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-rw-r--r--include/battle.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/include/battle.h b/include/battle.h
index 0824fc46c..dd35cc303 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -501,7 +501,7 @@ extern struct DisableStruct gDisableStructs[MAX_BANKS_BATTLE];
extern struct BattleResults gBattleResults;
extern struct ProtectStruct gProtectStructs[MAX_BANKS_BATTLE];
extern struct SpecialStatus gSpecialStatuses[MAX_BANKS_BATTLE];
-extern struct sideTimer gSideTimer[2];
+extern struct sideTimer gSideTimers[2];
extern struct WishFutureKnock gWishFutureKnock;
extern struct AI_ThinkingStruct gAIThinkingSpace;
extern struct Struct20238C8 gUnknown_020238C8;
@@ -641,11 +641,8 @@ void BattleTurnPassed(void);
// asm/battle_2.o
void sub_8012324(void);
-void sub_8012FBC(u8, u8);
+void SwapTurnOrder(u8, u8);
u8 GetWhoStrikesFirst(u8, u8, u8);
-void TurnValuesCleanUp(u8);
-void SpecialStatusesClear(void);
-void sub_80138F0(void);
void sub_80155A4();
void CancelMultiTurnMoves(u8 bank);
void PrepareStringBattle();
@@ -660,6 +657,7 @@ u8 sub_80170DC();
u8 sub_80173A4();
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 move);
u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
+void b_clear_atk_up_if_hit_flag_unless_enraged(void);
// asm/battle_4.o
void AI_CalcDmg(u8, u8);
@@ -686,6 +684,7 @@ void sub_80324F8(struct Pokemon *, u8);
void sub_8032638();
void sub_8032AA8(u8, u8);
void SetBankFuncToOpponentBufferRunCommand(void);
+void BattleMusicStop(void);
// asm/battle_9.o
void SetBankFuncToLinkOpponentBufferRunCommand(void);