diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/gba/m4a_internal.h | 240 | ||||
-rw-r--r-- | include/m4a.h | 18 |
2 files changed, 145 insertions, 113 deletions
diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h index 3f1b25a19..2ccbb18f5 100644 --- a/include/gba/m4a_internal.h +++ b/include/gba/m4a_internal.h @@ -67,52 +67,69 @@ struct ToneData u8 release; }; +#define SOUND_CHANNEL_SF_START 0x80 +#define SOUND_CHANNEL_SF_STOP 0x40 +#define SOUND_CHANNEL_SF_LOOP 0x10 +#define SOUND_CHANNEL_SF_IEC 0x04 +#define SOUND_CHANNEL_SF_ENV 0x03 +#define SOUND_CHANNEL_SF_ENV_ATTACK 0x03 +#define SOUND_CHANNEL_SF_ENV_DECAY 0x02 +#define SOUND_CHANNEL_SF_ENV_SUSTAIN 0x01 +#define SOUND_CHANNEL_SF_ENV_RELEASE 0x00 +#define SOUND_CHANNEL_SF_ON (SOUND_CHANNEL_SF_START | SOUND_CHANNEL_SF_STOP | SOUND_CHANNEL_SF_IEC | SOUND_CHANNEL_SF_ENV) + +#define CGB_CHANNEL_MO_PIT 0x02 +#define CGB_CHANNEL_MO_VOL 0x01 + +#define CGB_NRx2_ENV_DIR_DEC 0x00 +#define CGB_NRx2_ENV_DIR_INC 0x08 + struct CgbChannel { - u8 sf; - u8 ty; + u8 statusFlags; + u8 type; u8 rightVolume; u8 leftVolume; - u8 at; - u8 de; - u8 su; - u8 re; - u8 ky; - u8 ev; - u8 eg; - u8 ec; - u8 echoVolume; - u8 echoLength; - u8 d1; - u8 d2; - u8 gt; - u8 mk; - u8 ve; - u8 pr; - u8 rp; - u8 d3[3]; - u8 d5; - u8 sg; - u8 n4; + u8 attack; + u8 decay; + u8 sustain; + u8 release; + u8 key; + u8 envelopeVolume; + u8 envelopeGoal; + u8 envelopeCounter; + u8 pseudoEchoVolume; + u8 pseudoEchoLength; + u8 dummy1; + u8 dummy2; + u8 gateTime; + u8 midiKey; + u8 velocity; + u8 priority; + u8 rhythmPan; + u8 dummy3[3]; + u8 dummy5; + u8 sustainGoal; + u8 n4; // NR[1-4]4 register (initial, length bit) u8 pan; u8 panMask; - u8 mo; - u8 le; - u8 sw; - u32 fr; - u32 *wp; - u32 cp; - u32 tp; - u32 pp; - u32 np; - u8 d4[8]; + u8 modify; + u8 length; + u8 sweep; + u32 frequency; + u32 *wavePointer; // instructs CgbMain to load targeted wave + u32 *currentPointer; // stores the currently loaded wave + struct MusicPlayerTrack *track; + void *prevChannelPointer; + void *nextChannelPointer; + u8 dummy4[8]; }; struct MusicPlayerTrack; struct SoundChannel { - u8 status; + u8 statusFlags; u8 type; u8 rightVolume; u8 leftVolume; @@ -120,33 +137,85 @@ struct SoundChannel u8 decay; u8 sustain; u8 release; - u8 ky; - u8 ev; - u8 er; - u8 el; - u8 echoVolume; - u8 echoLength; - u8 d1; - u8 d2; - u8 gt; - u8 mk; - u8 ve; - u8 pr; - u8 rp; - u8 d3[3]; - u32 ct; + u8 key; // midi key as it was translated into final pitch + u8 envelopeVolume; + u8 envelopeVolumeRight; + u8 envelopeVolumeLeft; + u8 pseudoEchoVolume; + u8 pseudoEchoLength; + u8 dummy1; + u8 dummy2; + u8 gateTime; + u8 midiKey; // midi key as it was used in the track data + u8 velocity; + u8 priority; + u8 rhythmPan; + u8 dummy3[3]; + u32 count; u32 fw; - u32 freq; + u32 frequency; struct WaveData *wav; - u32 cp; + s8 *currentPointer; struct MusicPlayerTrack *track; - void *pp; - void *np; - void *d4; + void *prevChannelPointer; + void *nextChannelPointer; + u32 dummy4; u16 xpi; u16 xpc; }; +#define MAX_DIRECTSOUND_CHANNELS 12 + +#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer + +struct MusicPlayerInfo; + +typedef void (*MPlayFunc)(); +typedef void (*PlyNoteFunc)(u32, struct MusicPlayerInfo *, struct MusicPlayerTrack *); +typedef void (*CgbSoundFunc)(void); +typedef void (*CgbOscOffFunc)(u8); +typedef u32 (*MidiKeyToCgbFreqFunc)(u8, u8, u8); +typedef void (*ExtVolPitFunc)(void); +typedef void (*MPlayMainFunc)(struct MusicPlayerInfo *); + +struct SoundInfo +{ + // This field is normally equal to ID_NUMBER but it is set to other + // values during sensitive operations for locking purposes. + // This field should be volatile but isn't. This could potentially cause + // race conditions. + u32 ident; + + vu8 pcmDmaCounter; + + // Direct Sound + u8 reverb; + u8 maxChans; + u8 masterVolume; + u8 freq; + + u8 mode; + u8 c15; // periodically counts from 14 down to 0 (15 states) + u8 pcmDmaPeriod; // number of V-blanks per PCM DMA + u8 maxLines; + u8 gap[3]; + s32 pcmSamplesPerVBlank; + s32 pcmFreq; + s32 divFreq; + struct CgbChannel *cgbChans; + MPlayMainFunc MPlayMainHead; + struct MusicPlayerInfo *musicPlayerHead; + CgbSoundFunc CgbSound; + CgbOscOffFunc CgbOscOff; + MidiKeyToCgbFreqFunc MidiKeyToCgbFreq; + MPlayFunc *MPlayJumpTable; + PlyNoteFunc plynote; + ExtVolPitFunc ExtVolPit; + u8 gap2[16]; + struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS]; + s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2]; +}; + struct SongHeader { u8 trackCount; @@ -228,8 +297,8 @@ struct MusicPlayerTrack u8 lfoDelay; u8 lfoDelayC; u8 priority; - u8 echoVolume; - u8 echoLength; + u8 pseudoEchoVolume; + u8 pseudoEchoLength; struct SoundChannel *chan; struct ToneData tone; u8 gap[10]; @@ -270,8 +339,8 @@ struct MusicPlayerInfo struct MusicPlayerTrack *tracks; struct ToneData *tone; u32 ident; - void (*func)(); - u32 intp; + MPlayMainFunc