diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/secret_bases.h | 129 |
1 files changed, 105 insertions, 24 deletions
diff --git a/include/constants/secret_bases.h b/include/constants/secret_bases.h index f9748183c..0f51054a8 100644 --- a/include/constants/secret_bases.h +++ b/include/constants/secret_bases.h @@ -1,29 +1,110 @@ #ifndef GUARD_CONSTANTS_SECRET_BASES_H #define GUARD_CONSTANTS_SECRET_BASES_H -#define SECRET_BASE_RED_CAVE1(n) (0 + n) -#define SECRET_BASE_RED_CAVE2(n) (10 + n) -#define SECRET_BASE_RED_CAVE3(n) (20 + n) -#define SECRET_BASE_RED_CAVE4(n) (30 + n) -#define SECRET_BASE_BROWN_CAVE1(n) (40 + n) -#define SECRET_BASE_BROWN_CAVE2(n) (50 + n) -#define SECRET_BASE_BROWN_CAVE3(n) (60 + n) -#define SECRET_BASE_BROWN_CAVE4(n) (70 + n) -#define SECRET_BASE_BLUE_CAVE1(n) (80 + n) -#define SECRET_BASE_BLUE_CAVE2(n) (90 + n) -#define SECRET_BASE_BLUE_CAVE3(n) (100 + n) -#define SECRET_BASE_BLUE_CAVE4(n) (110 + n) -#define SECRET_BASE_YELLOW_CAVE1(n) (120 + n) -#define SECRET_BASE_YELLOW_CAVE2(n) (130 + n) -#define SECRET_BASE_YELLOW_CAVE3(n) (140 + n) -#define SECRET_BASE_YELLOW_CAVE4(n) (150 + n) -#define SECRET_BASE_TREE1(n) (160 + n) -#define SECRET_BASE_TREE2(n) (170 + n) -#define SECRET_BASE_TREE3(n) (180 + n) -#define SECRET_BASE_TREE4(n) (190 + n) -#define SECRET_BASE_SHRUB1(n) (200 + n) -#define SECRET_BASE_SHRUB2(n) (210 + n) -#define SECRET_BASE_SHRUB3(n) (220 + n) -#define SECRET_BASE_SHRUB4(n) (230 + n) +// Each secret base location is assigned an identifier value. +// The secret base's map is determined by (id / 10). The ones +// digit is used to differentiate secret bases using the same map. +// Therefore, each secret base map can be used by up to 10 different +// secret bases in the game. These ids are 1-based, but there is no +// apparent reason for that. + +#define SECRET_BASE_RED_CAVE1_1 1 +#define SECRET_BASE_RED_CAVE1_2 2 +#define SECRET_BASE_RED_CAVE1_3 3 + +#define SECRET_BASE_RED_CAVE2_1 11 +#define SECRET_BASE_RED_CAVE2_2 12 +#define SECRET_BASE_RED_CAVE2_3 13 + +#define SECRET_BASE_RED_CAVE3_1 21 +#define SECRET_BASE_RED_CAVE3_2 22 +#define SECRET_BASE_RED_CAVE3_3 23 + +#define SECRET_BASE_RED_CAVE4_1 31 +#define SECRET_BASE_RED_CAVE4_2 32 +#define SECRET_BASE_RED_CAVE4_3 33 + +#define SECRET_BASE_BROWN_CAVE1_1 41 +#define SECRET_BASE_BROWN_CAVE1_2 42 +#define SECRET_BASE_BROWN_CAVE1_3 43 + +#define SECRET_BASE_BROWN_CAVE2_1 51 +#define SECRET_BASE_BROWN_CAVE2_2 52 +#define SECRET_BASE_BROWN_CAVE2_3 53 + +#define SECRET_BASE_BROWN_CAVE3_1 61 +#define SECRET_BASE_BROWN_CAVE3_2 62 +#define SECRET_BASE_BROWN_CAVE3_3 63 + +#define SECRET_BASE_BROWN_CAVE4_1 71 +#define SECRET_BASE_BROWN_CAVE4_2 72 +#define SECRET_BASE_BROWN_CAVE4_3 73 + +#define SECRET_BASE_BLUE_CAVE1_1 81 +#define SECRET_BASE_BLUE_CAVE1_2 82 +#define SECRET_BASE_BLUE_CAVE1_3 83 + +#define SECRET_BASE_BLUE_CAVE2_1 91 +#define SECRET_BASE_BLUE_CAVE2_2 92 +#define SECRET_BASE_BLUE_CAVE2_3 93 + +#define SECRET_BASE_BLUE_CAVE3_1 101 +#define SECRET_BASE_BLUE_CAVE3_2 102 +#define SECRET_BASE_BLUE_CAVE3_3 103 + +#define SECRET_BASE_BLUE_CAVE4_1 111 +#define SECRET_BASE_BLUE_CAVE4_2 112 +#define SECRET_BASE_BLUE_CAVE4_3 113 + +#define SECRET_BASE_YELLOW_CAVE1_1 121 +#define SECRET_BASE_YELLOW_CAVE1_2 122 +#define SECRET_BASE_YELLOW_CAVE1_3 123 + +#define SECRET_BASE_YELLOW_CAVE2_1 131 +#define SECRET_BASE_YELLOW_CAVE2_2 132 +#define SECRET_BASE_YELLOW_CAVE2_3 133 + +#define SECRET_BASE_YELLOW_CAVE3_1 141 +#define SECRET_BASE_YELLOW_CAVE3_2 142 +#define SECRET_BASE_YELLOW_CAVE3_3 143 + +#define SECRET_BASE_YELLOW_CAVE4_1 151 +#define SECRET_BASE_YELLOW_CAVE4_2 152 +#define SECRET_BASE_YELLOW_CAVE4_3 153 + +#define SECRET_BASE_TREE1_1 161 +#define SECRET_BASE_TREE1_2 162 +#define SECRET_BASE_TREE1_3 163 +#define SECRET_BASE_TREE1_4 164 + +#define SECRET_BASE_TREE2_1 171 +#define SECRET_BASE_TREE2_2 172 +#define SECRET_BASE_TREE2_3 173 +#define SECRET_BASE_TREE2_4 174 + +#define SECRET_BASE_TREE3_1 181 +#define SECRET_BASE_TREE3_2 182 +#define SECRET_BASE_TREE3_3 183 + +#define SECRET_BASE_TREE4_1 191 +#define SECRET_BASE_TREE4_2 192 +#define SECRET_BASE_TREE4_3 193 + +#define SECRET_BASE_SHRUB1_1 201 +#define SECRET_BASE_SHRUB1_2 202 +#define SECRET_BASE_SHRUB1_3 203 +#define SECRET_BASE_SHRUB1_4 204 + +#define SECRET_BASE_SHRUB2_1 211 +#define SECRET_BASE_SHRUB2_2 212 +#define SECRET_BASE_SHRUB2_3 213 + +#define SECRET_BASE_SHRUB3_1 221 +#define SECRET_BASE_SHRUB3_2 222 +#define SECRET_BASE_SHRUB3_3 223 + +#define SECRET_BASE_SHRUB4_1 231 +#define SECRET_BASE_SHRUB4_2 232 +#define SECRET_BASE_SHRUB4_3 233 #endif // GUARD_CONSTANTS_SECRET_BASES_H |