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Diffstat (limited to 'include/rom3.h')
-rw-r--r--include/rom3.h60
1 files changed, 30 insertions, 30 deletions
diff --git a/include/rom3.h b/include/rom3.h
index 1fa55d11a..95ef5cca4 100644
--- a/include/rom3.h
+++ b/include/rom3.h
@@ -15,53 +15,53 @@ void sub_800C1A8(u8);
void sub_800C35C(void);
void sub_800C47C(u8);
void EmitGetAttributes(u8 a, u8 b, u8 c);
-void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c);
-void dp01_build_cmdbuf_x04_4_4_4(u8 a);
-void EmitSwitchInAnim(u8, u8, u8);
+void Emitcmd1(u8 a, u8 b, u8 c);
+void EmitLoadPokeSprite(u8 a);
+void EmitSendOutPoke(u8, u8, u8);
void EmitReturnPokeToBall(u8 a, u8 b);
-void dp01_build_cmdbuf_x07_7_7_7(u8 a);
+void EmitTrainerThrow(u8 a);
void EmitTrainerSlide(u8 a);
-void dp01_build_cmdbuf_x09_9_9_9(u8 a);
-void EmitFaintAnimation(u8 a);
-void dp01_build_cmdbuf_x0B_B_B_B(u8 a);
-void dp01_build_cmdbuf_x0C_C_C_C(u8 a);
-void EmitBallThrowAnim(u8 a, u8 b);
+void EmitTrainerSlideBack(u8 a);
+void Emitcmd10(u8 a);
+void Emitcmd11(u8 a);
+void Emitcmd12(u8 a);
+void EmitBallThrow(u8 a, u8 b);
void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g);
void EmitPrintString(u8 a, u16 b);
void EmitPrintStringPlayerOnly(u8 a, u16 stringID);
-void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c);
-void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d);
-void sub_800CBE0(u8 a, u8 *b);
+void Emitcmd18(u8 a, u8 b, u16 c);
+void Emitcmd20(u8 a, u8 b, u8 c, u8 *d);
+void EmitOpenBag(u8 a, u8 *b);
void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e);
-void dp01_build_cmdbuf_x17_17_17_17(u8 a);
+void Emitcmd23(u8 a);
void EmitHealthBarUpdate(u8 a, u16 b);
void EmitExpBarUpdate(u8 a, u8 b, u16 c);
void EmitStatusIconUpdate(u8 a, u32 b, u32 c);
void EmitStatusAnimation(u8 a, u8 b, u32 c);
void EmitStatusXor(u8 a, u8 b);
-void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8, u16, u8 *);
-void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c);
-void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c);
-void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b);
-void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b);
-void dp01_build_cmdbuf_x25_25_25_25(u8 a);
-void dp01_build_cmdbuf_x26_a(u8 a, u8 b);
-void dp01_build_cmdbuf_x27_27_27_27(u8 a);
-void dp01_build_cmdbuf_x28_28_28_28(u8 a);
+void Emitcmd29(u8, u16, u8 *);
+void Emitcmd33(u8 a, u8 b, u16 c);
+void Emitcmd34(u8 a, u8 b, u8 *c);
+void Emitcmd35(u8 a, u16 b);
+void Emitcmd36(u8 a, u16 b);
+void Emitcmd37(u8 a);
+void Emitcmd38(u8 a, u8 b);
+void Emitcmd39(u8 a);
+void Emitcmd40(u8 a);
void EmitHitAnimation(u8 a);
-void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a);
+void Emitcmd42(u8 a);
void EmitEffectivenessSound(u8 a, u16 b);
-void EmitPlaySound(u8 a, u16 b);
+void Emitcmd44(u8 a, u16 b);
void EmitFaintingCry(u8 a);
-void EmitBattleIntroSlide(u8 a, u8 b);
-void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a);
-void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c);
-void dp01_build_cmdbuf_x31_31_31_31(u8 a);
-void dp01_build_cmdbuf_x32_32_32_32(u8 a);
+void EmitIntroSlide(u8 a, u8 b);
+void EmitTrainerBallThrow(u8 a);
+void Emitcmd48(u8 a, u8 *b, u8 c);
+void Emitcmd49(u8 a);
+void Emitcmd50(u8 a);
void EmitSpriteInvisibility(u8 a, u8 b);
void EmitBattleAnimation(u8 a, u8 b, u16 c);
void EmitLinkStandbyMsg(u8 a, u8 b);
void EmitResetActionMoveSelection(u8 a, u8 b);
-void dp01_build_cmdbuf_x37_a(u8 a, u8 b);
+void Emitcmd55(u8 a, u8 b);
#endif // GUARD_ROM3_H