diff options
Diffstat (limited to 'include/battle.h')
-rw-r--r-- | include/battle.h | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/include/battle.h b/include/battle.h index 05016b8c3..006e4e6fe 100644 --- a/include/battle.h +++ b/include/battle.h @@ -58,7 +58,7 @@ #define STATUS3_UNDERGROUND 0x80 #define STATUS3_MINIMIZED 0x100 #define STATUS3_CHARGED_UP 0x200 -#define STATUS3_ROOTED 0x400 +#define STATUS3_ROOTED 0x400 #define STATUS3_GRUDGE 0x4000 #define STATUS3_CANT_SCORE_A_CRIT 0x8000 #define STATUS3_MUDSPORT 0x10000 @@ -77,7 +77,7 @@ #define HITMARKER_IGNORE_ON_AIR 0x0010000 #define HITMARKER_IGNORE_UNDERGROUND 0x0020000 #define HITMARKER_IGNORE_UNDERWATER 0x0040000 -#define HITMARKER_x80000 0x0080000 +#define HITMARKER_x80000 0x0080000 #define HITMARKER_x100000 0x0100000 #define HITMARKER_x400000 0x0400000 #define HITMARKER_x800000 0x0800000 @@ -164,16 +164,16 @@ struct BattleStruct /* 0x2000000 */ u8 filler0[0x15DDE]; /*0x15DDE*/ u8 unk15DDE; /*0x15DDF*/ u8 unk15DDF; - /*0x15DE0*/ u8 filler15DE0[0x222]; - /*0x16002*/ u8 AnimTurn; - /*0x16003*/ u8 ScriptingActive; - /*0x16004*/ u8 WrappedMove1[4]; - /*0x16008*/ u8 WrappedMove2[4]; - /*0x1600C*/ u8 cmd49StateTracker; - /*0x1600D*/ u8 unk1600D; - /*0x1600E*/ u8 unk1600E; - /*0x1600F*/ u8 atk23StateTracker; - /*0x16010*/ u8 unk16010; + /*0x15DE0*/ u8 filler15DE0[0x222]; + /*0x16002*/ u8 AnimTurn; + /*0x16003*/ u8 ScriptingActive; + /*0x16004*/ u8 WrappedMove1[4]; + /*0x16008*/ u8 WrappedMove2[4]; + /*0x1600C*/ u8 cmd49StateTracker; + /*0x1600D*/ u8 unk1600D; + /*0x1600E*/ u8 unk1600E; + /*0x1600F*/ u8 atk23StateTracker; + /*0x16010*/ u8 unk16010; /*0x16011*/ u8 unk16011; /*0x16012*/ u8 unk16012; /*0x16013*/ u8 unk16013; @@ -185,10 +185,10 @@ struct BattleStruct /* 0x2000000 */ /*0x16019*/ u8 unk16019; /*0x1601A*/ u8 unk1601A; /*0x1601B*/ u8 wildVictorySong; - /*0x1601C*/ u8 DynamicMoveType; - /*0x1601D*/ u8 unk1601D; - /*0x1601E*/ u8 statChanger; - /*0x1601F*/ u8 DmgMultiplier; + /*0x1601C*/ u8 DynamicMoveType; + /*0x1601D*/ u8 unk1601D; + /*0x1601E*/ u8 statChanger; + /*0x1601F*/ u8 DmgMultiplier; /*0x16020*/ u8 WrappedBy[4]; /*0x16024*/ u8 unk16024; /*0x16025*/ u8 unk16025; @@ -323,7 +323,7 @@ struct BattleStruct /* 0x2000000 */ /*0x160AD*/ u8 unk160AD; /*0x160AE*/ u8 unk160AE; /*0x160AF*/ u8 unk160AF; - /*0x160B0*/ u8 unk160B0; + /*0x160B0*/ u8 unk160B0; /*0x160B1*/ u8 unk160B1; /*0x160B2*/ u8 unk160B2; /*0x160B3*/ u8 