summaryrefslogtreecommitdiff
path: root/include/rom_8077ABC.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/rom_8077ABC.h')
-rw-r--r--include/rom_8077ABC.h41
1 files changed, 22 insertions, 19 deletions
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h
index 21ec88a90..1910b7cb2 100644
--- a/include/rom_8077ABC.h
+++ b/include/rom_8077ABC.h
@@ -12,12 +12,12 @@ struct Struct_sub_8078914 {
u8 GetBankPosition(u8, u8);
u8 sub_8077E44(u8 slot, u16 species, u8 a3);
-u8 GetAnimBankSpriteId(u8 side);
+u8 GetAnimBankSpriteId(u8 bank);
void StoreSpriteCallbackInData(struct Sprite *sprite, void(*callback)(struct Sprite *));
void sub_8078314(struct Sprite *sprite);
-void sub_8078364(struct Sprite *sprite);
-void sub_8078458(struct Sprite *sprite);
-void sub_80784A8(struct Sprite *sprite);
+void TranslateSpriteOverDuration(struct Sprite *sprite);
+void TranslateMonBGUntil(struct Sprite *sprite);
+void TranslateMonBGSubPixelUntil(struct Sprite *sprite);
u8 GetBankSide(u8);
u8 GetBankSide(u8);
u8 GetBankSide(u8 side);
@@ -34,11 +34,10 @@ u8 IsDoubleBattle(void);
bool8 IsDoubleBattle(void);
void sub_8078914();
u8 sub_80789BC();
-void sub_8078A5C(struct Sprite *sprite);
-void sub_8078A5C(struct Sprite *sprite);
-void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite);
-bool8 sub_8078B5C(struct Sprite *sprite);
-void sub_8078BB8(struct Sprite *sprite);
+void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
+void InitAnimSpriteTranslationDeltas(struct Sprite *sprite);
+bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite);
+void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite);
void sub_8078D44(struct Sprite *sprite);
void obj_id_set_rotscale(u8 sprite, s16, s16, u16);
bool8 sub_8078E38();
@@ -48,8 +47,8 @@ void sub_8078F9C(u8 sprite);
void sub_8079518(struct Sprite *sprite);
void sub_8079534(struct Sprite *sprite);
void sub_80796F8(u8 task);
-void sub_80797EC(struct Task *task);
-void sub_8079814(u8 taskId);
+void AnimTask_BlendMonInAndOutSetup(struct Task *task);
+void AnimTask_BlendMonInAndOutStep(u8 taskId);
void sub_8079A64(u8 sprite);
u16 sub_8079B10(u8 sprite);
void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr);
@@ -65,12 +64,12 @@ void sub_807A850(struct Task *task, u8 taskId);
void sub_807A8D4(struct Sprite *sprite);
void sub_807A960(struct Sprite *sprite);
void sub_8078A34(struct Sprite *sprite);
-void sub_80787B0(struct Sprite *sprite, u8);
+void InitAnimSpritePos(struct Sprite *sprite, u8);
void sub_8078764(struct Sprite *sprite, u8);
-void sub_8078B34(struct Sprite *sprite);
+void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite);
void sub_8078D60(struct Sprite *sprite);
-void sub_80786EC(struct Sprite *sprite);
-void sub_80782D8(struct Sprite *sprite);
+void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite);
+void WaitAnimForDuration(struct Sprite *sprite);
void sub_8078CC0(struct Sprite *sprite);
void sub_8078600(struct Sprite *sprite);
void sub_8078504(struct Sprite *sprite);
@@ -83,10 +82,10 @@ void sub_8078C00(struct Sprite *sprite);
void sub_8078114(struct Sprite *sprite);
void sub_8078174(struct Sprite *sprite);
void sub_80793C4(struct Sprite *sprite);
-void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4);
+void SetAverageBattlerPositions(u8 slot, u8 a2, s16 *a3, s16 *a4);
u8 sub_8079ED4(u8 slot);
-int sub_807A100(u8 slot, u8 a2);
-u16 sub_80790F0(s16 a, s16 b);
+s16 sub_807A100(u8 slot, u8 a2);
+u16 ArcTan2Neg(s16 a, s16 b);
void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation);
void sub_807867C(struct Sprite *sprite, s16 a2);
u8 sub_8077EE4(u8 slot, u8 a2);
@@ -99,9 +98,13 @@ void sub_80798F4(struct Task *task, u8 a2, const void *a3);
bool8 sub_807992C(struct Task *task);
u8 sub_8077FC0(u8 slot);
void move_anim_8074EE0(struct Sprite *sprite);
-bool8 sub_8078718(struct Sprite *sprite);
+bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite);
bool8 sub_8078CE8(struct Sprite *sprite);
void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
void sub_8078BD4(struct Sprite *sprite);
+void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite);
+void sub_80789D4(bool8 a1);
+void sub_8079AB8(u8 sprite, u8 sprite2);
+u8 sub_807A4A0(int bank, u8 sprite, int species);
#endif // GUARD_ROM_8077ABC_H