MPlayMainNext; + struct MusicPlayerInfo *musicPlayerNext; }; struct MusicPlayer @@ -292,47 +361,7 @@ struct Song extern const struct MusicPlayer gMPlayTable[]; extern const struct Song gSongTable[]; -#define MAX_DIRECTSOUND_CHANNELS 12 - -#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer - -struct SoundInfo -{ - // This field is normally equal to ID_NUMBER but it is set to other - // values during sensitive operations for locking purposes. - // This field should be volatile but isn't. This could potentially cause - // race conditions. - u32 ident; - vu8 pcmDmaCounter; - - // Direct Sound - u8 reverb; - u8 maxChans; - u8 masterVolume; - u8 freq; - - u8 mode; - u8 c15; - u8 pcmDmaPeriod; // number of V-blanks per PCM DMA - u8 maxLines; - u8 gap[3]; - s32 pcmSamplesPerVBlank; - s32 pcmFreq; - s32 divFreq; - struct CgbChannel *cgbChans; - void (*func)(); - u32 intp; - void (*CgbSound)(); - void (*CgbOscOff)(u8); - u32 (*MidiKeyToCgbFreq)(u8, u8, u8); - void (**MPlayJumpTable)(); - void (*plynote)(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *); - void (*ExtVolPit)(struct MusicPlayerInfo *, struct MusicPlayerTrack *); - u32 gap2[4]; - struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS]; - s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2]; -}; extern u8 gMPlayMemAccArea[]; @@ -349,7 +378,7 @@ extern struct MusicPlayerTrack gPokemonCryTracks[]; extern char SoundMainRAM[]; -extern void *gMPlayJumpTable[]; +extern MPlayFunc gMPlayJumpTable[]; typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *); extern const XcmdFunc gXcmdTable[]; @@ -378,7 +407,7 @@ u32 umul3232H32(u32 multiplier, u32 multiplicand); void SoundMain(void); void SoundMainBTM(void); void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track); -void MPlayMain(void); +void MPlayMain(struct MusicPlayerInfo *); void RealClearChain(void *x); void MPlayContinue(struct MusicPlayerInfo *mplayInfo); @@ -395,13 +424,18 @@ void m4aSoundMode(u32 mode); void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3); void CgbSound(void); void CgbOscOff(u8); +void CgbModVol(struct CgbChannel *chan); u32 MidiKeyToCgbFreq(u8, u8, u8); void DummyFunc(void); -void MPlayJumpTableCopy(void **mplayJumpTable); +void MPlayJumpTableCopy(MPlayFunc *mplayJumpTable); void SampleFreqSet(u32 freq); void m4aSoundVSyncOn(void); void m4aSoundVSyncOff(void); +void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo); +void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); +void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch); +void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan); void ClearModM(struct MusicPlayerTrack *track); void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth); void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed); @@ -413,7 +447,7 @@ void SetPokemonCryPitch(s16 val); void SetPokemonCryLength(u16 val); void SetPokemonCryRelease(u8 val); void SetPokemonCryProgress(u32 val); -int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo); +bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo); void SetPokemonCryChorus(s8 val); void SetPokemonCryStereo(u32 val); void SetPokemonCryPriority(u8 val); @@ -441,7 +475,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *); void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *); -void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *); +void ply_note(u32 note_cmd, struct MusicPlayerInfo *, struct MusicPlayerTrack *); // extended sound command handler functions void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *); diff --git a/include/m4a.h b/include/m4a.h index 56f00a84f..4847c12cc 100644 --- a/include/m4a.h +++ b/include/m4a.h @@ -3,16 +3,13 @@ #include "gba/m4a_internal.h" -extern struct MusicPlayerInfo gMPlayInfo_SE1; -extern struct MusicPlayerInfo gMPlayInfo_SE2; -extern struct MusicPlayerInfo gMPlayInfo_SE3; - void m4aSoundVSync(void); +void m4aSoundVSyncOn(void); void m4aSoundInit(void); void m4aSoundMain(void); -void m4aSongNumStart(u16); -void m4aSongNumStartOrChange(u16); +void m4aSongNumStart(u16 n); +void m4aSongNumStartOrChange(u16 n); void m4aSongNumStop(u16 n); void m4aMPlayAllStop(void); void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo); @@ -21,9 +18,10 @@ void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed); void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed); void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo); -void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo); -void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); -void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch); -void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan); +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct MusicPlayerInfo gMPlayInfo_SE1; +extern struct MusicPlayerInfo gMPlayInfo_SE2; +extern struct MusicPlayerInfo gMPlayInfo_SE3; +extern struct SoundInfo gSoundInfo; #endif //GUARD_M4A_H |