diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 8 | ||||
-rw-r--r-- | include/rom3.h | 40 |
2 files changed, 47 insertions, 1 deletions
diff --git a/include/battle.h b/include/battle.h index 395cf042a..a02842ede 100644 --- a/include/battle.h +++ b/include/battle.h @@ -185,7 +185,6 @@ struct Struct2017810 u8 unk1_0:1; u8 unk2; u8 unk3; - //u8 filler2[2]; u8 unk4; u8 unk5; u8 unk6; @@ -202,9 +201,16 @@ struct Struct2017840 u8 unk9_0:1; }; +struct Struct20238C8 +{ + u8 unk0_0:7; + u8 unk0_7:1; +}; + extern struct UnkBattleStruct1 unk_2016A00; extern struct UnkBattleStruct4 gDisableStructs[]; extern struct AI_ThinkingStruct gAIThinkingSpace; +extern struct Struct20238C8 gUnknown_020238C8; // TODO: move ewram to global.h extern u8 ewram[]; diff --git a/include/rom3.h b/include/rom3.h index 8e99f8de4..a45ec7dc4 100644 --- a/include/rom3.h +++ b/include/rom3.h @@ -13,13 +13,53 @@ void sub_800C1A8(u8); void sub_800C35C(void); void sub_800C47C(u8); void EmitGetAttributes(u8 a, u8 b, u8 c); +void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c); +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e); void dp01_build_cmdbuf_x04_4_4_4(u8 a); void sub_800C704(u8, u8, u8); +void dp01_build_cmdbuf_x06_a(u8 a, u8 b); void dp01_build_cmdbuf_x07_7_7_7(u8 a); +void dp01_build_cmdbuf_x08_8_8_8(u8 a); +void dp01_build_cmdbuf_x09_9_9_9(u8 a); +void EmitFaintAnimation(u8 a); +void dp01_build_cmdbuf_x0B_B_B_B(u8 a); +void dp01_build_cmdbuf_x0C_C_C_C(u8 a); +void dp01_build_cmdbuf_x0D_a(u8 a, u8 b); +void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g); +void EmitPrintString(u8 a, u16 b); void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c); +void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d); +void sub_800CBE0(u8 a, u8 *b); +void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e); +void dp01_build_cmdbuf_x17_17_17_17(u8 a); +void EmitHealthBarUpdate(u8 a, s16 b); +void EmitExpBarUpdate(u8 a, u8 b, s16 c); +void EmitStatusIconUpdate(u8 a, u32 b, u32 c); +void EmitStatusAnimation(u8 a, u8 b, u32 c); +void EmitStatusXor(u8 a, u8 b); void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8, u16, u8 *); +void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c); +void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c); +void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b); +void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b); +void dp01_build_cmdbuf_x25_25_25_25(u8 a); +void dp01_build_cmdbuf_x26_a(u8 a, u8 b); +void dp01_build_cmdbuf_x27_27_27_27(u8 a); +void dp01_build_cmdbuf_x28_28_28_28(u8 a); +void EmitHitAnimation(u8 a); +void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a); +void EmitEffectivenessSound(u8 a, u16 b); +void sub_800D074(u8 a, u16 b); +void EmitFaintingCry(u8 a); void EmitBattleIntroSlide(u8 a, u8 b); void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a); void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c); +void dp01_build_cmdbuf_x31_31_31_31(u8 a); +void dp01_build_cmdbuf_x32_32_32_32(u8 a); +void EmitSpriteInvisibility(u8 a, u8 b); +void EmitBattleAnimation(u8 a, u8 b, u16 c); +void EmitLinkStandbyMsg(u8 a, u8 b); +void EmitResetActionMoveSelection(u8 a, u8 b); +void dp01_build_cmdbuf_x37_a(u8 a, u8 b); #endif // GUARD_ROM3_H |