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Diffstat (limited to 'include/contest_internal.h')
-rw-r--r--include/contest_internal.h62
1 files changed, 31 insertions, 31 deletions
diff --git a/include/contest_internal.h b/include/contest_internal.h
index f268a1690..dd81a624c 100644
--- a/include/contest_internal.h
+++ b/include/contest_internal.h
@@ -26,7 +26,7 @@ void sub_80AC204(u8);
void sub_80AC250(u8);
void sub_80AC284(u8);
void sub_80AC2CC(u8);
-void sub_80AD8DC(u8);
+void Task_EndWaitForLink(u8 taskId);
void sub_80AD8FC(struct Sprite *);
void sub_80AD92C(struct Sprite *);
void sub_80AD960(u8);
@@ -68,21 +68,21 @@ bool8 DrawStatusSymbol(u8);
void DrawStatusSymbols(void);
void ContestClearGeneralTextWindow(void);
u16 GetChosenMove(u8);
-void sub_80AF1B8(void);
+void GetAllChosenMoves(void);
void sub_80AF2A0(u8);
-void sub_80AF2FC(void);
-void sub_80AF3C0(void);
+void RankContestants(void);
+void SetAttentionLevels(void);
s16 GetContestantRound2Points(u8 a);
void DetermineFinalStandings(void);
bool8 DidContestantPlaceHigher(s32 a, s32 b, struct ContestFinalStandings *c);
void ContestPrintLinkStandby(void);
void sub_80AF94C(u8);
-void sub_80AFA5C(void);
-u16 sub_80AFB40(u8);
-s8 sub_80AFB74(s16);
-u8 sub_80AFBA0(s16, s16, u8);
-void sub_80AFC74(u8);
-void sub_80AFE30(void);
+void FillContestantWindowBgs(void);
+u16 GetAppealHeartTileOffset(u8 a);
+s8 GetNumHeartsFromAppealPoints(s16 a);
+u8 UpdateAppealHearts(s16 startAppeal, s16 appealDelta, u8 contestant);
+void Task_UpdateAppealHearts(u8 taskId);
+void CreateSliderHeartSprites(void);
void sub_80AFF10(void);
bool8 sub_80AFF28(void);
void sub_80AFF60(struct Sprite *);
@@ -109,7 +109,7 @@ u8 CreateContestantBoxBlinkSprites(u8);
void BlinkContestantBox(u8, bool8);
void SpriteCB_BlinkContestantBox(struct Sprite *);
void SpriteCB_EndBlinkContestantBox(struct Sprite *);
-void sub_80B0CDC(u8, int);
+void Unused_EndBlinkingState(u8 a, int unused);
void ContestDebugTogglePointTotal(void);
void ContestDebugDoPrint(void);
void DrawContestantWindows(void);
@@ -128,27 +128,27 @@ void ShowAndUpdateApplauseMeter(s8);
void Task_ShowAndUpdateApplauseMeter(u8);
void AnimateAudience(void);
void Task_AnimateAudience(u8);
-void sub_80B1EA8(s8, s8);
-void sub_80B1F4C(u8);
-void sub_80B1FD0(bool8);
+void BlendAudienceBackground(s8 excitementDir, s8 blendDir);
+void Task_BlendAudienceBackground(u8 taskId);
+void ShowHideNextTurnGfx(bool8 a);
const u8 *GetTurnOrderNumberGfx(u8);
-void sub_80B20C4(void);
-void sub_80B2184(void);
-void sub_80B2280(void);
-void sub_80B237C(u8);
-void sub_80B23BC(u8);
-void sub_80B2400(u8);
-void sub_80B253C(u8);
-void sub_80B25A4(u8);
-void sub_80B25E4(u8);
-void sub_80B26C8(u8);
-u16 SanitizeMove(u16);
-u16 SanitizeSpecies(u16);
-void sub_80B2790(u8);
-void sub_80B28CC(int);
-void sub_80B28F0(u8);
-void sub_80B292C(void);
-void sub_80B2968(void);
+void DrawUnnervedSymbols(void);
+void SetBgForCurtainDrop(void);
+void UpdateContestantBoxOrder(void);
+void Task_StartDropCurtainAtRoundEnd(u8 taskId);
+void Task_UpdateCurtainDropAtRoundEnd(u8 taskId);
+void Task_ResetForNextRound(u8 taskId);
+void Task_WaitRaiseCurtainAtRoundEnd(u8 taskId);
+void Task_StartRaiseCurtainAtRoundEnd(u8 taskId);
+void AnimateSliderHearts(u8 animId);
+void Task_WaitForSliderHeartAnim(u8 taskId);
+u16 SanitizeMove(u16 move);
+u16 SanitizeSpecies(u16 species);
+void SetMoveSpecificAnimData(u8 contestant);
+void ClearMoveAnimData(u8 contestant);
+void SetMoveAnimAttackerData(u8 contestant);
+void CreateInvisibleBattleTargetSprite(void);
+void SetBattleTargetSpritePosition(void);
void SelectContestMoveBankTarget(u16);
#endif //GUARD_CONTEST_INTERNAL_H