diff options
Diffstat (limited to 'include/pokemon.h')
-rw-r--r-- | include/pokemon.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/include/pokemon.h b/include/pokemon.h index a9c780dbb..273e7d26e 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -1,6 +1,8 @@ #ifndef GUARD_POKEMON_H #define GUARD_POKEMON_H +#include "sprite.h" + #define MON_DATA_PERSONALITY 0 #define MON_DATA_OT_ID 1 #define MON_DATA_NICKNAME 2 @@ -382,6 +384,29 @@ struct PokemonStorage u8 unkArray[14]; }; +struct Evolution +{ + u16 method; + u16 param; + u16 targetSpecies; +}; + +struct EvolutionData +{ + struct Evolution evolutions[5]; +}; + +extern const u8 *const gItemEffectTable[]; +extern u8 gTrainerClassToPicIndex[]; +extern u8 gTrainerClassToNameIndex[]; +extern const u32 gExperienceTables[8][101]; +extern const struct BaseStats gBaseStats[]; +extern struct EvolutionData gEvolutionTable[]; +extern const u16 *gLevelUpLearnsets[]; +extern u8 gUnknown_08208238[]; +extern u8 gUnknown_0820823C[]; +extern u8 gStatStageRatios[][2]; + extern struct Pokemon gPlayerParty[PARTY_SIZE]; extern struct Pokemon gEnemyParty[PARTY_SIZE]; @@ -464,4 +489,26 @@ void MonRestorePP(struct Pokemon *); u8 *sub_803F378(u16 itemId); u16 NationalPokedexNumToSpecies(u16 nationalNum); +u16 NationalToHoennOrder(u16); +u16 SpeciesToNationalPokedexNum(u16); +u16 HoennToNationalOrder(u16); +void DrawSpindaSpots(u16, u32, u8 *, u8); +u8 sub_803FBBC(void); +u8 sub_803FC58(u16); +void AdjustFriendship(struct Pokemon *, u8); +u8 CheckPartyHasHadPokerus(struct Pokemon *, u8); +void UpdatePartyPokerusTime(u16); +u32 CanMonLearnTMHM(struct Pokemon *, u8); +u8 sub_8040574(struct Pokemon *party); +void ClearBattleMonForms(void); +void sub_80408BC(); +void current_map_music_set__default_for_battle(u16); +const u16 *species_and_otid_get_pal(u16, u32, u32); +const struct SpritePalette *sub_80409C8(u16, u32, u32); +bool8 IsOtherTrainer(u32, u8 *); +void sub_8040B8C(void); +void SetWildMonHeldItem(void); +u8 *sub_8040D08(); +bool32 sub_8040D3C(u16 species, u8 *name, u8 language); + #endif // GUARD_POKEMON_H |