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-rw-r--r--include/battle.h2
-rw-r--r--include/pokemon.h3
-rw-r--r--include/pokemon_item_effect.h2
3 files changed, 5 insertions, 2 deletions
diff --git a/include/battle.h b/include/battle.h
index 27ed57045..c94325cd5 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -473,7 +473,7 @@ struct sideTimer
u8 lightscreenTimer; //0x1
u8 mistTimer; //0x2
u8 field3; //0x3
- u16 field4; //0x4
+ u16 field4; //0x4
u8 spikesAmount; //0x6
u8 safeguardTimer; //0x7
u8 followmeTimer; //0x8
diff --git a/include/pokemon.h b/include/pokemon.h
index 539323bdb..874ad7e09 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -628,5 +628,8 @@ void PartySpreadPokerus(struct Pokemon *party);
struct Sprite *sub_80F7920(u16, u16, const u16 *);
+bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId);
+
+
#endif // GUARD_POKEMON_H
diff --git a/include/pokemon_item_effect.h b/include/pokemon_item_effect.h
index c09649aff..014612b05 100644
--- a/include/pokemon_item_effect.h
+++ b/include/pokemon_item_effect.h
@@ -1,6 +1,6 @@
#ifndef GUARD_POKEMON_ITEM_EFFECT_H
#define GUARD_POKEMON_ITEM_EFFECT_H
-bool8 ExecuteTableBasedItemEffect_(struct Pokemon *mon, u16, u8, u16);
+bool8 ExecuteTableBasedItemEffect_(struct Pokemon *mon, u16, u8, u8);
#endif // GUARD_POKEMON_ITEM_EFFECT_H