diff options
Diffstat (limited to 'include/constants')
| -rwxr-xr-x | include/constants/field_effects.h | 69 | 
1 files changed, 69 insertions, 0 deletions
| diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h new file mode 100755 index 000000000..3b2117d3a --- /dev/null +++ b/include/constants/field_effects.h @@ -0,0 +1,69 @@ +#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H +#define GUARD_FIELD_EFFECT_CONSTANTS_H + +#define FLDEFF_EXCLAMATION_MARK_ICON_1   0 +#define FLDEFF_USE_CUT_ON_GRASS          1 +#define FLDEFF_USE_CUT_ON_TREE           2 +#define FLDEFF_SHADOW                    3 +#define FLDEFF_TALL_GRASS                4 +#define FLDEFF_RIPPLE                    5 +#define FLDEFF_FIELD_MOVE_SHOW_MON       6 +#define FLDEFF_ASH                       7 +#define FLDEFF_SURF_BLOB                 8 +#define FLDEFF_USE_SURF                  9 +#define FLDEFF_DUST                      10 +#define FLDEFF_USE_SECRET_POWER_CAVE     11 +#define FLDEFF_JUMP_TALL_GRASS           12 +#define FLDEFF_SAND_FOOTPRINTS           13 +#define FLDEFF_JUMP_BIG_SPLASH           14 +#define FLDEFF_SPLASH                    15 +#define FLDEFF_JUMP_SMALL_SPLASH         16 +#define FLDEFF_LONG_GRASS                17 +#define FLDEFF_JUMP_LONG_GRASS           18 +#define FLDEFF_UNKNOWN_19                19 +#define FLDEFF_UNKNOWN_20                20 +#define FLDEFF_UNKNOWN_21                21 +#define FLDEFF_UNKNOWN_22                22 +#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 +#define FLDEFF_DEEP_SAND_FOOTPRINTS      24 +#define FLDEFF_POKECENTER_HEAL           25 +#define FLDEFF_USE_SECRET_POWER_TREE     26 +#define FLDEFF_USE_SECRET_POWER_SHRUB    27 +#define FLDEFF_TREE_DISGUISE             28 +#define FLDEFF_MOUNTAIN_DISGUISE         29 +#define FLDEFF_NPCFLY_OUT                30 +#define FLDEFF_USE_FLY                   31 +#define FLDEFF_FLY_IN                    32 +#define FLDEFF_EXCLAMATION_MARK_ICON_2   33 +#define FLDEFF_FEET_IN_FLOWING_WATER     34 +#define FLDEFF_BIKE_TIRE_TRACKS          35 +#define FLDEFF_SAND_DISGUISE             36 +#define FLDEFF_USE_ROCK_SMASH            37 +#define FLDEFF_USE_DIG                   38 +#define FLDEFF_SAND_PILE                 39 +#define FLDEFF_USE_STRENGTH              40 +#define FLDEFF_SHORT_GRASS               41 +#define FLDEFF_HOT_SPRINGS_WATER         42 +#define FLDEFF_USE_WATERFALL             43 +#define FLDEFF_USE_DIVE                  44 +#define FLDEFF_POKEBALL                  45 +#define FLDEFF_HEART_ICON                46 +#define FLDEFF_NOP_47                    47 +#define FLDEFF_NOP_48                    48 +#define FLDEFF_POP_OUT_OF_ASH            49 +#define FLDEFF_LAVARIDGE_GYM_WARP        50 +#define FLDEFF_SWEET_SCENT               51 +#define FLDEFF_SAND_PILLAR               52 +#define FLDEFF_BUBBLES                   53 +#define FLDEFF_SPARKLE                   54 +#define FLDEFF_SECRET_POWER_CAVE         55 +#define FLDEFF_SECRET_POWER_TREE         56 +#define FLDEFF_SECRET_POWER_SHRUB        57 +#define FLDEFF_CUT_GRASS                 58 +#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT  59 +#define FLDEFF_USE_FLY_ANCIENT_TOMB      60 +#define FLDEFF_SECRET_BASE_PC_TURN_ON    61 +#define FLDEFF_HALL_OF_FAME_RECORD       62 +#define FLDEFF_USE_TELEPORT              63 + +#endif | 
