diff options
Diffstat (limited to 'asm')
| -rw-r--r-- | asm/battle_5.s | 4591 | 
1 files changed, 0 insertions, 4591 deletions
| diff --git a/asm/battle_5.s b/asm/battle_5.s deleted file mode 100644 index b72266193..000000000 --- a/asm/battle_5.s +++ /dev/null @@ -1,4591 +0,0 @@ -	.include "constants/gba_constants.inc" -	.include "constants/species_constants.inc" -	.include "asm/macros.inc" - -	.syntax unified - -	.text -	 -	thumb_func_start nullsub_91 -nullsub_91: @ 802BF70 -	bx lr -	thumb_func_end nullsub_91 - -	thumb_func_start SetBankFuncToPlayerBufferRunCommand -SetBankFuncToPlayerBufferRunCommand: @ 802BF74 -	ldr r1, _0802BF8C @ =gBattleBankFunc -	ldr r0, _0802BF90 @ =gActiveBank -	ldrb r0, [r0] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802BF94 @ =PlayerBufferRunCommand -	str r1, [r0] -	ldr r1, _0802BF98 @ =gDoingBattleAnim -	movs r0, 0 -	strb r0, [r1] -	bx lr -	.align 2, 0 -_0802BF8C: .4byte gBattleBankFunc -_0802BF90: .4byte gActiveBank -_0802BF94: .4byte PlayerBufferRunCommand -_0802BF98: .4byte gDoingBattleAnim -	thumb_func_end SetBankFuncToPlayerBufferRunCommand - -	thumb_func_start PlayerBufferExecCompleted -PlayerBufferExecCompleted: @ 802BF9C -	push {r4,lr} -	sub sp, 0x4 -	ldr r1, _0802BFDC @ =gBattleBankFunc -	ldr r4, _0802BFE0 @ =gActiveBank -	ldrb r0, [r4] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802BFE4 @ =PlayerBufferRunCommand -	str r1, [r0] -	ldr r0, _0802BFE8 @ =gBattleTypeFlags -	ldrh r1, [r0] -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802BFF0 -	bl GetMultiplayerId -	mov r1, sp -	strb r0, [r1] -	movs r0, 0x2 -	movs r1, 0x4 -	mov r2, sp -	bl dp01_prepare_buffer_wireless_probably -	ldr r1, _0802BFEC @ =gBattleBufferA -	ldrb r0, [r4] -	lsls r0, 9 -	adds r0, r1 -	movs r1, 0x38 -	strb r1, [r0] -	b _0802C002 -	.align 2, 0 -_0802BFDC: .4byte gBattleBankFunc -_0802BFE0: .4byte gActiveBank -_0802BFE4: .4byte PlayerBufferRunCommand -_0802BFE8: .4byte gBattleTypeFlags -_0802BFEC: .4byte gBattleBufferA -_0802BFF0: -	ldr r2, _0802C00C @ =gBattleExecBuffer -	ldr r1, _0802C010 @ =gBitTable -	ldrb r0, [r4] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, [r0] -	ldr r0, [r2] -	bics r0, r1 -	str r0, [r2] -_0802C002: -	add sp, 0x4 -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802C00C: .4byte gBattleExecBuffer -_0802C010: .4byte gBitTable -	thumb_func_end PlayerBufferExecCompleted - -	thumb_func_start PlayerBufferRunCommand -PlayerBufferRunCommand: @ 802C014 -	push {lr} -	ldr r2, _0802C048 @ =gBattleExecBuffer -	ldr r1, _0802C04C @ =gBitTable -	ldr r0, _0802C050 @ =gActiveBank -	ldrb r3, [r0] -	lsls r0, r3, 2 -	adds r0, r1 -	ldr r1, [r2] -	ldr r0, [r0] -	ands r1, r0 -	cmp r1, 0 -	beq _0802C060 -	ldr r0, _0802C054 @ =gBattleBufferA -	lsls r1, r3, 9 -	adds r1, r0 -	ldrb r0, [r1] -	cmp r0, 0x38 -	bhi _0802C05C -	ldr r0, _0802C058 @ =gPlayerBufferCommands -	ldrb r1, [r1] -	lsls r1, 2 -	adds r1, r0 -	ldr r0, [r1] -	bl _call_via_r0 -	b _0802C060 -	.align 2, 0 -_0802C048: .4byte gBattleExecBuffer -_0802C04C: .4byte gBitTable -_0802C050: .4byte gActiveBank -_0802C054: .4byte gBattleBufferA -_0802C058: .4byte gPlayerBufferCommands -_0802C05C: -	bl PlayerBufferExecCompleted -_0802C060: -	pop {r0} -	bx r0 -	thumb_func_end PlayerBufferRunCommand - -	thumb_func_start bx_0802E404 -bx_0802E404: @ 802C064 -	push {lr} -	ldr r2, _0802C08C @ =gSprites -	ldr r1, _0802C090 @ =gObjectBankIDs -	ldr r0, _0802C094 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	movs r1, 0x24 -	ldrsh r0, [r0, r1] -	cmp r0, 0 -	bne _0802C086 -	bl PlayerBufferExecCompleted -_0802C086: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802C08C: .4byte gSprites -_0802C090: .4byte gObjectBankIDs -_0802C094: .4byte gActiveBank -	thumb_func_end bx_0802E404 - -	thumb_func_start sub_802C098 -sub_802C098: @ 802C098 -	push {r4-r7,lr} -	mov r7, r8 -	push {r7} -	ldr r7, _0802C0FC @ =gBattleBufferA -	ldr r4, _0802C100 @ =gActiveBank -	ldrb r0, [r4] -	lsls r2, r0, 9 -	adds r1, r7, 0x2 -	adds r1, r2, r1 -	ldrb r5, [r1] -	adds r1, r7, 0x3 -	adds r2, r1 -	ldrb r1, [r2] -	lsls r1, 8 -	orrs r5, r1 -	movs r1, 0x1 -	movs r2, 0x7 -	movs r3, 0x1 -	bl dp11b_obj_instanciate -	ldrb r0, [r4] -	movs r1, 0 -	movs r2, 0x7 -	movs r3, 0x1 -	bl dp11b_obj_instanciate -	ldr r0, _0802C104 @ =gMain -	ldrh r1, [r0, 0x2E] -	movs r2, 0x1 -	adds r0, r2, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C13E -	movs r0, 0x5 -	bl PlaySE -	bl DestroyMenuCursor -	ldr r1, _0802C108 @ =gActionSelectionCursor -	ldrb r0, [r4] -	adds r0, r1 -	ldrb r0, [r0] -	cmp r0, 0x1 -	beq _0802C11C -	cmp r0, 0x1 -	bgt _0802C10C -	cmp r0, 0 -	beq _0802C116 -	b _0802C138 -	.align 2, 0 -_0802C0FC: .4byte gBattleBufferA -_0802C100: .4byte gActiveBank -_0802C104: .4byte gMain -_0802C108: .4byte gActionSelectionCursor -_0802C10C: -	cmp r0, 0x2 -	beq _0802C122 -	cmp r0, 0x3 -	beq _0802C12E -	b _0802C138 -_0802C116: -	movs r0, 0x1 -	movs r1, 0 -	b _0802C126 -_0802C11C: -	movs r0, 0x1 -	movs r1, 0x1 -	b _0802C126 -_0802C122: -	movs r0, 0x1 -	movs r1, 0x2 -_0802C126: -	movs r2, 0 -	bl dp01_build_cmdbuf_x21_a_bb -	b _0802C138 -_0802C12E: -	movs r0, 0x1 -	movs r1, 0x3 -	movs r2, 0 -	bl dp01_build_cmdbuf_x21_a_bb -_0802C138: -	bl PlayerBufferExecCompleted -	b _0802C2AC -_0802C13E: -	movs r0, 0x20 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C178 -	ldr r5, _0802C174 @ =gActionSelectionCursor -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	adds r0, r2, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802C158 -	b _0802C2AC -_0802C158: -	movs r0, 0x5 -	bl PlaySE -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r0, [r0] -	bl nullsub_8 -	ldrb r1, [r4] -	adds r1, r5 -	ldrb r0, [r1] -	movs r2, 0x1 -	b _0802C200 -	.align 2, 0 -_0802C174: .4byte gActionSelectionCursor -_0802C178: -	movs r0, 0x10 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C1B0 -	ldr r5, _0802C1AC @ =gActionSelectionCursor -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	adds r0, r2, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C192 -	b _0802C2AC -_0802C192: -	movs r0, 0x5 -	bl PlaySE -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r0, [r0] -	bl nullsub_8 -	ldrb r1, [r4] -	adds r1, r5 -	ldrb r0, [r1] -	movs r2, 0x1 -	b _0802C200 -	.align 2, 0 -_0802C1AC: .4byte gActionSelectionCursor -_0802C1B0: -	movs r0, 0x40 -	mov r8, r0 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C1D0 -	ldr r5, _0802C1CC @ =gActionSelectionCursor -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C2AC -	b _0802C1E8 -	.align 2, 0 -_0802C1CC: .4byte gActionSelectionCursor -_0802C1D0: -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C218 -	ldr r5, _0802C214 @ =gActionSelectionCursor -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	bne _0802C2AC -_0802C1E8: -	movs r0, 0x5 -	bl PlaySE -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r0, [r0] -	bl nullsub_8 -	ldrb r1, [r4] -	adds r1, r5 -	ldrb r0, [r1] -	movs r2, 0x2 -_0802C200: -	eors r0, r2 -	strb r0, [r1] -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r0, [r0] -	movs r1, 0 -	bl sub_802E3E4 -	b _0802C2AC -	.align 2, 0 -_0802C214: .4byte gActionSelectionCursor -_0802C218: -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C2A0 -	ldr r6, _0802C294 @ =gBattleTypeFlags -	ldrh r1, [r6] -	adds r0, r2, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C2AC -	ldrb r0, [r4] -	bl GetBankIdentity -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x2 -	bne _0802C2AC -	movs r0, 0 -	bl GetBankByPlayerAI -	ldr r1, _0802C298 @ =gAbsentBankFlags -	ldrb r1, [r1] -	ldr r2, _0802C29C @ =gBitTable -	lsls r0, 24 -	lsrs r0, 22 -	adds r0, r2 -	ldr r0, [r0] -	ands r1, r0 -	cmp r1, 0 -	bne _0802C2AC -	ldrh r1, [r6] -	mov r0, r8 -	ands r0, r1 -	cmp r0, 0 -	bne _0802C2AC -	ldrb r0, [r4] -	lsls r0, 9 -	adds r1, r7, 0x1 -	adds r0, r1 -	ldrb r0, [r0] -	cmp r0, 0x1 -	bne _0802C278 -	cmp r5, 0xC -	bhi _0802C2AC -	adds r0, r5, 0 -	movs r1, 0x1 -	bl AddBagItem -_0802C278: -	movs r0, 0x5 -	bl PlaySE -	movs r0, 0x1 -	movs r1, 0xC -	movs r2, 0 -	bl dp01_build_cmdbuf_x21_a_bb -	bl PlayerBufferExecCompleted -	bl DestroyMenuCursor -	b _0802C2AC -	.align 2, 0 -_0802C294: .4byte gBattleTypeFlags -_0802C298: .4byte gAbsentBankFlags -_0802C29C: .4byte gBitTable -_0802C2A0: -	movs r0, 0x8 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C2AC -	bl sub_804454C -_0802C2AC: -	pop {r3} -	mov r8, r3 -	pop {r4-r7} -	pop {r0} -	bx r0 -	thumb_func_end sub_802C098 - -	thumb_func_start unref_sub_802C2B8 -unref_sub_802C2B8: @ 802C2B8 -	push {r4,lr} -	ldr r4, _0802C2E0 @ =gActiveBank -	ldrb r0, [r4] -	movs r1, 0x1 -	bl dp11b_obj_free -	ldrb r0, [r4] -	movs r1, 0 -	bl dp11b_obj_free -	ldr r1, _0802C2E4 @ =gBattleBankFunc -	ldrb r0, [r4] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802C2E8 @ =sub_802C2EC -	str r1, [r0] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802C2E0: .4byte gActiveBank -_0802C2E4: .4byte gBattleBankFunc -_0802C2E8: .4byte sub_802C2EC -	thumb_func_end unref_sub_802C2B8 - -	thumb_func_start sub_802C2EC -sub_802C2EC: @ 802C2EC -	push {r4,r5,lr} -	sub sp, 0x4 -	ldr r1, _0802C384 @ =gUnknown_081FAE7C -	mov r0, sp -	movs r2, 0x4 -	bl memcpy -	ldr r0, _0802C388 @ =gUnknown_03004344 -	ldrb r0, [r0] -	movs r1, 0x1 -	movs r2, 0xF -	movs r3, 0x1 -	bl dp11b_obj_instanciate -	movs r4, 0 -	ldr r0, _0802C38C @ =gNoOfAllBanks -	ldrb r0, [r0] -	cmp r0, 0 -	beq _0802C32E -_0802C312: -	ldr r0, _0802C388 @ =gUnknown_03004344 -	ldrb r0, [r0] -	cmp r4, r0 -	beq _0802C324 -	lsls r0, r4, 24 -	lsrs r0, 24 -	movs r1, 0x1 -	bl dp11b_obj_free -_0802C324: -	adds r4, 0x1 -	ldr r0, _0802C38C @ =gNoOfAllBanks -	ldrb r0, [r0] -	cmp r4, r0 -	blt _0802C312 -_0802C32E: -	ldr r0, _0802C390 @ =gMain -	ldrh r1, [r0, 0x2E] -	movs r0, 0x1 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C3A8 -	bl DestroyMenuCursor -	movs r0, 0x5 -	bl PlaySE -	ldr r2, _0802C394 @ =gSprites -	ldr r1, _0802C398 @ =gObjectBankIDs -	ldr r4, _0802C388 @ =gUnknown_03004344 -	ldrb r0, [r4] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, _0802C39C @ =sub_8010574 -	str r1, [r0] -	ldr r1, _0802C3A0 @ =gMoveSelectionCursor -	ldr r0, _0802C3A4 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r2, [r0] -	ldrb r0, [r4] -	lsls r0, 8 -	orrs r2, r0 -	movs r0, 0x1 -	movs r1, 0xA -	bl dp01_build_cmdbuf_x21_a_bb -	ldrb r0, [r4] -	movs r1, 0x1 -	bl dp11b_obj_free -	bl PlayerBufferExecCompleted -	b _0802C658 -	.align 2, 0 -_0802C384: .4byte gUnknown_081FAE7C -_0802C388: .4byte gUnknown_03004344 -_0802C38C: .4byte gNoOfAllBanks -_0802C390: .4byte gMain -_0802C394: .4byte gSprites -_0802C398: .4byte gObjectBankIDs -_0802C39C: .4byte sub_8010574 -_0802C3A0: .4byte gMoveSelectionCursor -_0802C3A4: .4byte gActiveBank -_0802C3A8: -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C41C -	movs r0, 0x5 -	bl PlaySE -	ldr r2, _0802C400 @ =gSprites -	ldr r1, _0802C404 @ =gObjectBankIDs -	ldr r5, _0802C408 @ =gUnknown_03004344 -	ldrb r0, [r5] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, _0802C40C @ =sub_8010574 -	str r1, [r0] -	ldr r1, _0802C410 @ =gBattleBankFunc -	ldr r4, _0802C414 @ =gActiveBank -	ldrb