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-rw-r--r--include/field_ground_effect.h1
-rwxr-xr-xinclude/field_map_obj.h2
2 files changed, 3 insertions, 0 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
index 590923041..8a69426b3 100644
--- a/include/field_ground_effect.h
+++ b/include/field_ground_effect.h
@@ -6,5 +6,6 @@
#define POKERUBY_FIELD_GROUND_EFFECT_H
bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y);
+bool8 AreZCoordsCompatible(u8 z1, u8 z2);
#endif //POKERUBY_FIELD_GROUND_EFFECT_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index 559183cd3..80add1403 100755
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -35,6 +35,8 @@ void npc_reset(struct MapObject *mapObject, struct Sprite *sprite);
extern const u8 gUnknown_08375240[4];
extern u8 (*const gUnknown_08375244[])(s16 a0, s16 a1, s16 a2, s16 a3);
+extern bool8 (*const gUnknown_08375684[4])(u8);
+extern bool8 (*const gUnknown_08375694[4])(u8);
extern const u8 gUnknown_083752A0[2];
extern const u8 gUnknown_083752C0[2];