diff options
Diffstat (limited to 'include/rom_8077ABC.h')
-rw-r--r-- | include/rom_8077ABC.h | 41 |
1 files changed, 22 insertions, 19 deletions
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index 21ec88a90..1910b7cb2 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -12,12 +12,12 @@ struct Struct_sub_8078914 { u8 GetBankPosition(u8, u8); u8 sub_8077E44(u8 slot, u16 species, u8 a3); -u8 GetAnimBankSpriteId(u8 side); +u8 GetAnimBankSpriteId(u8 bank); void StoreSpriteCallbackInData(struct Sprite *sprite, void(*callback)(struct Sprite *)); void sub_8078314(struct Sprite *sprite); -void sub_8078364(struct Sprite *sprite); -void sub_8078458(struct Sprite *sprite); -void sub_80784A8(struct Sprite *sprite); +void TranslateSpriteOverDuration(struct Sprite *sprite); +void TranslateMonBGUntil(struct Sprite *sprite); +void TranslateMonBGSubPixelUntil(struct Sprite *sprite); u8 GetBankSide(u8); u8 GetBankSide(u8); u8 GetBankSide(u8 side); @@ -34,11 +34,10 @@ u8 IsDoubleBattle(void); bool8 IsDoubleBattle(void); void sub_8078914(); u8 sub_80789BC(); -void sub_8078A5C(struct Sprite *sprite); -void sub_8078A5C(struct Sprite *sprite); -void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite); -bool8 sub_8078B5C(struct Sprite *sprite); -void sub_8078BB8(struct Sprite *sprite); +void InitSpriteDataForLinearTranslation(struct Sprite *sprite); +void InitAnimSpriteTranslationDeltas(struct Sprite *sprite); +bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite); +void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite); void sub_8078D44(struct Sprite *sprite); void obj_id_set_rotscale(u8 sprite, s16, s16, u16); bool8 sub_8078E38(); @@ -48,8 +47,8 @@ void sub_8078F9C(u8 sprite); void sub_8079518(struct Sprite *sprite); void sub_8079534(struct Sprite *sprite); void sub_80796F8(u8 task); -void sub_80797EC(struct Task *task); -void sub_8079814(u8 taskId); +void AnimTask_BlendMonInAndOutSetup(struct Task *task); +void AnimTask_BlendMonInAndOutStep(u8 taskId); void sub_8079A64(u8 sprite); u16 sub_8079B10(u8 sprite); void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr); @@ -65,12 +64,12 @@ void sub_807A850(struct Task *task, u8 taskId); void sub_807A8D4(struct Sprite *sprite); void sub_807A960(struct Sprite *sprite); void sub_8078A34(struct Sprite *sprite); -void sub_80787B0(struct Sprite *sprite, u8); +void InitAnimSpritePos(struct Sprite *sprite, u8); void sub_8078764(struct Sprite *sprite, u8); -void sub_8078B34(struct Sprite *sprite); +void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite); void sub_8078D60(struct Sprite *sprite); -void sub_80786EC(struct Sprite *sprite); -void sub_80782D8(struct Sprite *sprite); +void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite); +void WaitAnimForDuration(struct Sprite *sprite); void sub_8078CC0(struct Sprite *sprite); void sub_8078600(struct Sprite *sprite); void sub_8078504(struct Sprite *sprite); @@ -83,10 +82,10 @@ void sub_8078C00(struct Sprite *sprite); void sub_8078114(struct Sprite *sprite); void sub_8078174(struct Sprite *sprite); void sub_80793C4(struct Sprite *sprite); -void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4); +void SetAverageBattlerPositions(u8 slot, u8 a2, s16 *a3, s16 *a4); u8 sub_8079ED4(u8 slot); -int sub_807A100(u8 slot, u8 a2); -u16 sub_80790F0(s16 a, s16 b); +s16 sub_807A100(u8 slot, u8 a2); +u16 ArcTan2Neg(s16 a, s16 b); void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); void sub_807867C(struct Sprite *sprite, s16 a2); u8 sub_8077EE4(u8 slot, u8 a2); @@ -99,9 +98,13 @@ void sub_80798F4(struct Task *task, u8 a2, const void *a3); bool8 sub_807992C(struct Task *task); u8 sub_8077FC0(u8 slot); void move_anim_8074EE0(struct Sprite *sprite); -bool8 sub_8078718(struct Sprite *sprite); +bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite); bool8 sub_8078CE8(struct Sprite *sprite); void oamt_add_pos2_onto_pos1(struct Sprite *sprite); void sub_8078BD4(struct Sprite *sprite); +void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite); +void sub_80789D4(bool8 a1); +void sub_8079AB8(u8 sprite, u8 sprite2); +u8 sub_807A4A0(int bank, u8 sprite, int species); #endif // GUARD_ROM_8077ABC_H |