r0, [r4] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802C418 @ =sub_802C68C -	str r1, [r0] -	ldrb r0, [r4] -	movs r1, 0x1 -	movs r2, 0x7 -	movs r3, 0x1 -	bl dp11b_obj_instanciate -	ldrb r0, [r4] -	movs r1, 0 -	movs r2, 0x7 -	movs r3, 0x1 -	bl dp11b_obj_instanciate -	ldrb r0, [r5] -	movs r1, 0x1 -	bl dp11b_obj_free -	b _0802C658 -	.align 2, 0 -_0802C400: .4byte gSprites -_0802C404: .4byte gObjectBankIDs -_0802C408: .4byte gUnknown_03004344 -_0802C40C: .4byte sub_8010574 -_0802C410: .4byte gBattleBankFunc -_0802C414: .4byte gActiveBank -_0802C418: .4byte sub_802C68C -_0802C41C: -	movs r0, 0x60 -	ands r0, r1 -	cmp r0, 0 -	bne _0802C426 -	b _0802C540 -_0802C426: -	movs r0, 0x5 -	bl PlaySE -	ldr r2, _0802C458 @ =gSprites -	ldr r1, _0802C45C @ =gObjectBankIDs -	ldr r3, _0802C460 @ =gUnknown_03004344 -	ldrb r0, [r3] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, _0802C464 @ =sub_8010574 -	str r1, [r0] -	adds r5, r3, 0 -_0802C448: -	ldrb r0, [r5] -	bl GetBankIdentity -	lsls r0, 24 -	lsrs r1, r0, 24 -	movs r4, 0 -	mov r0, sp -	b _0802C472 -	.align 2, 0 -_0802C458: .4byte gSprites -_0802C45C: .4byte gObjectBankIDs -_0802C460: .4byte gUnknown_03004344 -_0802C464: .4byte sub_8010574 -_0802C468: -	adds r4, 0x1 -	cmp r4, 0x3 -	bgt _0802C478 -	mov r2, sp -	adds r0, r2, r4 -_0802C472: -	ldrb r0, [r0] -	cmp r1, r0 -	bne _0802C468 -_0802C478: -	subs r4, 0x1 -	cmp r4, 0 -	bge _0802C480 -	movs r4, 0x3 -_0802C480: -	mov r1, sp -	adds r0, r1, r4 -	ldrb r0, [r0] -	bl GetBankByPlayerAI -	strb r0, [r5] -	ldr r1, _0802C4B4 @ =gNoOfAllBanks -	lsls r0, 24 -	lsrs r0, 24 -	ldrb r1, [r1] -	cmp r0, r1 -	beq _0802C478 -	movs r4, 0 -	ldrb r0, [r5] -	bl GetBankIdentity -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	beq _0802C4FE -	cmp r0, 0x1 -	bgt _0802C4B8 -	cmp r0, 0 -	beq _0802C4C2 -	b _0802C500 -	.align 2, 0 -_0802C4B4: .4byte gNoOfAllBanks -_0802C4B8: -	cmp r0, 0x2 -	beq _0802C4C2 -	cmp r0, 0x3 -	beq _0802C4FE -	b _0802C500 -_0802C4C2: -	ldr r2, _0802C520 @ =gActiveBank -	ldrb r0, [r2] -	ldrb r1, [r5] -	cmp r0, r1 -	bne _0802C4FE -	ldr r1, _0802C524 @ =gBattlePartyID -	ldrb r2, [r2] -	lsls r0, r2, 1 -	adds r0, r1 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r0, r1 -	ldr r1, _0802C528 @ =gPlayerParty -	adds r0, r1 -	ldr r1, _0802C52C @ =gMoveSelectionCursor -	adds r2, r1 -	ldrb r1, [r2] -	adds r1, 0xD -	bl GetMonData -	ldr r2, _0802C530 @ =gBattleMoves -	lsls r1, r0, 1 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r2 -	ldrb r1, [r1, 0x6] -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C500 -_0802C4FE: -	adds r4, 0x1 -_0802C500: -	ldr r0, _0802C534 @ =gAbsentBankFlags -	ldrb r1, [r0] -	ldr r2, _0802C538 @ =gBitTable -	ldrb r0, [r5] -	lsls r0, 2 -	adds r0, r2 -	ldr r0, [r0] -	ands r1, r0 -	ldr r0, _0802C53C @ =gUnknown_03004344 -	cmp r1, 0 -	beq _0802C518 -	movs r4, 0 -_0802C518: -	cmp r4, 0 -	beq _0802C448 -	b _0802C640 -	.align 2, 0 -_0802C520: .4byte gActiveBank -_0802C524: .4byte gBattlePartyID -_0802C528: .4byte gPlayerParty -_0802C52C: .4byte gMoveSelectionCursor -_0802C530: .4byte gBattleMoves -_0802C534: .4byte gAbsentBankFlags -_0802C538: .4byte gBitTable -_0802C53C: .4byte gUnknown_03004344 -_0802C540: -	movs r0, 0x90 -	ands r0, r1 -	cmp r0, 0 -	bne _0802C54A -	b _0802C658 -_0802C54A: -	movs r0, 0x5 -	bl PlaySE -	ldr r2, _0802C57C @ =gSprites -	ldr r1, _0802C580 @ =gObjectBankIDs -	ldr r3, _0802C584 @ =gUnknown_03004344 -	ldrb r0, [r3] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, _0802C588 @ =sub_8010574 -	str r1, [r0] -	adds r5, r3, 0 -_0802C56C: -	ldrb r0, [r5] -	bl GetBankIdentity -	lsls r0, 24 -	lsrs r1, r0, 24 -	movs r4, 0 -	mov r0, sp -	b _0802C596 -	.align 2, 0 -_0802C57C: .4byte gSprites -_0802C580: .4byte gObjectBankIDs -_0802C584: .4byte gUnknown_03004344 -_0802C588: .4byte sub_8010574 -_0802C58C: -	adds r4, 0x1 -	cmp r4, 0x3 -	bgt _0802C59C -	mov r2, sp -	adds r0, r2, r4 -_0802C596: -	ldrb r0, [r0] -	cmp r1, r0 -	bne _0802C58C -_0802C59C: -	adds r4, 0x1 -	cmp r4, 0x3 -	ble _0802C5A4 -	movs r4, 0 -_0802C5A4: -	mov r1, sp -	adds r0, r1, r4 -	ldrb r0, [r0] -	bl GetBankByPlayerAI -	strb r0, [r5] -	ldr r1, _0802C5D8 @ =gNoOfAllBanks -	lsls r0, 24 -	lsrs r0, 24 -	ldrb r1, [r1] -	cmp r0, r1 -	beq _0802C59C -	movs r4, 0 -	ldrb r0, [r5] -	bl GetBankIdentity -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	beq _0802C622 -	cmp r0, 0x1 -	bgt _0802C5DC -	cmp r0, 0 -	beq _0802C5E6 -	b _0802C624 -	.align 2, 0 -_0802C5D8: .4byte gNoOfAllBanks -_0802C5DC: -	cmp r0, 0x2 -	beq _0802C5E6 -	cmp r0, 0x3 -	beq _0802C622 -	b _0802C624 -_0802C5E6: -	ldr r2, _0802C660 @ =gActiveBank -	ldrb r0, [r2] -	ldrb r1, [r5] -	cmp r0, r1 -	bne _0802C622 -	ldr r1, _0802C664 @ =gBattlePartyID -	ldrb r2, [r2] -	lsls r0, r2, 1 -	adds r0, r1 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r0, r1 -	ldr r1, _0802C668 @ =gPlayerParty -	adds r0, r1 -	ldr r1, _0802C66C @ =gMoveSelectionCursor -	adds r2, r1 -	ldrb r1, [r2] -	adds r1, 0xD -	bl GetMonData -	ldr r2, _0802C670 @ =gBattleMoves -	lsls r1, r0, 1 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r2 -	ldrb r1, [r1, 0x6] -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C624 -_0802C622: -	adds r4, 0x1 -_0802C624: -	ldr r0, _0802C674 @ =gAbsentBankFlags -	ldrb r1, [r0] -	ldr r2, _0802C678 @ =gBitTable -	ldrb r0, [r5] -	lsls r0, 2 -	adds r0, r2 -	ldr r0, [r0] -	ands r1, r0 -	ldr r0, _0802C67C @ =gUnknown_03004344 -	cmp r1, 0 -	beq _0802C63C -	movs r4, 0 -_0802C63C: -	cmp r4, 0 -	beq _0802C56C -_0802C640: -	ldr r2, _0802C680 @ =gSprites -	ldr r1, _0802C684 @ =gObjectBankIDs -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, _0802C688 @ =sub_8010520 -	str r1, [r0] -_0802C658: -	add sp, 0x4 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802C660: .4byte gActiveBank -_0802C664: .4byte gBattlePartyID -_0802C668: .4byte gPlayerParty -_0802C66C: .4byte gMoveSelectionCursor -_0802C670: .4byte gBattleMoves -_0802C674: .4byte gAbsentBankFlags -_0802C678: .4byte gBitTable -_0802C67C: .4byte gUnknown_03004344 -_0802C680: .4byte gSprites -_0802C684: .4byte gObjectBankIDs -_0802C688: .4byte sub_8010520 -	thumb_func_end sub_802C2EC - -	thumb_func_start sub_802C68C -sub_802C68C: @ 802C68C -	push {r4-r7,lr} -	mov r7, r8 -	push {r7} -	sub sp, 0x8 -	movs r0, 0 -	mov r8, r0 -	ldr r7, _0802C6E4 @ =gActiveBank -	ldrb r2, [r7] -	lsls r0, r2, 9 -	ldr r1, _0802C6E8 @ =gUnknown_02023A64 -	adds r6, r0, r1 -	ldr r0, _0802C6EC @ =gMain -	ldrh r1, [r0, 0x2E] -	movs r5, 0x1 -	adds r4, r5, 0 -	ands r4, r1 -	cmp r4, 0 -	bne _0802C6B2 -	b _0802C864 -_0802C6B2: -	movs r0, 0x5 -	bl PlaySE -	ldr r1, _0802C6F0 @ =gMoveSelectionCursor -	ldrb r0, [r7] -	adds r0, r1 -	ldrb r0, [r0] -	lsls r0, 1 -	adds r1, r6, r0 -	ldrh r0, [r1] -	cmp r0, 0xAE -	bne _0802C6F4 -	ldrb r0, [r6, 0x12] -	movs r4, 0 -	cmp r0, 0x7 -	beq _0802C702 -	ldrb r1, [r6, 0x13] -	movs r0, 0x7 -	eors r1, r0 -	negs r0, r1 -	orrs r0, r1 -	asrs r4, r0, 31 -	movs r0, 0x10 -	ands r4, r0 -	b _0802C702 -	.align 2, 0 -_0802C6E4: .4byte gActiveBank -_0802C6E8: .4byte gUnknown_02023A64 -_0802C6EC: .4byte gMain -_0802C6F0: .4byte gMoveSelectionCursor -_0802C6F4: -	ldr r2, _0802C714 @ =gBattleMoves -	ldrh r1, [r1] -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	ldrb r4, [r0, 0x6] -_0802C702: -	movs r0, 0x10 -	ands r0, r4 -	cmp r0, 0 -	beq _0802C720 -	ldr r0, _0802C718 @ =gUnknown_03004344 -	ldr r1, _0802C71C @ =gActiveBank -	ldrb r1, [r1] -	strb r1, [r0] -	b _0802C73A -	.align 2, 0 -_0802C714: .4byte gBattleMoves -_0802C718: .4byte gUnknown_03004344 -_0802C71C: .4byte gActiveBank -_0802C720: -	ldr r0, _0802C764 @ =gActiveBank -	ldrb r0, [r0] -	bl GetBankIdentity -	adds r1, r0, 0 -	movs r2, 0x1 -	movs r0, 0x1 -	ands r0, r1 -	eors r0, r2 -	bl GetBankByPlayerAI -	ldr r1, _0802C768 @ =gUnknown_03004344 -	strb r0, [r1] -_0802C73A: -	ldr r3, _0802C76C @ =gBattleBufferA -	ldr r5, _0802C764 @ =gActiveBank -	ldrb r2, [r5] -	lsls r1, r2, 9 -	adds r0, r3, 0x1 -	adds r0, r1, r0 -	ldrb r0, [r0] -	cmp r0, 0 -	bne _0802C770 -	movs r0, 0x2 -	ands r0, r4 -	cmp r0, 0 -	beq _0802C7B2 -	adds r0, r3, 0x2 -	adds r0, r1, r0 -	ldrb r0, [r0] -	cmp r0, 0 -	bne _0802C7B2 -	movs r2, 0x1 -	add r8, r2 -	b _0802C7B2 -	.align 2, 0 -_0802C764: .4byte gActiveBank -_0802C768: .4byte gUnknown_03004344 -_0802C76C: .4byte gBattleBufferA -_0802C770: -	movs r0, 0x7D -	ands r0, r4 -	cmp r0, 0 -	bne _0802C77C -	movs r0, 0x1 -	add r8, r0 -_0802C77C: -	ldr r0, _0802C7D0 @ =gMoveSelectionCursor -	adds r0, r2, r0 -	adds r1, r6, 0 -	adds r1, 0x8 -	ldrb r0, [r0] -	adds r1, r0 -	ldrb r0, [r1] -	cmp r0, 0 -	beq _0802C7B8 -	movs r0, 0x12 -	ands r0, r4 -	cmp r0, 0 -	bne _0802C7B2 -	movs r0, 0 -	bl CountAliveMons -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	bhi _0802C7B2 -	ldrb r0, [r5] -	bl sub_803C434 -	ldr r1, _0802C7D4 @ =gUnknown_03004344 -	strb r0, [r1] -	movs r2, 0 -	mov r8, r2 -_0802C7B2: -	mov r0, r8 -	cmp r0, 0 -	bne _0802C7DC -_0802C7B8: -	bl DestroyMenuCursor -	ldr r1, _0802C7D0 @ =gMoveSelectionCursor -	ldr r0, _0802C7D8 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r2, [r0] -	ldr r0, _0802C7D4 @ =gUnknown_03004344 -	ldrb r0, [r0] -	lsls r0, 8 -	orrs r2, r0 -	b _0802C888 -	.align 2, 0 -_0802C7D0: .4byte gMoveSelectionCursor -_0802C7D4: .4byte gUnknown_03004344 -_0802C7D8: .4byte gActiveBank -_0802C7DC: -	ldr r1, _0802C7F8 @ =gBattleBankFunc -	ldr r2, _0802C7FC @ =gActiveBank -	ldrb r0, [r2] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802C800 @ =sub_802C2EC -	str r1, [r0] -	movs r0, 0x12 -	ands r4, r0 -	cmp r4, 0 -	beq _0802C808 -	ldr r1, _0802C804 @ =gUnknown_03004344 -	ldrb r0, [r2] -	b _0802C838 -	.align 2, 0 -_0802C7F8: .4byte gBattleBankFunc -_0802C7FC: .4byte gActiveBank -_0802C800: .4byte sub_802C2EC -_0802C804: .4byte gUnknown_03004344 -_0802C808: -	movs r0, 0x1 -	bl GetBankByPlayerAI -	ldr r1, _0802C828 @ =gAbsentBankFlags -	ldrb r1, [r1] -	ldr r2, _0802C82C @ =gBitTable -	lsls r0, 24 -	lsrs r0, 22 -	adds r0, r2 -	ldr r0, [r0] -	ands r1, r0 -	cmp r1, 0 -	beq _0802C830 -	movs r0, 0x3 -	b _0802C832 -	.align 2, 0 -_0802C828: .4byte gAbsentBankFlags -_0802C82C: .4byte gBitTable -_0802C830: -	movs r0, 0x1 -_0802C832: -	bl GetBankByPlayerAI -	ldr r1, _0802C854 @ =gUnknown_03004344 -_0802C838: -	strb r0, [r1] -	ldr r2, _0802C858 @ =gSprites -	ldr r1, _0802C85C @ =gObjectBankIDs -	ldr r0, _0802C854 @ =gUnknown_03004344 -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, _0802C860 @ =sub_8010520 -	b _0802CA36 -	.align 2, 0 -_0802C854: .4byte gUnknown_03004344 -_0802C858: .4byte gSprites -_0802C85C: .4byte gObjectBankIDs -_0802C860: .4byte sub_8010520 -_0802C864: -	movs r6, 0x2 -	adds r0, r6, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C8A4 -	bl DestroyMenuCursor -	movs r0, 0x5 -	bl PlaySE -	ldr r0, _0802C898 @ =gUnknown_030042A4 -	strh r4, [r0] -	ldr r1, _0802C89C @ =gUnknown_030042A0 -	movs r2, 0xA0 -	lsls r2, 1 -	adds r0, r2, 0 -	strh r0, [r1] -	ldr r2, _0802C8A0 @ =0x0000ffff -_0802C888: -	movs r0, 0x1 -	movs r1, 0xA -	bl dp01_build_cmdbuf_x21_a_bb -	bl PlayerBufferExecCompleted -	b _0802CA38 -	.align 2, 0 -_0802C898: .4byte