diff options
Diffstat (limited to 'include/overworld.h')
-rw-r--r-- | include/overworld.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/include/overworld.h b/include/overworld.h index 7e6019e8f..fa54b0906 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -9,11 +9,11 @@ struct UnkPlayerStruct u8 player_field_1; }; -struct LinkPlayerMapObject +struct LinkPlayerEventObject { u8 active; u8 linkPlayerId; - u8 mapObjId; + u8 eventObjId; u8 mode; }; @@ -37,10 +37,10 @@ void ResetGameStats(void); void IncrementGameStat(u8 index); u32 GetGameStat(u8 index); void SetGameStat(u8, u32); -// LoadMapObjTemplatesFromHeader -// LoadSaveblockMapObjScripts -void Overworld_SetMapObjTemplateCoords(u8, s16, s16); -void Overworld_SetMapObjTemplateMovementType(u8, u8); +// LoadEventObjTemplatesFromHeader +// LoadSaveblockEventObjScripts +void Overworld_SetEventObjTemplateCoords(u8, s16, s16); +void Overworld_SetEventObjTemplateMovementType(u8, u8); // mapdata_load_assets_to_gpu_and_full_redraw // get_mapdata_header // ApplyCurrentWarp @@ -209,11 +209,11 @@ bool32 sub_8055870(void); u32 sub_80558AC(void); u32 sub_8055910(void); u32 sub_8055940(void); -// ClearLinkPlayerMapObject -void ClearLinkPlayerMapObjects(void); -// ZeroMapObject -void SpawnLinkPlayerMapObject(u8, s16, s16, u8); -void InitLinkPlayerMapObjectPos(struct MapObject *, s16, s16); +// ClearLinkPlayerEventObject +void ClearLinkPlayerEventObjects(void); +// ZeroEventObject +void SpawnLinkPlayerEventObject(u8, s16, s16, u8); +void InitLinkPlayerEventObjectPos(struct EventObject *, s16, s16); // unref_sub_8055A6C // unref_sub_8055A9C u8 sub_8055AE8(u8); |