summaryrefslogtreecommitdiff
path: root/include/rom_8077ABC.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/rom_8077ABC.h')
-rw-r--r--include/rom_8077ABC.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h
index ed42871a6..1910b7cb2 100644
--- a/include/rom_8077ABC.h
+++ b/include/rom_8077ABC.h
@@ -12,10 +12,10 @@ struct Struct_sub_8078914 {
u8 GetBankPosition(u8, u8);
u8 sub_8077E44(u8 slot, u16 species, u8 a3);
-u8 GetAnimBankSpriteId(u8 side);
+u8 GetAnimBankSpriteId(u8 bank);
void StoreSpriteCallbackInData(struct Sprite *sprite, void(*callback)(struct Sprite *));
void sub_8078314(struct Sprite *sprite);
-void sub_8078364(struct Sprite *sprite);
+void TranslateSpriteOverDuration(struct Sprite *sprite);
void TranslateMonBGUntil(struct Sprite *sprite);
void TranslateMonBGSubPixelUntil(struct Sprite *sprite);
u8 GetBankSide(u8);
@@ -47,8 +47,8 @@ void sub_8078F9C(u8 sprite);
void sub_8079518(struct Sprite *sprite);
void sub_8079534(struct Sprite *sprite);
void sub_80796F8(u8 task);
-void sub_80797EC(struct Task *task);
-void sub_8079814(u8 taskId);
+void AnimTask_BlendMonInAndOutSetup(struct Task *task);
+void AnimTask_BlendMonInAndOutStep(u8 taskId);
void sub_8079A64(u8 sprite);
u16 sub_8079B10(u8 sprite);
void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr);
@@ -68,8 +68,8 @@ void InitAnimSpritePos(struct Sprite *sprite, u8);
void sub_8078764(struct Sprite *sprite, u8);
void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite);
void sub_8078D60(struct Sprite *sprite);
-void sub_80786EC(struct Sprite *sprite);
-void sub_80782D8(struct Sprite *sprite);
+void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite);
+void WaitAnimForDuration(struct Sprite *sprite);
void sub_8078CC0(struct Sprite *sprite);
void sub_8078600(struct Sprite *sprite);
void sub_8078504(struct Sprite *sprite);
@@ -85,7 +85,7 @@ void sub_80793C4(struct Sprite *sprite);
void SetAverageBattlerPositions(u8 slot, u8 a2, s16 *a3, s16 *a4);
u8 sub_8079ED4(u8 slot);
s16 sub_807A100(u8 slot, u8 a2);
-u16 sub_80790F0(s16 a, s16 b);
+u16 ArcTan2Neg(s16 a, s16 b);
void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation);
void sub_807867C(struct Sprite *sprite, s16 a2);
u8 sub_8077EE4(u8 slot, u8 a2);