gUnknown_030042A4 -_0802C89C: .4byte gUnknown_030042A0 -_0802C8A0: .4byte 0x0000ffff -_0802C8A4: -	movs r0, 0x20 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C8D4 -	ldr r4, _0802C8D0 @ =gMoveSelectionCursor -	adds r2, r4 -	ldrb r1, [r2] -	adds r0, r5, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802C8BC -	b _0802CA38 -_0802C8BC: -	ldrb r0, [r2] -	bl nullsub_7 -	ldrb r1, [r7] -	adds r1, r4 -	ldrb r0, [r1] -	movs r2, 0x1 -	eors r0, r2 -	b _0802C976 -	.align 2, 0 -_0802C8D0: .4byte gMoveSelectionCursor -_0802C8D4: -	movs r0, 0x10 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C914 -	ldr r4, _0802C90C @ =gMoveSelectionCursor -	adds r3, r2, r4 -	ldrb r2, [r3] -	movs r6, 0x1 -	adds r0, r5, 0 -	ands r0, r2 -	cmp r0, 0 -	beq _0802C8EE -	b _0802CA38 -_0802C8EE: -	ldr r1, _0802C910 @ =gUnknown_03004348 -	adds r0, r6, 0 -	eors r0, r2 -	ldrb r1, [r1] -	cmp r0, r1 -	bcc _0802C8FC -	b _0802CA38 -_0802C8FC: -	ldrb r0, [r3] -	bl nullsub_7 -	ldrb r1, [r7] -	adds r1, r4 -	ldrb r0, [r1] -	eors r0, r6 -	b _0802C976 -	.align 2, 0 -_0802C90C: .4byte gMoveSelectionCursor -_0802C910: .4byte gUnknown_03004348 -_0802C914: -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C944 -	ldr r4, _0802C940 @ =gMoveSelectionCursor -	adds r2, r4 -	ldrb r1, [r2] -	adds r0, r6, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802C92C -	b _0802CA38 -_0802C92C: -	ldrb r0, [r2] -	bl nullsub_7 -	ldrb r1, [r7] -	adds r1, r4 -	ldrb r0, [r1] -	movs r2, 0x2 -	eors r0, r2 -	b _0802C976 -	.align 2, 0 -_0802C940: .4byte gMoveSelectionCursor -_0802C944: -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	beq _0802C99C -	ldr r4, _0802C994 @ =gMoveSelectionCursor -	adds r3, r2, r4 -	ldrb r2, [r3] -	movs r5, 0x2 -	adds r0, r6, 0 -	ands r0, r2 -	cmp r0, 0 -	bne _0802CA38 -	ldr r1, _0802C998 @ =gUnknown_03004348 -	adds r0, r5, 0 -	eors r0, r2 -	ldrb r1, [r1] -	cmp r0, r1 -	bcs _0802CA38 -	ldrb r0, [r3] -	bl nullsub_7 -	ldrb r1, [r7] -	adds r1, r4 -	ldrb r0, [r1] -	eors r0, r5 -_0802C976: -	strb r0, [r1] -	movs r0, 0x5 -	bl PlaySE -	ldrb r0, [r7] -	adds r0, r4 -	ldrb r0, [r0] -	movs r1, 0 -	bl sub_802E3B4 -	bl sub_802E220 -	bl sub_802E2D4 -	b _0802CA38 -	.align 2, 0 -_0802C994: .4byte gMoveSelectionCursor -_0802C998: .4byte gUnknown_03004348 -_0802C99C: -	movs r0, 0x4 -	ands r0, r1 -	cmp r0, 0 -	beq _0802CA38 -	ldr r0, _0802C9D8 @ =gUnknown_03004348 -	ldrb r0, [r0] -	cmp r0, 0x1 -	bls _0802CA38 -	ldr r0, _0802C9DC @ =gBattleTypeFlags -	ldrh r1, [r0] -	adds r0, r6, 0 -	ands r0, r1 -	lsls r0, 16 -	lsrs r5, r0, 16 -	cmp r5, 0 -	bne _0802CA38 -	ldr r4, _0802C9E0 @ =gMoveSelectionCursor -	adds r0, r2, r4 -	ldrb r0, [r0] -	ldr r1, _0802C9E4 @ =gUnknown_081FAE80 -	bl sub_802E12C -	ldrb r0, [r7] -	adds r0, r4 -	ldrb r0, [r0] -	cmp r0, 0 -	beq _0802C9EC -	ldr r0, _0802C9E8 @ =gUnknown_03004344 -	strb r5, [r0] -	b _0802C9F4 -	.align 2, 0 -_0802C9D8: .4byte gUnknown_03004348 -_0802C9DC: .4byte gBattleTypeFlags -_0802C9E0: .4byte gMoveSelectionCursor -_0802C9E4: .4byte gUnknown_081FAE80 -_0802C9E8: .4byte gUnknown_03004344 -_0802C9EC: -	ldr r1, _0802CA44 @ =gUnknown_03004344 -	adds r0, 0x1 -	strb r0, [r1] -	adds r0, r1, 0 -_0802C9F4: -	ldrb r0, [r0] -	movs r1, 0x1B -	bl sub_802E3B4 -	ldr r4, _0802CA48 @ =gUnknown_03004210 -	ldr r1, _0802CA4C @ =0x00001016 -	movs r0, 0x1C -	str r0, [sp] -	movs r0, 0x3A -	str r0, [sp, 0x4] -	adds r0, r4, 0 -	movs r2, 0x17 -	movs r3, 0x37 -	bl FillWindowRect -	ldr r1, _0802CA50 @ =gUnknown_08400D89 -	movs r2, 0xA4 -	lsls r2, 2 -	movs r0, 0x37 -	str r0, [sp] -	adds r0, r4, 0 -	movs r3, 0x17 -	bl InitWindow -	adds r0, r4, 0 -	bl sub_8002F44 -	ldr r1, _0802CA54 @ =gBattleBankFunc -	ldr r0, _0802CA58 @ =gActiveBank -	ldrb r0, [r0] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802CA5C @ =sub_802CA60 -_0802CA36: -	str r1, [r0] -_0802CA38: -	add sp, 0x8 -	pop {r3} -	mov r8, r3 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802CA44: .4byte gUnknown_03004344 -_0802CA48: .4byte gUnknown_03004210 -_0802CA4C: .4byte 0x00001016 -_0802CA50: .4byte gUnknown_08400D89 -_0802CA54: .4byte gBattleBankFunc -_0802CA58: .4byte gActiveBank -_0802CA5C: .4byte sub_802CA60 -	thumb_func_end sub_802C68C - -	thumb_func_start sub_802CA60 -sub_802CA60: @ 802CA60 -	push {r4-r7,lr} -	mov r7, r10 -	mov r6, r9 -	mov r5, r8 -	push {r5-r7} -	sub sp, 0x2C -	ldr r0, _0802CDEC @ =gMain -	ldrh r1, [r0, 0x2E] -	movs r0, 0x5 -	ands r0, r1 -	cmp r0, 0 -	bne _0802CA7A -	b _0802CE78 -_0802CA7A: -	movs r0, 0x5 -	bl PlaySE -	ldr r0, _0802CDF0 @ =gMoveSelectionCursor -	mov r10, r0 -	ldr r1, _0802CDF4 @ =gActiveBank -	mov r8, r1 -	ldrb r1, [r1] -	adds r2, r1, r0 -	ldr r5, _0802CDF8 @ =gUnknown_03004344 -	ldrb r0, [r2] -	ldrb r3, [r5] -	cmp r0, r3 -	bne _0802CA98 -	b _0802CE14 -_0802CA98: -	lsls r1, 9 -	ldr r0, _0802CDFC @ =gUnknown_02023A64 -	adds r1, r0 -	mov r9, r1 -	ldrb r1, [r2] -	lsls r1, 1 -	add r1, r9 -	ldrh r6, [r1] -	ldrb r0, [r5] -	lsls r0, 1 -	add r0, r9 -	ldrh r0, [r0] -	strh r0, [r1] -	ldrb r0, [r5] -	lsls r0, 1 -	add r0, r9 -	strh r6, [r0] -	mov r1, r8 -	ldrb r0, [r1] -	add r0, r10 -	ldrb r1, [r0] -	mov r7, r9 -	adds r7, 0x8 -	adds r1, r7, r1 -	ldrb r6, [r1] -	ldrb r0, [r5] -	adds r0, r7, r0 -	ldrb r0, [r0] -	strb r0, [r1] -	ldrb r0, [r5] -	adds r0, r7, r0 -	strb r6, [r0] -	mov r2, r8 -	ldrb r0, [r2] -	add r0, r10 -	ldrb r1, [r0] -	mov r2, r9 -	adds r2, 0xC -	adds r1, r2, r1 -	ldrb r6, [r1] -	ldrb r0, [r5] -	adds r0, r2, r0 -	ldrb r0, [r0] -	strb r0, [r1] -	ldrb r0, [r5] -	adds r2, r0 -	strb r6, [r2] -	mov r3, r8 -	ldrb r1, [r3] -	lsls r0, r1, 3 -	subs r0, r1 -	lsls r0, 2 -	ldr r2, _0802CE00 @ =gDisableStructs -	adds r6, r0, r2 -	ldrb r4, [r6, 0x18] -	lsls r3, r4, 24 -	lsrs r2, r3, 28 -	ldr r0, _0802CE04 @ =gBitTable -	mov r12, r0 -	add r1, r10 -	ldrb r0, [r1] -	lsls r0, 2 -	add r0, r12 -	ldr r0, [r0] -	ands r2, r0 -	cmp r2, 0 -	beq _0802CB52 -	lsrs r1, r3, 28 -	bics r1, r0 -	lsls r1, 4 -	movs r2, 0xF -	adds r0, r2, 0 -	ands r0, r4 -	orrs r0, r1 -	strb r0, [r6, 0x18] -	mov r1, r8 -	ldrb r0, [r1] -	lsls r1, r0, 3 -	subs r1, r0 -	lsls r1, 2 -	ldr r3, _0802CE00 @ =gDisableStructs -	adds r1, r3 -	ldrb r4, [r1, 0x18] -	lsrs r3, r4, 4 -	ldrb r0, [r5] -	lsls r0, 2 -	add r0, r12 -	ldr r0, [r0] -	orrs r0, r3 -	lsls r0, 4 -	ands r2, r4 -	orrs r2, r0 -	strb r2, [r1, 0x18] -_0802CB52: -	bl sub_802E1B0 -	movs r6, 0 -	mov r12, r7 -	mov r5, sp -	adds r5, 0x20 -	str r5, [sp, 0x28] -	ldr r2, _0802CE08 @ =gBattleMons -	mov r0, r8 -	ldrb r1, [r0] -	movs r0, 0x58 -	muls r0, r1 -	adds r0, r2 -	adds r4, r0, 0 -	adds r4, 0x3B -	mov r7, r8 -	mov r10, r2 -	movs r5, 0x3 -_0802CB76: -	mov r3, sp -	adds r3, r6 -	adds r3, 0x8 -	ldrb r1, [r4] -	lsls r2, r6, 1 -	adds r0, r5, 0 -	lsls r0, r2 -	ands r1, r0 -	asrs r1, r2 -	strb r1, [r3] -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802CB76 -	ldr r1, _0802CDF0 @ =gMoveSelectionCursor -	ldrb r0, [r7] -	adds r0, r1 -	ldrb r0, [r0] -	add r0, sp -	adds r0, 0x8 -	ldrb r0, [r0] -	ldr r2, [sp, 0x28] -	strb r0, [r2] -	ldrb r0, [r7] -	adds r0, r1 -	ldrb r0, [r0] -	mov r2, sp -	adds r2, r0 -	adds r2, 0x8 -	ldr r1, _0802CDF8 @ =gUnknown_03004344 -	ldrb r0, [r1] -	add r0, sp -	adds r0, 0x8 -	ldrb r0, [r0] -	movs r3, 0 -	strb r0, [r2] -	ldrb r0, [r1] -	mov r1, sp -	adds r1, r0 -	adds r1, 0x8 -	ldr r5, [sp, 0x28] -	ldrb r0, [r5] -	strb r0, [r1] -	strb r3, [r5] -	movs r6, 0 -	ldr r2, [sp, 0x28] -_0802CBD0: -	mov r0, sp -	adds r0, r6 -	adds r0, 0x8 -	ldrb r1, [r0] -	lsls r0, r6, 1 -	lsls r1, r0 -	ldrb r0, [r2] -	orrs r0, r1 -	strb r0, [r2] -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802CBD0 -	ldrb r1, [r7] -	movs r0, 0x58 -	muls r0, r1 -	add r0, r10 -	adds r0, 0x3B -	ldr r2, [sp, 0x28] -	ldrb r1, [r2] -	strb r1, [r0] -	movs r6, 0 -	adds r4, r7, 0 -	movs r3, 0x58 -	movs r5, 0x24 -	add r5, r10 -	mov r8, r5 -	mov r2, r9 -	mov r7, r10 -	adds r7, 0xC -	mov r5, r12 -_0802CC0C: -	lsls r1, r6, 1 -	ldrb r0, [r4] -	muls r0, r3 -	adds r1, r0 -	adds r1, r7 -	ldrh r0, [r2] -	strh r0, [r1] -	ldrb r0, [r4] -	adds r1, r0, 0 -	muls r1, r3 -	adds r1, r6, r1 -	add r1, r8 -	adds r0, r5, r6 -	ldrb r0, [r0] -	strb r0, [r1] -	adds r2, 0x2 -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802CC0C -	ldr r2, _0802CDF4 @ =gActiveBank -	ldrb r1, [r2] -	movs r0, 0x58 -	muls r0, r1 -	mov r1, r10 -	adds r1, 0x50 -	adds r0, r1 -	ldr r0, [r0] -	movs r1, 0x80 -	lsls r1, 14 -	ands r0, r1 -	cmp r0, 0 -	beq _0802CC4E -	b _0802CE1C -_0802CC4E: -	movs r6, 0 -	mov r0, sp -	adds r0, 0xC -	str r0, [sp, 0x24] -	add r1, sp, 0x14 -	mov r10, r1 -	ldr r3, _0802CE0C @ =gBattlePartyID -	mov r9, r3 -	mov r8, r2 -	movs r7, 0x64 -	ldr r5, _0802CE10 @ =gPlayerParty -	adds r4, r0, 0 -_0802CC66: -	mov r1, r8 -	ldrb r0, [r1] -	lsls r0, 1 -	add r0, r9 -	ldrh r0, [r0] -	muls r0, r7 -	adds r0, r5 -	adds r1, r6, 0 -	adds r1, 0xD -	bl GetMonData -	strh r0, [r4] -	mov r2, r8 -	ldrb r0, [r2] -	lsls r0, 1 -	add r0, r9 -	ldrh r0, [r0] -	muls r0, r7 -	adds r0, r5 -	adds r1, r6, 0 -	adds r1, 0x11 -	bl GetMonData -	mov r3, r10 -	adds r1, r3, r6 -	strb r0, [r1] -	adds r4, 0x2 -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802CC66 -	ldr r1, _0802CE0C @ =gBattlePartyID -	ldr r0, _0802CDF4 @ =gActiveBank -	ldrb r0, [r0] -	lsls r0, 1 -	adds r0, r1 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r0, r1 -	ldr r1, _0802CE10 @ =gPlayerParty -	adds r0, r1 -	movs r1, 0x15 -	bl GetMonData -	ldr r5, [sp, 0x28] -	strb r0, [r5] -	movs r6, 0 -	movs r5, 0x3 -	ldr r4, [sp, 0x28] -_0802CCC6: -	mov r3, sp -	adds r3, r6 -	adds r3, 0x8 -	lsls r2, r6, 1 -	adds r1, r5, 0 -	lsls r1, r2 -	ldrb r0, [r4] -	ands r0, r1 -	asrs r0, r2 -	strb r0, [r3] -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802CCC6 -	ldr r4, _0802CDF0 @ =gMoveSelectionCursor -	ldr r3, _0802CDF4 @ =gActiveBank -	ldrb r0, [r3] -	adds r0, r4 -	ldrb r1, [r0] -	lsls r1, 1 -	ldr r0, [sp, 0x24] -	adds r1, r0, r1 -	ldrh r6, [r1] -	ldr r2, _0802CDF8 @ =gUnknown_03004344 -	ldrb r0, [r2] -	lsls r0, 1 -	ldr r5, [sp, 0x24] -	adds r0, r5, r0 -	ldrh r0, [r0] -	movs r5, 0 -	strh r0, [r1] -	ldrb r0, [r2] -	lsls r0, 1 -	ldr r1, [sp, 0x24] -	adds r0, r1, r0 -	strh r6, [r0] -	ldrb r0, [r3] -	adds r0, r4 -	ldrb r1, [r0] -	add r1, r10 -	ldrb r6, [r1] -	ldrb r0, [r2] -	add r0, r10 -	ldrb r0, [r0] -	strb r0, [r1] -	ldrb r0, [r2] -	add r0, r10 -	strb r6, [r0] -	ldrb r0, [r3] -	adds r0, r4 -	ldrb r0, [r0] -	add r0, sp -	adds r0, 0x8 -	ldrb r0, [r0] -	ldr r1, [sp, 0x28] -	strb r0, [r1] -	ldrb r0, [r3] -	adds r0, r4 -	ldrb r0, [r0] -	mov r1, sp -	adds r1, r0 -	adds r1, 0x8 -	ldrb r0, [r2] -	add r0, sp -	adds r0, 0x8 -	ldrb r0, [r0] -	strb r0, [r1] -	ldrb r0, [r2] -	mov r1, sp -	adds r1, r0 -	adds r1, 0x8 -	ldr r2, [sp, 0x28] -	ldrb r0, [r2] -	strb r0, [r1] -	strb r5, [r2] -	movs r6, 0 -	ldr r2, [sp, 0x28] -_0802CD5E: -	mov r0, sp -	adds r0, r6 -	adds r0, 0x8 -	ldrb r1, [r0] -	lsls r0, r6, 1 -	lsls r1, r0 -	ldrb r0, [r2] -	orrs r0, r1 -	strb r0, [r2] -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802CD5E -	movs r6, 0 -	ldr r3, _0802CE0C @ =gBattlePartyID -	mov r10, r3 -	ldr r5, _0802CDF4 @ =gActiveBank -	mov r9, r5 -	movs r0, 0x64 -	mov r8, r0 -	ldr r7, _0802CE10 @ =gPlayerParty -	ldr r5, [sp, 0x24] -	adds r5, 0x8 -	ldr r4, [sp, 0x24] -_0802CD8C: -	mov r1, r9 -	ldrb r0, [r1] -	lsls r0, 1 -	add r0, r10 -	ldrh r0, [r0] -	mov r2, r8 -	muls r2, r0 -	adds r0, r2, 0 -	adds r0, r7 -	adds r1, r6, 0 -	adds r1, 0xD -	adds r2, r4, 0 -	bl SetMonData -	mov r3, r9 -	ldrb r0, [r3] -	lsls r0, 1 -	add r0, r10 -	ldrh r0, [r0] -	mov r1, r8 -	muls r1, r0 -	adds r0, r1, 0 -	adds r0, r7 -	adds r1, r6, 0 -	adds r1, 0x11 -	adds r2, r5, 0 -	bl SetMonData -	adds r5, 0x1 -	adds r4, 0x2 -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802CD8C -	ldr r1, _0802CE0C @ =gBattlePartyID -	ldr r0, _0802CDF4 @ =gActiveBank -	ldrb r0, [r0] -	lsls r0, 1 -	adds r0, r1 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r0, r1 -	ldr r1, _0802CE10 @ =gPlayerParty -	adds r0, r1 -	movs r1, 0x15 -	ldr r2, [sp, 0x28] -	bl SetMonData -	b _0802CE1C -	.align 2, 0 -_0802CDEC: .4byte gMain -_0802CDF0: .4byte gMoveSelectionCursor -_0802CDF4: .4byte gActiveBank -_0802CDF8: .4byte gUnknown_03004344 -_0802CDFC: .4byte gUnknown_02023A64 -_0802CE00: .4byte gDisableStructs -_0802CE04: .4byte gBitTable -_0802CE08: .4byte gBattleMons -_0802CE0C: .4byte gBattlePartyID -_0802CE10: .4byte gPlayerParty -_0802CE14: -	ldrb r0, [r5] -	ldr r1, _0802CF20 @ =gUnknown_08400D49 -	bl sub_802E12C -_0802CE1C: -	ldr r1, _0802CF24 @ =gBattleBankFunc -	ldr r2, _0802CF28 @ =gActiveBank -	ldrb r0, [r2] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802CF2C @ =sub_802C68C -	str r1, [r0] -	ldr r3, _0802CF30 @ =gMoveSelectionCursor -	ldrb r0, [r2] -	adds r0, r3 -	ldr r1, _0802CF34 @ =gUnknown_03004344 -	ldrb r1, [r1] -	strb r1, [r0] -	ldrb r0, [r2] -	adds r0, r3 -	ldrb r0, [r0] -	movs r1, 0 -	bl sub_802E3B4 -	ldr r4, _0802CF38 @ =gUnknown_03004210 -	ldr r1, _0802CF3C @ =0x00001016 -	movs r0, 0x1C -	str r0, [sp] -	movs r0, 0x3A -	str r0, [sp, 0x4] -	adds r0, r4, 0 -	movs r2, 0x17 -	movs r3, 0x37 -	bl FillWindowRect -	ldr r1, _0802CF40 @ =gUnknown_08400D38 -	movs r2, 0xA4 -	lsls r2, 2 -	movs r0, 0x37 -	str r0, [sp] -	adds r0, r4, 0 -	movs r3, 0x17 -	bl InitWindow -	adds r0, r4, 0 -	bl sub_8002F44 -	bl sub_802E220 -	bl sub_802E2D4 -_0802CE78: -	ldr r6, _0802CF44 @ =gMain -	ldrh r1, [r6, 0x2E] -	movs r0, 0x6 -	ands r0, r1 -	cmp r0, 0 -	beq _0802CEF0 -	movs r0, 0x5 -	bl PlaySE -	ldr r0, _0802CF34 @ =gUnknown_03004344 -	ldrb r0, [r0] -	bl nullsub_7 -	ldr r5, _0802CF30 @ =gMoveSelectionCursor -	ldr r4, _0802CF28 @ =gActiveBank -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r0, [r0] -	movs r1, 0 -	bl sub_802E3B4 -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r0, [r0] -	ldr r1, _0802CF20 @ =gUnknown_08400D49 -	bl sub_802E12C -	ldr r1, _0802CF24 @ =gBattleBankFunc -	ldrb r0, [r4] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802CF2C @ =sub_802C68C -	str r1, [r0] -	ldr r4, _0802CF38 @ =gUnknown_03004210 -	ldr r1, _0802CF3C @ =0x00001016 -	movs r0, 0x1C -	str r0, [sp] -	movs r0, 0x3A -	str r0, [sp, 0x4] -	adds r0, r4, 0 -	movs r2, 0x17 -	movs r3, 0x37 -	bl FillWindowRect -	ldr r1, _0802CF40 @ =gUnknown_08400D38 -	movs r2, 0xA4 -	lsls r2, 2 -	movs r0, 0x37 -	str r0, [sp] -	adds r0, r4, 0 -	movs r3, 0x17 -	bl InitWindow -	adds r0, r4, 0 -	bl sub_8002F44 -	bl sub_802E220 -	bl sub_802E2D4 -_0802CEF0: -	ldrh r1, [r6, 0x2E] -	movs r0, 0x20 -	ands r0, r1 -	cmp r0, 0 -	beq _0802CF8C -	ldr r3, _0802CF34 @ =gUnknown_03004344 -	ldrb r2, [r3] -	movs r0, 0x1 -	ands r0, r2 -	cmp r0, 0 -	beq _0802CF8C -	ldr r0, _0802CF30 @ =gMoveSelectionCursor -	ldr r1, _0802CF28 @ =gActiveBank -	ldrb r1, [r1] -	adds r1, r0 -	ldrb r5, [r1] -	cmp r2, r5 -	bne _0802CF48 -	ldrb r0, [r1] -	movs r1, 0x1D -	bl sub_802E3B4 -	b _0802CF4E -	.align 2, 0 -_0802CF20: .4byte gUnknown_08400D49 -_0802CF24: .4byte gBattleBankFunc -_0802CF28: .4byte gActiveBank -_0802CF2C: .4byte sub_802C68C -_0802CF30: .4byte gMoveSelectionCursor -_0802CF34: .4byte gUnknown_03004344 -_0802CF38: .4byte gUnknown_03004210 -_0802CF3C: .4byte 0x00001016 -_0802CF40: .4byte gUnknown_08400D38 -_0802CF44: .4byte gMain -_0802CF48: -	ldrb r0, [r3] -	bl nullsub_7 -_0802CF4E: -	ldr r4, _0802CF78 @ =gUnknown_03004344 -	ldrb r0, [r4] -	movs r1, 0x1 -	eors r0, r1 -	strb r0, [r4] -	movs r0, 0x5 -	bl PlaySE -	ldr r1, _0802CF7C @ =gMoveSelectionCursor -	ldr r0, _0802CF80 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r4] -	ldrb r0, [r0] -	cmp r1, r0 -	bne _0802CF84 -	adds r0, r1, 0 -	movs r1, 0 -	bl sub_802E3B4 -	b _0802CF8C -	.align 2, 0 -_0802CF78: .4byte gUnknown_03004344 -_0802CF7C: .4byte gMoveSelectionCursor -_0802CF80: .4byte gActiveBank -_0802CF84: -	ldrb r0, [r4] -	movs r1, 0x1B -	bl sub_802E3B4 -_0802CF8C: -	ldr r0, _0802CFC8 @ =gMain -	ldrh r1, [r0, 0x2E] -	movs r0, 0x10 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D020 -	ldr r3, _0802CFCC @ =gUnknown_03004344 -	ldrb r2, [r3] -	movs r0, 0x1 -	ands r0, r2 -	cmp r0, 0 -	bne _0802D020 -	ldr r1, _0802CFD0 @ =gUnknown_03004348 -	movs r0, 0x1 -	eors r0, r2 -	ldrb r1, [r1] -	cmp r0, r1 -	bcs _0802D020 -	ldr r0, _0802CFD4 @ =gMoveSelectionCursor -	ldr r1, _0802CFD8 @ =gActiveBank -	ldrb r1, [r1] -	adds r1, r0 -	ldrb r0, [r1] -	cmp r2, r0 -	bne _0802CFDC -	ldrb r0, [r1] -	movs r1, 0x1D -	bl sub_802E3B4 -	b _0802CFE2 -	.align 2, 0 -_0802CFC8: .4byte gMain -_0802CFCC: .4byte gUnknown_03004344 -_0802CFD0: .4byte gUnknown_03004348 -_0802CFD4: .4byte gMoveSelectionCursor -_0802CFD8: .4byte gActiveBank -_0802CFDC: -	ldrb r0, [r3] -	bl nullsub_7 -_0802CFE2: -	ldr r4, _0802D00C @ =gUnknown_03004344 -	ldrb r0, [r4] -	movs r1, 0x1 -	eors r0, r1 -	strb r0, [r4] -	movs r0, 0x5 -	bl PlaySE -	ldr r1, _0802D010 @ =gMoveSelectionCursor -	ldr r0, _0802D014 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r4] -	ldrb r0, [r0] -	cmp r1, r0 -	bne _0802D018 -	adds r0, r1, 0 -	movs r1, 0 -	bl sub_802E3B4 -	b _0802D020 -	.align 2, 0 -_0802D00C: .4byte gUnknown_03004344 -_0802D010: .4byte gMoveSelectionCursor -_0802D014: .4byte gActiveBank -_0802D018: -	ldrb r0, [r4] -	movs r1, 0x1B -	bl sub_802E3B4 -_0802D020: -	ldr r0, _0802D050 @ =gMain -	ldrh r1, [r0, 0x2E] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D0A4 -	ldr r3, _0802D054 @ =gUnknown_03004344 -	ldrb r2, [r3] -	movs r0, 0x2 -	ands r0, r2 -	cmp r0, 0 -	beq _0802D0A4 -	ldr r0, _0802D058 @ =gMoveSelectionCursor -	ldr r1, _0802D05C @ =gActiveBank -	ldrb r1, [r1] -	adds r1, r0 -	ldrb r5, [r1] -	cmp r2, r5 -	bne _0802D060 -	ldrb r0, [r1] -	movs r1, 0x1D -	bl sub_802E3B4 -	b _0802D066 -	.align 2, 0 -_0802D050: .4byte gMain -_0802D054: .4byte gUnknown_03004344 -_0802D058: .4byte gMoveSelectionCursor -_0802D05C: .4byte gActiveBank -_0802D060: -	ldrb r0, [r3] -	bl nullsub_7 -_0802D066: -	ldr r4, _0802D090 @ =gUnknown_03004344 -	ldrb r0, [r4] -	movs r1, 0x2 -	eors r0, r1 -	strb r0, [r4] -	movs r0, 0x5 -	bl PlaySE -	ldr r1, _0802D094 @ =gMoveSelectionCursor -	ldr r0, _0802D098 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r4] -	ldrb r0, [r0] -	cmp r1, r0 -	bne _0802D09C -	adds r0, r1, 0 -	movs r1, 0 -	bl sub_802E3B4 -	b _0802D0A4 -	.align 2, 0 -_0802D090: .4byte gUnknown_03004344 -_0802D094: .4byte gMoveSelectionCursor -_0802D098: .4byte gActiveBank -_0802D09C: -	ldrb r0, [r4] -	movs r1, 0x1B -	bl sub_802E3B4 -_0802D0A4: -	ldr r0, _0802D0E0 @ =gMain -	ldrh r1, [r0, 0x2E] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D138 -	ldr r3, _0802D0E4 @ =gUnknown_03004344 -	ldrb r2, [r3] -	movs r0, 0x2 -	ands r0, r2 -	cmp r0, 0 -	bne _0802D138 -	ldr r1, _0802D0E8 @ =gUnknown_03004348 -	movs r0, 0x2 -	eors r0, r2 -	ldrb r1, [r1] -	cmp r0, r1 -	bcs _0802D138 -	ldr r0, _0802D0EC @ =gMoveSelectionCursor -	ldr r1, _0802D0F0 @ =gActiveBank -	ldrb r1, [r1] -	adds r1, r0 -	ldrb r0, [r1] -	cmp r2, r0 -	bne _0802D0F4 -	ldrb r0, [r1] -	movs r1, 0x1D -	bl sub_802E3B4 -	b _0802D0FA -	.align 2, 0 -_0802D0E0: .4byte gMain -_0802D0E4: .4byte gUnknown_03004344 -_0802D0E8: .4byte gUnknown_03004348 -_0802D0EC: .4byte gMoveSelectionCursor -_0802D0F0: .4byte gActiveBank -_0802D0F4: -	ldrb r0, [r3] -	bl nullsub_7 -_0802D0FA: -	ldr r4, _0802D124 @ =gUnknown_03004344 -	ldrb r0, [r4] -	movs r1, 0x2 -	eors r0, r1 -	strb r0, [r4] -	movs r0, 0x5 -	bl PlaySE -	ldr r1, _0802D128 @ =gMoveSelectionCursor -	ldr r0, _0802D12C @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r4] -	ldrb r0, [r0] -	cmp r1, r0 -	bne _0802D130 -	adds r0, r1, 0 -	movs r1, 0 -	bl sub_802E3B4 -	b _0802D138 -	.align 2, 0 -_0802D124: .4byte gUnknown_03004344 -_0802D128: .4byte gMoveSelectionCursor -_0802D12C: .4byte gActiveBank -_0802D130: -	ldrb r0, [r4] -	movs r1, 0x1B -	bl sub_802E3B4 -_0802D138: -	add sp, 0x2C -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r7} -	pop {r0} -	bx r0 -	thumb_func_end sub_802CA60 - -	thumb_func_start sub_802D148 -sub_802D148: @ 802D148 -	push {lr} -	ldr r0, _0802D178 @ =gReceivedRemoteLinkPlayers -	ldrb r0, [r0] -	cmp r0, 0 -	bne _0802D174 -	movs r0, 0x5A -	bl m4aSongNumStop -	ldr r3, _0802D17C @ =gMain -	ldr r0, _0802D180 @ =0x0000043d -	adds r2, r3, r0 -	ldrb r1, [r2] -	movs r0, 0x3 -	negs r0, r0 -	ands r0, r1 -	strb r0, [r2] -	ldr r0, _0802D184 @ =gPreBattleCallback1 -	ldr r0, [r0] -	str r0, [r3] -	ldr r0, _0802D188 @ =c2_8011A1C -	bl SetMainCallback2 -_0802D174: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D178: .4byte gReceivedRemoteLinkPlayers -_0802D17C: .4byte gMain -_0802D180: .4byte 0x0000043d -_0802D184: .4byte gPreBattleCallback1 -_0802D188: .4byte c2_8011A1C -	thumb_func_end sub_802D148 - -	thumb_func_start sub_802D18C -sub_802D18C: @ 802D18C -	push {lr} -	ldr r0, _0802D1BC @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D1F2 -	ldr r0, _0802D1C0 @ =gBattleTypeFlags -	ldrh r1, [r0] -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D1D0 -	bl sub_800832C -	ldr r1, _0802D1C4 @ =gBattleBankFunc -	ldr r0, _0802D1C8 @ =gActiveBank -	ldrb r0, [r0] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802D1CC @ =sub_802D148 -	str r1, [r0] -	b _0802D1F2 -	.align 2, 0 -_0802D1BC: .4byte gPaletteFade -_0802D1C0: .4byte gBattleTypeFlags -_0802D1C4: .4byte gBattleBankFunc -_0802D1C8: .4byte gActiveBank -_0802D1CC: .4byte sub_802D148 -_0802D1D0: -	movs r0, 0x5A -	bl m4aSongNumStop -	ldr r2, _0802D1F8 @ =gMain -	ldr r0, _0802D1FC @ =0x0000043d -	adds r3, r2, r0 -	ldrb r1, [r3] -	movs r0, 0x3 -	negs r0, r0 -	ands r0, r1 -	strb r0, [r3] -	ldr r0, _0802D200 @ =gPreBattleCallback1 -	ldr r0, [r0] -	str r0, [r2] -	ldr r0, [r2, 0x8] -	bl SetMainCallback2 -_0802D1F2: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D1F8: .4byte gMain -_0802D1FC: .4byte 0x0000043d -_0802D200: .4byte gPreBattleCallback1 -	thumb_func_end sub_802D18C - -	thumb_func_start sub_802D204 -sub_802D204: @ 802D204 -	push {lr} -	ldr r2, _0802D22C @ =gSprites -	ldr r1, _0802D230 @ =gObjectBankIDs -	ldr r0, _0802D234 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, [r0] -	ldr r0, _0802D238 @ =SpriteCallbackDummy -	cmp r1, r0 -	bne _0802D228 -	bl PlayerBufferExecCompleted -_0802D228: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D22C: .4byte gSprites -_0802D230: .4byte gObjectBankIDs -_0802D234: .4byte gActiveBank -_0802D238: .4byte SpriteCallbackDummy -	thumb_func_end