diff options
Diffstat (limited to 'include/battle.h')
-rw-r--r-- | include/battle.h | 119 |
1 files changed, 115 insertions, 4 deletions
diff --git a/include/battle.h b/include/battle.h index 4d222834e..d93860094 100644 --- a/include/battle.h +++ b/include/battle.h @@ -1,6 +1,8 @@ #ifndef GUARD_BATTLE_H #define GUARD_BATTLE_H +#include "sprite.h" + #define BATTLE_TYPE_DOUBLE 0x0001 #define BATTLE_TYPE_LINK 0x0002 #define BATTLE_TYPE_WILD 0x0004 @@ -29,6 +31,9 @@ #define MAX_TRAINER_ITEMS 4 #define MAX_MON_MOVES 4 +// needed to match the hack that is get_item, thanks cam, someone else clean this up later. +extern u8 unk_2000000[]; + enum { WEATHER_SUN, @@ -180,7 +185,6 @@ struct Struct2017810 u8 unk1_0:1; u8 unk2; u8 unk3; - //u8 filler2[2]; u8 unk4; u8 unk5; u8 unk6; @@ -193,13 +197,21 @@ struct Struct2017810 struct Struct2017840 { u16 unk0; - u8 filler2[7]; + u8 filler2[6]; + u8 unk8; u8 unk9_0:1; }; -extern struct UnknownStruct1 unk_2016A00; -extern struct UnkBattleStruct4 gUnknown_02024CA8[]; +struct Struct20238C8 +{ + u8 unk0_0:7; + u8 unk0_7:1; +}; + +extern struct UnkBattleStruct1 unk_2016A00; +extern struct UnkBattleStruct4 gDisableStructs[]; extern struct AI_ThinkingStruct gAIThinkingSpace; +extern struct Struct20238C8 gUnknown_020238C8; // TODO: move ewram to global.h extern u8 ewram[]; @@ -213,4 +225,103 @@ extern u8 ewram[]; #define ewram17810 ((struct Struct2017810 *) (ewram + 0x17810)) #define ewram17840 (*(struct Struct2017840 *) (ewram + 0x17840)) +// asm/battle_1.o +void sub_800D6D4(); +void sub_800D74C(); +void sub_800D7B8(void); +void sub_800DAB8(); +void sub_800DE30(u8); +void sub_800E23C(); + +// src/battle_2.o +void sub_800E7C4(void); +void InitBattle(void); +void sub_800EC9C(void); +void sub_800F104(void); +void sub_800F298(void); +void sub_800F808(void); +void sub_800F838(struct Sprite *); +u8 CreateNPCTrainerParty(struct Pokemon *, u16); +void sub_800FCFC(void); +void c2_8011A1C(void); +void sub_80101B8(void); +void c2_081284E0(void); +void sub_8010278(struct Sprite *); +void sub_80102AC(struct Sprite *); +void nullsub_37(struct Sprite *); +void sub_8010320(struct Sprite *); +void sub_8010494(struct Sprite *); +void sub_801053C(struct Sprite *); +void oac_poke_ally_(struct Sprite *); +void nullsub_86(struct Sprite *); +void objc_dp11b_pingpong(struct Sprite *); +void nullsub_41(void); +void sub_8010800(void); +void sub_8010824(void); +void sub_8010874(void); +void bc_8012FAC(void); +void bc_load_battlefield(void); +void sub_8011384(void); +void bc_801333C(void); +void bc_battle_begin_message(void); +void bc_8013568(void); +void sub_8011800(void); +void sub_8011834(void); +void bc_801362C(void); +void sub_8011970(void); +void sub_80119B4(void); +void BattleBeginFirstTurn(void); +void BattleTurnPassed(void); + +// asm/battle_2.o +void sub_8012324(void); +void sub_8012FBC(u8, u8); +u8 b_first_side(u8, u8, u8); +void TurnValuesCleanUp(u8); +void SpecialStatusesClear(void); +void sub_80138F0(void); +void MarkBufferBankForExecution(); +void sub_80155A4(); +void CancelMultiTurnMoves(u8); +void PrepareStringBattle(); +void sub_80156DC(); +void sub_80157C4(u8 index); + +// asm/battle_3.o +u8 sub_8015A98(u8, u8, u8); +u8 UpdateTurnCounters(); +u8 TurnBasedEffects(); +u8 sub_80170DC(); +u8 sub_80173A4(); +u8 AbilityBattleEffects(u8, u8, u8, u8, u16); +u8 sub_801A02C(); + +// asm/battle_4.o +void sub_801CAF8(u8, u8); +void move_effectiveness_something(u16, u8, u8); + +// asm/battle_5.o +void nullsub_91(void); +void SetBankFuncToPlayerBufferRunCommand(void); +void sub_802C098(); +void c3_0802FDF4(u8); +void sub_802E3E4(u8, int); +void nullsub_8(u8); +void sub_802E414(void); + +// asm/battle_7.o +void move_anim_start_t4(u8 a, u8 b, u8 c, u8 d); +void nullsub_9(u16); +void nullsub_10(int); +void load_gfxc_health_bar(); +u8 battle_load_something(); +void sub_8031F88(u8); +void sub_80324F8(struct Pokemon *, u8); +void sub_8032638(); +void sub_8032AA8(u8, u8); +void SetBankFuncToOpponentBufferRunCommand(void); + +// asm/battle_9.o +void SetBankFuncToLinkOpponentBufferRunCommand(void); + #endif // GUARD_BATTLE_H |