diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_anim_scripts.s | 1152 |
1 files changed, 575 insertions, 577 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index f6f52aad2..70ce40b04 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -424,7 +424,7 @@ gBattleAnims_Special:: @ 81C7778 .4byte Special_MonToSubstitute Move_POUND: @ 81C7794 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W003, 63 @@ -436,7 +436,7 @@ Move_POUND: @ 81C7794 end Move_DOUBLE_SLAP: @ 81C77C5 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 choosetwoturnanim Move_DOUBLE_SLAP_FirstHit, Move_DOUBLE_SLAP_SecondHit @@ -455,8 +455,8 @@ Move_DOUBLE_SLAP_SecondHit: goto Move_DOUBLE_SLAP_End Move_POISON_POWDER: @ 81C7818 - loadspritegfx ANIM_TAG_065 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_POWDER + loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W077, 63, 10, 6 createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -480,7 +480,7 @@ Move_POISON_POWDER: @ 81C7818 end Move_STUN_SPORE: @ 81C7949 - loadspritegfx ANIM_TAG_068 + loadspritegfx ANIM_TAG_STUN_SPORE loopsewithpan SE_W077, 63, 10, 6 createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -504,7 +504,7 @@ Move_STUN_SPORE: @ 81C7949 end Move_SLEEP_POWDER: @ 81C7A77 - loadspritegfx ANIM_TAG_067 + loadspritegfx ANIM_TAG_SLEEP_POWDER loopsewithpan SE_W077, 63, 10, 6 createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -528,8 +528,8 @@ Move_SLEEP_POWDER: @ 81C7A77 end Move_SWIFT: @ 81C7BA5 - loadspritegfx ANIM_TAG_174 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_YELLOW_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W129, 192 @@ -555,7 +555,7 @@ Move_SWIFT: @ 81C7BA5 end Move_STRENGTH: @ 81C7C5E - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, 192 @@ -581,7 +581,7 @@ Move_STRENGTH: @ 81C7C5E end Move_TACKLE: @ 81C7CF2 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 @@ -595,7 +595,7 @@ Move_TACKLE: @ 81C7CF2 end Move_BODY_SLAM: @ 81C7D30 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, 192 @@ -621,7 +621,7 @@ Move_BODY_SLAM: @ 81C7D30 end Move_SUPERSONIC: @ 81C7DBD - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING monbg ANIM_BANK_ATK_PARTNER monbgprio_2A ANIM_BANK_ATTACKER setalpha 12, 8 @@ -643,7 +643,7 @@ Move_SUPERSONIC_CreateWaveSprite: return Move_SCREECH: @ 81C7E15 - loadspritegfx ANIM_TAG_164 + loadspritegfx ANIM_TAG_PURPLE_RING createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_ATTACKER, 3, 0, 2, 1 call Move_SCREECH_CreateWaveSprite call Move_SCREECH_CreateWaveSprite @@ -658,7 +658,7 @@ Move_SCREECH_CreateWaveSprite: return Move_FLAME_WHEEL: @ 81C7E62 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET createsprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 0 @@ -700,8 +700,8 @@ Unknown_81C7F4C: @ 81C7F4C return Move_PIN_MISSILE: @ 81C7F5C - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -729,8 +729,8 @@ Move_PIN_MISSILE: @ 81C7F5C end Move_ICICLE_SPEAR: @ 81C8021 - loadspritegfx ANIM_TAG_262 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ICICLE_SPEAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -758,7 +758,7 @@ Move_ICICLE_SPEAR: @ 81C8021 end Move_TAKE_DOWN: @ 81C80E6 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, 192 @@ -782,7 +782,7 @@ Move_TAKE_DOWN: @ 81C80E6 end Move_DOUBLE_EDGE: @ 81C817A - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W129, 192 createsprite gBattleAnimSpriteTemplate_83DB3DC, 2, 2, 4, 2, 32767, 10, 0, 0 waitforvisualfinish @@ -815,9 +815,9 @@ Move_DOUBLE_EDGE: @ 81C817A end Move_POISON_STING: @ 81C828D - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -835,8 +835,8 @@ Move_POISON_STING: @ 81C828D end Move_TWINEEDLE: @ 81C82E2 - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -855,7 +855,7 @@ Move_TWINEEDLE: @ 81C82E2 end Move_FIRE_BLAST: @ 81C8355 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER createsoundtask sub_812AF30, 144, 145 call Move_FIRE_BLAST_CreateFireRing call Move_FIRE_BLAST_CreateFireRing @@ -903,7 +903,7 @@ Move_FIRE_BLAST_CreateFireCross: return Move_LEECH_SEED: @ 81C8483 - loadspritegfx ANIM_TAG_006 + loadspritegfx ANIM_TAG_SEED playsewithpan SE_W077, 192 createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32 delay 8 @@ -918,7 +918,7 @@ Move_LEECH_SEED: @ 81C8483 end Move_EMBER: @ 81C84D9 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER loopsewithpan SE_W052, 192, 5, 2 createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1 delay 4 @@ -937,8 +937,8 @@ Move_EMBER_CreateFlare: return Move_MEGA_PUNCH: @ 81C854D - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_BANK_TARGET delay 2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, rgb(0, 0, 0) @@ -980,8 +980,8 @@ _81C8620: goto _81C8611 Move_MEGA_KICK: @ 81C8627 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_BANK_TARGET delay 2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, rgb(0, 0, 0) @@ -1005,8 +1005,8 @@ Move_MEGA_KICK: @ 81C8627 end Move_COMET_PUNCH: @ 81C86C3 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_BANK_TARGET setalpha 12, 8 choosetwoturnanim Move_COMET_PUNCH_Even, Move_COMET_PUNCH_Odd @@ -1027,8 +1027,8 @@ Move_COMET_PUNCH_Odd: goto Move_COMET_PUNCH_End Move_SONIC_BOOM: @ 81C873B - loadspritegfx ANIM_TAG_003 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -1052,8 +1052,8 @@ Move_SONIC_BOOM_CreateHitSplat: return Move_THUNDER_SHOCK: @ 81C879C - loadspritegfx ANIM_TAG_001 - loadspritegfx ANIM_TAG_011 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_SPARK_2 createvisualtask sub_80E2A38, 10, 1, 0, 0, 6, 0 waitforvisualfinish delay 10 @@ -1073,9 +1073,9 @@ Move_THUNDER_SHOCK: @ 81C879C end Move_THUNDERBOLT: @ 81C880A - loadspritegfx ANIM_TAG_001 - loadspritegfx ANIM_TAG_282 - loadspritegfx ANIM_TAG_011 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_SHOCK_3 + loadspritegfx ANIM_TAG_SPARK_2 createvisualtask sub_80E2A38, 10, 1, 0, 0, 6, 0 waitforvisualfinish delay 10 @@ -1122,9 +1122,9 @@ Move_THUNDERBOLT: @ 81C880A end Move_THUNDER_WAVE: @ 81C89C0 - loadspritegfx ANIM_TAG_001 - loadspritegfx ANIM_TAG_011 - loadspritegfx ANIM_TAG_173 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_SPARK_2 + loadspritegfx ANIM_TAG_SPARK_H createvisualtask sub_80E2A38, 10, 1, 0, 0, 6, 0 waitforvisualfinish delay 10 @@ -1143,8 +1143,8 @@ Move_THUNDER_WAVE: @ 81C89C0 end Move_BEAT_UP: @ 81C8A2F - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_BANK_TARGET setalpha 12, 8 choosetwoturnanim Move_BEAT_UP_Even, Move_BEAT_UP_Odd @@ -1177,8 +1177,8 @@ Move_BEAT_UP_Odd: goto Move_BEAT_UP_End Move_STOMP: @ 81C8B2A - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W104, 63 @@ -1199,7 +1199,7 @@ Move_TAIL_WHIP: @ 81C8B71 end Move_CUT: @ 81C8B8A - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W015, 63 @@ -1213,7 +1213,7 @@ Move_CUT: @ 81C8B8A end Move_HIDDEN_POWER: @ 81C8BBC - loadspritegfx ANIM_TAG_217 + loadspritegfx ANIM_TAG_RED_ORB playsewithpan SE_W036, 192 createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BANK_ATTACKER, 0 waitforvisualfinish @@ -1243,9 +1243,9 @@ Move_HIDDEN_POWER: @ 81C8BBC end Move_REVERSAL: @ 81C8CA5 - loadspritegfx ANIM_TAG_236 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_BLUE_ORB + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W197, 192 createsprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 3, 32767, 8, 0, 0 waitforvisualfinish @@ -1271,7 +1271,7 @@ Move_REVERSAL: @ 81C8CA5 end Move_PURSUIT: @ 81C8D80 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET fadetobg BG_DARK waitbgfadein @@ -1298,8 +1298,8 @@ _81C8DC8: goto _81C8D96 Move_SPIKE_CANNON: @ 81C8DF1 - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -1322,7 +1322,7 @@ Move_SPIKE_CANNON: @ 81C8DF1 end Move_SWORDS_DANCE: @ 81C8EA4 - loadspritegfx ANIM_TAG_005 + loadspritegfx ANIM_TAG_SWORD monbg ANIM_BANK_ATTACKER setalpha 12, 8 playsewithpan SE_W014, 192 @@ -1337,7 +1337,7 @@ Move_SWORDS_DANCE: @ 81C8EA4 end Move_PSYCH_UP: @ 81C8EEA - loadspritegfx ANIM_TAG_196 + loadspritegfx ANIM_TAG_SPIRAL monbg ANIM_BANK_ATK_PARTNER createvisualtask sub_80E1F8C, 2, 25, 2, 6, 1, 11, 0 setalpha 12, 8 @@ -1356,9 +1356,9 @@ Move_PSYCH_UP: @ 81C8EEA end Move_DIZZY_PUNCH: @ 81C8F5C - loadspritegfx ANIM_TAG_073 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_DUCK + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 call _81C9077 @@ -1393,7 +1393,7 @@ _81C9077: return Move_FIRE_SPIN: @ 81C9096 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 47, 1 call _81C90BF @@ -1417,7 +1417,7 @@ _81C90BF: return Move_FURY_CUTTER: @ 81C914A - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W013, 63 @@ -1455,7 +1455,7 @@ _81C91FF: goto _81C918E Move_SELF_DESTRUCT: @ 81C9219 - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION createvisualtask sub_80E2A38, 10, 2, 1, 0, 9, 31 createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1 @@ -1486,8 +1486,8 @@ _81C929F: return Move_SLAM: @ 81C9309 - loadspritegfx ANIM_TAG_056 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLAM_HIT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W004, 192 @@ -1510,7 +1510,7 @@ Move_SLAM: @ 81C9309 end Move_VINE_WHIP: @ 81C9391 - loadspritegfx ANIM_TAG_287 + loadspritegfx ANIM_TAG_WHIP_HIT playsewithpan SE_W026, 192 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 6 @@ -1521,8 +1521,8 @@ Move_VINE_WHIP: @ 81C9391 end Move_DRILL_PECK: @ 81C93C8 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_162 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_WHIRLWIND_LINES createsprite gBattleAnimSpriteTemplate_83D6DE4, 2, 0 playsewithpan SE_W029, 192 waitforvisualfinish @@ -1540,9 +1540,9 @@ Move_DRILL_PECK: @ 81C93C8 end Move_WATERFALL: @ 81C9421 - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 23, 1 @@ -1620,7 +1620,7 @@ _81C9502: return Move_EXPLOSION: @ 81C9675 - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION createsprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 8, 9, 8474, 8, 0, 8 createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 @@ -1653,7 +1653,7 @@ _81C9712: return Move_DEFENSE_CURL: @ 81C977C - loadspritegfx ANIM_TAG_234 + loadspritegfx ANIM_TAG_ECLIPSING_ORB loopsewithpan SE_W161, 192, 18, 3 createvisualtask sub_80E0E24, 5, 0, 0 createvisualtask sub_812D350, 5 @@ -1665,7 +1665,7 @@ Move_DEFENSE_CURL: @ 81C977C end Move_PROTECT: @ 81C97B5 - loadspritegfx ANIM_TAG_280 + loadspritegfx ANIM_TAG_PROTECT monbg ANIM_BANK_ATK_PARTNER monbgprio_28 0 waitplaysewithpan SE_W115, 192, 16 @@ -1675,7 +1675,7 @@ Move_PROTECT: @ 81C97B5 end Move_DETECT: @ 81C97D2 - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, rgb(0, 0, 0) waitforvisualfinish createvisualtask sub_80E2A38, 10, 2, 1, 0, 9, 32767 @@ -1690,8 +1690,8 @@ Move_DETECT: @ 81C97D2 end Move_FRUSTRATION: @ 81C9830 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ANGER monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createvisualtask sub_8079CEC, 1 @@ -1795,7 +1795,7 @@ _81C9AB3: goto _81C985F Move_SAFEGUARD: @ 81C9AF7 - loadspritegfx ANIM_TAG_244 + loadspritegfx ANIM_TAG_GUARD_RING monbg ANIM_BANK_ATK_PARTNER setalpha 8, 8 playsewithpan SE_W208, 192 @@ -1813,7 +1813,7 @@ Move_SAFEGUARD: @ 81C9AF7 end Move_PAIN_SPLIT: @ 81C9B39 - loadspritegfx ANIM_TAG_239 + loadspritegfx ANIM_TAG_PAIN_SPLIT createsprite gBattleAnimSpriteTemplate_84026F0, 2, -8, -42, 0 createsprite gBattleAnimSpriteTemplate_84026F0, 130, -8, -42, 1 delay 10 @@ -1837,8 +1837,8 @@ Move_PAIN_SPLIT: @ 81C9B39 end Move_VICE_GRIP: @ 81C9BE1 - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W011, 63 @@ -1853,8 +1853,8 @@ Move_VICE_GRIP: @ 81C9BE1 end Move_GUILLOTINE: @ 81C9C29 - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 fadetobgfromset 12, 13, 14 @@ -1878,8 +1878,8 @@ Move_GUILLOTINE: @ 81C9C29 end Move_PAY_DAY: @ 81C9CB5 - loadspritegfx ANIM_TAG_100 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_COIN + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -1896,7 +1896,7 @@ Move_PAY_DAY: @ 81C9CB5 end Move_OUTRAGE: @ 81C9D08 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER loopsewithpan SE_W082, 192, 8, 3 createvisualtask sub_80E1F8C, 2, 7, 2, 5, 3, 8, 430 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BANK_ATTACKER, 12, 6, 5, 4 @@ -1941,8 +1941,8 @@ _81C9E0F: return Move_SPARK: @ 81C9EA3 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_011 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_SPARK_2 delay 0 createvisualtask sub_80E1F8C, 2, 3, -31, 1, 5, 5, 23551 playsewithpan SE_W085B, 192 @@ -1987,7 +1987,7 @@ Move_SPARK: @ 81C9EA3 end Move_ATTRACT: @ 81CA0BA - loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_RED_HEART loopsewithpan SE_W204, 192, 12, 3 createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, 0 delay 15 @@ -2028,7 +2028,7 @@ _81CA1C0: return Move_WHIRLWIND: @ 81CA1E9 - loadspritegfx ANIM_TAG_162 + loadspritegfx ANIM_TAG_WHIRLWIND_LINES createsprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, -8, 1, 60, 0 createsprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, 0, 1, 60, 1 createsprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, 8, 1, 60, 2 @@ -2047,7 +2047,7 @@ Move_WHIRLWIND: @ 81CA1E9 end Move_CONFUSE_RAY: @ 81CA291 - loadspritegfx ANIM_TAG_013 + loadspritegfx ANIM_TAG_YELLOW_BALL monbg ANIM_BANK_DEF_PARTNER fadetobg BG_GHOST waitbgfadein @@ -2067,7 +2067,7 @@ Move_CONFUSE_RAY: @ 81CA291 end Move_LOCK_ON: @ 81CA2E4 - loadspritegfx ANIM_TAG_014 + loadspritegfx ANIM_TAG_LOCK_ON createsprite gBattleAnimSpriteTemplate_83D6DAC, 40 createsprite gBattleAnimSpriteTemplate_83D6DC4, 40, 1 createsprite gBattleAnimSpriteTemplate_83D6DC4, 40, 2 @@ -2079,7 +2079,7 @@ Move_LOCK_ON: @ 81CA2E4 end Move_MEAN_LOOK: @ 81CA31A - loadspritegfx ANIM_TAG_187 + loadspritegfx ANIM_TAG_EYE monbg ANIM_BANK_DEF_PARTNER playsewithpan SE_W060, 192 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, rgb(0, 0, 0) @@ -2094,7 +2094,7 @@ Move_MEAN_LOOK: @ 81CA31A end Move_ROCK_THROW: @ 81CA35F - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createsprite gBattleAnimSpriteTemplate_83DB428, 130, 6, 1, 15, 1 createsprite gBattleAnimSpriteTemplate_83DAC4C, 130, 0, 1, 0, 0 playsewithpan SE_W088, 63 @@ -2115,7 +2115,7 @@ Move_ROCK_THROW: @ 81CA35F end Move_ROCK_SLIDE: @ 81CA3EB - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_BANK_DEF_PARTNER createsprite gBattleAnimSpriteTemplate_83DB428, 2, 7, 1, 11, 1 createsprite gBattleAnimSpriteTemplate_83DAC4C, 130, -5, 1, -5, 1 @@ -2165,7 +2165,7 @@ _81CA483: return Move_THIEF: @ 81CA52C - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET delay 1 fadetobg BG_DARK @@ -2185,8 +2185,8 @@ Move_THIEF: @ 81CA52C end Move_BUBBLE_BEAM: @ 81CA573 - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -2223,8 +2223,8 @@ _81CA5AD: return Move_ICY_WIND: @ 81CA650 - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_142 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_ICE_SPIKES monbg ANIM_BANK_DEF_PARTNER createvisualtask sub_80E2A38, 10, 11, 4, 0, 4, 0 fadetobg BG_ICE @@ -2259,8 +2259,8 @@ _81CA6A8: return Move_SMOKESCREEN: @ 81CA710 - loadspritegfx ANIM_TAG_016 - loadspritegfx ANIM_TAG_017 + loadspritegfx ANIM_TAG_BLACK_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, 192 createsprite gBattleAnimSpriteTemplate_84021B0, 130, 20, 0, 0, 0, 35, -25 waitforvisualfinish @@ -2283,7 +2283,7 @@ Move_SMOKESCREEN: @ 81CA710 end Move_CONVERSION: @ 81CA809 - loadspritegfx ANIM_TAG_018 + loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_BANK_ATK_PARTNER monbgprio_28 0 setalpha 16, 0 @@ -2335,7 +2335,7 @@ Move_CONVERSION: @ 81CA809 end Move_CONVERSION_2: @ 81CA91E - loadspritegfx ANIM_TAG_018 + loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET setalpha 0, 16 @@ -2380,8 +2380,8 @@ Move_CONVERSION_2: @ 81CA91E end Move_ROLLING_KICK: @ 81CAA3A - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BANK_ATTACKER, 18, 6, 1, 4 @@ -2402,7 +2402,7 @@ Move_ROLLING_KICK: @ 81CAA3A end Move_HEADBUTT: @ 81CAABD - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createsprite gBattleAnimSpriteTemplate_83D6DE4, 2, 0 playsewithpan SE_W029, 192 waitforvisualfinish @@ -2418,8 +2418,8 @@ Move_HEADBUTT: @ 81CAABD end Move_HORN_ATTACK: @ 81CAB1A - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_020 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HORN_HIT createsprite gBattleAnimSpriteTemplate_83D6DE4, 2, 0 playsewithpan SE_W029, 192 waitforvisualfinish @@ -2436,8 +2436,8 @@ Move_HORN_ATTACK: @ 81CAB1A end Move_FURY_ATTACK: @ 81CAB87 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_020 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HORN_HIT createvisualtask sub_80A8E04, 2, 4, 256, 0, 2 choosetwoturnanim _81CABB8, _81CABDE _81CABA5: @@ -2458,8 +2458,8 @@ _81CABDE: goto _81CABA5 Move_HORN_DRILL: @ 81CAC04 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_020 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HORN_HIT jumpifcontest _81CAD6A fadetobg BG_DRILL waitbgfadeout @@ -2524,8 +2524,8 @@ _81CAD6A: goto _81CAC21 Move_THRASH: @ 81CAD81 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET createvisualtask sub_80D0A4C, 2 createvisualtask sub_80D0AB8, 2 createsprite gBattleAnimSpriteTemplate_83D9FC0, 131, 1, 10, 0 @@ -2542,7 +2542,7 @@ Move_THRASH: @ 81CAD81 end Move_SING: @ 81CAE00 - loadspritegfx ANIM_TAG_072 + loadspritegfx ANIM_TAG_MUSIC_NOTES monbg ANIM_BANK_DEF_PARTNER createvisualtask sub_80CEA20, 2 waitforvisualfinish @@ -2578,8 +2578,8 @@ Move_SING: @ 81CAE00 end Move_LOW_KICK: @ 81CAED4 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 createsprite gBattleAnimSpriteTemplate_83D9FF0, 130, -24, 28, 40, 8, 160, 0 delay 4 @@ -2601,7 +2601,7 @@ Move_EARTHQUAKE: @ 81CAF31 end Move_FISSURE: @ 81CAF7E - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_80E1864, 3, 5, 10, 50 createvisualtask sub_80E1864, 3, 1, 10, 50 playsewithpan SE_W089, 63 @@ -2646,8 +2646,8 @@ Move_DIG: @ 81CB0A1 _81CB0AA: end _81CB0AB: - loadspritegfx ANIM_TAG_074 - loadspritegfx ANIM_TAG_281 + loadspritegfx ANIM_TAG_MUD_SAND + loadspritegfx ANIM_TAG_DIRT_MOUND createsprite gDigDirtMoundSpriteTemplate, 1, 0, 0, 180 createsprite gDigDirtMoundSpriteTemplate, 1, 0, 1, 180 monbg_22 0 @@ -2665,8 +2665,8 @@ _81CB0AB: createvisualtask sub_80E1244, 2, 1 goto _81CB0AA _81CB106: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_281 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_DIRT_MOUND createvisualtask sub_80E149C, 2, 0 waitforvisualfinish monbg ANIM_BANK_ATTACKER @@ -2721,7 +2721,7 @@ Move_AGILITY: @ 81CB1DA end Move_QUICK_ATTACK: @ 81CB224 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_ATK_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BANK_ATTACKER, 24, 6, 1, 5 @@ -2738,8 +2738,8 @@ Move_QUICK_ATTACK: @ 81CB224 end Move_RAGE: @ 81CB27C - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ANGER monbg ANIM_BANK_TARGET setalpha 12, 8 createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_BANK_ATTACKER, 31, 10, 0, 2 @@ -2803,8 +2803,8 @@ Move_MINIMIZE: @ 81CB352 end Move_METRONOME: @ 81CB365 - loadspritegfx ANIM_TAG_064 - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_FINGER + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createsprite gBattleAnimSpriteTemplate_83D7220, 11, 0, 100 playsewithpan SE_W118, 192 delay 6 @@ -2833,7 +2833,7 @@ _81CB3A9: waitforvisualfinish return _81CB3E6: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_80CDAC8, 2, 0 playsewithpan SE_W036, 192 waitforvisualfinish @@ -2848,7 +2848,7 @@ _81CB3E6: goto _81CB398 Move_AMNESIA: @ 81CB455 - loadspritegfx ANIM_TAG_093 + loadspritegfx ANIM_TAG_AMNESIA call Unknown_81D61E7 delay 8 createsprite gBattleAnimSpriteTemplate_83DA88C, 20 @@ -2860,8 +2860,8 @@ Move_AMNESIA: @ 81CB455 end Move_KINESIS: @ 81CB479 - loadspritegfx ANIM_TAG_075 - loadspritegfx ANIM_TAG_097 + loadspritegfx ANIM_TAG_ALERT + loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, 192 call Unknown_81D61E7 createsprite gBattleAnimSpriteTemplate_83DA824, 20 @@ -2879,8 +2879,8 @@ Move_KINESIS: @ 81CB479 end Move_GLARE: @ 81CB4CA - loadspritegfx ANIM_TAG_248 - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_SMALL_RED_EYE + loadspritegfx ANIM_TAG_EYE_SPARKLE createvisualtask sub_81301EC, 5, 0 playsewithpan SE_W060B, 192 waitforvisualfinish @@ -2897,7 +2897,7 @@ Move_GLARE: @ 81CB4CA end Move_BARRAGE: @ 81CB533 - loadspritegfx ANIM_TAG_254 + loadspritegfx ANIM_TAG_RED_BALL createvisualtask sub_8130554, 3 playsewithpan SE_W207, 192 delay 24 @@ -2951,8 +2951,8 @@ _81CB617: blendoff goto _81CB584 _81CB68E: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_284 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_BIRD call Unknown_81D61FB monbg ANIM_BANK_ATTACKER createvisualtask sub_80E2A38, 10, 2, 0, 