summaryrefslogtreecommitdiff
path: root/include/rom3.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/rom3.h')
-rw-r--r--include/rom3.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/include/rom3.h b/include/rom3.h
index 19c6def25..2b889c78b 100644
--- a/include/rom3.h
+++ b/include/rom3.h
@@ -10,64 +10,64 @@ struct HpAndStatus
struct DisableStruct;
void sub_800B858(void);
-void setup_poochyena_battle();
+void SetUpBattleVarsAndBirchPoochyena();
void sub_800B950(void);
void sub_800B9A8(void);
void sub_800BA78(void);
void sub_800BD54(void);
-void sub_800BF28(void);
+void CreateTasksForSendRecvLinkBuffers(void);
void PrepareBufferDataTransferLink(u8 a, u16, u8 *c);
-void sub_800C1A8(u8);
+void Task_HandleSendLinkBuffersData(u8);
void sub_800C35C(void);
-void sub_800C47C(u8);
-void EmitGetAttributes(u8 a, u8 b, u8 c);
-void Emitcmd1(u8 a, u8 b, u8 c);
-void EmitLoadPokeSprite(u8 a);
-void EmitSendOutPoke(u8, u8, u8);
-void EmitReturnPokeToBall(u8 a, u8 b);
-void EmitTrainerThrow(u8 a);
-void EmitTrainerSlide(u8 a);
-void EmitTrainerSlideBack(u8 a);
-void Emitcmd10(u8 a);
-void Emitcmd11(u8 a);
-void Emitcmd12(u8 a);
-void EmitBallThrow(u8 a, u8 b);
-void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g);
-void EmitPrintString(u8 a, u16 b);
-void EmitPrintStringPlayerOnly(u8 a, u16 stringID);
-void Emitcmd18(u8 a, u8 b, u16 c);
-void Emitcmd20(u8 a, u8 b, u8 c, u8 *d);
-void EmitOpenBag(u8 a, u8 *b);
-void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e);
-void Emitcmd23(u8 a);
-void EmitHealthBarUpdate(u8 a, u16 b);
-void EmitExpBarUpdate(u8 a, u8 b, u16 c);
-void EmitStatusIconUpdate(u8 a, u32 b, u32 c);
-void EmitStatusAnimation(u8 a, u8 b, u32 c);
-void EmitStatusXor(u8 a, u8 b);
-void Emitcmd29(u8, u16, u8 *);
-void Emitcmd33(u8 a, u8 b, u16 c);
-void Emitcmd34(u8 a, u8 b, u8 *c);
-void Emitcmd35(u8 a, u16 b);
-void Emitcmd36(u8 a, u16 b);
-void Emitcmd37(u8 a);
-void Emitcmd38(u8 a, u8 b);
-void Emitcmd39(u8 a);
-void Emitcmd40(u8 a);
-void EmitHitAnimation(u8 a);
-void Emitcmd42(u8 a);
-void EmitEffectivenessSound(u8 a, u16 b);
-void Emitcmd44(u8 a, u16 b);
-void EmitFaintingCry(u8 a);
-void EmitIntroSlide(u8 a, u8 b);
-void EmitTrainerBallThrow(u8 a);
-void EmitDrawPartyStatusSummary(u8 a, struct HpAndStatus *hpAndStatus, u8 c); //0x30
-void Emitcmd49(u8 a);
-void Emitcmd50(u8 a);
-void EmitSpriteInvisibility(u8 a, u8 b);
-void EmitBattleAnimation(u8 a, u8 b, u16 c);
-void EmitLinkStandbyMsg(u8 a, u8 b);
-void EmitResetActionMoveSelection(u8 a, u8 b);
-void Emitcmd55(u8 a, u8 b);
+void Task_HandleCopyReceivedLinkBuffersData(u8);
+void BtlController_EmitGetMonData(u8 a, u8 b, u8 c);
+void BtlController_EmitGetRawMonData(u8 a, u8 b, u8 c);
+void BtlController_EmitLoadMonSprite(u8 a);
+void BtlController_EmitSwitchInAnim(u8, u8, u8);
+void BtlController_EmitReturnMonToBall(u8 a, u8 b);
+void BtlController_EmitDrawTrainerPic(u8 a);
+void BtlController_EmitTrainerSlide(u8 a);
+void BtlController_EmitTrainerSlideBack(u8 a);
+void BtlController_EmitFaintAnimation(u8 a);
+void BtlController_EmitPaletteFade(u8 a);
+void BtlController_EmitSuccessBallThrowAnim(u8 a);
+void BtlController_EmitBallThrowAnim(u8 a, u8 b);
+void BtlController_EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g);
+void BtlController_EmitPrintString(u8 a, u16 b);
+void BtlController_EmitPrintSelectionString(u8 a, u16 stringID);
+void BtlController_EmitChooseAction(u8 a, u8 b, u16 c);
+void BtlController_EmitChooseMove(u8 a, u8 b, u8 c, u8 *d);
+void BtlController_EmitChooseItem(u8 a, u8 *b);
+void BtlController_EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e);
+void BtlController_EmitCmd23(u8 a);
+void BtlController_EmitHealthBarUpdate(u8 a, u16 b);
+void BtlController_EmitExpUpdate(u8 a, u8 b, u16 c);
+void BtlController_EmitStatusIconUpdate(u8 a, u32 b, u32 c);
+void BtlController_EmitStatusAnimation(u8 a, u8 b, u32 c);
+void BtlController_EmitStatusXor(u8 a, u8 b);
+void BtlController_EmitDataTransfer(u8, u16, u8 *);
+void BtlController_EmitTwoReturnValues(u8 a, u8 b, u16 c);
+void BtlController_EmitChosenMonReturnValue(u8 a, u8 b, u8 *c);
+void BtlController_EmitOneReturnValue(u8 a, u16 b);
+void BtlController_EmitOneReturnValue_Duplicate(u8 a, u16 b);
+void BtlController_EmitCmd37(u8 a);
+void BtlController_EmitCmd38(u8 a, u8 b);
+void BtlController_EmitCmd39(u8 a);
+void BtlController_EmitCmd40(u8 a);
+void BtlController_EmitHitAnimation(u8 a);
+void BtlController_EmitCmd42(u8 a);
+void BtlController_EmitPlaySE(u8 a, u16 b);
+void BtlController_EmitPlayFanfareOrBGM(u8 a, u16 b);
+void BtlController_EmitFaintingCry(u8 a);
+void BtlController_EmitIntroSlide(u8 a, u8 b);
+void BtlController_EmitIntroTrainerBallThrow(u8 a);
+void BtlController_EmitDrawPartyStatusSummary(u8 a, struct HpAndStatus *hpAndStatus, u8 c); //0x30
+void BtlController_EmitHidePartyStatusSummary(u8 a);
+void BtlController_EmitEndBounceEffect(u8 a);
+void BtlController_EmitSpriteInvisibility(u8 a, u8 b);
+void BtlController_EmitBattleAnimation(u8 a, u8 b, u16 c);
+void BtlController_EmitLinkStandbyMsg(u8 a, u8 b);
+void BtlController_EmitResetActionMoveSelection(u8 a, u8 b);
+void BtlController_EmitCmd55(u8 a, u8 b);
#endif // GUARD_ROM3_H