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-rw-r--r--constants/pokemon_data_constants.s30
1 files changed, 15 insertions, 15 deletions
diff --git a/constants/pokemon_data_constants.s b/constants/pokemon_data_constants.s
index 565eae71e..cf5d4df41 100644
--- a/constants/pokemon_data_constants.s
+++ b/constants/pokemon_data_constants.s
@@ -61,18 +61,18 @@
.set F_SUMMARY_SCREEN_FLIP_SPRITE, 0x80
- .set EVO_FRIENDSHIP, 0x0001 ; Pokémon levels up with friendship ≥ 220
- .set EVO_FRIENDSHIP_DAY, 0x0002 ; Pokémon levels up during the day with friendship ≥ 220
- .set EVO_FRIENDSHIP_NIGHT, 0x0003 ; Pokémon levels up at night with friendship ≥ 220
- .set EVO_LEVEL, 0x0004 ; Pokémon reaches the specified level
- .set EVO_TRADE, 0x0005 ; Pokémon is traded
- .set EVO_TRADE_ITEM, 0x0006 ; Pokémon is traded while it's holding the specified item
- .set EVO_ITEM, 0x0007 ; specified item is used on Pokémon
- .set EVO_LEVEL_ATK_GT_DEF, 0x0008 ; Pokémon reaches the specified level with attack > defense
- .set EVO_LEVEL_ATK_EQ_DEF, 0x0009 ; Pokémon reaches the specified level with attack = defense
- .set EVO_LEVEL_ATK_LT_DEF, 0x000a ; Pokémon reaches the specified level with attack < defense
- .set EVO_LEVEL_SILCOON, 0x000b ; Pokémon reaches the specified level with a Silcoon personality value
- .set EVO_LEVEL_CASCOON, 0x000c ; Pokémon reaches the specified level with a Cascoon personality value
- .set EVO_LEVEL_NINJASK, 0x000d ; Pokémon reaches the specified level (special value for Ninjask)
- .set EVO_LEVEL_SHEDINJA, 0x000e ; Pokémon reaches the specified level (special value for Shedinja)
- .set EVO_BEAUTY, 0x000f ; Pokémon levels up with beauty ≥ specified value
+ .set EVO_FRIENDSHIP, 0x0001 @ Pokémon levels up with friendship ≥ 220
+ .set EVO_FRIENDSHIP_DAY, 0x0002 @ Pokémon levels up during the day with friendship ≥ 220
+ .set EVO_FRIENDSHIP_NIGHT, 0x0003 @ Pokémon levels up at night with friendship ≥ 220
+ .set EVO_LEVEL, 0x0004 @ Pokémon reaches the specified level
+ .set EVO_TRADE, 0x0005 @ Pokémon is traded
+ .set EVO_TRADE_ITEM, 0x0006 @ Pokémon is traded while it's holding the specified item
+ .set EVO_ITEM, 0x0007 @ specified item is used on Pokémon
+ .set EVO_LEVEL_ATK_GT_DEF, 0x0008 @ Pokémon reaches the specified level with attack > defense
+ .set EVO_LEVEL_ATK_EQ_DEF, 0x0009 @ Pokémon reaches the specified level with attack = defense
+ .set EVO_LEVEL_ATK_LT_DEF, 0x000a @ Pokémon reaches the specified level with attack < defense
+ .set EVO_LEVEL_SILCOON, 0x000b @ Pokémon reaches the specified level with a Silcoon personality value
+ .set EVO_LEVEL_CASCOON, 0x000c @ Pokémon reaches the specified level with a Cascoon personality value
+ .set EVO_LEVEL_NINJASK, 0x000d @ Pokémon reaches the specified level (special value for Ninjask)
+ .set EVO_LEVEL_SHEDINJA, 0x000e @ Pokémon reaches the specified level (special value for Shedinja)
+ .set EVO_BEAUTY, 0x000f @ Pokémon levels up with beauty ≥ specified value