0, 16, 32767 @@ -2998,13 +2998,13 @@ Move_ACID_ARMOR: @ 81CB735 end Move_SHARPEN: @ 81CB74E - loadspritegfx ANIM_TAG_185 + loadspritegfx ANIM_TAG_SPHERE_TO_CUBE createsprite gBattleAnimSpriteTemplate_83D6EF0, 2 waitforvisualfinish end Move_SUPER_FANG: @ 81CB75A - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BANK_ATTACKER, 1, 0, 20, 1 playsewithpan SE_W082, 192 waitforvisualfinish @@ -3024,7 +3024,7 @@ Move_SUPER_FANG: @ 81CB75A end Move_SLASH: @ 81CB7DB - loadspritegfx ANIM_TAG_183 + loadspritegfx ANIM_TAG_SLASH createsprite gBattleAnimSpriteTemplate_83D6E38, 130, 1, -8, 0 playsewithpan SE_W013, 63 delay 4 @@ -3035,8 +3035,8 @@ Move_SLASH: @ 81CB7DB end Move_STRUGGLE: @ 81CB815 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_215 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_MOVEMENT_WAVES monbg ANIM_BANK_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BANK_ATTACKER, 3, 0, 12, 4 @@ -3053,7 +3053,7 @@ Move_STRUGGLE: @ 81CB815 end Move_SKETCH: @ 81CB87B - loadspritegfx ANIM_TAG_002 + loadspritegfx ANIM_TAG_PENCIL monbg ANIM_BANK_TARGET createvisualtask sub_80D0C88, 2 createsprite gBattleAnimSpriteTemplate_83D77E0, 130 @@ -3086,7 +3086,7 @@ _81CB8CF: end Move_FLAIL: @ 81CB8F9 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 createvisualtask sub_812E860, 2, 0 @@ -3115,8 +3115,8 @@ Move_SPITE: @ 81CB936 end Move_MACH_PUNCH: @ 81CB965 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_BANK_ATK_PARTNER createvisualtask sub_80E3B4C, 2 jumpargeq 7, 1, _81CB9E6 @@ -3147,7 +3147,7 @@ _81CB9E6: goto _81CB97E Move_FORESIGHT: @ 81CB9ED - loadspritegfx ANIM_TAG_258 + loadspritegfx ANIM_TAG_MAGNIFYING_GLASS monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 16, 0 @@ -3166,7 +3166,7 @@ Move_FORESIGHT: @ 81CB9ED end Move_DESTINY_BOND: @ 81CBA2C - loadspritegfx ANIM_TAG_188 + loadspritegfx ANIM_TAG_WHITE_SHADOW fadetobg BG_GHOST playsewithpan SE_W060, 192 waitbgfadein @@ -3186,7 +3186,7 @@ Move_DESTINY_BOND: @ 81CBA2C end Move_ENDURE: @ 81CBA87 - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, 192 call EndureFlamesAnim delay 8 @@ -3211,7 +3211,7 @@ EndureFlamesAnim: return Move_CHARM: @ 81CBB1B - loadspritegfx ANIM_TAG_210 + loadspritegfx ANIM_TAG_MAGENTA_HEART createvisualtask sub_812E568, 5, 0, 2, 0 createsprite gBattleAnimSpriteTemplate_83D7A80, 3, 0, 20 playsewithpan SE_W204, 192 @@ -3225,9 +3225,9 @@ Move_CHARM: @ 81CBB1B end Move_ROLLOUT: @ 81CBB5E - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_074 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_MUD_SAND + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -3242,8 +3242,8 @@ Move_ROLLOUT: @ 81CBB5E end Move_FALSE_SWIPE: @ 81CBB9F - loadspritegfx ANIM_TAG_286 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLASH_2 + loadspritegfx ANIM_TAG_IMPACT createsprite gBattleAnimSpriteTemplate_83D6E50, 130 playsewithpan SE_W233, 63 delay 16 @@ -3269,8 +3269,8 @@ Move_FALSE_SWIPE: @ 81CBB9F end Move_SWAGGER: @ 81CBC26 - loadspritegfx ANIM_TAG_086 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_BREATH + loadspritegfx ANIM_TAG_ANGER createvisualtask sub_80D08C8, 2 playsewithpan SE_W207, 192 waitforvisualfinish @@ -3287,9 +3287,9 @@ Move_SWAGGER: @ 81CBC26 end Move_MILK_DRINK: @ 81CBC6E - loadspritegfx ANIM_TAG_099 - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_MILK_BOTTLE + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_BANK_TARGET createsprite gBattleAnimSpriteTemplate_83D6C48, 2 delay 40 @@ -3330,8 +3330,8 @@ _81CBCEE: goto _81CBCC8 Move_RAPID_SPIN: @ 81CBD41 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_229 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_RAPID_SPIN monbg ANIM_BANK_ATTACKER createsprite gBattleAnimSpriteTemplate_84023E8, 2, 0, 0, 32, -32, 40, -2 createvisualtask sub_812CDC8, 2, 0, 2, 0 @@ -3349,9 +3349,9 @@ Move_RAPID_SPIN: @ 81CBD41 end Move_MOONLIGHT: @ 81CBDAE - loadspritegfx ANIM_TAG_194 - loadspritegfx ANIM_TAG_195 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_MOON + loadspritegfx ANIM_TAG_SPARKLE_5 + loadspritegfx ANIM_TAG_BLUE_STAR setalpha 0, 16 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, rgb(0, 0, 0) waitforvisualfinish @@ -3376,8 +3376,8 @@ Move_MOONLIGHT: @ 81CBDAE end Move_EXTREME_SPEED: @ 81CBE3E - loadspritegfx ANIM_TAG_207 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SPEED_DUST + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_80E3B4C, 2 jumpargeq 7, 1, _81CBEF5 fadetobg BG_HIGHSPEED_OPPONENT @@ -3424,8 +3424,8 @@ _81CBEF5: goto _81CBE55 Move_UPROAR: @ 81CBEFC - loadspritegfx ANIM_TAG_225 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_BANK_DEF_PARTNER createvisualtask sub_80D2CF8, 2, 0 createsprite gBattleAnimSpriteTemplate_83D79A4, 3, 0, 0, 0, 0, 31, 8 @@ -3449,9 +3449,7 @@ Move_UPROAR: @ 81CBEFC end Move_HEAT_WAVE: @ 81CBFC6 - loadspritegfx ANIM_TAG_261 - createvisualtask sub_80E2C60, 5, 10261, 0, 6, 6, 31 - loadspritegfx ANIM_TAG_261 + loadspritegfx ANIM_TAG_FLYING_DIRT createvisualtask AnimTask_BlendSpriteColor, 5, 10261, 0, 6, 6, rgb(31, 0, 0) createvisualtask do_boulder_dust, 5, 1 createvisualtask AnimTask_BlendInterfaceColor, 6, 6, 31 @@ -3475,8 +3473,8 @@ Move_HEAT_WAVE: @ 81CBFC6 end Move_HAIL: @ 81CC076 - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask sub_80E2A38, 10, 1, 3, 0, 6, 0 waitforvisualfinish createvisualtask AnimTask_Hail1, 5 @@ -3486,8 +3484,8 @@ Move_HAIL: @ 81CC076 end Move_TORMENT: @ 81CC0AE - loadspritegfx ANIM_TAG_087 - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_ANGER + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createvisualtask sub_812D008, 2 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BANK_TARGET, 31, 10, 1, 1 @@ -3523,15 +3521,15 @@ Move_MEMENTO: @ 81CC0F2 end Move_FACADE: @ 81CC136 - loadspritegfx ANIM_TAG_243 + loadspritegfx ANIM_TAG_SWEAT_DROP createvisualtask sub_812FD7C, 2, 0, 3 createvisualtask sub_812FFE4, 2, 0, 72 loopsewithpan SE_W207, 192, 24, 3 end Move_SMELLING_SALT: @ 81CC156 - loadspritegfx ANIM_TAG_247 - loadspritegfx ANIM_TAG_255 + loadspritegfx ANIM_TAG_TAG_HAND + loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT createsprite gBattleAnimSpriteTemplate_84029C4, 130, 1, 0, 2 createsprite gBattleAnimSpriteTemplate_84029C4, 130, 1, 1, 2 delay 32 @@ -3545,7 +3543,7 @@ Move_SMELLING_SALT: @ 81CC156 end Move_FOLLOW_ME: @ 81CC1B1 - loadspritegfx ANIM_TAG_064 + loadspritegfx ANIM_TAG_FINGER createsprite gBattleAnimSpriteTemplate_83D72E0, 2, 0 playsewithpan SE_W039, 192 delay 18 @@ -3555,9 +3553,9 @@ Move_FOLLOW_ME: @ 81CC1B1 end Move_CHARGE: @ 81CC1D0 - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_BANK_ATTACKER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, rgb(0, 0, 0) @@ -3590,9 +3588,9 @@ Move_CHARGE: @ 81CC1D0 end Move_TAUNT: @ 81CC26B - loadspritegfx ANIM_TAG_214 - loadspritegfx ANIM_TAG_209 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_FINGER_2 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE + loadspritegfx ANIM_TAG_ANGER createsprite gBattleAnimSpriteTemplate_83D7220, 11, 0, 45 playsewithpan SE_W118, 192 delay 6 @@ -3610,7 +3608,7 @@ Move_TAUNT: @ 81CC26B end Move_HELPING_HAND: @ 81CC2BF - loadspritegfx ANIM_TAG_247 + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_8130D20, 5 createsprite gBattleAnimSpriteTemplate_8402A0C, 40, 0 createsprite gBattleAnimSpriteTemplate_8402A0C, 40, 1 @@ -3627,7 +3625,7 @@ Move_HELPING_HAND: @ 81CC2BF end Move_ASSIST: @ 81CC332 - loadspritegfx ANIM_TAG_252 + loadspritegfx ANIM_TAG_PAW_PRINT createsprite gBattleAnimSpriteTemplate_8402964, 50, 112, -16, 140, 128, 36 delay 2 createsprite gBattleAnimSpriteTemplate_8402964, 50, 208, 128, -16, 48, 36 @@ -3644,9 +3642,9 @@ Move_ASSIST: @ 81CC332 end Move_SUPERPOWER: @ 81CC3A3 - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_256 - loadspritegfx ANIM_TAG_257 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_METEOR + loadspritegfx ANIM_TAG_FLAT_ROCK monbg ANIM_BANK_ATK_PARTNER monbgprio_28 0 setalpha 12, 8 @@ -3678,7 +3676,7 @@ Move_SUPERPOWER: @ 81CC3A3 end Move_RECYCLE: @ 81CC45E - loadspritegfx ANIM_TAG_278 + loadspritegfx ANIM_TAG_RECYCLE monbg ANIM_BANK_ATTACKER setalpha 0, 16 delay 1 @@ -3694,10 +3692,10 @@ Move_RECYCLE: @ 81CC45E end Move_BRICK_BREAK: @ 81CC492 - loadspritegfx ANIM_TAG_167 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_TORN_METAL choosetwoturnanim _81CC4A7, _81CC576 _81CC4A7: monbg ANIM_BANK_TARGET @@ -3762,7 +3760,7 @@ _81CC576: end Move_YAWN: @ 81CC697 - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD createvisualtask sub_812F724, 2, 0 playsewithpan SE_W281, 192 waitforvisualfinish @@ -3778,8 +3776,8 @@ Move_YAWN: @ 81CC697 end Move_ENDEAVOR: @ 81CC6DA - loadspritegfx ANIM_TAG_243 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SWEAT_DROP + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_812FD7C, 2, 0, 2 loopsewithpan SE_W039, 192, 24, 2 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BANK_ATTACKER, 703, 12, 1, 2 @@ -3794,7 +3792,7 @@ Move_ENDEAVOR: @ 81CC6DA end Move_ERUPTION: @ 81CC74F - loadspritegfx ANIM_TAG_201 + loadspritegfx ANIM_TAG_WARM_ROCK createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, rgb(31, 0, 0) waitforvisualfinish createvisualtask sub_80D5470, 2 @@ -3819,7 +3817,7 @@ Move_ERUPTION: @ 81CC74F end Move_SKILL_SWAP: @ 81CC81C - loadspritegfx ANIM_TAG_251 + loadspritegfx ANIM_TAG_BLUEGREEN_ORB call Unknown_81D61E7 createvisualtask sub_80DC0B0, 3, 1 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BANK_TARGET, 32767, 12, 3, 1 @@ -3832,8 +3830,8 @@ Move_SKILL_SWAP: @ 81CC81C end Move_IMPRISON: @ 81CC867 - loadspritegfx ANIM_TAG_249 - loadspritegfx ANIM_TAG_250 + loadspritegfx ANIM_TAG_HOLLOW_ORB + loadspritegfx ANIM_TAG_X_SIGN call Unknown_81D61E7 monbg ANIM_BANK_DEF_PARTNER createvisualtask sub_80DBE00, 5 @@ -3849,7 +3847,7 @@ Move_IMPRISON: @ 81CC867 end Move_GRUDGE: @ 81CC8AA - loadspritegfx ANIM_TAG_253 + loadspritegfx ANIM_TAG_PURPLE_FLAME monbg ANIM_BANK_ATTACKER monbgprio_29 fadetobg BG_GHOST @@ -3885,7 +3883,7 @@ Move_CAMOUFLAGE: @ 81CC8D2 end Move_TAIL_GLOW: @ 81CC918 - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_BANK_ATTACKER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, rgb(0, 0, 0) @@ -3901,8 +3899,8 @@ Move_TAIL_GLOW: @ 81CC918 end Move_LUSTER_PURGE: @ 81CC95B - loadspritegfx ANIM_TAG_267 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_IMPACT