diff options
Diffstat (limited to 'include/rom_8077ABC.h')
-rw-r--r-- | include/rom_8077ABC.h | 66 |
1 files changed, 57 insertions, 9 deletions
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index 11e94e1f5..21ec88a90 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -4,10 +4,16 @@ #include "sprite.h" #include "task.h" -u8 sub_8077ABC(u8, u8); +struct Struct_sub_8078914 { + u8 *field_0; + u8 *field_4; + u8 field_8; +}; + +u8 GetBankPosition(u8, u8); u8 sub_8077E44(u8 slot, u16 species, u8 a3); -u8 obj_id_for_side_relative_to_move(u8 side); -void oamt_set_x3A_32(struct Sprite *sprite, void(*callback)(struct Sprite *)); +u8 GetAnimBankSpriteId(u8 side); +void StoreSpriteCallbackInData(struct Sprite *sprite, void(*callback)(struct Sprite *)); void sub_8078314(struct Sprite *sprite); void sub_8078364(struct Sprite *sprite); void sub_8078458(struct Sprite *sprite); @@ -19,11 +25,10 @@ u8 GetBankSide(u8 slot); u8 GetBankSide(u8); u8 GetBankIdentity(u8); u8 GetBankIdentity(u8 slot); -u8 GetBankByPlayerAI(u8); -u8 GetBankByPlayerAI(u8); -u8 GetBankByPlayerAI(u8 state); -u8 sub_8078874(u8); -bool8 sub_8078874(u8); +u8 GetBankByIdentity(u8); +u8 GetBankByIdentity(u8); +u8 GetBankByIdentity(u8 state); +bool8 IsBankSpritePresent(u8); bool8 IsDoubleBattle(); u8 IsDoubleBattle(void); bool8 IsDoubleBattle(void); @@ -41,13 +46,17 @@ void sub_8078E70(u8 sprite, u8); void sub_8078F40(u8 sprite); void sub_8078F9C(u8 sprite); void sub_8079518(struct Sprite *sprite); +void sub_8079534(struct Sprite *sprite); void sub_80796F8(u8 task); void sub_80797EC(struct Task *task); void sub_8079814(u8 taskId); void sub_8079A64(u8 sprite); u16 sub_8079B10(u8 sprite); -void sub_8079BF4(s16 *bottom, s16 *top, void *ptr); +void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr); void *sub_8079BFC(s16 bottom, s16 top); +// u8 a2 := u8 sprite +void sub_8079C08(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7); +u8 sub_8079C74(struct Task *task); void sub_8079E24(); u8 sub_8079E90(u8 slot); u8 GetBankIdentity_permutated(u8 slot); @@ -55,5 +64,44 @@ void sub_807A784(u8 taskId); void sub_807A850(struct Task *task, u8 taskId); void sub_807A8D4(struct Sprite *sprite); void sub_807A960(struct Sprite *sprite); +void sub_8078A34(struct Sprite *sprite); +void sub_80787B0(struct Sprite *sprite, u8); +void sub_8078764(struct Sprite *sprite, u8); +void sub_8078B34(struct Sprite *sprite); +void sub_8078D60(struct Sprite *sprite); +void sub_80786EC(struct Sprite *sprite); +void sub_80782D8(struct Sprite *sprite); +void sub_8078CC0(struct Sprite *sprite); +void sub_8078600(struct Sprite *sprite); +void sub_8078504(struct Sprite *sprite); +void sub_807861C(struct Sprite *sprite); +void sub_8078650(struct Sprite *sprite); +void sub_8078394(struct Sprite *sprite); +void sub_80785E4(struct Sprite *sprite); +void sub_8078278(struct Sprite *sprite); +void sub_8078C00(struct Sprite *sprite); +void sub_8078114(struct Sprite *sprite); +void sub_8078174(struct Sprite *sprite); +void sub_80793C4(struct Sprite *sprite); +void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4); +u8 sub_8079ED4(u8 slot); +int sub_807A100(u8 slot, u8 a2); +u16 sub_80790F0(s16 a, s16 b); +void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); +void sub_807867C(struct Sprite *sprite, s16 a2); +u8 sub_8077EE4(u8 slot, u8 a2); +u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7); +u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4); +s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 a1); +void obj_delete_but_dont_free_vram(struct Sprite *sprite); +void sub_8079108(u16 a1, bool8 a2); +void sub_80798F4(struct Task *task, u8 a2, const void *a3); +bool8 sub_807992C(struct Task *task); +u8 sub_8077FC0(u8 slot); +void move_anim_8074EE0(struct Sprite *sprite); +bool8 sub_8078718(struct Sprite *sprite); +bool8 sub_8078CE8(struct Sprite *sprite); +void oamt_add_pos2_onto_pos1(struct Sprite *sprite); +void sub_8078BD4(struct Sprite *sprite); #endif // GUARD_ROM_8077ABC_H |