812B294: .4byte gPlayerParty -_0812B298: .4byte gBattleAnimArgs -_0812B29C: - lsls r1, r6, 24 - asrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - bl PlayCry3 -_0812B2AA: - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0812B2B0: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_812B18C - thumb_func_start sub_812B2B8 sub_812B2B8: @ 812B2B8 push {r4,r5,lr} |