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-rw-r--r--include/battle_setup.h12
-rw-r--r--include/battle_transition.h4
-rw-r--r--include/field_door.h2
-rw-r--r--include/field_effect.h2
-rw-r--r--include/rom4.h4
5 files changed, 9 insertions, 15 deletions
diff --git a/include/battle_setup.h b/include/battle_setup.h
index 1aa195d92..e3fa3bb88 100644
--- a/include/battle_setup.h
+++ b/include/battle_setup.h
@@ -40,12 +40,6 @@ struct TrainerPartyMember3
u16 moves[4];
};
-struct TrainerBattleSpec
-{
- void *ptr;
- u8 ptrType;
-};
-
struct TrainerEyeTrainer
{
u16 trainerNums[5];
@@ -75,7 +69,7 @@ s8 GetBattleTerrain(void);
u8 GetWildBattleTransition(void);
u8 GetTrainerBattleTransition(void);
u8 GetBattleTowerBattleTransition(void);
-//void ChooseStarter(void);
+//void ScrSpecial_ChooseStarter(void);
void CB2_GiveStarter(void);
void CB2_StartFirstBattle(void);
void HandleFirstBattleEnd(void);
@@ -103,8 +97,8 @@ void sub_808260C(void);
void do_choose_name_or_words_screen(void);
//void sub_80826B0(void);
//void sub_80826D8(void);
-u8 *sub_80826E8(void);
-u8 *sub_8082700(void);
+u8 *BattleSetup_GetScriptAddrAfterBattle(void);
+u8 *BattleSetup_GetTrainerPostBattleScript(void);
//void sub_8082718(void);
//void PlayTrainerEncounterMusic(void);
//u8 *SanitizeString(u8 *str);
diff --git a/include/battle_transition.h b/include/battle_transition.h
index ca6869c93..0b8766e87 100644
--- a/include/battle_transition.h
+++ b/include/battle_transition.h
@@ -1,8 +1,8 @@
#ifndef GUARD_BATTLE_TRANSITION_H
#define GUARD_BATTLE_TRANSITION_H
-void sub_811AABC(u8 transitionID);
-void sub_811AAD8(u8 transitionID);
+void BattleTransition_StartOnField(u8 transitionID);
+void BattleTransition_Start(u8 transitionID);
bool8 IsBattleTransitionDone(void);
#define TRANSITIONS_NO 17
diff --git a/include/field_door.h b/include/field_door.h
index 1759e0dc1..31fdd154b 100644
--- a/include/field_door.h
+++ b/include/field_door.h
@@ -20,6 +20,6 @@ void FieldSetDoorClosed(u32, u32);
s8 FieldAnimateDoorClose(u32, u32);
s8 FieldAnimateDoorOpen(u32, u32);
bool8 FieldIsDoorAnimationRunning(void);
-u32 sub_8058790(u32 x, u32 y);
+u32 GetDoorSoundEffect(u32 x, u32 y);
#endif
diff --git a/include/field_effect.h b/include/field_effect.h
index f43b15afb..a509697e4 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -253,6 +253,6 @@ void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8);
void sub_80878A8(void);
void sub_8087BA8(void);
-extern u32 gUnknown_0202FF84[8];
+extern u32 gFieldEffectArguments[8];
#endif // GUARD_FIELD_EFFECT_H
diff --git a/include/rom4.h b/include/rom4.h
index daccad7e9..74b83fa65 100644
--- a/include/rom4.h
+++ b/include/rom4.h
@@ -119,8 +119,8 @@ u8 sav1_map_get_name();
bool32 is_c1_link_related_active(void);
// c1_overworld_normal
// c1_overworld
-// c2_overworld_basic
-void sub_8054398(void);
+// OverworldBasic
+void CB2_OverworldBasic(void);
void c2_overworld(void);
// set_callback1
// sub_80543DC