diff options
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 24 |
1 files changed, 1 insertions, 23 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 9f100a57c..b3040d6df 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -347,7 +347,6 @@ u8 GetFirstInactiveEventObjectId(void); u8 GetEventObjectIdByLocalIdAndMap(u8, u8, u8); bool8 TryGetEventObjectIdByLocalIdAndMap(u8, u8, u8, u8 *); u8 GetEventObjectIdByXY(s16, s16); -u8 GetAvailableEventObjectId(u16, u8, u8, u8 *); void RemoveEventObjectByLocalIdAndMap(u8, u8, u8); u8 SpawnSpecialEventObject(struct EventObjectTemplate *); u8 show_sprite(u8, u8, u8); @@ -359,7 +358,6 @@ void EventObjectSetGraphicsId(struct EventObject *, u8); void EventObjectTurn(struct EventObject *, u8); void EventObjectTurnByLocalIdAndMap(u8, u8, u8, u8); const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8); -void SetEventObjectDynamicGraphicsId(struct EventObject *); void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); void EventObjectGetLocalIdAndMap(struct EventObject *, void *, void *, void *); void sub_805BCC0(s16 x, s16 y); @@ -369,7 +367,6 @@ void sub_805BD90(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); void FreeAndReserveObjectSpritePalettes(void); void sub_805BDF8(u16); void PatchObjectPalette(u16, u8); -u8 FindEventObjectPaletteIndexByTag(u16); void LoadPlayerObjectReflectionPalette(u16, u8); void LoadSpecialObjectReflectionPalette(u16, u8); void ShiftEventObjectCoords(struct EventObject *pObject, s16 x, s16 y); @@ -379,8 +376,7 @@ u8 GetEventObjectIdByXYZ(u16, u16, u8); void UpdateEventObjectsForCameraUpdate(s16, s16); u8 AddCameraObject(u8); void CameraObjectReset1(void); -u8 * GetEventObjectScriptPointerByEventObjectId(u8); -u16 GetEventObjectFlagIdByEventObjectId(u8); +const u8 *GetEventObjectScriptPointerByEventObjectId(u8); u8 EventObjectGetBerryTreeId(u8); struct EventObjectTemplate *GetEventObjectTemplateByLocalIdAndMap(u8, u8, u8); void OverrideTemplateCoordsForEventObject(struct EventObject *pObject); @@ -401,7 +397,6 @@ bool8 IsBerryTreeSparkling(u8, u8, u8); void sub_8060288(u8, u8, u8); void sub_8060388(s16, s16, s16 *, s16 *); void sub_80603CC(s16 x, s16 y, s16 *pInt, s16 *pInt1); -void GetEventObjectMovingCameraOffset(s16 *, s16 *); void EventObjectMoveDestCoords(struct EventObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); bool8 EventObjectIsMovementOverridden(struct EventObject *); bool8 EventObjectIsHeldMovementActive(struct EventObject *); @@ -461,25 +456,8 @@ void DoShadowFieldEffect(struct EventObject *eventObject); u8 sub_8064704(struct Sprite *); u8 sub_806478C(struct Sprite *); void SetAndStartSpriteAnim(struct Sprite *sprite, u8 a2, u8 a3); -void DoRippleFieldEffect(struct EventObject *eventObj, struct Sprite *sprite); bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y); bool8 AreZCoordsCompatible(u8 z1, u8 z2); -void EventObjectUpdateMetatileBehaviors(struct EventObject *); -void GetGroundEffectFlags_Reflection(struct EventObject *, u32 *); -void GetGroundEffectFlags_TallGrassOnSpawn(struct EventObject *, u32 *); -void GetGroundEffectFlags_TallGrassOnBeginStep(struct EventObject *, u32 *); -void GetGroundEffectFlags_LongGrassOnSpawn(struct EventObject *, u32 *); -void GetGroundEffectFlags_LongGrassOnBeginStep(struct EventObject *, u32 *); -void GetGroundEffectFlags_Tracks(struct EventObject *, u32 *); -void GetGroundEffectFlags_SandPile(struct EventObject *, u32 *); -void GetGroundEffectFlags_ShallowFlowingWater(struct EventObject *, u32 *); -void GetGroundEffectFlags_Puddle(struct EventObject *, u32 *); -void GetGroundEffectFlags_Ripple(struct EventObject *, u32 *); -void GetGroundEffectFlags_ShortGrass(struct EventObject *, u32 *); -void GetGroundEffectFlags_HotSprings(struct EventObject *, u32 *); -void GetGroundEffectFlags_Seaweed(struct EventObject *, u32 *); -void GetGroundEffectFlags_JumpLanding(struct EventObject *, u32 *); -u8 EventObjectCheckForReflectiveSurface(struct EventObject *); u8 GetLedgeJumpDirection(s16, s16, u8); u8 ZCoordToPriority(u8); void EventObjectUpdateZCoord(struct EventObject *pObject); |