sub_802D204 - -	thumb_func_start sub_802D23C -sub_802D23C: @ 802D23C -	push {lr} -	ldr r2, _0802D264 @ =gSprites -	ldr r1, _0802D268 @ =gObjectBankIDs -	ldr r0, _0802D26C @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, [r0] -	ldr r0, _0802D270 @ =SpriteCallbackDummy -	cmp r1, r0 -	bne _0802D260 -	bl PlayerBufferExecCompleted -_0802D260: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D264: .4byte gSprites -_0802D268: .4byte gObjectBankIDs -_0802D26C: .4byte gActiveBank -_0802D270: .4byte SpriteCallbackDummy -	thumb_func_end sub_802D23C - -	thumb_func_start sub_802D274 -sub_802D274: @ 802D274 -	push {r4-r6,lr} -	ldr r6, _0802D2CC @ =gSprites -	ldr r5, _0802D2D0 @ =gObjectBankIDs -	ldr r4, _0802D2D4 @ =gActiveBank -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r1, r6, 0 -	adds r1, 0x1C -	adds r0, r1 -	ldr r1, [r0] -	ldr r0, _0802D2D8 @ =SpriteCallbackDummy -	cmp r1, r0 -	bne _0802D2C6 -	ldr r0, _0802D2DC @ =gSaveBlock2 -	ldrb r0, [r0, 0x8] -	bl nullsub_10 -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	bl FreeSpriteOamMatrix -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	bl DestroySprite -	bl PlayerBufferExecCompleted -_0802D2C6: -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D2CC: .4byte gSprites -_0802D2D0: .4byte gObjectBankIDs -_0802D2D4: .4byte gActiveBank -_0802D2D8: .4byte SpriteCallbackDummy -_0802D2DC: .4byte gSaveBlock2 -	thumb_func_end sub_802D274 - -	thumb_func_start sub_802D2E0 -sub_802D2E0: @ 802D2E0 -	push {lr} -	ldr r3, _0802D314 @ =gActiveBank -	ldrb r0, [r3] -	lsls r1, r0, 1 -	adds r1, r0 -	lsls r1, 2 -	ldr r2, _0802D318 @ =0x02017810 -	adds r1, r2 -	ldrb r0, [r1, 0x9] -	subs r0, 0x1 -	strb r0, [r1, 0x9] -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0xFF -	bne _0802D310 -	ldrb r0, [r3] -	lsls r1, r0, 1 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r2 -	movs r0, 0 -	strb r0, [r1, 0x9] -	bl PlayerBufferExecCompleted -_0802D310: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D314: .4byte gActiveBank -_0802D318: .4byte 0x02017810 -	thumb_func_end sub_802D2E0 - -	thumb_func_start sub_802D31C -sub_802D31C: @ 802D31C -	push {r4-r7,lr} -	movs r6, 0 -	bl IsDoubleBattle -	lsls r0, 24 -	cmp r0, 0 -	beq _0802D340 -	bl IsDoubleBattle -	lsls r0, 24 -	cmp r0, 0 -	beq _0802D374 -	ldr r0, _0802D360 @ =gBattleTypeFlags -	ldrh r1, [r0] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D374 -_0802D340: -	ldr r2, _0802D364 @ =gSprites -	ldr r1, _0802D368 @ =gHealthboxIDs -	ldr r0, _0802D36C @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, [r0] -	ldr r0, _0802D370 @ =SpriteCallbackDummy -	cmp r1, r0 -	bne _0802D3AA -	b _0802D3A8 -	.align 2, 0 -_0802D360: .4byte gBattleTypeFlags -_0802D364: .4byte gSprites -_0802D368: .4byte gHealthboxIDs -_0802D36C: .4byte gActiveBank -_0802D370: .4byte SpriteCallbackDummy -_0802D374: -	ldr r2, _0802D45C @ =gSprites -	ldr r5, _0802D460 @ =gHealthboxIDs -	ldr r0, _0802D464 @ =gActiveBank -	ldrb r3, [r0] -	adds r0, r3, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r4, [r0] -	ldr r0, _0802D468 @ =SpriteCallbackDummy -	cmp r4, r0 -	bne _0802D3AA -	movs r0, 0x2 -	eors r3, r0 -	adds r0, r3, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	ldr r0, [r0] -	cmp r0, r4 -	bne _0802D3AA -_0802D3A8: -	movs r6, 0x1 -_0802D3AA: -	bl IsCryPlayingOrClearCrySongs -	lsls r0, 24 -	cmp r0, 0 -	beq _0802D3B6 -	movs r6, 0 -_0802D3B6: -	cmp r6, 0 -	bne _0802D3BC -	b _0802D4DA -_0802D3BC: -	ldr r7, _0802D464 @ =gActiveBank -	ldrb r2, [r7] -	lsls r0, r2, 1 -	adds r0, r2 -	lsls r0, 2 -	ldr r5, _0802D46C @ =0x02017810 -	adds r4, r0, r5 -	ldrb r1, [r4, 0x1] -	movs r3, 0x1 -	adds r0, r3, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D3D8 -	b _0802D4DA -_0802D3D8: -	movs r6, 0x2 -	adds r1, r6, 0 -	eors r1, r2 -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r5 -	ldrb r1, [r0, 0x1] -	adds r0, r3, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D4DA -	ldrb r1, [r4] -	movs r3, 0x7F -	adds r0, r3, 0 -	ands r0, r1 -	strb r0, [r4] -	ldrb r0, [r7] -	lsls r1, r0, 1 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r5 -	ldrb r2, [r1, 0x1] -	movs r4, 0x2 -	negs r4, r4 -	adds r0, r4, 0 -	ands r0, r2 -	strb r0, [r1, 0x1] -	ldrb r0, [r7] -	adds r1, r6, 0 -	eors r1, r0 -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r5 -	ldrb r1, [r0] -	ands r3, r1 -	strb r3, [r0] -	ldrb r0, [r7] -	adds r1, r6, 0 -	eors r1, r0 -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r5 -	ldrb r1, [r0, 0x1] -	ands r4, r1 -	strb r4, [r0, 0x1] -	ldr r4, _0802D470 @ =0x000027f9 -	adds r0, r4, 0 -	bl FreeSpriteTilesByTag -	adds r0, r4, 0 -	bl FreeSpritePaletteByTag -	ldr r0, _0802D474 @ =gBattleTypeFlags -	ldrh r1, [r0] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D47C -	ldr r0, _0802D478 @ =gMPlay_BGM -	bl m4aMPlayContinue -	b _0802D488 -	.align 2, 0 -_0802D45C: .4byte gSprites -_0802D460: .4byte gHealthboxIDs -_0802D464: .4byte gActiveBank -_0802D468: .4byte SpriteCallbackDummy -_0802D46C: .4byte 0x02017810 -_0802D470: .4byte 0x000027f9 -_0802D474: .4byte gBattleTypeFlags -_0802D478: .4byte gMPlay_BGM -_0802D47C: -	ldr r0, _0802D4E0 @ =gMPlay_BGM -	ldr r1, _0802D4E4 @ =0x0000ffff -	movs r2, 0x80 -	lsls r2, 1 -	bl m4aMPlayVolumeControl -_0802D488: -	ldr r7, _0802D4E8 @ =gBattlePartyID -	ldr r4, _0802D4EC @ =gActiveBank -	ldrb r1, [r4] -	lsls r0, r1, 1 -	adds r0, r7 -	ldrh r0, [r0] -	movs r6, 0x64 -	muls r0, r6 -	ldr r5, _0802D4F0 @ =gPlayerParty -	adds r0, r5 -	bl sub_80324F8 -	bl IsDoubleBattle -	lsls r0, 24 -	cmp r0, 0 -	beq _0802D4BE -	ldrb r0, [r4] -	movs r1, 0x2 -	eors r1, r0 -	lsls r0, r1, 1 -	adds r0, r7 -	ldrh r0, [r0] -	muls r0, r6 -	adds r0, r5 -	bl sub_80324F8 -_0802D4BE: -	ldrb r1, [r4] -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	ldr r1, _0802D4F4 @ =0x02017810 -	adds r0, r1 -	movs r1, 0x3 -	strb r1, [r0, 0x9] -	ldr r1, _0802D4F8 @ =gBattleBankFunc -	ldrb r0, [r4] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802D4FC @ =sub_802D2E0 -	str r1, [r0] -_0802D4DA: -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D4E0: .4byte gMPlay_BGM -_0802D4E4: .4byte 0x0000ffff -_0802D4E8: .4byte gBattlePartyID -_0802D4EC: .4byte gActiveBank -_0802D4F0: .4byte gPlayerParty -_0802D4F4: .4byte 0x02017810 -_0802D4F8: .4byte gBattleBankFunc -_0802D4FC: .4byte sub_802D2E0 -	thumb_func_end sub_802D31C - -	thumb_func_start sub_802D500 -sub_802D500: @ 802D500 -	push {r4-r7,lr} -	ldr r5, _0802D654 @ =gActiveBank -	ldrb r2, [r5] -	lsls r3, r2, 1 -	adds r0, r3, r2 -	lsls r0, 2 -	ldr r4, _0802D658 @ =0x02017810 -	adds r0, r4 -	ldrb r1, [r0] -	movs r7, 0x88 -	adds r0, r7, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D530 -	ldr r0, _0802D65C @ =gBattlePartyID -	adds r0, r3, r0 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r1, r0 -	ldr r0, _0802D660 @ =gPlayerParty -	adds r1, r0 -	adds r0, r2, 0 -	bl sub_8141828 -_0802D530: -	ldrb r0, [r5] -	movs r6, 0x2 -	adds r2, r6, 0 -	eors r2, r0 -	lsls r3, r2, 1 -	adds r0, r3, r2 -	lsls r0, 2 -	adds r0, r4 -	ldrb r1, [r0] -	adds r0, r7, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D55E -	ldr r0, _0802D65C @ =gBattlePartyID -	adds r0, r3, r0 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r1, r0 -	ldr r0, _0802D660 @ =gPlayerParty -	adds r1, r0 -	adds r0, r2, 0 -	bl sub_8141828 -_0802D55E: -	ldrb r2, [r5] -	lsls r0, r2, 1 -	adds r0, r2 -	lsls r0, 2 -	adds r0, r4 -	ldrb r1, [r0] -	movs r3, 0x8 -	adds r0, r3, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D64C -	adds r1, r6, 0 -	eors r1, r2 -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r4 -	ldrb r1, [r0] -	adds r0, r3, 0 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D64C -	bl IsDoubleBattle -	lsls r0, 24 -	cmp r0, 0 -	beq _0802D5EE -	ldr r0, _0802D664 @ =gBattleTypeFlags -	ldrh r1, [r0] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D5EE -	ldr r1, _0802D668 @ =gUnknown_0300434C -	ldrb r0, [r5] -	eors r0, r6 -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	ldr r1, _0802D66C @ =gSprites -	adds r0, r1 -	bl DestroySprite -	ldr r4, _0802D670 @ =gHealthboxIDs -	ldrb r0, [r5] -	adds r1, r6, 0 -	eors r1, r0 -	adds r0, r1, r4 -	ldrb r0, [r0] -	ldr r2, _0802D65C @ =gBattlePartyID -	lsls r1, 1 -	adds r1, r2 -	ldrh r2, [r1] -	movs r1, 0x64 -	muls r1, r2 -	ldr r2, _0802D660 @ =gPlayerParty -	adds r1, r2 -	movs r2, 0 -	bl sub_8045A5C -	ldrb r0, [r5] -	eors r0, r6 -	bl sub_804777C -	ldrb r0, [r5] -	eors r0, r6 -	adds r0, r4 -	ldrb r0, [r0] -	bl sub_8043DFC -_0802D5EE: -	ldr r1, _0802D668 @ =gUnknown_0300434C -	ldr r4, _0802D654 @ =gActiveBank -	ldrb r0, [r4] -	adds r0, r1 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	ldr r1, _0802D66C @ =gSprites -	adds r0, r1 -	bl DestroySprite -	ldr r5, _0802D670 @ =gHealthboxIDs -	ldrb r1, [r4] -	adds r0, r1, r5 -	ldrb r0, [r0] -	ldr r2, _0802D65C @ =gBattlePartyID -	lsls r1, 1 -	adds r1, r2 -	ldrh r2, [r1] -	movs r1, 0x64 -	muls r1, r2 -	ldr r2, _0802D660 @ =gPlayerParty -	adds r1, r2 -	movs r2, 0 -	bl sub_8045A5C -	ldrb r0, [r4] -	bl sub_804777C -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r0, [r0] -	bl sub_8043DFC -	ldr r2, _0802D674 @ =0x02017840 -	ldrb r1, [r2, 0x9] -	movs r0, 0x2 -	negs r0, r0 -	ands r0, r1 -	strb r0, [r2, 0x9] -	ldr r1, _0802D678 @ =gBattleBankFunc -	ldrb r0, [r4] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802D67C @ =sub_802D31C -	str r1, [r0] -_0802D64C: -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D654: .4byte gActiveBank -_0802D658: .4byte 0x02017810 -_0802D65C: .4byte gBattlePartyID -_0802D660: .4byte gPlayerParty -_0802D664: .4byte gBattleTypeFlags -_0802D668: .4byte gUnknown_0300434C -_0802D66C: .4byte gSprites -_0802D670: .4byte gHealthboxIDs -_0802D674: .4byte 0x02017840 -_0802D678: .4byte gBattleBankFunc -_0802D67C: .4byte sub_802D31C -	thumb_func_end sub_802D500 - -	thumb_func_start sub_802D680 -sub_802D680: @ 802D680 -	push {r4-r6,lr} -	ldr r2, _0802D710 @ =gSprites -	ldr r0, _0802D714 @ =gHealthboxIDs -	ldr r6, _0802D718 @ =gActiveBank -	ldrb r3, [r6] -	adds r0, r3, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x1C -	adds r0, r2 -	ldr r1, [r0] -	ldr r0, _0802D71C @ =SpriteCallbackDummy -	cmp r1, r0 -	bne _0802D708 -	lsls r0, r3, 1 -	adds r0, r3 -	lsls r0, 2 -	ldr r5, _0802D720 @ =0x02017810 -	adds r2, r0, r5 -	ldrb r1, [r2, 0x1] -	movs r0, 0x1 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D708 -	ldrb r1, [r2] -	movs r0, 0x7F -	ands r0, r1 -	strb r0, [r2] -	ldrb r0, [r6] -	lsls r1, r0, 1 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r5 -	ldrb r2, [r1, 0x1] -	movs r0, 0x2 -	negs r0, r0 -	ands r0, r2 -	strb r0, [r1, 0x1] -	ldr r4, _0802D724 @ =0x000027f9 -	adds r0, r4, 0 -	bl FreeSpriteTilesByTag -	adds r0, r4, 0 -	bl FreeSpritePaletteByTag -	ldrb r2, [r6] -	lsls r0, r2, 2 -	adds r1, r5, 0 -	subs r1, 0x10 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x4 -	ands r0, r1 -	cmp r0, 0 -	beq _0802D6FC -	adds r0, r2, 0 -	adds r1, r2, 0 -	movs r3, 0x6 -	bl move_anim_start_t4 -_0802D6FC: -	ldr r0, _0802D728 @ =gBattleBankFunc -	ldrb r1, [r6] -	lsls r1, 2 -	adds r1, r0 -	ldr r0, _0802D72C @ =sub_802D730 -	