diff options
Diffstat (limited to 'include/contest_internal.h')
-rw-r--r-- | include/contest_internal.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/include/contest_internal.h b/include/contest_internal.h index f268a1690..dd81a624c 100644 --- a/include/contest_internal.h +++ b/include/contest_internal.h @@ -26,7 +26,7 @@ void sub_80AC204(u8); void sub_80AC250(u8); void sub_80AC284(u8); void sub_80AC2CC(u8); -void sub_80AD8DC(u8); +void Task_EndWaitForLink(u8 taskId); void sub_80AD8FC(struct Sprite *); void sub_80AD92C(struct Sprite *); void sub_80AD960(u8); @@ -68,21 +68,21 @@ bool8 DrawStatusSymbol(u8); void DrawStatusSymbols(void); void ContestClearGeneralTextWindow(void); u16 GetChosenMove(u8); -void sub_80AF1B8(void); +void GetAllChosenMoves(void); void sub_80AF2A0(u8); -void sub_80AF2FC(void); -void sub_80AF3C0(void); +void RankContestants(void); +void SetAttentionLevels(void); s16 GetContestantRound2Points(u8 a); void DetermineFinalStandings(void); bool8 DidContestantPlaceHigher(s32 a, s32 b, struct ContestFinalStandings *c); void ContestPrintLinkStandby(void); void sub_80AF94C(u8); -void sub_80AFA5C(void); -u16 sub_80AFB40(u8); -s8 sub_80AFB74(s16); -u8 sub_80AFBA0(s16, s16, u8); -void sub_80AFC74(u8); -void sub_80AFE30(void); +void FillContestantWindowBgs(void); +u16 GetAppealHeartTileOffset(u8 a); +s8 GetNumHeartsFromAppealPoints(s16 a); +u8 UpdateAppealHearts(s16 startAppeal, s16 appealDelta, u8 contestant); +void Task_UpdateAppealHearts(u8 taskId); +void CreateSliderHeartSprites(void); void sub_80AFF10(void); bool8 sub_80AFF28(void); void sub_80AFF60(struct Sprite *); @@ -109,7 +109,7 @@ u8 CreateContestantBoxBlinkSprites(u8); void BlinkContestantBox(u8, bool8); void SpriteCB_BlinkContestantBox(struct Sprite *); void SpriteCB_EndBlinkContestantBox(struct Sprite *); -void sub_80B0CDC(u8, int); +void Unused_EndBlinkingState(u8 a, int unused); void ContestDebugTogglePointTotal(void); void ContestDebugDoPrint(void); void DrawContestantWindows(void); @@ -128,27 +128,27 @@ void ShowAndUpdateApplauseMeter(s8); void Task_ShowAndUpdateApplauseMeter(u8); void AnimateAudience(void); void Task_AnimateAudience(u8); -void sub_80B1EA8(s8, s8); -void sub_80B1F4C(u8); -void sub_80B1FD0(bool8); +void BlendAudienceBackground(s8 excitementDir, s8 blendDir); +void Task_BlendAudienceBackground(u8 taskId); +void ShowHideNextTurnGfx(bool8 a); const u8 *GetTurnOrderNumberGfx(u8); -void sub_80B20C4(void); -void sub_80B2184(void); -void sub_80B2280(void); -void sub_80B237C(u8); -void sub_80B23BC(u8); -void sub_80B2400(u8); -void sub_80B253C(u8); -void sub_80B25A4(u8); -void sub_80B25E4(u8); -void sub_80B26C8(u8); -u16 SanitizeMove(u16); -u16 SanitizeSpecies(u16); -void sub_80B2790(u8); -void sub_80B28CC(int); -void sub_80B28F0(u8); -void sub_80B292C(void); -void sub_80B2968(void); +void DrawUnnervedSymbols(void); +void SetBgForCurtainDrop(void); +void UpdateContestantBoxOrder(void); +void Task_StartDropCurtainAtRoundEnd(u8 taskId); +void Task_UpdateCurtainDropAtRoundEnd(u8 taskId); +void Task_ResetForNextRound(u8 taskId); +void Task_WaitRaiseCurtainAtRoundEnd(u8 taskId); +void Task_StartRaiseCurtainAtRoundEnd(u8 taskId); +void AnimateSliderHearts(u8 animId); +void Task_WaitForSliderHeartAnim(u8 taskId); +u16 SanitizeMove(u16 move); +u16 SanitizeSpecies(u16 species); +void SetMoveSpecificAnimData(u8 contestant); +void ClearMoveAnimData(u8 contestant); +void SetMoveAnimAttackerData(u8 contestant); +void CreateInvisibleBattleTargetSprite(void); +void SetBattleTargetSpritePosition(void); void SelectContestMoveBankTarget(u16); #endif //GUARD_CONTEST_INTERNAL_H |