diff options
Diffstat (limited to 'include/rom_8077ABC.h')
-rw-r--r-- | include/rom_8077ABC.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index ed42871a6..1910b7cb2 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -12,10 +12,10 @@ struct Struct_sub_8078914 { u8 GetBankPosition(u8, u8); u8 sub_8077E44(u8 slot, u16 species, u8 a3); -u8 GetAnimBankSpriteId(u8 side); +u8 GetAnimBankSpriteId(u8 bank); void StoreSpriteCallbackInData(struct Sprite *sprite, void(*callback)(struct Sprite *)); void sub_8078314(struct Sprite *sprite); -void sub_8078364(struct Sprite *sprite); +void TranslateSpriteOverDuration(struct Sprite *sprite); void TranslateMonBGUntil(struct Sprite *sprite); void TranslateMonBGSubPixelUntil(struct Sprite *sprite); u8 GetBankSide(u8); @@ -47,8 +47,8 @@ void sub_8078F9C(u8 sprite); void sub_8079518(struct Sprite *sprite); void sub_8079534(struct Sprite *sprite); void sub_80796F8(u8 task); -void sub_80797EC(struct Task *task); -void sub_8079814(u8 taskId); +void AnimTask_BlendMonInAndOutSetup(struct Task *task); +void AnimTask_BlendMonInAndOutStep(u8 taskId); void sub_8079A64(u8 sprite); u16 sub_8079B10(u8 sprite); void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr); @@ -68,8 +68,8 @@ void InitAnimSpritePos(struct Sprite *sprite, u8); void sub_8078764(struct Sprite *sprite, u8); void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite); void sub_8078D60(struct Sprite *sprite); -void sub_80786EC(struct Sprite *sprite); -void sub_80782D8(struct Sprite *sprite); +void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite); +void WaitAnimForDuration(struct Sprite *sprite); void sub_8078CC0(struct Sprite *sprite); void sub_8078600(struct Sprite *sprite); void sub_8078504(struct Sprite *sprite); @@ -85,7 +85,7 @@ void sub_80793C4(struct Sprite *sprite); void SetAverageBattlerPositions(u8 slot, u8 a2, s16 *a3, s16 *a4); u8 sub_8079ED4(u8 slot); s16 sub_807A100(u8 slot, u8 a2); -u16 sub_80790F0(s16 a, s16 b); +u16 ArcTan2Neg(s16 a, s16 b); void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); void sub_807867C(struct Sprite *sprite, s16 a2); u8 sub_8077EE4(u8 slot, u8 a2); |