str r0, [r1] -_0802D708: -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D710: .4byte gSprites -_0802D714: .4byte gHealthboxIDs -_0802D718: .4byte gActiveBank -_0802D71C: .4byte SpriteCallbackDummy -_0802D720: .4byte 0x02017810 -_0802D724: .4byte 0x000027f9 -_0802D728: .4byte gBattleBankFunc -_0802D72C: .4byte sub_802D730 -	thumb_func_end sub_802D680 - -	thumb_func_start sub_802D730 -sub_802D730: @ 802D730 -	push {r4,lr} -	ldr r4, _0802D780 @ =gActiveBank -	ldrb r1, [r4] -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	ldr r1, _0802D784 @ =0x02017810 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D77A -	bl IsCryPlayingOrClearCrySongs -	lsls r0, 24 -	cmp r0, 0 -	bne _0802D77A -	ldr r0, _0802D788 @ =gMPlay_BGM -	ldr r1, _0802D78C @ =0x0000ffff -	movs r2, 0x80 -	lsls r2, 1 -	bl m4aMPlayVolumeControl -	ldr r2, _0802D790 @ =gBattlePartyID -	ldrb r1, [r4] -	lsls r0, r1, 1 -	adds r0, r2 -	ldrh r2, [r0] -	movs r0, 0x64 -	muls r0, r2 -	ldr r2, _0802D794 @ =gPlayerParty -	adds r0, r2 -	bl sub_80324F8 -	bl PlayerBufferExecCompleted -_0802D77A: -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D780: .4byte gActiveBank -_0802D784: .4byte 0x02017810 -_0802D788: .4byte gMPlay_BGM -_0802D78C: .4byte 0x0000ffff -_0802D790: .4byte gBattlePartyID -_0802D794: .4byte gPlayerParty -	thumb_func_end sub_802D730 - -	thumb_func_start sub_802D798 -sub_802D798: @ 802D798 -	push {r4-r6,lr} -	ldr r5, _0802D844 @ =gActiveBank -	ldrb r2, [r5] -	lsls r3, r2, 1 -	adds r0, r3, r2 -	lsls r0, 2 -	ldr r6, _0802D848 @ =0x02017810 -	adds r0, r6 -	ldrb r1, [r0] -	movs r0, 0x88 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D7C6 -	ldr r0, _0802D84C @ =gBattlePartyID -	adds r0, r3, r0 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r1, r0 -	ldr r0, _0802D850 @ =gPlayerParty -	adds r1, r0 -	adds r0, r2, 0 -	bl sub_8141828 -_0802D7C6: -	ldr r4, _0802D854 @ =gSprites -	ldr r0, _0802D858 @ =gUnknown_0300434C -	ldrb r2, [r5] -	adds r0, r2, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r3, r0, 2 -	adds r0, r4, 0 -	adds r0, 0x1C -	adds r0, r3, r0 -	ldr r1, [r0] -	ldr r0, _0802D85C @ =SpriteCallbackDummy -	cmp r1, r0 -	bne _0802D83C -	lsls r0, r2, 1 -	adds r0, r2 -	lsls r0, 2 -	adds r0, r6 -	ldrb r1, [r0] -	movs r0, 0x8 -	ands r0, r1 -	cmp r0, 0 -	bne _0802D83C -	adds r0, r3, r4 -	bl DestroySprite -	ldr r4, _0802D860 @ =gHealthboxIDs -	ldrb r1, [r5] -	adds r0, r1, r4 -	ldrb r0, [r0] -	ldr r2, _0802D84C @ =gBattlePartyID -	lsls r1, 1 -	adds r1, r2 -	ldrh r2, [r1] -	movs r1, 0x64 -	muls r1, r2 -	ldr r2, _0802D850 @ =gPlayerParty -	adds r1, r2 -	movs r2, 0 -	bl sub_8045A5C -	ldrb r0, [r5] -	bl sub_804777C -	ldrb r0, [r5] -	adds r0, r4 -	ldrb r0, [r0] -	bl sub_8043DFC -	ldrb r0, [r5] -	bl sub_8031F88 -	ldr r1, _0802D864 @ =gBattleBankFunc -	ldrb r0, [r5] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802D868 @ =sub_802D680 -	str r1, [r0] -_0802D83C: -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D844: .4byte gActiveBank -_0802D848: .4byte 0x02017810 -_0802D84C: .4byte gBattlePartyID -_0802D850: .4byte gPlayerParty -_0802D854: .4byte gSprites -_0802D858: .4byte gUnknown_0300434C -_0802D85C: .4byte SpriteCallbackDummy -_0802D860: .4byte gHealthboxIDs -_0802D864: .4byte gBattleBankFunc -_0802D868: .4byte sub_802D680 -	thumb_func_end sub_802D798 - -	thumb_func_start c3_0802FDF4 -c3_0802FDF4: @ 802D86C -	push {r4,lr} -	lsls r0, 24 -	lsrs r4, r0, 24 -	bl IsCryPlayingOrClearCrySongs -	lsls r0, 24 -	cmp r0, 0 -	bne _0802D88E -	ldr r0, _0802D894 @ =gMPlay_BGM -	ldr r1, _0802D898 @ =0x0000ffff -	movs r2, 0x80 -	lsls r2, 1 -	bl m4aMPlayVolumeControl -	adds r0, r4, 0 -	bl DestroyTask -_0802D88E: -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D894: .4byte gMPlay_BGM -_0802D898: .4byte 0x0000ffff -	thumb_func_end c3_0802FDF4 - -	thumb_func_start bx_t1_healthbar_update -bx_t1_healthbar_update: @ 802D89C -	push {r4-r6,lr} -	ldr r5, _0802D8DC @ =gActiveBank -	ldrb r0, [r5] -	ldr r6, _0802D8E0 @ =gHealthboxIDs -	adds r1, r0, r6 -	ldrb r1, [r1] -	movs r2, 0 -	movs r3, 0 -	bl sub_8045C78 -	adds r4, r0, 0 -	lsls r4, 16 -	lsrs r4, 16 -	ldrb r0, [r5] -	adds r0, r6 -	ldrb r0, [r0] -	bl sub_8043DFC -	lsls r4, 16 -	asrs r1, r4, 16 -	movs r0, 0x1 -	negs r0, r0 -	cmp r1, r0 -	beq _0802D8E4 -	ldrb r0, [r5] -	adds r0, r6 -	ldrb r0, [r0] -	movs r2, 0 -	bl sub_80440EC -	b _0802D8FE -	.align 2, 0 -_0802D8DC: .4byte gActiveBank -_0802D8E0: .4byte gHealthboxIDs -_0802D8E4: -	ldr r2, _0802D904 @ =gBattlePartyID -	ldrb r1, [r5] -	lsls r0, r1, 1 -	adds r0, r2 -	ldrh r2, [r0] -	movs r0, 0x64 -	muls r0, r2 -	ldr r2, _0802D908 @ =gPlayerParty -	adds r0, r2 -	bl sub_80324F8 -	bl PlayerBufferExecCompleted -_0802D8FE: -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D904: .4byte gBattlePartyID -_0802D908: .4byte gPlayerParty -	thumb_func_end bx_t1_healthbar_update - -	thumb_func_start sub_802D90C -sub_802D90C: @ 802D90C -	push {lr} -	ldr r0, _0802D920 @ =gUnknown_03004210 -	ldrh r0, [r0, 0x16] -	cmp r0, 0 -	bne _0802D91A -	bl PlayerBufferExecCompleted -_0802D91A: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802D920: .4byte gUnknown_03004210 -	thumb_func_end sub_802D90C - -	thumb_func_start sub_802D924 -sub_802D924: @ 802D924 -	push {r4-r7,lr} -	mov r7, r10 -	mov r6, r9 -	mov r5, r8 -	push {r5-r7} -	sub sp, 0x10 -	lsls r0, 24 -	lsrs r0, 24 -	mov r9, r0 -	ldr r1, _0802DA24 @ =gTasks -	lsls r0, 2 -	add r0, r9 -	lsls r0, 3 -	adds r0, r1 -	mov r8, r0 -	ldrb r0, [r0, 0x8] -	mov r10, r0 -	mov r1, r8 -	ldrb r7, [r1, 0xC] -	str r7, [sp, 0x8] -	ldrh r2, [r1, 0xA] -	str r2, [sp, 0xC] -	bl IsDoubleBattle -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	beq _0802D96A -	ldr r1, _0802DA28 @ =gBattlePartyID -	lsls r0, r7, 1 -	adds r0, r1 -	ldrh r0, [r0] -	cmp r10, r0 -	bne _0802D96A -	b _0802DA80 -_0802D96A: -	movs r0, 0x64 -	mov r1, r10 -	muls r1, r0 -	ldr r0, _0802DA2C @ =gPlayerParty -	adds r6, r1, r0 -	adds r0, r6, 0 -	movs r1, 0xB -	bl GetMonData -	adds r5, r0, 0 -	lsls r5, 16 -	lsrs r5, 16 -	adds r0, r6, 0 -	movs r1, 0x38 -	bl GetMonData -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	adds r0, r6, 0 -	movs r1, 0x19 -	bl GetMonData -	str r0, [sp, 0x4] -	ldr r3, _0802DA30 @ =gExperienceTables -	adds r4, 0x1 -	lsls r4, 2 -	ldr r2, _0802DA34 @ =gBaseStats -	lsls r1, r5, 3 -	subs r1, r5 -	lsls r1, 2 -	adds r1, r2 -	ldrb r2, [r1, 0x13] -	movs r1, 0xCA -	lsls r1, 1 -	muls r1, r2 -	adds r4, r1 -	adds r4, r3 -	ldr r2, [r4] -	str r2, [sp] -	ldr r3, [sp, 0xC] -	lsls r1, r3, 16 -	asrs r1, 16 -	adds r0, r1 -	cmp r0, r2 -	bcc _0802DA58 -	adds r0, r6, 0 -	movs r1, 0x19 -	mov r2, sp -	bl SetMonData -	adds r0, r6, 0 -	bl CalculateMonStats -	ldr r2, [sp] -	add r0, sp, 0x4 -	ldrh r0, [r0] -	subs r2, r0 -	ldr r0, [sp, 0xC] -	subs r2, r0, r2 -	ldr r4, _0802DA38 @ =gActiveBank -	ldrb r5, [r4] -	strb r7, [r4] -	lsls r2, 16 -	lsrs r2, 16 -	movs r0, 0x1 -	movs r1, 0xB -	bl dp01_build_cmdbuf_x21_a_bb -	strb r5, [r4] -	bl IsDoubleBattle -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	bne _0802DA40 -	ldr r2, _0802DA28 @ =gBattlePartyID -	lsls r0, r7, 1 -	adds r0, r2 -	mov r1, r10 -	ldrh r0, [r0] -	cmp r1, r0 -	beq _0802DA1E -	movs r0, 0x2 -	eors r7, r0 -	lsls r0, r7, 1 -	adds r0, r2 -	ldrh r0, [r0] -	cmp r1, r0 -	bne _0802DA40 -_0802DA1E: -	ldr r0, _0802DA3C @ =sub_802DCB0 -	b _0802DA82 -	.align 2, 0 -_0802DA24: .4byte gTasks -_0802DA28: .4byte gBattlePartyID -_0802DA2C: .4byte gPlayerParty -_0802DA30: .4byte gExperienceTables -_0802DA34: .4byte gBaseStats -_0802DA38: .4byte gActiveBank -_0802DA3C: .4byte sub_802DCB0 -_0802DA40: -	ldr r0, _0802DA50 @ =gTasks -	mov r2, r9 -	lsls r1, r2, 2 -	add r1, r9 -	lsls r1, 3 -	adds r1, r0 -	ldr r0, _0802DA54 @ =sub_802DDC4 -	b _0802DA84 -	.align 2, 0 -_0802DA50: .4byte gTasks -_0802DA54: .4byte sub_802DDC4 -_0802DA58: -	str r0, [sp, 0x4] -	add r2, sp, 0x4 -	adds r0, r6, 0 -	movs r1, 0x19 -	bl SetMonData -	ldr r1, _0802DA78 @ =gBattleBankFunc -	ldr r3, [sp, 0x8] -	lsls r0, r3, 2 -	adds r0, r1 -	ldr r1, _0802DA7C @ =sub_802D90C -	str r1, [r0] -	mov r0, r9 -	bl DestroyTask -	b _0802DA86 -	.align 2, 0 -_0802DA78: .4byte gBattleBankFunc -_0802DA7C: .4byte sub_802D90C -_0802DA80: -	ldr r0, _0802DA98 @ =sub_802DA9C -_0802DA82: -	mov r1, r8 -_0802DA84: -	str r0, [r1] -_0802DA86: -	add sp, 0x10 -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DA98: .4byte sub_802DA9C -	thumb_func_end sub_802D924 - -	thumb_func_start sub_802DA9C -sub_802DA9C: @ 802DA9C -	push {r4-r6,lr} -	mov r6, r10 -	mov r5, r9 -	mov r4, r8 -	push {r4-r6} -	sub sp, 0x4 -	lsls r0, 24 -	lsrs r0, 24 -	ldr r1, _0802DB54 @ =gTasks -	lsls r2, r0, 2 -	mov r8, r2 -	add r8, r0 -	mov r0, r8 -	lsls r0, 3 -	mov r8, r0 -	add r8, r1 -	mov r2, r8 -	ldrb r1, [r2, 0x8] -	movs r0, 0xA -	ldrsh r2, [r2, r0] -	mov r9, r2 -	mov r2, r8 -	ldrb r2, [r2, 0xC] -	mov r10, r2 -	movs r0, 0x64 -	adds r6, r1, 0 -	muls r6, r0 -	ldr r0, _0802DB58 @ =gPlayerParty -	adds r6, r0 -	adds r0, r6, 0 -	movs r1, 0x38 -	bl GetMonData -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	adds r0, r6, 0 -	movs r1, 0xB -	bl GetMonData -	adds r5, r0, 0 -	lsls r5, 16 -	lsrs r5, 16 -	adds r0, r6, 0 -	movs r1, 0x19 -	bl GetMonData -	adds r3, r0, 0 -	ldr r6, _0802DB5C @ =gExperienceTables -	lsls r1, r4, 2 -	ldr r2, _0802DB60 @ =gBaseStats -	lsls r0, r5, 3 -	subs r0, r5 -	lsls r0, 2 -	adds r0, r2 -	ldrb r2, [r0, 0x13] -	movs r0, 0xCA -	lsls r0, 1 -	muls r0, r2 -	adds r1, r0 -	adds r1, r6 -	ldr r1, [r1] -	subs r3, r1 -	adds r4, 0x1 -	lsls r4, 2 -	adds r4, r0 -	adds r4, r6 -	ldr r2, [r4] -	subs r2, r1 -	ldr r0, _0802DB64 @ =gHealthboxIDs -	add r0, r10 -	ldrb r1, [r0] -	mov r0, r9 -	negs r0, r0 -	str r0, [sp] -	mov r0, r10 -	bl sub_8043D84 -	movs r0, 0x21 -	bl PlaySE -	ldr r0, _0802DB68 @ =sub_802DB6C -	mov r1, r8 -	str r0, [r1] -	add sp, 0x4 -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DB54: .4byte gTasks -_0802DB58: .4byte gPlayerParty -_0802DB5C: .4byte gExperienceTables -_0802DB60: .4byte gBaseStats -_0802DB64: .4byte gHealthboxIDs -_0802DB68: .4byte sub_802DB6C -	thumb_func_end sub_802DA9C - -	thumb_func_start sub_802DB6C -sub_802DB6C: @ 802DB6C -	push {r4-r7,lr} -	mov r7, r10 -	mov r6, r9 -	mov r5, r8 -	push {r5-r7} -	sub sp, 0x8 -	lsls r0, 24 -	lsrs r0, 24 -	mov r8, r0 -	ldr r1, _0802DB98 @ =gTasks -	lsls r0, 2 -	add r0, r8 -	lsls r0, 3 -	adds r6, r0, r1 -	ldrh r1, [r6, 0x1C] -	movs r2, 0x1C -	ldrsh r0, [r6, r2] -	cmp r0, 0xC -	bgt _0802DB9C -	adds r0, r1, 0x1 -	strh r0, [r6, 0x1C] -	b _0802DC98 -	.align 2, 0 -_0802DB98: .4byte gTasks -_0802DB9C: -	ldrb r0, [r6, 0x8] -	mov r9, r0 -	ldrh r2, [r6, 0xA] -	mov r10, r2 -	ldrb r7, [r6, 0xC] -	ldr r5, _0802DC64 @ =gHealthboxIDs -	adds r5, r7, r5 -	ldrb r1, [r5] -	adds r0, r7, 0 -	movs r2, 0x1 -	movs r3, 0 -	bl sub_8045C78 -	adds r4, r0, 0 -	lsls r4, 16 -	lsrs r4, 16 -	ldrb r0, [r5] -	bl sub_8043DFC -	lsls r4, 16 -	asrs r4, 16 -	movs r0, 0x1 -	negs r0, r0 -	cmp r4, r0 -	bne _0802DC98 -	movs r0, 0x21 -	bl m4aSongNumStop -	movs r0, 0x64 -	mov r1, r9 -	muls r1, r0 -	ldr r0, _0802DC68 @ =gPlayerParty -	adds r5, r1, r0 -	adds r0, r5, 0 -	movs r1, 0x38 -	bl GetMonData -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	adds r0, r5, 0 -	movs r1, 0x19 -	bl GetMonData -	str r0, [sp, 0x4] -	adds r0, r5, 0 -	movs r1, 0xB -	bl GetMonData -	lsls r0, 16 -	lsrs r0, 16 -	ldr r3, _0802DC6C @ =gExperienceTables -	adds r4, 0x1 -	lsls r4, 2 -	ldr r2, _0802DC70 @ =gBaseStats -	lsls r1, r0, 3 -	subs r1, r0 -	lsls r1, 2 -	adds r1, r2 -	ldrb r1, [r1, 0x13] -	movs r0, 0xCA -	lsls r0, 1 -	muls r0, r1 -	adds r4, r0 -	adds r4, r3 -	ldr r1, [r4] -	str r1, [sp] -	mov r2, r10 -	lsls r0, r2, 16 -	asrs r4, r0, 16 -	ldr r0, [sp, 0x4] -	adds r0, r4 -	cmp r0, r1 -	blt _0802DC7C -	adds r0, r5, 0 -	movs r1, 0x19 -	mov r2, sp -	bl SetMonData -	adds r0, r5, 0 -	bl CalculateMonStats -	ldr r2, [sp] -	add r0, sp, 0x4 -	ldrh r0, [r0] -	subs r2, r0 -	subs r2, r4, r2 -	ldr r4, _0802DC74 @ =gActiveBank -	ldrb r5, [r4] -	strb r7, [r4] -	lsls r2, 16 -	lsrs r2, 16 -	movs r0, 0x1 -	movs r1, 0xB -	bl dp01_build_cmdbuf_x21_a_bb -	strb r5, [r4] -	ldr r0, _0802DC78 @ =sub_802DCB0 -	str r0, [r6] -	b _0802DC98 -	.align 2, 0 -_0802DC64: .4byte gHealthboxIDs -_0802DC68: .4byte gPlayerParty -_0802DC6C: .4byte gExperienceTables -_0802DC70: .4byte gBaseStats -_0802DC74: .4byte gActiveBank -_0802DC78: .4byte sub_802DCB0 -_0802DC7C: -	str r0, [sp, 0x4] -	add r2, sp, 0x4 -	adds r0, r5, 0 -	movs r1, 0x19 -	bl SetMonData -	ldr r1, _0802DCA8 @ =gBattleBankFunc -	lsls r0, r7, 2 -	adds r0, r1 -	ldr r1, _0802DCAC @ =sub_802D90C -	str r1, [r0] -	mov r0, r8 -	bl DestroyTask -_0802DC98: -	add sp, 0x8 -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DCA8: .4byte gBattleBankFunc -_0802DCAC: .4byte sub_802D90C -	thumb_func_end sub_802DB6C - -	thumb_func_start sub_802DCB0 -sub_802DCB0: @ 802DCB0 -	push {r4-r6,lr} -	lsls r0, 24 -	lsrs r5, r0, 24 -	ldr r1, _0802DD04 @ =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r0, r1 -	ldrb r4, [r0, 0xC] -	ldrb r6, [r0, 0x8] -	bl IsDoubleBattle -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	bne _0802DCE4 -	ldr r1, _0802DD08 @ =gBattlePartyID -	movs r0, 0x2 -	adds r2, r4, 0 -	eors r2, r0 -	lsls r0, r2, 1 -	adds r0, r1 -	ldrh r0, [r0] -	cmp r6, r0 -	bne _0802DCE4 -	adds r4, r2, 0 -_0802DCE4: -	adds r0, r4, 0 -	adds r1, r4, 0 -	adds r2, r4, 0 -	movs r3, 0 -	bl move_anim_start_t4 -	ldr r0, _0802DD04 @ =gTasks -	lsls r1, r5, 2 -	adds r1, r5 -	lsls r1, 3 -	adds r1, r0 -	ldr r0, _0802DD0C @ =sub_802DD10 -	str r0, [r1] -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DD04: .4byte gTasks -_0802DD08: .4byte gBattlePartyID -_0802DD0C: .4byte sub_802DD10 -	thumb_func_end sub_802DCB0 - -	thumb_func_start sub_802DD10 -sub_802DD10: @ 802DD10 -	push {r4-r7,lr} -	lsls r0, 24 -	lsrs r6, r0, 24 -	ldr r1, _0802DD78 @ =gTasks -	lsls r0, r6, 2 -	adds r0, r6 -	lsls r0, 3 -	adds r2, r0, r1 -	ldrb r5, [r2, 0xC] -	lsls r0, r5, 1 -	adds r0, r5 -	lsls r0, 2 -	ldr r1, _0802DD7C @ =0x02017810 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	bne _0802DDAE -	ldrb r4, [r2, 0x8] -	movs r0, 0x64 -	adds r1, r4, 0 -	muls r1, r0 -	ldr r0, _0802DD80 @ =gPlayerParty -	adds r7, r1, r0 -	adds r0, r7, 0 -	movs r1, 0x38 -	bl GetMonData -	bl IsDoubleBattle -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	bne _0802DD8C -	ldr r1, _0802DD84 @ =gBattlePartyID -	movs r0, 0x2 -	adds r2, r5, 0 -	eors r2, r0 -	lsls r0, r2, 1 -	adds r0, r1 -	ldrh r0, [r0] -	cmp r4, r0 -	bne _0802DD8C -	ldr r0, _0802DD88 @ =gHealthboxIDs -	adds r0, r2, r0 -	ldrb r0, [r0] -	adds r1, r7, 0 -	movs r2, 0 -	bl sub_8045A5C -	b _0802DDA0 -	.align 2, 0 -_0802DD78: .4byte gTasks -_0802DD7C: .4byte 0x02017810 -_0802DD80: .4byte gPlayerParty -_0802DD84: .4byte gBattlePartyID -_0802DD88: .4byte gHealthboxIDs -_0802DD8C: -	ldr r0, _0802DDB4 @ =gHealthboxIDs -	adds r0, r5, r0 -	ldrb r0, [r0] -	movs r1, 0x64 -	muls r1, r4 -	ldr r2, _0802DDB8 @ =gPlayerParty -	adds r1, r2 -	movs r2, 0 -	bl sub_8045A5C -_0802DDA0: -	ldr r0, _0802DDBC @ =gTasks -	lsls r1, r6, 2 -	adds r1, r6 -	lsls r1, 3 -	adds r1, r0 -	ldr r0, _0802DDC0 @ =sub_802DDC4 -	str r0, [r1] -_0802DDAE: -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DDB4: .4byte gHealthboxIDs -_0802DDB8: .4byte gPlayerParty -_0802DDBC: .4byte gTasks -_0802DDC0: .4byte sub_802DDC4 -	thumb_func_end sub_802DD10 - -	thumb_func_start sub_802DDC4 -sub_802DDC4: @ 802DDC4 -	push {r4,r5,lr} -	adds r5, r0, 0 -	lsls r5, 24 -	lsrs r5, 24 -	ldr r0, _0802DE00 @ =gTasks -	lsls r4, r5, 2 -	adds r4, r5 -	lsls r4, 3 -	adds r4, r0 -	ldrb r1, [r4, 0x8] -	movs r0, 0x64 -	muls r0, r1 -	ldr r1, _0802DE04 @ =gPlayerParty -	adds r0, r1 -	movs r1, 0x38 -	bl GetMonData -	ldrb r0, [r4, 0xC] -	ldr r1, _0802DE08 @ =gBattleBankFunc -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802DE0C @ =sub_802D90C -	str r1, [r0] -	adds r0, r5, 0 -	bl DestroyTask -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DE00: .4byte gTasks -_0802DE04: .4byte gPlayerParty -_0802DE08: .4byte gBattleBankFunc -_0802DE0C: .4byte sub_802D90C -	thumb_func_end sub_802DDC4 - -	thumb_func_start sub_802DE10 -sub_802DE10: @ 802DE10 -	push {r4-r6,lr} -	ldr r6, _0802DE94 @ =gSprites -	ldr r5, _0802DE98 @ =gObjectBankIDs -	ldr r4, _0802DE9C @ =gActiveBank -	ldrb r2, [r4] -	adds r0, r2, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	movs r3, 0x22 -	ldrsh r1, [r0, r3] -	movs r3, 0x26 -	ldrsh r0, [r0, r3] -	adds r1, r0 -	cmp r1, 0xA0 -	ble _0802DE8C -	ldr r1, _0802DEA0 @ =gBattlePartyID -	lsls r0, r2, 1 -	adds r0, r1 -	ldrh r1, [r0] -	movs r0, 0x64 -	muls r0, r1 -	ldr r1, _0802DEA4 @ =gPlayerParty -	adds r0, r1 -	movs r1, 0xB -	bl GetMonData -	lsls r0, 16 -	lsrs r0, 16 -	bl nullsub_9 -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	ldrb r0, [r0, 0x3] -	lsls r0, 26 -	lsrs r0, 27 -	bl FreeOamMatrix -	ldrb r0, [r4] -	adds r0, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	bl DestroySprite -	ldr r1, _0802DEA8 @ =gHealthboxIDs -	ldrb r0, [r4] -	adds r0, r1 -	ldrb r0, [r0] -	bl sub_8043DB0 -	bl PlayerBufferExecCompleted -_0802DE8C: -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DE94: .4byte gSprites -_0802DE98: .4byte gObjectBankIDs -_0802DE9C: .4byte gActiveBank -_0802DEA0: .4byte gBattlePartyID -_0802DEA4: .4byte gPlayerParty -_0802DEA8: .4byte gHealthboxIDs -	thumb_func_end sub_802DE10 - -	thumb_func_start sub_802DEAC -sub_802DEAC: @ 802DEAC -	push {r4-r6,lr} -	ldr r6, _0802DF04 @ =gActiveBank -	ldrb r2, [r6] -	lsls r0, r2, 1 -	adds r0, r2 -	lsls r0, 2 -	ldr r1, _0802DF08 @ =0x02017810 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	bne _0802DEFC -	ldr r5, _0802DF0C @ =gObjectBankIDs -	adds r0, r2, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	ldr r4, _0802DF10 @ =gSprites -	adds r0, r4 -	bl FreeSpriteOamMatrix -	ldrb r0, [r6] -	adds r0, r5 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r4 -	bl DestroySprite -	ldr r1, _0802DF14 @ =gHealthboxIDs -	ldrb r0, [r6] -	adds r0, r1 -	ldrb r0, [r0] -	bl sub_8043DB0 -	bl PlayerBufferExecCompleted -_0802DEFC: -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DF04: .4byte gActiveBank -_0802DF08: .4byte 0x02017810 -_0802DF0C: .4byte gObjectBankIDs -_0802DF10: .4byte gSprites -_0802DF14: .4byte gHealthboxIDs -	thumb_func_end sub_802DEAC - -	thumb_func_start sub_802DF18 -sub_802DF18: @ 802DF18 -	push {lr} -	ldr r0, _0802DF2C @ =gUnknown_03004210 -	ldrh r0, [r0, 0x16] -	cmp r0, 0 -	bne _0802DF26 -	bl PlayerBufferExecCompleted -_0802DF26: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DF2C: .4byte gUnknown_03004210 -	thumb_func_end sub_802DF18 - -	thumb_func_start sub_802DF30 -sub_802DF30: @ 802DF30 -	push {r4,lr} -	ldr r0, _0802DF70 @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _0802DF6A -	ldr r1, _0802DF74 @ =gBattleBankFunc -	ldr r2, _0802DF78 @ =gActiveBank -	ldrb r0, [r2] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802DF7C @ =sub_802DF88 -	str r1, [r0] -	ldr r3, _0802DF80 @ =gTasks -	ldr r1, _0802DF84 @ =gUnknown_0300434C -	ldrb r0, [r2] -	adds r0, r1 -	ldrb r0, [r0] -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r3 -	ldrb r4, [r1, 0x8] -	bl DestroyTask -	adds r0, r4, 0 -	bl sub_8094E20 -_0802DF6A: -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DF70: .4byte gPaletteFade -_0802DF74: .4byte gBattleBankFunc -_0802DF78: .4byte gActiveBank -_0802DF7C: .4byte sub_802DF88 -_0802DF80: .4byte gTasks -_0802DF84: .4byte gUnknown_0300434C -	thumb_func_end sub_802DF30 - -	thumb_func_start sub_802DF88 -sub_802DF88: @ 802DF88 -	push {lr} -	ldr r0, _0802DFB8 @ =gMain -	ldr r1, [r0, 0x4] -	ldr r0, _0802DFBC @ =sub_800F808 -	cmp r1, r0 -	bne _0802DFF8 -	ldr r0, _0802DFC0 @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _0802DFF8 -	ldr r0, _0802DFC4 @ =gUnknown_0202E8F4 -	ldrb r0, [r0] -	cmp r0, 0x1 -	bne _0802DFD0 -	ldr r0, _0802DFC8 @ =gUnknown_0202E8F5 -	ldrb r1, [r0] -	ldr r2, _0802DFCC @ =gUnknown_02038470 -	movs r0, 0x1 -	bl dp01_build_cmdbuf_x22_a_three_bytes -	b _0802DFDA -	.align 2, 0 -_0802DFB8: .4byte gMain -_0802DFBC: .4byte sub_800F808 -_0802DFC0: .4byte gPaletteFade -_0802DFC4: .4byte gUnknown_0202E8F4 -_0802DFC8: .4byte gUnknown_0202E8F5 -_0802DFCC: .4byte gUnknown_02038470 -_0802DFD0: -	movs r0, 0x1 -	movs r1, 0x6 -	movs r2, 0 -	bl dp01_build_cmdbuf_x22_a_three_bytes -_0802DFDA: -	ldr r1, _0802DFFC @ =gBattleBufferA -	ldr r0, _0802E000 @ =gActiveBank -	ldrb r0, [r0] -	lsls r0, 9 -	adds r1, 0x1 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0xF -	ands r0, r1 -	cmp r0, 0x1 -	bne _0802DFF4 -	bl b_link_standby_message -_0802DFF4: -	bl PlayerBufferExecCompleted -_0802DFF8: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802DFFC: .4byte gBattleBufferA -_0802E000: .4byte gActiveBank -	thumb_func_end sub_802DF88 - -	thumb_func_start sub_802E004 -sub_802E004: @ 802E004 -	push {lr} -	ldr r0, _0802E02C @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _0802E028 -	ldr r1, _0802E030 @ =gBattleBankFunc -	ldr r0, _0802E034 @ =gActiveBank -	ldrb r0, [r0] -	lsls r0, 2 -	adds r0, r1 -	ldr r1, _0802E038 @ =sub_802E03C -	str r1, [r0] -	bl nullsub_14 -	bl sub_80A6DCC -_0802E028: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E02C: .4byte gPaletteFade -_0802E030: .4byte gBattleBankFunc -_0802E034: .4byte gActiveBank -_0802E038: .4byte sub_802E03C -	thumb_func_end sub_802E004 - -	thumb_func_start sub_802E03C -sub_802E03C: @ 802E03C -	push {lr} -	ldr r0, _0802E068 @ =gMain -	ldr r1, [r0, 0x4] -	ldr r0, _0802E06C @ =sub_800F808 -	cmp r1, r0 -	bne _0802E062 -	ldr r0, _0802E070 @ =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _0802E062 -	ldr r0, _0802E074 @ =gScriptItemId -	ldrh r1, [r0] -	movs r0, 0x1 -	bl dp01_build_cmdbuf_x23_aa_0 -	bl PlayerBufferExecCompleted -_0802E062: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E068: .4byte gMain -_0802E06C: .4byte sub_800F808 -_0802E070: .4byte gPaletteFade -_0802E074: .4byte gScriptItemId -	thumb_func_end sub_802E03C - -	thumb_func_start bx_wait_t1 -bx_wait_t1: @ 802E078 -	push {lr} -	ldr r0, _0802E0A4 @ =gDoingBattleAnim -	ldrb r0, [r0] -	cmp r0, 0 -	beq _0802E09A -	ldr r0, _0802E0A8 @ =gActiveBank -	ldrb r1, [r0] -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	ldr r1, _0802E0AC @ =0x02017810 