fadetobg BG_PSYCHIC waitbgfadeout createvisualtask sub_812C624, 5 @@ -3944,8 +3942,8 @@ Move_LUSTER_PURGE: @ 81CC95B end Move_MIST_BALL: @ 81CCA72 - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WHITE_FEATHER delay 0 playsewithpan SE_W081, 192 createsprite gMistBallSpriteTemplate, 128, 0, 0, 0, 0, 30, 0 @@ -3964,7 +3962,7 @@ Move_MIST_BALL: @ 81CCA72 end Move_FEATHER_DANCE: @ 81CCB01 - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_WHITE_FEATHER monbg ANIM_BANK_DEF_PARTNER monbgprio_29 playsewithpan SE_W080, 63 @@ -3986,8 +3984,8 @@ Move_FEATHER_DANCE: @ 81CCB01 end Move_TEETER_DANCE: @ 81CCBD1 - loadspritegfx ANIM_TAG_072 - loadspritegfx ANIM_TAG_073 + loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_DUCK createvisualtask sub_813219C, 5 createsprite gBattleAnimSpriteTemplate_83D715C, 2, 0, 16, -2 playsewithpan SE_W298, 192 @@ -4006,7 +4004,7 @@ Move_TEETER_DANCE: @ 81CCBD1 end Move_MUD_SPORT: @ 81CCC3C - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask AnimTask_Splash, 2, 0, 6 delay 24 createsprite gMudSportDirtSpriteTemplate, 130, 0, -4, -16 @@ -4053,9 +4051,9 @@ Move_MUD_SPORT: @ 81CCC3C end Move_NEEDLE_ARM: @ 81CCD73 - loadspritegfx ANIM_TAG_266 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_GREEN_SPIKE + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, 63, 2, 16 createsprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 0, -32, 16 delay 2 @@ -4096,7 +4094,7 @@ Move_NEEDLE_ARM: @ 81CCD73 end Move_SLACK_OFF: @ 81CCF23 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_BLUE_STAR createvisualtask sub_813257C, 2, 0 playsewithpan SE_W281, 192 waitforvisualfinish @@ -4105,9 +4103,9 @@ Move_SLACK_OFF: @ 81CCF23 end Move_CRUSH_CLAW: @ 81CCF3B - loadspritegfx ANIM_TAG_167 - loadspritegfx ANIM_TAG_039 - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL + loadspritegfx ANIM_TAG_CLAW_SLASH + loadspritegfx ANIM_TAG_TORN_METAL monbg ANIM_BANK_TARGET setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 @@ -4128,9 +4126,9 @@ Move_CRUSH_CLAW: @ 81CCF3B Move_AROMATHERAPY: @ 81CCFAB playsewithpan SE_W080, 0 - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, rgb(13, 31, 12) delay 1 monbg ANIM_BANK_ATTACKER @@ -4166,9 +4164,9 @@ Move_AROMATHERAPY: @ 81CCFAB end Move_FAKE_TEARS: @ 81CD10D - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_209 - loadspritegfx ANIM_TAG_072 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE + loadspritegfx ANIM_TAG_MUSIC_NOTES createvisualtask AnimTask_BlendSpriteColor, 5, 10155, 0, 4, 4, rgb(12, 11, 31) waitforvisualfinish createvisualtask sub_812E568, 5, 0, 2, 1 @@ -4189,9 +4187,9 @@ Move_FAKE_TEARS: @ 81CD10D end Move_AIR_CUTTER: @ 81CD19D - loadspritegfx ANIM_TAG_003 - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT delay 0 monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 @@ -4226,7 +4224,7 @@ Move_ODOR_SLEUTH: @ 81CD1FF end Move_GRASS_WHISTLE: @ 81CD249 - loadspritegfx ANIM_TAG_072 + loadspritegfx ANIM_TAG_MUSIC_NOTES createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, rgb(18, 31, 12) waitforvisualfinish createvisualtask sub_80CEA20, 2 @@ -4263,7 +4261,7 @@ Move_GRASS_WHISTLE: @ 81CD249 end Move_TICKLE: @ 81CD33C - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, rgb(0, 0, 0) waitforvisualfinish createsprite gBattleAnimSpriteTemplate_83D7B94, 0, -16, -8 @@ -4281,8 +4279,8 @@ Move_TICKLE: @ 81CD33C end Move_WATER_SPOUT: @ 81CD3A8 - loadspritegfx ANIM_TAG_268 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80D40F4, 5 @@ -4298,8 +4296,8 @@ Move_WATER_SPOUT: @ 81CD3A8 end Move_SHADOW_PUNCH: @ 81CD3D6 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET fadetobg BG_GHOST waitbgfadein monbg ANIM_BANK_ATK_PARTNER @@ -4340,7 +4338,7 @@ Move_EXTRASENSORY: @ 81CD431 end Move_AERIAL_ACE: @ 81CD499 - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_BANK_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BANK_ATTACKER, 24, 6, 1, 5 @@ -4364,13 +4362,13 @@ Move_IRON_DEFENSE: @ 81CD503 end Move_BLOCK: @ 81CD52D - loadspritegfx ANIM_TAG_250 + loadspritegfx ANIM_TAG_X_SIGN createsprite gBattleAnimSpriteTemplate_8402A6C, 194 playsewithpan SE_W207, 63 end Move_HOWL: @ 81CD53C - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_812F724, 2, 0 delay 12 call _81CE35E @@ -4380,7 +4378,7 @@ Move_HOWL: @ 81CD53C end Move_BULK_UP: @ 81CD55E - loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_BREATH createvisualtask sub_80D08C8, 2 playsewithpan SE_W207, 192 waitforvisualfinish @@ -4390,8 +4388,8 @@ Move_BULK_UP: @ 81CD55E end Move_COVET: @ 81CD57C - loadspritegfx ANIM_TAG_210 - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_MAGENTA_HEART + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_812E568, 5, 0, 2, 0 createsprite gBattleAnimSpriteTemplate_83D7A80, 3, 0, 20 playsewithpan SE_W204, 192 @@ -4407,9 +4405,9 @@ Move_COVET: @ 81CD57C end Move_VOLT_TACKLE: @ 81CD5D9 - loadspritegfx ANIM_TAG_001 - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_BANK_ATTACKER setalpha 12, 8 createvisualtask sub_80E2A38, 10, 1, 0, 0, 8, 0 @@ -4454,7 +4452,7 @@ Move_VOLT_TACKLE: @ 81CD5D9 end Move_WATER_SPORT: @ 81CD6D1 - loadspritegfx ANIM_TAG_268 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB createvisualtask sub_80D48F4, 5 delay 8 playsewithpan SE_W057, 192 @@ -4467,7 +4465,7 @@ Move_WATER_SPORT: @ 81CD6D1 end Move_CALM_MIND: @ 81CD6F7 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_BANK_ATK_PARTNER createvisualtask sub_80E2A7C, 5, 0, 0, 0, 16, 0 waitforvisualfinish @@ -4490,8 +4488,8 @@ Move_CALM_MIND: @ 81CD6F7 end Move_LEAF_BLADE: @ 81CD775 - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_CROSS_IMPACT createvisualtask sub_80CBDF4, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_TARGET, 2, 0, 8, 1 @@ -4515,7 +4513,7 @@ Move_LEAF_BLADE: @ 81CD775 end Move_DRAGON_DANCE: @ 81CD7F8 - loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_HOLLOW_ORB monbg ANIM_BANK_ATTACKER monbgprio_28 0 delay 1 @@ -4539,10 +4537,10 @@ Move_DRAGON_DANCE: @ 81CD7F8 end Move_SHOCK_WAVE: @ 81CD867 - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_001 - loadspritegfx ANIM_TAG_037 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_BANK_ATTACKER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, rgb(0, 0, 0) @@ -4575,8 +4573,8 @@ Move_HARDEN: @ 81CD909 end Move_BELLY_DRUM: @ 81CD91E - loadspritegfx ANIM_TAG_072 - loadspritegfx ANIM_TAG_193 + loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE createvisualtask sub_80CEA20, 2 waitforvisualfinish call _81CD9EB @@ -4616,9 +4614,9 @@ _81CD9EB: return Move_MIND_READER: @ 81CDA06 - loadspritegfx ANIM_TAG_189 - loadspritegfx ANIM_TAG_190 - loadspritegfx ANIM_TAG_191 + loadspritegfx ANIM_TAG_TEAL_ALERT + loadspritegfx ANIM_TAG_OPENING_EYE + loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg 4 playsewithpan SE_W109, 63 createsprite gBattleAnimSpriteTemplate_84021DC, 5, 0, 0, 1, 0 @@ -4657,9 +4655,9 @@ _81CDA4D: Move_ICE_PUNCH: @ 81CDB3E monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, rgb(0, 0, 0) createvisualtask sub_80E2A38, 10, 4, 2, 0, 9, 32588 delay 20 @@ -4693,7 +4691,7 @@ Move_ICE_PUNCH: @ 81CDB3E Move_REST: @ 81CDC29 playsewithpan SE_W173, 192 - loadspritegfx ANIM_TAG_228 + loadspritegfx ANIM_TAG_LETTER_Z createsprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0 delay 20 createsprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0 @@ -4773,7 +4771,7 @@ Unknown_81CDD7A: @ 81CDD7A goto _81CDD32 Move_THUNDER: @ 81CDDCE - loadspritegfx ANIM_TAG_037 + loadspritegfx ANIM_TAG_LIGHTNING fadetobg BG_THUNDER waitbgfadeout createvisualtask sub_80E3A58, 5, -256, 0, 1, -1 @@ -4831,9 +4829,9 @@ Move_THUNDER: @ 81CDDCE end Move_THUNDER_PUNCH: @ 81CDF28 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_037 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_BANK_TARGET setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, rgb(0, 0, 0) @@ -4864,8 +4862,8 @@ Move_THUNDER_PUNCH: @ 81CDF28 end Move_SACRED_FIRE: @ 81CDFF1 - loadspritegfx ANIM_TAG_033 - loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_FIRE + loadspritegfx ANIM_TAG_FIRE_PLUME loopsewithpan SE_W221, 192, 7, 5 createsprite gBattleAnimSpriteTemplate_83D9538, 2, -32, 0, 50, 5, -2, 0 delay 1 @@ -4921,7 +4919,7 @@ Move_SACRED_FIRE: @ 81CDFF1 end Move_SCRATCH: @ 81CE1D8 - loadspritegfx ANIM_TAG_137 + loadspritegfx ANIM_TAG_SCRATCH monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W010, 63 @@ -4934,7 +4932,7 @@ Move_SCRATCH: @ 81CE1D8 end Move_DRAGON_BREATH: @ 81CE20A - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 loopsewithpan SE_W172, 192, 7, 7 @@ -4968,7 +4966,7 @@ Move_DRAGON_BREATH: @ 81CE20A end Move_ROAR: @ 81CE31E - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE monbg ANIM_BANK_ATTACKER monbgprio_28 0 setalpha 8, 8 @@ -4994,7 +4992,7 @@ _81CE35E: return Move_GROWL: @ 81CE3AF - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_812B18C, 2, 0, 255 call _81CE35E delay 10 @@ -5005,7 +5003,7 @@ Move_GROWL: @ 81CE3AF end Move_SNORE: @ 81CE3EA - loadspritegfx ANIM_TAG_197 + loadspritegfx ANIM_TAG_SNORE_Z monbg ANIM_BANK_ATK_PARTNER setalpha 8, 8 call _81CE403 @@ -5026,8 +5024,8 @@ _81CE403: return Move_LIGHT_SCREEN: @ 81CE47A - loadspritegfx ANIM_TAG_070 - loadspritegfx ANIM_TAG_166 + loadspritegfx ANIM_TAG_SPARKLE_3 + loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, 192, 15 createsprite gBattleAnimSpriteTemplate_83DA6A8, 1, 40, 0, 10166 @@ -5052,8 +5050,8 @@ _81CE4A1: return Move_MIRROR_COAT: @ 81CE506 - loadspritegfx ANIM_TAG_070 - loadspritegfx ANIM_TAG_168 + loadspritegfx ANIM_TAG_SPARKLE_3 + loadspritegfx ANIM_TAG_RED_LIGHT_WALL setalpha 0, 16 createsprite gBattleAnimSpriteTemplate_83DA6D8, 1, 40, 0, 10168 delay 10 @@ -5065,8 +5063,8 @@ Move_MIRROR_COAT: @ 81CE506 end Move_REFLECT: @ 81CE52C - loadspritegfx ANIM_TAG_071 - loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_SPARKLE_4 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, 192, 15 createsprite gBattleAnimSpriteTemplate_83DA6C0, 1, 40, 0, 10167 @@ -5082,7 +5080,7 @@ Move_REFLECT: @ 81CE52C end Move_BARRIER: @ 81CE57F - loadspritegfx ANIM_TAG_169 + loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, 192, 15 createsprite gBattleAnimSpriteTemplate_83DA6F0, 3, 40, 0, 10169 @@ -5092,8 +5090,8 @@ Move_BARRIER: @ 81CE57F end Move_BUBBLE: @ 81CE59C - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_BANK_TARGET setalpha 12, 8 delay 1 @@ -5128,7 +5126,7 @@ Move_BUBBLE: @ 81CE59C end Move_SMOG: @ 81CE672 - loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD monbg ANIM_BANK_DEF_PARTNER monbgprio_29 setalpha 12, 8 @@ -5155,7 +5153,7 @@ _81CE6D7: return Move_FAINT_ATTACK: @ 81CE6ED - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_ATTACKER fadetobg BG_DARK waitbgfadein @@ -5191,7 +5189,7 @@ Move_FAINT_ATTACK: @ 81CE6ED end Move_SAND_ATTACK: @ 81CE774 - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND monbg ANIM_BANK_ATK_PARTNER monbgprio_28 0 setalpha 12, 8 @@ -5219,7 +5217,7 @@ Move_SAND_ATTACK_CreateDirtSpray: return Move_MUD_SLAP: @ 81CE81C - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND playsewithpan SE_W028, 192 createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 waitforvisualfinish @@ -5242,8 +5240,8 @@ Move_MUD_SLAP_CreateMudSpray: return Move_DRAGON_RAGE: @ 81CE8BA - loadspritegfx ANIM_TAG_029 - loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_FIRE_PLUME playsewithpan SE_W082, 192 createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1 waitforvisualfinish @@ -5274,7 +5272,7 @@ Move_DRAGON_RAGE: @ 81CE8BA end Move_RAIN_DANCE: @ 81CE997 - loadspritegfx ANIM_TAG_115 + loadspritegfx ANIM_TAG_RAIN_DROPS playsewithpan SE_W240, 192 createvisualtask sub_80E2A38, 10, 1921, 2, 0, 4, 0 waitforvisualfinish @@ -5288,8 +5286,8 @@ Move_RAIN_DANCE: @ 81CE997 end Move_BITE: @ 81CE9E2 - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W044, 63 @@ -5305,8 +5303,8 @@ Move_BITE: @ 81CE9E2 end Move_CRUNCH: @ 81CEA40 - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET fadetobg BG_DARK waitbgfadein @@ -5333,8 +5331,8 @@ Move_CRUNCH: @ 81CEA40 end Move_CLAMP: @ 81CEAF0 - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W011, 63 @@ -5353,7 +5351,7 @@ Move_ICE_BEAM: @ 81CEB4D monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, rgb(0, 0, 0) waitforvisualfinish createsoundtask sub_812B058, 183, -64, 63, 4, 4, 0, 10 @@ -5400,7 +5398,7 @@ Move_WITHDRAW: @ 81CEC84 end Move_AURORA_BEAM: @ 81CEC91 - loadspritegfx ANIM_TAG_140 + loadspritegfx ANIM_TAG_RAINBOW_RINGS fadetobg BG_AURORABEAM waitbgfadein playsewithpan SE_W062, 192 @@ -5436,7 +5434,7 @@ _81CED18: return Move_SOLAR_BEAM: @ 81CED65 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS choosetwoturnanim _81CED73, _81CEE70 _81CED71: waitforvisualfinish @@ -5525,7 +5523,7 @@ _81CEF42: return Move_BLIZZARD: @ 81CEFBA - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_BANK_DEF_PARTNER createvisualtask sub_80E3B4C, 2 jumpargeq 7, 1, _81CF13F @@ -5577,7 +5575,7 @@ _81CF13F: goto _81CEFD0 Move_POWDER_SNOW: @ 81CF146 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_BANK_DEF_PARTNER createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, rgb(0, 0, 0) waitforvisualfinish @@ -5611,8 +5609,8 @@ _81CF190: return Move_HYDRO_PUMP: @ 81CF240 - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -5658,9 +5656,9 @@ _81CF320: return Move_SIGNAL_BEAM: @ 81CF33F - loadspritegfx ANIM_TAG_264 - loadspritegfx ANIM_TAG_265 - loadspritegfx ANIM_TAG_073 + loadspritegfx ANIM_TAG_GLOWY_RED_ORB + loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB + loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 25, 1 delay 6 panse_1B SE_W062, 192, 63, 1, 0 @@ -5699,9 +5697,9 @@ _81CF406: return Move_ABSORB: @ 81CF427 - loadspritegfx ANIM_TAG_147 - loadspritegfx ANIM_TAG_031 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ORBS + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET setalpha 12, 8 @@ -5751,9 +5749,9 @@ _81CF496: return Move_MEGA_DRAIN: @ 81CF53F - loadspritegfx ANIM_TAG_147 - loadspritegfx ANIM_TAG_031 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ORBS + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET setalpha 12, 8 @@ -5811,9 +5809,9 @@ _81CF5AE: return Move_GIGA_DRAIN: @ 81CF6CF - loadspritegfx ANIM_TAG_147 - loadspritegfx ANIM_TAG_031 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ORBS + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET setalpha 12, 8 @@ -5879,11 +5877,11 @@ _81CF73E: return Move_LEECH_LIFE: @ 81CF8D7 - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_ORBS delay 1 - loadspritegfx ANIM_TAG_031 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET setalpha 12, 8 @@ -5909,8 +5907,8 @@ Move_LEECH_LIFE: @ 81CF8D7 end Move_SYNTHESIS: @ 81CF959 - loadspritegfx ANIM_TAG_031 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_80E1F8C, 2, 2, 2, 2, 0, 16, 19451 playsewithpan SE_W025, 192 call Unknown_81D5ECA @@ -5920,8 +5918,8 @@ Move_SYNTHESIS: @ 81CF959 end Move_TOXIC: @ 81CF983 - loadspritegfx ANIM_TAG_151 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_TOXIC_BUBBLE + loadspritegfx ANIM_TAG_POISON_BUBBLE call _81CF99D call _81CF99D waitforvisualfinish @@ -5945,7 +5943,7 @@ _81CF99D: return Move_SLUDGE: @ 81CF9F2 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W145C, 192 createsprite gBattleAnimSpriteTemplate_83DA2B8, 130, 20, 0, 40, 0 waitforvisualfinish @@ -5956,7 +5954,7 @@ Move_SLUDGE: @ 81CF9F2 end Move_SLUDGE_BOMB: @ 81CFA34 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE call _81CFB44 call _81CFB44 call _81CFB44 @@ -5999,7 +5997,7 @@ _81CFB44: return Move_ACID: @ 81CFB5A - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_BANK_DEF_PARTNER createsprite gBattleAnimSpriteTemplate_83DA2D0, 130, 20, 0, 40, 1, 0, 0 playsewithpan SE_W145C, 192 @@ -6032,8 +6030,8 @@ Move_ACID: @ 81CFB5A end Move_BONEMERANG: @ 81CFC54 - loadspritegfx ANIM_TAG_000 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6052,8 +6050,8 @@ Move_BONEMERANG: @ 81CFC54 end Move_BONE_CLUB: @ 81CFCA8 - loadspritegfx ANIM_TAG_000 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6070,8 +6068,8 @@ Move_BONE_CLUB: @ 81CFCA8 end Move_BONE_RUSH: @ 81CFD0A - loadspritegfx ANIM_TAG_000 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W155, 63 @@ -6086,7 +6084,7 @@ Move_BONE_RUSH: @ 81CFD0A end Move_SPIKES: @ 81CFD55 - loadspritegfx ANIM_TAG_152 + loadspritegfx ANIM_TAG_SPIKES monbg ANIM_BANK_DEF_PARTNER playsewithpan SE_W026, 192 waitplaysewithpan SE_W030, 63, 28 @@ -6103,8 +6101,8 @@ Move_SPIKES: @ 81CFD55 end Move_MEGAHORN: @ 81CFDAC - loadspritegfx ANIM_TAG_153 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER playsewithpan SE_W082, 192 jumpifcontest _81CFE83 @@ -6147,8 +6145,8 @@ _81CFE83: goto _81CFDCF Move_GUST: @ 81CFE9A - loadspritegfx ANIM_TAG_009 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6165,8 +6163,8 @@ Move_GUST: @ 81CFE9A end Move_WING_ATTACK: @ 81CFEEB - loadspritegfx ANIM_TAG_009 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6189,7 +6187,7 @@ Move_WING_ATTACK: @ 81CFEEB end Move_PECK: @ 81CFF88 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W030, 63 createvisualtask sub_80A8EFC, 2, 3, -768, 1, 2 createsprite gBattleAnimSpriteTemplate_83DB538, 131, -12, 0, 1, 3 @@ -6197,8 +6195,8 @@ Move_PECK: @ 81CFF88 end Move_AEROBLAST: @ 81CFFAF - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER call Unknown_81D61FB monbgprio_28 1 @@ -6238,8 +6236,8 @@ _81D000B: return Move_WATER_GUN: @ 81D00CC - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6262,8 +6260,8 @@ Move_WATER_GUN: @ 81D00CC end Move_CRABHAMMER: @ 81D0159 - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createsprite gBattleAnimSpriteTemplate_83DB4D8, 4, 0, 0, 1, 0 @@ -6306,7 +6304,7 @@ Move_SURF: @ 81D0253 end Move_FLAMETHROWER: @ 81D0267 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6338,7 +6336,7 @@ _81D02E1: return Move_SANDSTORM: @ 81D0304 - loadspritegfx ANIM_TAG_261 + loadspritegfx ANIM_TAG_FLYING_DIRT playsewithpan SE_W201, 0 createvisualtask do_boulder_dust, 5, 0 delay 16 @@ -6358,7 +6356,7 @@ Move_SANDSTORM: @ 81D0304 end Move_WHIRLPOOL: @ 81D038C - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6390,8 +6388,8 @@ _81D03E4: return Move_FLY: @ 81D046F - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim _81D0480, _81D0498 _81D047E: waitforvisualfinish @@ -6415,8 +6413,8 @@ _81D0498: goto _81D047E Move_BOUNCE: @ 81D04D9 - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim _81D04E9, _81D04FD _81D04E8: end @@ -6439,8 +6437,8 @@ _81D04FD: goto _81D04E8 Move_KARATE_CHOP: @ 81D053C - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -6456,8 +6454,8 @@ Move_KARATE_CHOP: @ 81D053C end Move_CROSS_CHOP: @ 81D058E - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_CROSS_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W025, 63 @@ -6474,8 +6472,8 @@ Move_CROSS_CHOP: @ 81D058E end Move_JUMP_KICK: @ 81D05F7 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 @@ -6492,8 +6490,8 @@ Move_JUMP_KICK: @ 81D05F7 end Move_HI_JUMP_KICK: @ 81D0654 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8 @@ -6518,8 +6516,8 @@ Move_HI_JUMP_KICK: @ 81D0654 end Move_DOUBLE_KICK: @ 81D06EA - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createsprite gBattleAnimSpriteTemplate_83D9FC0, 3, 1, 20, 1 @@ -6532,8 +6530,8 @@ Move_DOUBLE_KICK: @ 81D06EA end Move_TRIPLE_KICK: @ 81D071D - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233B, 63 @@ -6562,10 +6560,10 @@ _81D07AE: goto _81D073D Move_DYNAMIC_PUNCH: @ 81D07E4 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_198 - loadspritegfx ANIM_TAG_007 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_EXPLOSION + loadspritegfx ANIM_TAG_UNUSED_EXPLOSION delay 1 monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 @@ -6596,8 +6594,8 @@ Move_DYNAMIC_PUNCH: @ 81D07E4 end Move_COUNTER: @ 81D08AC - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BANK_ATTACKER, 18, 6, 1, 4 @@ -6628,7 +6626,7 @@ Move_COUNTER: @ 81D08AC end Move_VITAL_THROW: @ 81D097B - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233, 192 @@ -6651,9 +6649,9 @@ Move_VITAL_THROW: @ 81D097B end Move_ROCK_SMASH: @ 81D09F6 - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 delay 1 @@ -6678,7 +6676,7 @@ Move_ROCK_SMASH: @ 81D09F6 end Move_SUBMISSION: @ 81D0AEE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W104, 192 @@ -6710,7 +6708,7 @@ _81D0B5D: return Move_SUNNY_DAY: @ 81D0B91 - loadspritegfx ANIM_TAG_157 + loadspritegfx ANIM_TAG_SUNLIGHT monbg ANIM_BANK_ATK_PARTNER setalpha 13, 3 createvisualtask sub_80E2A38, 10, 1921, 1, 0, 6, 32767 @@ -6732,7 +6730,7 @@ _81D0BDD: return Move_COTTON_SPORE: @ 81D0BE7 - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 loopsewithpan SE_W077, 63, 18, 10 @@ -6752,7 +6750,7 @@ _81D0C07: return Move_SPORE: @ 81D0C41 - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80CACEC, 2 @@ -6775,8 +6773,8 @@ _81D0C6C: return Move_PETAL_DANCE: @ 81D0CA6 - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W080, 192 @@ -6813,9 +6811,9 @@ Move_PETAL_DANCE: @ 81D0CA6 end Move_RAZOR_LEAF: @ 81D0DDE - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 delay 1 @@ -6853,8 +6851,8 @@ Move_RAZOR_LEAF: @ 81D0DDE end Move_ANCIENT_POWER: @ 81D0EE5 - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createsprite gBattleAnimSpriteTemplate_83DB428, 2, 4, 1, 10, 1 @@ -6886,8 +6884,8 @@ Move_ANCIENT_POWER: @ 81D0EE5 end Move_OCTAZOOKA: @ 81D100D - loadspritegfx ANIM_TAG_030 - loadspritegfx ANIM_TAG_017 + loadspritegfx ANIM_TAG_GRAY_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, 192 createsprite gBattleAnimSpriteTemplate_83D6F08, 130, 20, 0, 0, 0, 20, 0 waitforvisualfinish @@ -6903,7 +6901,7 @@ Move_OCTAZOOKA: @ 81D100D end Move_MIST: @ 81D1073 - loadspritegfx ANIM_TAG_144 + loadspritegfx ANIM_TAG_MIST_CLOUD monbg ANIM_BANK_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W054, 192, 20, 15 @@ -6936,9 +6934,9 @@ Move_HAZE: @ 81D10D4 end Move_FIRE_PUNCH: @ 81D1107 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_029 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80E2A38, 10, 4, 2, 0, 9, 31 @@ -6971,7 +6969,7 @@ _81D11A2: return Move_LEER: @ 81D121A - loadspritegfx ANIM_TAG_027 + loadspritegfx ANIM_TAG_LEER monbg ANIM_BANK_ATTACKER monbgprio_28 0 setalpha 8, 8 @@ -6990,8 +6988,8 @@ Move_LEER: @ 81D121A end Move_DREAM_EATER: @ 81D1271 - loadspritegfx ANIM_TAG_147 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_ORBS + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET playsewithpan SE_W060, 192 @@ -7057,8 +7055,8 @@ _81D12DB: return Move_POISON_GAS: @ 81D1474 - loadspritegfx ANIM_TAG_172 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD + loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 monbg ANIM_BANK_DEF_PARTNER monbgprio_29 @@ -7109,7 +7107,7 @@ Move_WRAP: @ 81D158C goto _81D1568 Move_PSYBEAM: @ 81D15A2 - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING playsewithpan SE_W060, 192 call Unknown_81D61E7 createsoundtask sub_812B058, 200, -64, 63, 3, 4, 0, 15 @@ -7136,7 +7134,7 @@ _81D1626: return Move_HYPNOSIS: @ 81D163C - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING call Unknown_81D61E7 call _81D166F call _81D166F @@ -7154,7 +7152,7 @@ _81D166F: return Move_PSYWAVE: @ 81D169C - loadspritegfx ANIM_TAG_165 + loadspritegfx ANIM_TAG_BLUE_RING playsewithpan SE_W060, 192 call Unknown_81D61E7 createvisualtask sub_80D3630, 5, 100 @@ -7178,8 +7176,8 @@ _81D16FF: return Move_ZAP_CANNON: @ 81D1722 - loadspritegfx ANIM_TAG_171 - loadspritegfx ANIM_TAG_011 + loadspritegfx ANIM_TAG_BLACK_BALL_2 + loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, 192 createsprite gBattleAnimSpriteTemplate_83D9874, 131, 10, 0, 0, 0, 30, 0 createsprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 16, 30, 0, 40, 0 @@ -7199,8 +7197,8 @@ Move_ZAP_CANNON: @ 81D1722 end Move_STEEL_WING: @ 81D1807 - loadspritegfx ANIM_TAG_009 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_IMPACT loopsewithpan SE_W231, 192, 28, 2 createvisualtask sub_80E0A4C, 5, 0, 0, 0 waitforvisualfinish @@ -7226,7 +7224,7 @@ Move_STEEL_WING: @ 81D1807 end Move_IRON_TAIL: @ 81D18B6 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loopsewithpan SE_W231, 192, 28, 2 createvisualtask sub_80E0A4C, 5, 1, 0, 0 waitforvisualfinish @@ -7245,8 +7243,8 @@ Move_IRON_TAIL: @ 81D18B6 end Move_POISON_TAIL: @ 81D1914 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W231, 192, 28, 2 createvisualtask sub_80E0A4C, 5, 1, 1, 23768 waitforvisualfinish @@ -7266,7 +7264,7 @@ Move_POISON_TAIL: @ 81D1914 end Move_METAL_CLAW: @ 81D197A - loadspritegfx ANIM_TAG_039 + loadspritegfx ANIM_TAG_CLAW_SLASH loopsewithpan SE_W231, 192, 28, 2 createvisualtask sub_80E0A4C, 5, 0, 0, 0 waitforvisualfinish @@ -7306,8 +7304,8 @@ Move_NIGHT_SHADE: @ 81D1A0D end Move_EGG_BOMB: @ 81D1A55 - loadspritegfx ANIM_TAG_198 - loadspritegfx ANIM_TAG_175 + loadspritegfx ANIM_TAG_EXPLOSION + loadspritegfx ANIM_TAG_LARGE_FRESH_EGG playsewithpan SE_W039, 192 createsprite gBattleAnimSpriteTemplate_83D7594, 130, 10, 0, 0, 0, 25, -32 waitforvisualfinish @@ -7331,7 +7329,7 @@ Move_EGG_BOMB: @ 81D1A55 end Move_SHADOW_BALL: @ 81D1AEF - loadspritegfx ANIM_TAG_176 + loadspritegfx ANIM_TAG_SHADOW_BALL fadetobg BG_GHOST waitbgfadein delay 15 @@ -7346,7 +7344,7 @@ Move_SHADOW_BALL: @ 81D1AEF end Move_LICK: @ 81D1B32 - loadspritegfx ANIM_TAG_177 + loadspritegfx ANIM_TAG_LICK delay 15 playsewithpan SE_W122, 63 createsprite gBattleAnimSpriteTemplate_83DAEDC, 130, 0, 0 @@ -7355,7 +7353,7 @@ Move_LICK: @ 81D1B32 end Move_FOCUS_ENERGY: @ 81D1B59 - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, 192 call EndureFlamesAnim delay 8 @@ -7377,7 +7375,7 @@ _81D1BA3: waitforvisualfinish end _81D1BCF: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 loopsewithpan SE_W036, 192, 9, 2 @@ -7407,8 +7405,8 @@ _81D1BCF: end Move_STRING_SHOT: @ 81D1C98 - loadspritegfx ANIM_TAG_179 - loadspritegfx ANIM_TAG_180 + loadspritegfx ANIM_TAG_STRING + loadspritegfx ANIM_TAG_STRING_DOT monbg ANIM_BANK_DEF_PARTNER delay 0 createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, rgb(0, 0, 0) @@ -7451,8 +7449,8 @@ _81D1D56: return Move_SPIDER_WEB: @ 81D1D6A - loadspritegfx ANIM_TAG_181 - loadspritegfx ANIM_TAG_180 + loadspritegfx ANIM_TAG_WEB + loadspritegfx ANIM_TAG_STRING_DOT monbg ANIM_BANK_DEF_PARTNER delay 0 createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, rgb(0, 0, 0) @@ -7492,7 +7490,7 @@ _81D1E14: waitforvisualfinish end _81D1E16: - loadspritegfx ANIM_TAG_009 + loadspritegfx ANIM_TAG_GUST playsewithpan SE_W016, 192 createsprite gBattleAnimSpriteTemplate_83D765C, 2, 32, 0, 16, 16, 0, 7, 40 createsprite gBattleAnimSpriteTemplate_83D765C, 2, 32, 0, 16, 16, 85, 7, 40 @@ -7501,8 +7499,8 @@ _81D1E16: playsewithpan SE_W016B, 192 goto _81D1E14 _81D1E66: - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W013B, 192 @@ -7523,7 +7521,7 @@ _81D1E66: goto _81D1E14 Move_DISABLE: @ 81D1EF1 - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 8, 8 @@ -7539,8 +7537,8 @@ Move_DISABLE: @ 81D1EF1 end Move_RECOVER: @ 81D1F1F - loadspritegfx ANIM_TAG_147 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_ORBS + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_BANK_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W025, 192, 13, 3 @@ -7573,7 +7571,7 @@ _81D1F5F: return Move_MIMIC: @ 81D1FC9 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS monbg_22 3 setalpha 11, 5 panse_1B SE_W107, 63, 192, 253, 0 @@ -7591,7 +7589,7 @@ Move_MIMIC: @ 81D1FC9 end Move_CONSTRICT: @ 81D2013 - loadspritegfx ANIM_TAG_186 + loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, 63, 6, 4 createsprite gBattleAnimSpriteTemplate_83D65A0, 132, 0, 16, 0, 2 delay 7 @@ -7610,8 +7608,8 @@ Move_CONSTRICT: @ 81D2013 Move_CURSE: @ 81D207B choosetwoturnanim _81D2084, _81D2101 _81D2084: - loadspritegfx ANIM_TAG_199 - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_NAIL + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_BANK_ATK_PARTNER createvisualtask sub_80DECB0, 5 waitforvisualfinish @@ -7653,9 +7651,9 @@ _81D211C: return Move_SOFT_BOILED: @ 81D213B - loadspritegfx ANIM_TAG_202 - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_BREAKING_EGG + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_BANK_ATK_PARTNER playsewithpan SE_W039, 192 createvisualtask AnimTask_ShakeMon, 2, ANIM_BANK_ATTACKER, 0, 2, 6, 1 @@ -7676,10 +7674,10 @@ Move_SOFT_BOILED: @ 81D213B end Move_HEAL_BELL: @ 81D21BD - loadspritegfx ANIM_TAG_205 - loadspritegfx ANIM_TAG_206 - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_BELL + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_80E2A38, 10, 10, 0, 0, 10, 32767 waitforvisualfinish createvisualtask sub_80D1ADC, 5 @@ -7734,7 +7732,7 @@ Move_FAKE_OUT: @ 81D23A8 end Move_SCARY_FACE: @ 81D23E3 - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, rgb(0, 0, 0) playsewithpan SE_W060, 192 waitforvisualfinish @@ -7752,8 +7750,8 @@ Move_SCARY_FACE: @ 81D23E3 end Move_SWEET_KISS: @ 81D2446 - loadspritegfx ANIM_TAG_216 - loadspritegfx ANIM_TAG_220 + loadspritegfx ANIM_TAG_RED_HEART + loadspritegfx ANIM_TAG_ANGEL createsprite gBattleAnimSpriteTemplate_83D7BB8, 130, 16, -48 playsewithpan SE_W215, 63 delay 23 @@ -7771,8 +7769,8 @@ Move_SWEET_KISS: @ 81D2446 end Move_LOVELY_KISS: @ 81D24AF - loadspritegfx ANIM_TAG_219 - loadspritegfx ANIM_TAG_221 + loadspritegfx ANIM_TAG_PINK_HEART + loadspritegfx ANIM_TAG_DEVIL createsprite gBattleAnimSpriteTemplate_83D7C00, 130, 0, -24 playsewithpan SE_W060B, 63 waitforvisualfinish @@ -7784,7 +7782,7 @@ Move_LOVELY_KISS: @ 81D24AF end Move_FURY_SWIPES: @ 81D24F6 - loadspritegfx ANIM_TAG_222 + loadspritegfx ANIM_TAG_SWIPE createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5 delay 4 playsewithpan SE_W010, 63 @@ -7799,8 +7797,8 @@ Move_FURY_SWIPES: @ 81D24F6 end Move_INGRAIN: @ 81D255A - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_ORBS createsprite gBattleAnimSpriteTemplate_83D6658, 2, 16, 26, -1, 2, 150 playsewithpan SE_W010, 192 delay 10 @@ -7829,7 +7827,7 @@ Move_INGRAIN: @ 81D255A end Move_PRESENT: @ 81D260B - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_812C960, 2 createsprite gBattleAnimSpriteTemplate_83D671C, 130, 0, -5, 10, 2, -1 playsewithpan SE_W039, 192 @@ -7844,7 +7842,7 @@ Move_PRESENT: @ 81D260B jumpargeq 7, 1, _81D26B9 end _81D264E: - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, 63 createsprite gBattleAnimSpriteTemplate_83D7828, 131, 0, 0, 1, 1 delay 6 @@ -7861,8 +7859,8 @@ _81D264E: createsprite gBattleAnimSpriteTemplate_83D7828, 131, 16, 16, 1, 1 end _81D26B9: - loadspritegfx ANIM_TAG_195 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_SPARKLE_5 + loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W234, 63 createsprite gBattleAnimSpriteTemplate_83D6764, 132, -16, 32, -3, 1 delay 3 @@ -7887,14 +7885,14 @@ _81D26B9: end Move_BATON_PASS: @ 81D2762 - loadspritegfx ANIM_TAG_226 + loadspritegfx ANIM_TAG_POKEBALL playsewithpan SE_W226, 192 createvisualtask sub_80E1F8C, 2, 31, 1, 2, 0, 11, 31455 