diff options
Diffstat (limited to 'constants/battle_move_effects.inc')
-rw-r--r-- | constants/battle_move_effects.inc | 215 |
1 files changed, 0 insertions, 215 deletions
diff --git a/constants/battle_move_effects.inc b/constants/battle_move_effects.inc deleted file mode 100644 index bd801083b..000000000 --- a/constants/battle_move_effects.inc +++ /dev/null @@ -1,215 +0,0 @@ - enum_start - enum EFFECT_HIT - enum EFFECT_SLEEP - enum EFFECT_POISON_HIT - enum EFFECT_ABSORB - enum EFFECT_BURN_HIT - enum EFFECT_FREEZE_HIT - enum EFFECT_PARALYZE_HIT - enum EFFECT_EXPLOSION - enum EFFECT_DREAM_EATER - enum EFFECT_MIRROR_MOVE - enum EFFECT_ATTACK_UP - enum EFFECT_DEFENSE_UP - enum EFFECT_SPEED_UP - enum EFFECT_SPECIAL_ATTACK_UP - enum EFFECT_SPECIAL_DEFENSE_UP - enum EFFECT_ACCURACY_UP - enum EFFECT_EVASION_UP - enum EFFECT_ALWAYS_HIT - enum EFFECT_ATTACK_DOWN - enum EFFECT_DEFENSE_DOWN - enum EFFECT_SPEED_DOWN - enum EFFECT_SPECIAL_ATTACK_DOWN @ unused - enum EFFECT_SPECIAL_DEFENSE_DOWN @ unused - enum EFFECT_ACCURACY_DOWN - enum EFFECT_EVASION_DOWN - enum EFFECT_HAZE - enum EFFECT_BIDE - enum EFFECT_RAMPAGE - enum EFFECT_ROAR - enum EFFECT_MULTI_HIT - enum EFFECT_CONVERSION - enum EFFECT_FLINCH_HIT - enum EFFECT_RESTORE_HP - enum EFFECT_TOXIC - enum EFFECT_PAY_DAY - enum EFFECT_LIGHT_SCREEN - enum EFFECT_TRI_ATTACK - enum EFFECT_REST - enum EFFECT_OHKO - enum EFFECT_RAZOR_WIND - enum EFFECT_SUPER_FANG - enum EFFECT_DRAGON_RAGE - enum EFFECT_TRAP - enum EFFECT_HIGH_CRITICAL - enum EFFECT_DOUBLE_HIT - enum EFFECT_RECOIL_IF_MISS - enum EFFECT_MIST - enum EFFECT_FOCUS_ENERGY - enum EFFECT_RECOIL - enum EFFECT_CONFUSE - enum EFFECT_ATTACK_UP_2 - enum EFFECT_DEFENSE_UP_2 - enum EFFECT_SPEED_UP_2 - enum EFFECT_SPECIAL_ATTACK_UP_2 - enum EFFECT_SPECIAL_DEFENSE_UP_2 - enum EFFECT_ACCURACY_UP_2 - enum EFFECT_EVASION_UP_2 - enum EFFECT_TRANSFORM - enum EFFECT_ATTACK_DOWN_2 - enum EFFECT_DEFENSE_DOWN_2 - enum EFFECT_SPEED_DOWN_2 - enum EFFECT_SPECIAL_ATTACK_DOWN_2 - enum EFFECT_SPECIAL_DEFENSE_DOWN_2 - enum EFFECT_ACCURACY_DOWN_2 - enum EFFECT_EVASION_DOWN_2 - enum EFFECT_REFLECT - enum EFFECT_POISON - enum EFFECT_PARALYZE - enum EFFECT_ATTACK_DOWN_HIT - enum EFFECT_DEFENSE_DOWN_HIT - enum EFFECT_SPEED_DOWN_HIT - enum EFFECT_SPECIAL_ATTACK_DOWN_HIT - enum EFFECT_SPECIAL_DEFENSE_DOWN_HIT - enum EFFECT_ACCURACY_DOWN_HIT - enum EFFECT_EVASION_DOWN_HIT - enum EFFECT_SKY_ATTACK - enum EFFECT_CONFUSE_HIT - enum EFFECT_TWINEEDLE - enum EFFECT_VITAL_THROW - enum EFFECT_SUBSTITUTE - enum EFFECT_RECHARGE - enum EFFECT_RAGE - enum EFFECT_MIMIC - enum EFFECT_METRONOME - enum EFFECT_LEECH_SEED - enum EFFECT_SPLASH - enum EFFECT_DISABLE - enum EFFECT_LEVEL_DAMAGE - enum EFFECT_PSYWAVE - enum EFFECT_COUNTER - enum EFFECT_ENCORE - enum EFFECT_PAIN_SPLIT - enum EFFECT_SNORE - enum EFFECT_CONVERSION_2 - enum EFFECT_LOCK_ON - enum EFFECT_SKETCH - enum