diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_setup.h | 12 | ||||
-rw-r--r-- | include/battle_transition.h | 4 | ||||
-rw-r--r-- | include/field_door.h | 2 | ||||
-rw-r--r-- | include/field_effect.h | 2 | ||||
-rw-r--r-- | include/rom4.h | 4 |
5 files changed, 9 insertions, 15 deletions
diff --git a/include/battle_setup.h b/include/battle_setup.h index 1aa195d92..e3fa3bb88 100644 --- a/include/battle_setup.h +++ b/include/battle_setup.h @@ -40,12 +40,6 @@ struct TrainerPartyMember3 u16 moves[4]; }; -struct TrainerBattleSpec -{ - void *ptr; - u8 ptrType; -}; - struct TrainerEyeTrainer { u16 trainerNums[5]; @@ -75,7 +69,7 @@ s8 GetBattleTerrain(void); u8 GetWildBattleTransition(void); u8 GetTrainerBattleTransition(void); u8 GetBattleTowerBattleTransition(void); -//void ChooseStarter(void); +//void ScrSpecial_ChooseStarter(void); void CB2_GiveStarter(void); void CB2_StartFirstBattle(void); void HandleFirstBattleEnd(void); @@ -103,8 +97,8 @@ void sub_808260C(void); void do_choose_name_or_words_screen(void); //void sub_80826B0(void); //void sub_80826D8(void); -u8 *sub_80826E8(void); -u8 *sub_8082700(void); +u8 *BattleSetup_GetScriptAddrAfterBattle(void); +u8 *BattleSetup_GetTrainerPostBattleScript(void); //void sub_8082718(void); //void PlayTrainerEncounterMusic(void); //u8 *SanitizeString(u8 *str); diff --git a/include/battle_transition.h b/include/battle_transition.h index ca6869c93..0b8766e87 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -1,8 +1,8 @@ #ifndef GUARD_BATTLE_TRANSITION_H #define GUARD_BATTLE_TRANSITION_H -void sub_811AABC(u8 transitionID); -void sub_811AAD8(u8 transitionID); +void BattleTransition_StartOnField(u8 transitionID); +void BattleTransition_Start(u8 transitionID); bool8 IsBattleTransitionDone(void); #define TRANSITIONS_NO 17 diff --git a/include/field_door.h b/include/field_door.h index 1759e0dc1..31fdd154b 100644 --- a/include/field_door.h +++ b/include/field_door.h @@ -20,6 +20,6 @@ void FieldSetDoorClosed(u32, u32); s8 FieldAnimateDoorClose(u32, u32); s8 FieldAnimateDoorOpen(u32, u32); bool8 FieldIsDoorAnimationRunning(void); -u32 sub_8058790(u32 x, u32 y); +u32 GetDoorSoundEffect(u32 x, u32 y); #endif diff --git a/include/field_effect.h b/include/field_effect.h index f43b15afb..a509697e4 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -253,6 +253,6 @@ void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8); void sub_80878A8(void); void sub_8087BA8(void); -extern u32 gUnknown_0202FF84[8]; +extern u32 gFieldEffectArguments[8]; #endif // GUARD_FIELD_EFFECT_H diff --git a/include/rom4.h b/include/rom4.h index daccad7e9..74b83fa65 100644 --- a/include/rom4.h +++ b/include/rom4.h @@ -119,8 +119,8 @@ u8 sav1_map_get_name(); bool32 is_c1_link_related_active(void); // c1_overworld_normal // c1_overworld -// c2_overworld_basic -void sub_8054398(void); +// OverworldBasic +void CB2_OverworldBasic(void); void c2_overworld(void); // set_callback1 // sub_80543DC |