createsprite gBattleAnimSpriteTemplate_84024D0, 2 end Move_PERISH_SONG: @ 81D2784 - loadspritegfx ANIM_TAG_206 + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 createsprite gBattleAnimSpriteTemplate_83D7D1C, 4, 0, 0, 0 createsprite gBattleAnimSpriteTemplate_83D7D1C, 4, 1, 1, 16 createsprite gBattleAnimSpriteTemplate_83D7D1C, 4, 2, 1, 32 @@ -7930,7 +7928,7 @@ Move_PERISH_SONG: @ 81D2784 end Move_SLEEP_TALK: @ 81D28ED - loadspritegfx ANIM_TAG_228 + loadspritegfx ANIM_TAG_LETTER_Z createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, 0 delay 20 createsprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -1 @@ -7957,7 +7955,7 @@ Move_SLEEP_TALK: @ 81D28ED end Move_HYPER_FANG: @ 81D29A8 - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK playsewithpan SE_W044, 63 delay 1 delay 2 @@ -7988,7 +7986,7 @@ _81D2A08: goto _81D29D6 Move_TRI_ATTACK: @ 81D2A0F - loadspritegfx ANIM_TAG_230 + loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE createsprite gBattleAnimSpriteTemplate_8402458, 130, 16, 0 playsewithpan SE_W161, 192 delay 20 @@ -7998,7 +7996,7 @@ Move_TRI_ATTACK: @ 81D2A0F waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, rgb(0, 0, 0) delay 16 - loadspritegfx ANIM_TAG_033 + loadspritegfx ANIM_TAG_FIRE createsprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, -1, 0 playsewithpan SE_W172B, 63 createsprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 0, 1 @@ -8017,7 +8015,7 @@ Move_TRI_ATTACK: @ 81D2A0F delay 2 createvisualtask sub_80D60B4, 2, 20, 3, 1, 1 waitforvisualfinish - loadspritegfx ANIM_TAG_037 + loadspritegfx ANIM_TAG_LIGHTNING createvisualtask sub_80E2324, 2, 257, 257, 257 playsewithpan SE_W161B, 63 createsprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, -48 @@ -8030,15 +8028,15 @@ Move_TRI_ATTACK: @ 81D2A0F delay 2 createvisualtask sub_80E2324, 2, 257, 257, 257 waitforvisualfinish - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS call Effect_LightIceDamage createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, rgb(0, 0, 0) waitforvisualfinish end Move_WILL_O_WISP: @ 81D2B83 - loadspritegfx ANIM_TAG_232 - loadspritegfx ANIM_TAG_231 + loadspritegfx ANIM_TAG_WISP_FIRE + loadspritegfx ANIM_TAG_WISP_ORB monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET playsewithpan SE_W052, 192 @@ -8068,8 +8066,8 @@ Move_WILL_O_WISP: @ 81D2B83 end Move_ENCORE: @ 81D2C41 - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_247 + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_812CC44, 2 createvisualtask sub_80E2D78, 2, 248, 3, 0, 10, 0 waitforvisualfinish @@ -8088,8 +8086,8 @@ Move_ENCORE: @ 81D2C41 end Move_TRICK: @ 81D2CE8 - loadspritegfx ANIM_TAG_224 - loadspritegfx ANIM_TAG_207 + loadspritegfx ANIM_TAG_ITEM_BAG + loadspritegfx ANIM_TAG_SPEED_DUST createsprite gBattleAnimSpriteTemplate_83D67F4, 2, -40, 80 createsprite gBattleAnimSpriteTemplate_83D67F4, 2, -40, 208 delay 16 @@ -8116,8 +8114,8 @@ Move_TRICK: @ 81D2CE8 end Move_WISH: @ 81D2D66 - loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_GOLD_STARS + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, rgb(0, 0, 0) waitforvisualfinish panse_27 SE_W115, 63, 192, 253, 0 @@ -8132,7 +8130,7 @@ Move_WISH: @ 81D2D66 end Move_STOCKPILE: @ 81D2DAE - loadspritegfx ANIM_TAG_235 + loadspritegfx ANIM_TAG_GRAY_ORB playsewithpan SE_W025, 192 createvisualtask sub_80E1F8C, 2, 2, 8, 1, 0, 12, 32767 createvisualtask sub_812D674, 5 @@ -8161,8 +8159,8 @@ _81D2DEC: return Move_SPIT_UP: @ 81D2E65 - loadspritegfx ANIM_TAG_237 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_RED_ORB_2 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W036, 192 createvisualtask sub_812D6CC, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_ATTACKER, 1, 0, 8, 2 @@ -8208,8 +8206,8 @@ _81D2F5B: goto _81D2EF5 Move_SWALLOW: @ 81D2FA8 - loadspritegfx ANIM_TAG_236 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_BLUE_ORB + loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, 192 createvisualtask sub_812D790, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_ATTACKER, 1, 0, 8, 2 @@ -8253,8 +8251,8 @@ Move_TRANSFORM: @ 81D3054 end Move_MORNING_SUN: @ 81D306C - loadspritegfx ANIM_TAG_241 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_GREEN_STAR + loadspritegfx ANIM_TAG_BLUE_STAR createvisualtask sub_812DB84, 5 delay 8 createvisualtask sub_80E2A38, 10, 1921, 8, 0, 12, 32767 @@ -8285,7 +8283,7 @@ _81D30F2: return Move_SWEET_SCENT: @ 81D3100 - loadspritegfx ANIM_TAG_238 + loadspritegfx ANIM_TAG_PINK_PETAL playsewithpan SE_W230, 192 createsprite gBattleAnimSpriteTemplate_84026A4, 2, 100, 0, 100 delay 25 @@ -8323,7 +8321,7 @@ _81D3144: return Move_HYPER_BEAM: @ 81D31EA - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, rgb(0, 0, 0) waitforvisualfinish delay 10 @@ -8373,8 +8371,8 @@ _81D331B: return Move_FLATTER: @ 81D332C - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_240 + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_CONFETTI createvisualtask sub_812B340, 5, 223, 63 createvisualtask sub_812CC44, 2 createvisualtask sub_80E2D78, 2, 248, 3, 0, 10, 0 @@ -8433,8 +8431,8 @@ Move_ROLE_PLAY: @ 81D3428 end Move_REFRESH: @ 81D3485 - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W287, 192 createvisualtask sub_81300A4, 2, 0 waitforvisualfinish @@ -8447,9 +8445,9 @@ Move_REFRESH: @ 81D3485 end Move_BLAZE_KICK: @ 81D34C8 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W172, 63 @@ -8468,7 +8466,7 @@ Move_BLAZE_KICK: @ 81D34C8 end Move_HYPER_VOICE: @ 81D3550 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING call _81D3562 waitforvisualfinish delay 8 @@ -8486,7 +8484,7 @@ _81D3562: return Move_SAND_TOMB: @ 81D35D2 - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, rgb(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 43, 1 playsewithpan SE_W328, 63 @@ -8517,7 +8515,7 @@ Move_SHEER_COLD: @ 81D36AA waitbgfadeout playsewithpan SE_W196, 0 waitbgfadein - loadspritegfx ANIM_TAG_010 + loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -8531,8 +8529,8 @@ Move_SHEER_COLD: @ 81D36AA end Move_ARM_THRUST: @ 81D36CF - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbgprio_28 1 setalpha 12, 8 createvisualtask sub_80A8E04, 5, 8, 5, 0, 0 @@ -8564,7 +8562,7 @@ Move_MUDDY_WATER: @ 81D3764 end Move_BULLET_SEED: @ 81D3776 - loadspritegfx ANIM_TAG_006 + loadspritegfx ANIM_TAG_SEED createsprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0 delay 5 createsprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0 @@ -8589,8 +8587,8 @@ Move_BULLET_SEED: @ 81D3776 end Move_DRAGON_CLAW: @ 81D380C - loadspritegfx ANIM_TAG_029 - loadspritegfx ANIM_TAG_039 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_CLAW_SLASH playsewithpan SE_W221B, 192 createvisualtask sub_80E2A38, 10, 2, 4, 0, 8, 639 createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 15, 1 @@ -8651,7 +8649,7 @@ Unknown_81D3A74: @ 81D3A74 end Move_MUD_SHOT: @ 81D3A75 - loadspritegfx ANIM_TAG_259 + loadspritegfx ANIM_TAG_BROWN_ORB monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -8683,9 +8681,9 @@ _81D3AEF: return Move_METEOR_MASH: @ 81D3B12 - loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_GOLD_STARS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET panse_1B SE_W112, 192, 63, 3, 0 fadetobg BG_COSMIC waitbgfadein @@ -8708,7 +8706,7 @@ Move_METEOR_MASH: @ 81D3B12 end Move_REVENGE: @ 81D3B99 - loadspritegfx ANIM_TAG_245 + loadspritegfx ANIM_TAG_PURPLE_SCRATCH monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W036, 192 @@ -8716,15 +8714,15 @@ Move_REVENGE: @ 81D3B99 waitforvisualfinish createvisualtask sub_80E1F8C, 2, 2, 0, 4, 2, 8, 31 waitforvisualfinish - unloadspritegfx ANIM_TAG_245 - loadspritegfx ANIM_TAG_246 + unloadspritegfx ANIM_TAG_PURPLE_SCRATCH + loadspritegfx ANIM_TAG_PURPLE_SWIPE createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 delay 4 playsewithpan SE_W207, 63 createsprite gBattleAnimSpriteTemplate_83DA1E0, 130, 10, -10 waitforvisualfinish - unloadspritegfx ANIM_TAG_246 - loadspritegfx ANIM_TAG_135 + unloadspritegfx ANIM_TAG_PURPLE_SWIPE + loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_TARGET, 3, 0, 10, 1 createsprite gBattleAnimSpriteTemplate_83DB550, 131, -10, -8, 1, 1, 8 playsewithpan SE_W233B, 63 @@ -8737,8 +8735,8 @@ Move_REVENGE: @ 81D3B99 end Move_POISON_FANG: @ 81D3C30 - loadspritegfx ANIM_TAG_192 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_FANG_ATTACK + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, 63 createsprite gBattleAnimSpriteTemplate_840233C, 130 delay 10 @@ -8755,8 +8753,8 @@ Move_SUBSTITUTE: @ 81D3C6F end Move_FRENZY_PLANT: @ 81D3C7B - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET monbgprio_28 1 setalpha 12, 8 @@ -8815,7 +8813,7 @@ Move_FRENZY_PLANT: @ 81D3C7B end Move_METAL_SOUND: @ 81D3E1F - loadspritegfx ANIM_TAG_260 + loadspritegfx ANIM_TAG_METAL_SOUND_WAVES monbg ANIM_BANK_DEF_PARTNER monbgprio_2A ANIM_BANK_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_ATTACKER, 2, 0, 8, 1 @@ -8840,8 +8838,8 @@ _81D3E74: waitforvisualfinish end _81D3E76: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET delay 1 createvisualtask sub_80E4200, 2 jumpargeq 7, 1, _81D3F2F @@ -8883,7 +8881,7 @@ _81D3F2F: goto _81D3EA4 Move_RETURN: @ 81D3F36 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createvisualtask sub_81318F0, 2 @@ -9020,7 +9018,7 @@ _81D4371: return Move_COSMIC_POWER: @ 81D43C5 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_812B340, 5, 243, 0 playsewithpan SE_W322, 0 createvisualtask sub_80E3A08, 2, 0, 0, 15, 0 @@ -9045,8 +9043,8 @@ Move_COSMIC_POWER: @ 81D43C5 end Move_BLAST_BURN: @ 81D444A - loadspritegfx ANIM_TAG_035 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_FIRE_PLUME + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W221, 192 @@ -9090,8 +9088,8 @@ Move_BLAST_BURN: @ 81D444A end Move_ROCK_TOMB: @ 81D468C - loadspritegfx ANIM_TAG_250 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_X_SIGN + loadspritegfx ANIM_TAG_ROCKS createvisualtask sub_80E26BC, 2, 2, 0, 10, 1 waitforvisualfinish createsprite gBattleAnimSpriteTemplate_83DADA8, 130, 20, 12, 64, 114, 0 @@ -9122,7 +9120,7 @@ Move_ROCK_TOMB: @ 81D468C end Move_SILVER_WIND: @ 81D4773 - loadspritegfx ANIM_TAG_271 + loadspritegfx ANIM_TAG_SPARKLE_6 panse_1B SE_W016, 192, 63, 2, 0 playsewithpan SE_W234, 0 delay 0 @@ -9184,11 +9182,11 @@ Move_SNATCH: @ 81D498B end