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x40 -	ands r0, r1 -	cmp r0, 0 -	bne _0802E09E -_0802E09A: -	bl PlayerBufferExecCompleted -_0802E09E: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E0A4: .4byte gDoingBattleAnim -_0802E0A8: .4byte gActiveBank -_0802E0AC: .4byte 0x02017810 -	thumb_func_end bx_wait_t1 - -	thumb_func_start bx_blink_t1 -bx_blink_t1: @ 802E0B0 -	push {r4,lr} -	ldr r1, _0802E0EC @ =gObjectBankIDs -	ldr r0, _0802E0F0 @ =gActiveBank -	ldrb r0, [r0] -	adds r0, r1 -	ldrb r1, [r0] -	ldr r2, _0802E0F4 @ =gSprites -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r4, r0, r2 -	movs r1, 0x30 -	ldrsh r0, [r4, r1] -	cmp r0, 0x20 -	bne _0802E0FC -	movs r3, 0 -	movs r0, 0 -	strh r0, [r4, 0x30] -	adds r2, r4, 0 -	adds r2, 0x3E -	ldrb r1, [r2] -	subs r0, 0x5 -	ands r0, r1 -	strb r0, [r2] -	ldr r0, _0802E0F8 @ =gDoingBattleAnim -	strb r3, [r0] -	bl PlayerBufferExecCompleted -	b _0802E126 -	.align 2, 0 -_0802E0EC: .4byte gObjectBankIDs -_0802E0F0: .4byte gActiveBank -_0802E0F4: .4byte gSprites -_0802E0F8: .4byte gDoingBattleAnim -_0802E0FC: -	ldrh r0, [r4, 0x30] -	movs r1, 0x3 -	ands r0, r1 -	cmp r0, 0 -	bne _0802E120 -	adds r3, r4, 0 -	adds r3, 0x3E -	ldrb r2, [r3] -	lsls r0, r2, 29 -	lsrs r0, 31 -	movs r1, 0x1 -	eors r1, r0 -	lsls r1, 2 -	movs r0, 0x5 -	negs r0, r0 -	ands r0, r2 -	orrs r0, r1 -	strb r0, [r3] -_0802E120: -	ldrh r0, [r4, 0x30] -	adds r0, 0x1 -	strh r0, [r4, 0x30] -_0802E126: -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end bx_blink_t1 - -	thumb_func_start sub_802E12C -sub_802E12C: @ 802E12C -	push {r4-r6,lr} -	sub sp, 0x4 -	adds r6, r0, 0 -	ldr r0, _0802E180 @ =gActiveBank -	ldrb r4, [r0] -	lsls r4, 9 -	ldr r0, _0802E184 @ =gUnknown_02023A64 -	adds r4, r0 -	ldr r5, _0802E188 @ =gDisplayedStringBattle -	adds r0, r5, 0 -	bl StringCopy -	lsls r0, r6, 1 -	adds r4, r0 -	ldrh r1, [r4] -	movs r0, 0xD -	muls r1, r0 -	ldr r0, _0802E18C @ =gMoveNames -	adds r1, r0 -	adds r0, r5, 0 -	bl StringAppend -	ldr r4, _0802E190 @ =gUnknown_03004210 -	adds r1, r5, 0 -	lsls r0, r6, 2 -	adds r0, r6 -	lsls r0, 18 -	movs r2, 0xC0 -	lsls r2, 18 -	adds r0, r2 -	lsrs r2, r0, 16 -	movs r0, 0x1 -	ands r0, r6 -	movs r3, 0x1 -	cmp r0, 0 -	beq _0802E176 -	movs r3, 0xB -_0802E176: -	cmp r6, 0x1 -	bgt _0802E194 -	movs r0, 0x37 -	b _0802E196 -	.align 2, 0 -_0802E180: .4byte gActiveBank -_0802E184: .4byte gUnknown_02023A64 -_0802E188: .4byte gDisplayedStringBattle -_0802E18C: .4byte gMoveNames -_0802E190: .4byte gUnknown_03004210 -_0802E194: -	movs r0, 0x39 -_0802E196: -	str r0, [sp] -	adds r0, r4, 0 -	bl InitWindow -	ldr r0, _0802E1AC @ =gUnknown_03004210 -	bl sub_8002F44 -	add sp, 0x4 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E1AC: .4byte gUnknown_03004210 -	thumb_func_end sub_802E12C - -	thumb_func_start sub_802E1B0 -sub_802E1B0: @ 802E1B0 -	push {r4-r6,lr} -	sub sp, 0x8 -	ldr r0, _0802E208 @ =gActiveBank -	ldrb r4, [r0] -	lsls r4, 9 -	ldr r0, _0802E20C @ =gUnknown_02023A64 -	adds r4, r0 -	ldr r5, _0802E210 @ =gUnknown_03004348 -	movs r0, 0 -	strb r0, [r5] -	ldr r0, _0802E214 @ =gUnknown_03004210 -	ldr r1, _0802E218 @ =0x00001016 -	movs r2, 0x14 -	str r2, [sp] -	movs r2, 0x3A -	str r2, [sp, 0x4] -	movs r2, 0x1 -	movs r3, 0x37 -	bl FillWindowRect -	movs r6, 0 -_0802E1DA: -	lsls r0, r6, 24 -	lsrs r0, 24 -	bl nullsub_7 -	adds r0, r6, 0 -	ldr r1, _0802E21C @ =gUnknown_08400D49 -	bl sub_802E12C -	ldrh r0, [r4] -	cmp r0, 0 -	beq _0802E1F6 -	ldrb r0, [r5] -	adds r0, 0x1 -	strb r0, [r5] -_0802E1F6: -	adds r4, 0x2 -	adds r6, 0x1 -	cmp r6, 0x3 -	ble _0802E1DA -	add sp, 0x8 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E208: .4byte gActiveBank -_0802E20C: .4byte gUnknown_02023A64 -_0802E210: .4byte gUnknown_03004348 -_0802E214: .4byte gUnknown_03004210 -_0802E218: .4byte 0x00001016 -_0802E21C: .4byte gUnknown_08400D49 -	thumb_func_end sub_802E1B0 - -	thumb_func_start sub_802E220 -sub_802E220: @ 802E220 -	push {r4-r6,lr} -	sub sp, 0x4 -	ldr r4, _0802E2B8 @ =gBattleBufferA -	ldr r6, _0802E2BC @ =gActiveBank -	ldrb r0, [r6] -	lsls r1, r0, 9 -	adds r0, r4, 0x2 -	adds r0, r1, r0 -	ldrb r0, [r0] -	cmp r0, 0x1 -	beq _0802E2B0 -	adds r4, 0x4 -	adds r4, r1, r4 -	ldr r2, _0802E2C0 @ =gDisplayedStringBattle -	ldr r1, _0802E2C4 @ =gUnknown_08400D49 -	adds r0, r2, 0 -	bl StringCopy -	adds r2, r0, 0 -	movs r1, 0xFC -	strb r1, [r2] -	movs r0, 0x11 -	strb r0, [r2, 0x1] -	movs r0, 0x2 -	strb r0, [r2, 0x2] -	adds r2, 0x3 -	strb r1, [r2] -	movs r0, 0x14 -	strb r0, [r2, 0x1] -	movs r0, 0x6 -	strb r0, [r2, 0x2] -	adds r2, 0x3 -	ldr r5, _0802E2C8 @ =gMoveSelectionCursor -	ldrb r1, [r6] -	adds r1, r5 -	adds r0, r4, 0 -	adds r0, 0x8 -	ldrb r1, [r1] -	adds r0, r1 -	ldrb r1, [r0] -	adds r0, r2, 0 -	movs r2, 0x1 -	movs r3, 0x2 -	bl ConvertIntToDecimalStringN -	adds r2, r0, 0 -	movs r0, 0xBA -	strb r0, [r2] -	adds r2, 0x1 -	ldrb r0, [r6] -	adds r0, r5 -	adds r4, 0xC -	ldrb r0, [r0] -	adds r4, r0 -	ldrb r1, [r4] -	adds r0, r2, 0 -	movs r2, 0x1 -	movs r3, 0x2 -	bl ConvertIntToDecimalStringN -	ldr r4, _0802E2CC @ =gUnknown_03004210 -	ldr r1, _0802E2C0 @ =gDisplayedStringBattle -	ldr r2, _0802E2D0 @ =0x000002a2 -	movs r0, 0x37 -	str r0, [sp] -	adds r0, r4, 0 -	movs r3, 0x19 -	bl InitWindow -	adds r0, r4, 0 -	bl sub_8002F44 -_0802E2B0: -	add sp, 0x4 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E2B8: .4byte gBattleBufferA -_0802E2BC: .4byte gActiveBank -_0802E2C0: .4byte gDisplayedStringBattle -_0802E2C4: .4byte gUnknown_08400D49 -_0802E2C8: .4byte gMoveSelectionCursor -_0802E2CC: .4byte gUnknown_03004210 -_0802E2D0: .4byte 0x000002a2 -	thumb_func_end sub_802E220 - -	thumb_func_start sub_802E2D4 -sub_802E2D4: @ 802E2D4 -	push {r4,r5,lr} -	sub sp, 0x8 -	ldr r4, _0802E314 @ =gBattleBufferA -	ldr r5, _0802E318 @ =gActiveBank -	ldrb r0, [r5] -	lsls r1, r0, 9 -	adds r0, r4, 0x2 -	adds r0, r1, r0 -	ldrb r0, [r0] -	cmp r0, 0x1 -	bne _0802E328 -	ldr r4, _0802E31C @ =gUnknown_03004210 -	ldr r1, _0802E320 @ =0x00001016 -	movs r0, 0x1C -	str r0, [sp] -	movs r0, 0x3A -	str r0, [sp, 0x4] -	adds r0, r4, 0 -	movs r2, 0x17 -	movs r3, 0x37 -	bl FillWindowRect -	ldr r1, _0802E324 @ =gUnknown_08400D52 -	movs r2, 0xA4 -	lsls r2, 2 -	movs r0, 0x37 -	str r0, [sp] -	adds r0, r4, 0 -	movs r3, 0x13 -	bl InitWindow -	b _0802E388 -	.align 2, 0 -_0802E314: .4byte gBattleBufferA -_0802E318: .4byte gActiveBank -_0802E31C: .4byte gUnknown_03004210 -_0802E320: .4byte 0x00001016 -_0802E324: .4byte gUnknown_08400D52 -_0802E328: -	adds r4, 0x4 -	adds r4, r1, r4 -	ldr r3, _0802E398 @ =gDisplayedStringBattle -	ldr r1, _0802E39C @ =gUnknown_08400D49 -	adds r0, r3, 0 -	bl StringCopy -	adds r3, r0, 0 -	ldr r2, _0802E3A0 @ =gBattleMoves -	ldr r1, _0802E3A4 @ =gMoveSelectionCursor -	ldrb r0, [r5] -	adds r0, r1 -	ldrb r0, [r0] -	lsls r0, 1 -	adds r4, r0 -	ldrh r1, [r4] -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	ldrb r0, [r0, 0x2] -	lsls r1, r0, 3 -	subs r1, r0 -	ldr r0, _0802E3A8 @ =gTypeNames -	adds r1, r0 -	adds r0, r3, 0 -	bl StringCopy -	ldr r4, _0802E3AC @ =gUnknown_03004210 -	ldr r1, _0802E3B0 @ =0x00001016 -	movs r0, 0x1C -	str r0, [sp] -	movs r0, 0x3A -	str r0, [sp, 0x4] -	adds r0, r4, 0 -	movs r2, 0x17 -	movs r3, 0x39 -	bl FillWindowRect -	ldr r1, _0802E398 @ =gDisplayedStringBattle -	movs r2, 0xB0 -	lsls r2, 2 -	movs r0, 0x39 -	str r0, [sp] -	adds r0, r4, 0 -	movs r3, 0x17 -	bl InitWindow -_0802E388: -	ldr r0, _0802E3AC @ =gUnknown_03004210 -	bl sub_8002F44 -	add sp, 0x8 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E398: .4byte gDisplayedStringBattle -_0802E39C: .4byte gUnknown_08400D49 -_0802E3A0: .4byte gBattleMoves -_0802E3A4: .4byte gMoveSelectionCursor -_0802E3A8: .4byte gTypeNames -_0802E3AC: .4byte gUnknown_03004210 -_0802E3B0: .4byte 0x00001016 -	thumb_func_end sub_802E2D4 - -	thumb_func_start sub_802E3B4 -sub_802E3B4: @ 802E3B4 -	push {r4,lr} -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	movs r0, 0x48 -	bl sub_814A958 -	ldr r1, _0802E3DC @ =gUnknown_081FAE89 -	lsls r4, 1 -	adds r0, r4, r1 -	ldrb r0, [r0] -	adds r1, 0x1 -	adds r4, r1 -	ldrb r1, [r4] -	bl sub_814A880 -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E3DC: .4byte gUnknown_081FAE89 -	thumb_func_end sub_802E3B4 - -	thumb_func_start nullsub_7 -nullsub_7: @ 802E3E0 -	bx lr -	thumb_func_end nullsub_7 - -	thumb_func_start sub_802E3E4 -sub_802E3E4: @ 802E3E4 -	push {r4,lr} -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	movs r0, 0x2A -	bl sub_814A958 -	ldr r1, _0802E40C @ =gUnknown_081FAE91 -	lsls r4, 1 -	adds r0, r4, r1 -	ldrb r0, [r0] -	adds r1, 0x1 -	adds r4, r1 -	ldrb r1, [r4] -	bl sub_814A880 -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E40C: .4byte gUnknown_081FAE91 -	thumb_func_end sub_802E3E4 - -	thumb_func_start nullsub_8 -nullsub_8: @ 802E410 -	bx lr -	thumb_func_end nullsub_8 - -	thumb_func_start sub_802E414 -sub_802E414: @ 802E414 -	push {lr} -	ldr r0, _0802E420 @ =ReshowBattleScreenAfterMenu -	bl SetMainCallback2 -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E420: .4byte ReshowBattleScreenAfterMenu -	thumb_func_end sub_802E414 - -	thumb_func_start sub_802E424 -sub_802E424: @ 802E424 -	push {lr} -	ldr r0, _0802E430 @ =ReshowBattleScreenAfterMenu -	bl SetMainCallback2 -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E430: .4byte ReshowBattleScreenAfterMenu -	thumb_func_end sub_802E424 - -	thumb_func_start sub_802E434 -sub_802E434: @ 802E434 -	push {lr} -	ldr r0, _0802E458 @ =gActiveBank -	ldrb r1, [r0] -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	ldr r1, _0802E45C @ =0x02017810 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x10 -	ands r0, r1 -	cmp r0, 0 -	bne _0802E452 -	bl PlayerBufferExecCompleted -_0802E452: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E458: .4byte gActiveBank -_0802E45C: .4byte 0x02017810 -	thumb_func_end sub_802E434 - -	thumb_func_start sub_802E460 -sub_802E460: @ 802E460 -	push {lr} -	ldr r0, _0802E484 @ =gActiveBank -	ldrb r1, [r0] -	lsls r0, r1, 1 -	adds r0, r1 -	lsls r0, 2 -	ldr r1, _0802E488 @ =0x02017810 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x20 -	ands r0, r1 -	cmp r0, 0 -	bne _0802E47E -	bl PlayerBufferExecCompleted -_0802E47E: -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E484: .4byte gActiveBank -_0802E488: .4byte 0x02017810 -	thumb_func_end sub_802E460 - -	thumb_func_start b_link_standby_message -b_link_standby_message: @ 802E48C -	push {lr} -	sub sp, 0x4 -	ldr r0, _0802E4BC @ =gBattleTypeFlags -	ldrh r1, [r0] -	movs r0, 0x2 -	ands r0, r1 -	cmp r0, 0 -	beq _0802E4B6 -	ldr r0, _0802E4C0 @ =gUnknown_030042A4 -	movs r1, 0 -	strh r1, [r0] -	ldr r0, _0802E4C4 @ =gUnknown_030042A0 -	strh r1, [r0] -	ldr r0, _0802E4C8 @ =gUnknown_03004210 -	ldr r1, _0802E4CC @ =gUnknown_08400CE0 -	movs r2, 0xF -	str r2, [sp] -	movs r2, 0x90 -	movs r3, 0x2 -	bl sub_8002EB0 -_0802E4B6: -	add sp, 0x4 -	pop {r0} -	bx r0 -	.align 2, 0 -_0802E4BC: .4byte gBattleTypeFlags -_0802E4C0: .4byte gUnknown_030042A4 -_0802E4C4: .4byte gUnknown_030042A0 -_0802E4C8: .4byte gUnknown_03004210 -_0802E4CC: .4byte gUnknown_08400CE0 -	thumb_func_end b_link_standby_message - -	.align 2, 0 @ Don't pad with nop. | 