EFFECT_UNUSED_60 @ thaw - enum EFFECT_SLEEP_TALK - enum EFFECT_DESTINY_BOND - enum EFFECT_FLAIL - enum EFFECT_SPITE - enum EFFECT_FALSE_SWIPE - enum EFFECT_HEAL_BELL - enum EFFECT_QUICK_ATTACK - enum EFFECT_TRIPLE_KICK - enum EFFECT_THIEF - enum EFFECT_MEAN_LOOK - enum EFFECT_NIGHTMARE - enum EFFECT_MINIMIZE - enum EFFECT_CURSE - enum EFFECT_UNUSED_6E - enum EFFECT_PROTECT - enum EFFECT_SPIKES - enum EFFECT_FORESIGHT - enum EFFECT_PERISH_SONG - enum EFFECT_SANDSTORM - enum EFFECT_ENDURE - enum EFFECT_ROLLOUT - enum EFFECT_SWAGGER - enum EFFECT_FURY_CUTTER - enum EFFECT_ATTRACT - enum EFFECT_RETURN - enum EFFECT_PRESENT - enum EFFECT_FRUSTRATION - enum EFFECT_SAFEGUARD - enum EFFECT_THAW_HIT - enum EFFECT_MAGNITUDE - enum EFFECT_BATON_PASS - enum EFFECT_PURSUIT - enum EFFECT_RAPID_SPIN - enum EFFECT_SONICBOOM - enum EFFECT_UNUSED_83 - enum EFFECT_MORNING_SUN - enum EFFECT_SYNTHESIS - enum EFFECT_MOONLIGHT - enum EFFECT_HIDDEN_POWER - enum EFFECT_RAIN_DANCE - enum EFFECT_SUNNY_DAY - enum EFFECT_DEFENSE_UP_HIT - enum EFFECT_ATTACK_UP_HIT - enum EFFECT_ALL_STATS_UP_HIT - enum EFFECT_UNUSED_8D @ incomplete fake out in gen 2 - enum EFFECT_BELLY_DRUM - enum EFFECT_PSYCH_UP - enum EFFECT_MIRROR_COAT - enum EFFECT_SKULL_BASH - enum EFFECT_TWISTER - enum EFFECT_EARTHQUAKE - enum EFFECT_FUTURE_SIGHT - enum EFFECT_GUST - enum EFFECT_FLINCH_HIT_2 @ STOMP ASTONISH EXTRASENSORY NEEDLE_ARM - enum EFFECT_SOLARBEAM - enum EFFECT_THUNDER - enum EFFECT_TELEPORT - enum EFFECT_BEAT_UP - enum EFFECT_FLY - enum EFFECT_DEFENSE_CURL - enum EFFECT_SOFTBOILED - enum EFFECT_FAKE_OUT - enum EFFECT_UPROAR - enum EFFECT_STOCKPILE - enum EFFECT_SPIT_UP - enum EFFECT_SWALLOW - enum EFFECT_UNUSED_A3 - enum EFFECT_HAIL - enum EFFECT_TORMENT - enum EFFECT_FLATTER - enum EFFECT_WILL_O_WISP - enum EFFECT_MEMENTO - enum EFFECT_FACADE - enum EFFECT_FOCUS_PUNCH - enum EFFECT_SMELLINGSALT - enum EFFECT_FOLLOW_ME - enum EFFECT_NATURE_POWER - enum EFFECT_CHARGE - enum EFFECT_TAUNT - enum EFFECT_HELPING_HAND - enum EFFECT_TRICK - enum EFFECT_ROLE_PLAY - enum EFFECT_WISH - enum EFFECT_ASSIST - enum EFFECT_INGRAIN - enum EFFECT_SUPERPOWER - enum EFFECT_MAGIC_COAT - enum EFFECT_RECYCLE - enum EFFECT_REVENGE - enum EFFECT_BRICK_BREAK - enum EFFECT_YAWN - enum EFFECT_KNOCK_OFF - enum EFFECT_ENDEAVOR - enum EFFECT_ERUPTION - enum EFFECT_SKILL_SWAP - enum EFFECT_IMPRISON - enum EFFECT_REFRESH - enum EFFECT_GRUDGE - enum EFFECT_SNATCH - enum EFFECT_LOW_KICK - enum EFFECT_SECRET_POWER - enum EFFECT_DOUBLE_EDGE - enum EFFECT_TEETER_DANCE - enum EFFECT_BLAZE_KICK - enum EFFECT_MUD_SPORT - enum EFFECT_POISON_FANG - enum EFFECT_WEATHER_BALL - enum EFFECT_OVERHEAT - enum EFFECT_TICKLE - enum EFFECT_COSMIC_POWER - enum EFFECT_SKY_UPPERCUT - enum EFFECT_BULK_UP - enum EFFECT_POISON_TAIL - enum EFFECT_WATER_SPORT - enum EFFECT_CALM_MIND - enum EFFECT_DRAGON_DANCE - enum EFFECT_CAMOUFLAGE |