diff options
Diffstat (limited to 'include/asm.inc.h')
-rw-r--r-- | include/asm.inc.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/include/asm.inc.h b/include/asm.inc.h index 8189914fa..9ee10aa58 100644 --- a/include/asm.inc.h +++ b/include/asm.inc.h @@ -38,14 +38,6 @@ void CreatePokeballSprite(u8 r0, u8 r1, u8 r2, u8 r3, u8 s1, u8 s2, u8 s3, u16 s // asm/berry_blender.o void sub_80516C4(u8, u16); -// src/field_door.o -void FieldSetDoorOpened(u32, u32); -void FieldSetDoorClosed(u32, u32); -s8 FieldAnimateDoorClose(u32, u32); -s8 FieldAnimateDoorOpen(u32, u32); -bool8 FieldIsDoorAnimationRunning(void); -u32 sub_8058790(u32 x, u32 y); - // asm/field_map_obj.o void sub_805AA98(); u8 sub_805AB54(void); @@ -137,32 +129,11 @@ u8 ZCoordToPriority(u8); void FieldObjectUpdateZCoord(struct MapObject *pObject); void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); -// src/field_map_obj_helpers.o -bool8 FreezeMapObject(struct MapObject *); -void FreezeMapObjects(void); -void FreezeMapObjectsExceptOne(u8); -void UnfreezeMapObjects(void); -void sub_806487C(struct Sprite *sprite, bool8 invisible); -void sub_8064990(u8, u8); - -// asm/field_control_avatar.o -void FieldClearPlayerInput(struct FieldInput *pStruct); -void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys); -int sub_8068024(struct FieldInput *pStruct); -u8 *sub_80682A8(struct MapPosition *, u8, u8); -void overworld_poison_timer_set(void); -void prev_quest_postbuffer_cursor_backup_reset(void); -u8 *sub_8068E24(struct MapPosition *); -u8 *GetFieldObjectScriptPointerForComparison(); - // asm/field_tasks.o void SetUpFieldTasks(); void ActivatePerStepCallback(u8); void ResetFieldTasksArgs(void); -// asm/clock.o -void DoTimeBasedEvents(void); - // asm/reset_rtc_screen.o void CB2_InitResetRtcScreen(void); @@ -203,10 +174,6 @@ u8 sub_8083664(void); void sub_8083A84(TaskFunc); s32 sub_8083BF4(u8 id); -// src/fldeff_emotion.o -void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3); -void objc_exclamation_mark_probably(struct Sprite *sprite); - // asm/rom_80859BC.o u8 CreateTrainerSprite_BirchSpeech(u8, u16, u16, u8, void *); void LoadTrainerGfx_TrainerCard(u8 gender, int, void *); @@ -259,11 +226,6 @@ u8 sub_80A7D8C(u8 berry, int i, int i1); void sub_80A7DD4(void); u8 sub_80A7E5C(u8); -// src/matsuda_debug_menu.o -void sub_80AA280(u8); -void sub_80AA5E8(u8); -void sub_80AA658(u8); - // asm/contest.o void sub_80AB1B0(void); void sub_80AE098(u8); @@ -279,18 +241,6 @@ void CreatePokemartMenu(void *); void CreateDecorationShop1Menu(void *); void CreateDecorationShop2Menu(void *); -// src/script_menu.o -bool8 sub_80B5054(u8, u8, u8, u8); -bool8 sub_80B50B0(u8, u8, u8, u8, u8); -bool8 Multichoice(u8, u8, u8, u8); -bool8 yes_no_box(u8, u8); -bool8 sub_80B5578(u8, u8, u8, u8, u8); -bool8 sub_80B58C4(u16, u8, u8); -void *picbox_close(void); - -// asm/naming_screen.o -void DoNamingScreen(u8 r0, u8 *r1, u16 r2, u16 r3, u32 s0, MainCallback s4); - // asm/secret_base.o void sub_80BB5B4(void); u8 sub_80BBB24(void); @@ -330,15 +280,6 @@ void sub_80C4940(void); void sub_80C4980(u8); u8 sub_80C4B34(u8 *); -// asm/script_pokemon_util_80C4BF0.o -u8 sub_80C4D50(void); -void ShowContestWinner(void); -void HealPlayerParty(); -u8 ScriptGiveMon(u16, u8, u16, u32, u32, u8); -u8 ScriptGiveEgg(u16); -void ScriptWildBattle(u16, u8, u16); -void ScriptSetMonMoveSlot(u8, u16, u8); - // asm/fldeff_80C5CD4.o void DoFieldPoisonEffect(void); bool32 FieldPoisonEffectIsRunning(void); @@ -357,16 +298,6 @@ void sub_80C8E1C(u8); void sub_80C8EBC(u8); void sub_80C8F34(u8); -// asm/bike.o -void MovePlayerOnBike(u8, u16, u16); -void sub_80E5B38(u16 i, u16 c); -u8 IsRunningDisallowed(u8); -bool8 player_should_look_direction_be_enforced_upon_movement(void); -void BikeClearState(int i, int i1); -void sub_80E6010(u8 i); -s16 GetPlayerSpeed(void); -void sub_80E6084(); - // asm/easy_chat.o void sub_80E6764(void); void sub_80EB3FC(u8 *, u16); @@ -385,13 +316,6 @@ bool8 sub_80F9344(void); void sub_80F9368(void); void sub_80F9438(void); -// asm/script_pokemon_util_80F99CC.o -void sub_80F99CC(void); - -// src/dewford_trend.o -void sub_80FA17C(void); -void sub_80FA4E4(void *, u32, u8); - // asm/region_map.o void sub_80FBFB4(u8 *str, u8 region, u8); void CopyMapName(); @@ -400,13 +324,6 @@ u8 *CopyLocationName(u8 *dest, u8 location); // asm/slot_machine.o void PlaySlotMachine(u8, void *); -// asm/contest_painting.o -void sub_8106630(u32); - -// asm/rom6.o -bool8 npc_before_player_of_type(u8); -u8 oei_task_add(void); - // asm/pokeblock.o void sub_810C994(void); void sub_810CA6C(s32); @@ -464,13 +381,6 @@ void sub_8134AC0(void *); // src/player_pc.o void NewGameInitPCItems(void); -// src/intro.o -void sub_813CE30(u16, u16, u16, u16); - -// asm/braille_puzzles.o -bool8 ShouldDoBrailleStrengthEffect(void); -void DoBrailleStrengthEffect(void); - // asm/intro_credits_graphics.o void load_intro_part2_graphics(/*TODO: arg types*/); void sub_8148C78(/*TODO: arg types*/); @@ -482,14 +392,3 @@ u8 intro_create_brendan_sprite(/*TODO: arg types*/); u8 intro_create_may_sprite(/*TODO: arg types*/); u8 intro_create_latios_sprite(/*TODO: arg types*/); u8 intro_create_latias_sprite(/*TODO: arg types*/); - -// asm/name_string_util.o -void SanitizeNameString(u8*); - -// src/agb_flash.o -u16 ReadFlashId(void); -u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)); -void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size); -u32 ProgramFlashSectorAndVerify(); -u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, u8 *src, u32 n); -u16 IdentifyFlash(void); |