Move_DIVE: @ 81D49A5 - loadspritegfx ANIM_TAG_272 - loadspritegfx ANIM_TAG_273 + loadspritegfx ANIM_TAG_SPLASH + loadspritegfx ANIM_TAG_SWEAT_BEAD choosetwoturnanim _81D49B4, _81D4A09 _81D49B4: - loadspritegfx ANIM_TAG_156 + loadspritegfx ANIM_TAG_ROUND_SHADOW playsewithpan SE_W029, 192 createsprite gBattleAnimSpriteTemplate_83DA5D8, 2, 0, 0, 13, 336 waitforvisualfinish @@ -9205,8 +9203,8 @@ _81D49F2: createsprite gBattleAnimSpriteTemplate_83DA62C, 5, 1, 0 return _81D4A09: - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W153, 63 @@ -9229,8 +9227,8 @@ _81D4A48: return Move_ROCK_BLAST: @ 81D4A5F - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 3 playsewithpan SE_W207, 192 @@ -9247,8 +9245,8 @@ Move_ROCK_BLAST: @ 81D4A5F end Move_OVERHEAT: @ 81D4AFC - loadspritegfx ANIM_TAG_029 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 18 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, rgb(28, 0, 0) @@ -9324,8 +9322,8 @@ Move_OVERHEAT: @ 81D4AFC end Move_HYDRO_CANNON: @ 81D4DDE - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W057, 192 @@ -9366,7 +9364,7 @@ _81D4EA8: return Move_ASTONISH: @ 81D4F10 - loadspritegfx ANIM_TAG_273 + loadspritegfx ANIM_TAG_SWEAT_BEAD playsewithpan SE_W227, 192 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 25 @@ -9379,8 +9377,8 @@ Move_ASTONISH: @ 81D4F10 end Move_SEISMIC_TOSS: @ 81D4F58 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ROCKS setarg 7, 0 monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 @@ -9446,7 +9444,7 @@ _81D5054: return Move_MAGIC_COAT: @ 81D50B5 - loadspritegfx ANIM_TAG_170 + loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, 192, 15 createsprite gBattleAnimSpriteTemplate_83DA708, 3, 40, 0, 10170 @@ -9456,8 +9454,8 @@ Move_MAGIC_COAT: @ 81D50B5 end Move_WATER_PULSE: @ 81D50D2 - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_288 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_BLUE_RING_2 monbg ANIM_BANK_TARGET monbgprio_28 1 playsewithpan SE_W145C, 192 @@ -9487,7 +9485,7 @@ Move_WATER_PULSE: @ 81D50D2 end Move_PSYCHO_BOOST: @ 81D51C7 - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_BANK_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout @@ -9514,8 +9512,8 @@ Move_PSYCHO_BOOST: @ 81D51C7 end Move_KNOCK_OFF: @ 81D523B - loadspritegfx ANIM_TAG_277 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLAM_HIT_2 + loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 4 playsewithpan SE_W233, 63 @@ -9554,7 +9552,7 @@ Move_DOOM_DESIRE: @ 81D52CB end Move_DOOM_DESIRE_Activate: @ 81D532F - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, rgb(31, 31, 31) waitforvisualfinish delay 10 @@ -9587,7 +9585,7 @@ Move_DOOM_DESIRE_Activate: @ 81D532F end Move_SKY_UPPERCUT: @ 81D53ED - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 fadetobg BG_SEISMICTOSS_SKUUPPERCUT @@ -9644,9 +9642,9 @@ Move_SECRET_POWER: @ 81D54E6 goto Move_SLAM Move_TWISTER: @ 81D553A - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 playsewithpan SE_W239, 63 @@ -9690,9 +9688,9 @@ Move_TWISTER: @ 81D553A end Move_MAGICAL_LEAF: @ 81D5699 - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 delay 1 @@ -9734,8 +9732,8 @@ Move_MAGICAL_LEAF: @ 81D5699 end Move_ICE_BALL: @ 81D57BA - loadspritegfx ANIM_TAG_043 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CHUNK + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask AnimTask_CountIceBallThrows, 5, 0 jumpargeq 0, 4, _81D5831 _81D57D1: @@ -9824,7 +9822,7 @@ _81D597D: return Move_WEATHER_BALL: @ 81D5989 - loadspritegfx ANIM_TAG_283 + loadspritegfx ANIM_TAG_WEATHER_BALL createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_BANK_ATTACKER delay 8 playsewithpan SE_W207, 192 @@ -9842,7 +9840,7 @@ Move_WEATHER_BALL: @ 81D5989 jumpargeq 7, 3, _81D5AF9 jumpargeq 7, 4, _81D5B99 _81D59F4: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createsprite gBattleAnimSpriteTemplate_83930C0, 130, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, 63 @@ -9851,7 +9849,7 @@ _81D59F4: waitforvisualfinish end _81D5A31: - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER createsprite gBattleAnimSpriteTemplate_83D96AC, 130, -30, -100, 25, 1, 40, 10 playsewithpan SE_W172, 63 delay 10 @@ -9866,7 +9864,7 @@ _81D5A31: waitforvisualfinish end _81D5A95: - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_SMALL_BUBBLES createsprite gBattleAnimSpriteTemplate_83D9438, 130, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, 63 delay 8 @@ -9881,7 +9879,7 @@ _81D5A95: waitforvisualfinish end _81D5AF9: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createsprite gBattleAnimSpriteTemplate_83DAE30, 130, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, 63 delay 5 @@ -9900,8 +9898,8 @@ _81D5AF9: waitforvisualfinish end _81D5B99: - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gWeatherBallHailSpriteTemplate, 130, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, 63 delay 10 @@ -9918,7 +9916,7 @@ _81D5B99: end PoundCopy: @ 81D5C05 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W003, 63 @@ -10222,12 +10220,12 @@ StatusCondition_Poison: @ 81D6270 end StatusCondition_Confusion: @ 81D629B - loadspritegfx ANIM_TAG_073 + loadspritegfx ANIM_TAG_DUCK call ConfusionEffect end StatusCondition_Burn: @ 81D62A4 - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W172, 63 call _81D62BC call _81D62BC @@ -10240,7 +10238,7 @@ _81D62BC: return StatusCondition_Love: @ 81D62D4 - loadspritegfx ANIM_TAG_210 + loadspritegfx ANIM_TAG_MAGENTA_HEART playsewithpan SE_W204, 192 createsprite gBattleAnimSpriteTemplate_83D7A80, 3, 0, 20 delay 15 @@ -10252,7 +10250,7 @@ StatusCondition_Love: @ 81D62D4 end StatusCondition_Sleep: @ 81D6309 - loadspritegfx ANIM_TAG_228 + loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, 192 createsprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0 delay 30 @@ -10260,14 +10258,14 @@ StatusCondition_Sleep: @ 81D6309 end StatusCondition_Paralysis: @ 81D6335 - loadspritegfx ANIM_TAG_011 + loadspritegfx ANIM_TAG_SPARK_2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_ATTACKER, 1, 0, 10, 1 call ElectricityEffect end StatusCondition_Ice: @ 81D634F playsewithpan SE_W196, 0 - loadspritegfx ANIM_TAG_010 + loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 waitplaysewithpan SE_W258, 63, 17 @@ -10277,7 +10275,7 @@ StatusCondition_Ice: @ 81D634F end StatusCondition_Curse: @ 81D636A - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_BANK_DEF_PARTNER playsewithpan SE_W171, 63 createsprite gBattleAnimSpriteTemplate_83DAF38, 130 @@ -10287,7 +10285,7 @@ StatusCondition_Curse: @ 81D636A end StatusCondition_Nightmare: @ 81D638F - loadspritegfx ANIM_TAG_221 + loadspritegfx ANIM_TAG_DEVIL monbg ANIM_BANK_DEF_PARTNER playsewithpan SE_W171, 63 createsprite gBattleAnimSpriteTemplate_83DAF50, 130 @@ -10348,7 +10346,7 @@ General_PokeblockThrow: @ 81D6438 end General_ItemKnockoff: @ 81D647E - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createsprite gBattleAnimSpriteTemplate_83D6734, 130 end @@ -10360,7 +10358,7 @@ General_TurnTrap: @ 81D6489 jumpargeq 0, 4, _81D65D3 goto _81D64B5 _81D64B5: - loadspritegfx ANIM_TAG_186 + loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, 63, 6, 2 createsprite gBattleAnimSpriteTemplate_83D65A0, 132, 0, 16, 0, 1 delay 7 @@ -10373,7 +10371,7 @@ _81D64B5: waitforvisualfinish end _81D64FD: - loadspritegfx ANIM_TAG_029 + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, 63 createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 call _81C90BF @@ -10382,7 +10380,7 @@ _81D64FD: stopsound end _81D6522: - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_BANK_DEF_PARTNER monbgprio_28 1 setalpha 12, 8 @@ -10399,8 +10397,8 @@ _81D6522: clearmonbg ANIM_BANK_DEF_PARTNER end _81D6576: - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W011, 63 @@ -10415,7 +10413,7 @@ _81D6576: waitforvisualfinish end _81D65D3: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, rgb(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1 playsewithpan SE_W328, 63 @@ -10428,8 +10426,8 @@ _81D65D3: end General_ItemEffect: @ 81D661C - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 delay 0 playsewithpan SE_W036, 192 createvisualtask sub_80A8EFC, 2, 16, 128, 0, 2 @@ -10450,7 +10448,7 @@ General_ItemEffect: @ 81D661C end General_SmokeballEscape: @ 81D6690 - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD monbg ANIM_BANK_ATTACKER setalpha 12, 4 delay 0 @@ -10500,7 +10498,7 @@ General_HangedOn: @ 81D676E end General_Rain: @ 81D67BB - loadspritegfx ANIM_TAG_115 + loadspritegfx ANIM_TAG_RAIN_DROPS playsewithpan SE_W240, 192 createvisualtask sub_80E2A38, 10, 1921, 2, 0, 4, 0 waitforvisualfinish @@ -10527,7 +10525,7 @@ General_LeechSeedDrain: @ 81D6813 goto Move_ABSORB General_MonHit: @ 81D6821 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_BANK_TARGET setalpha 12, 8 playsewithpan SE_W003, 63 @@ -10539,7 +10537,7 @@ General_MonHit: @ 81D6821 end General_ItemSteal: @ 81D6852 - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_80E42D0, 2 createvisualtask sub_8141808, 2 delay 1 @@ -10547,7 +10545,7 @@ General_ItemSteal: @ 81D6852 end General_SnatchMove: @ 81D6877 - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_80E4234, 2 call Unknown_81D6AB6 delay 1 @@ -10591,7 +10589,7 @@ General_FutureSightHit: @ 81D68D5 General_DoomDesireHit: @ 81D6934 createvisualtask sub_80E42B0, 2 - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, rgb(31, 31, 31) waitforvisualfinish delay 10 @@ -10624,7 +10622,7 @@ General_DoomDesireHit: @ 81D6934 end General_FocusPunchSetUp: @ 81D69F9 - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, 192 call EndureFlamesAnim delay 8 @@ -10637,8 +10635,8 @@ General_FocusPunchSetUp: @ 81D69F9 end General_IngrainHeal: @ 81D6A39 - loadspritegfx ANIM_TAG_147 - loadspritegfx ANIM_TAG_031 + loadspritegfx ANIM_TAG_ORBS + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, rgb(13, 31, 12) @@ -10656,8 +10654,8 @@ General_IngrainHeal: @ 81D6A39 end General_WishHeal: @ 81D6A7C - loadspritegfx ANIM_TAG_031 - loadspritegfx ANIM_TAG_049 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, rgb(0, 0, 0) waitforvisualfinish playsewithpan SE_W025, 192 @@ -10723,7 +10721,7 @@ _81D6B5C: createvisualtask sub_813F9B8, 2 end _81D6B65: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT delay 25 monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 |