unk160B3; @@ -339,7 +339,7 @@ struct BattleStruct /* 0x2000000 */ /*0x160BD*/ u8 unk160BD; /*0x160BE*/ u8 unk160BE; /*0x160BF*/ u8 unk160BF; - /*0x160C0*/ u8 unk160C0; + /*0x160C0*/ u8 unk160C0; /*0x160C1*/ u8 unk160C1; /*0x160C2*/ u8 unk160C2; /*0x160C3*/ u8 unk160C3; @@ -381,25 +381,25 @@ struct DisableStruct struct BattleResults { - u8 PlayerFaintCounter; //0x0 - u8 OpponentFaintCounter; //0x1 - u8 unk2; //0x2 - u8 unk3; //0x3 - u8 unk4; //0x4 - u8 unk5_0:1; //0x5 - u8 unk5_1:1; //0x5 - u16 Poke1Species; //0x6 - u8 PokeString1[10]; //0x8 + u8 PlayerFaintCounter; // 0x0 + u8 OpponentFaintCounter; // 0x1 + u8 unk2; // 0x2 + u8 unk3; // 0x3 + u8 unk4; // 0x4 + u8 unk5_0:1; // 0x5 + u8 unk5_1:1; // 0x5 + u16 Poke1Species; // 0x6 + u8 PokeString1[10]; // 0x8 u8 unk12; - u8 BattleTurnCounter; //0x13 - u8 PokeString2[10]; //0x14 + u8 BattleTurnCounter; // 0x13 + u8 PokeString2[10]; // 0x14 u8 filler1E[2]; - u16 LastOpponentSpecies; //0x20 - u16 LastUsedMove; //0x22 - u16 OpponentMove; //0x24 - u16 OpponentSpecies; //0x26 - u16 CaughtPoke; //0x28 - u8 CaughtNick[10]; //0x2A + u16 LastOpponentSpecies; // 0x20 + u16 LastUsedMove; // 0x22 + u16 OpponentMove; // 0x24 + u16 OpponentSpecies; // 0x26 + u16 CaughtPoke; // 0x28 + u8 CaughtNick[10]; // 0x2A u8 filler34[2]; u8 unk36[10]; }; @@ -446,7 +446,7 @@ struct Struct2017840 struct ProtectStruct { - /*field0*/ + /*field0*/ u32 Protected:1; u32 Endured:1; u32 OnlyStruggle:1; @@ -455,7 +455,7 @@ struct ProtectStruct u32 StealMove:1; u32 Flag0Unknown:1; u32 PrlzImmobility:1; - /*field1*/ + /*field1*/ u32 ConfusionSelfDmg:1; u32 NotEffective:1; u32 ChargingTurn:1; @@ -463,24 +463,24 @@ struct ProtectStruct u32 UsedImprisionedMove:1; u32 LoveImmobility:1; u32 UsedDisabledMove:1; - /*field2*/ + /*field2*/ u32 UsedTauntedMove:1; u32 Flag2Unknown:1; u32 FlinchImmobility:1; u32 NotFirstStrike:1; - u32 Free : 4; - /*field3*/ - u32 field3 : 8; - u32 PhysicalDmg; - u32 SpecialDmg; - u8 PhysicalBank; - u8 SpecialBank; - u16 fieldE; + u32 Free : 4; + /*field3*/ + u32 field3 : 8; + u32 PhysicalDmg; + u32 SpecialDmg; + u8 PhysicalBank; + u8 SpecialBank; + u16 fieldE; }; struct SpecialStatus { - u8 statLowered : 1; + u8 statLowered : 1; u8 lightningRodRedirected : 1; u8 restoredBankSprite: 1; u8 intimidatedPoke : 1; @@ -495,7 +495,7 @@ struct SpecialStatus u8 moveturnPhysicalBank; u8 moveturnSpecialBank; u8 field12; - u8 field13; + u8 field13; }; struct sideTimer |