diff options
Diffstat (limited to 'include/contest.h')
-rw-r--r-- | include/contest.h | 116 |
1 files changed, 111 insertions, 5 deletions
diff --git a/include/contest.h b/include/contest.h index 4fef98f6e..24ad95504 100644 --- a/include/contest.h +++ b/include/contest.h @@ -13,13 +13,119 @@ enum enum { CONTEST_EFFECT_HIGHLY_APPEALING, - CONTEST_EFFECT_USER_MORE_STARTLED, - CONTEST_EFFECT_APPEAL_ONLY_ONCE, - CONTEST_EFFECT_REPEATABLE, + CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, + CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_EFFECT_AVOID_STARTLE, - CONTEST_EFFECT_AVOID_STARTLE_LITTLE, - //... + CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY, + CONTEST_EFFECT_USER_LESS_EASILY_STARTLED, + CONTEST_EFFECT_STARTLE_FRONT_MON, + CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS, + CONTEST_EFFECT_STARTLE_PREV_MON, + CONTEST_EFFECT_STARTLE_PREV_MONS, + CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + CONTEST_EFFECT_STARTLE_PREV_MON_2, + CONTEST_EFFECT_STARTLE_PREV_MONS_2, + CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, + CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL, + CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS, + CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION, + CONTEST_EFFECT_BETTER_IF_FIRST, + CONTEST_EFFECT_BETTER_IF_LAST, + CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, + CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, + CONTEST_EFFECT_BETTER_WHEN_LATER, + CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, + CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + CONTEST_EFFECT_BETTER_IF_DIFF_TYPE, + CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, + CONTEST_EFFECT_NEXT_APPEAL_EARLIER, + CONTEST_EFFECT_NEXT_APPEAL_LATER, + CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER, + CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, + CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, + CONTEST_EFFECT_DONT_EXCITE_AUDIENCE +}; + +enum +{ + COMBO_STARTER_RAIN_DANCE = 1, + COMBO_STARTER_RAGE, + COMBO_STARTER_FOCUS_ENERGY, + COMBO_STARTER_HYPNOSIS, + COMBO_STARTER_ENDURE, + COMBO_STARTER_HORN_ATTACK, + COMBO_STARTER_SWORDS_DANCE, + COMBO_STARTER_STOCKPILE, + COMBO_STARTER_SUNNY_DAY, + COMBO_STARTER_REST, + COMBO_STARTER_VICE_GRIP, + COMBO_STARTER_DEFENSE_CURL, + COMBO_STARTER_CHARGE, + COMBO_STARTER_ROCK_THROW, + COMBO_STARTER_YAWN, + COMBO_STARTER_SCARY_FACE, + COMBO_STARTER_POWDER_SNOW, + COMBO_STARTER_LOCK_ON, + COMBO_STARTER_SOFT_BOILED, + COMBO_STARTER_MEAN_LOOK, + COMBO_STARTER_SCRATCH, + COMBO_STARTER_GROWTH, + COMBO_STARTER_HAIL, + COMBO_STARTER_SANDSTORM, + COMBO_STARTER_BELLY_DRUM, + COMBO_STARTER_MIND_READER, + COMBO_STARTER_DRAGON_BREATH, + COMBO_STARTER_DRAGON_RAGE, + COMBO_STARTER_DRAGON_DANCE, + COMBO_STARTER_SURF, + COMBO_STARTER_DIVE, + COMBO_STARTER_STRING_SHOT, + COMBO_STARTER_LEER, + COMBO_STARTER_TAUNT, + COMBO_STARTER_CHARM, + COMBO_STARTER_HARDEN, + COMBO_STARTER_SING, + COMBO_STARTER_EARTHQUAKE, + COMBO_STARTER_DOUBLE_TEAM, + COMBO_STARTER_CURSE, + COMBO_STARTER_SWEET_SCENT, + COMBO_STARTER_SLUDGE, + COMBO_STARTER_SLUDGE_BOMB, + COMBO_STARTER_THUNDER_PUNCH, + COMBO_STARTER_FIRE_PUNCH, + COMBO_STARTER_ICE_PUNCH, + COMBO_STARTER_PECK, + COMBO_STARTER_METAL_SOUND, + COMBO_STARTER_MUD_SPORT, + COMBO_STARTER_WATER_SPORT, + COMBO_STARTER_BONE_CLUB, + COMBO_STARTER_BONEMERANG, + COMBO_STARTER_BONE_RUSH, + COMBO_STARTER_SAND_ATTACK, + COMBO_STARTER_MUD_SLAP, + COMBO_STARTER_FAKE_OUT, + COMBO_STARTER_PSYCHIC, + COMBO_STARTER_KINESIS, + COMBO_STARTER_CONFUSION, + COMBO_STARTER_POUND, + COMBO_STARTER_SMOG, + COMBO_STARTER_CALM_MIND }; struct ContestMove |