diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 5 | ||||
-rw-r--r-- | include/battle_anim_813F0F4.h | 5 | ||||
-rw-r--r-- | include/decompress.h | 14 | ||||
-rw-r--r-- | include/global.fieldmap.h | 6 | ||||
-rw-r--r-- | include/macros/map.inc | 4 | ||||
-rw-r--r-- | include/menu.h | 2 | ||||
-rw-r--r-- | include/money.h | 2 | ||||
-rw-r--r-- | include/pokemon_summary_screen.h | 1 | ||||
-rw-r--r-- | include/rom_8077ABC.h | 12 | ||||
-rw-r--r-- | include/strings.h | 3 | ||||
-rw-r--r-- | include/text.h | 26 | ||||
-rw-r--r-- | include/util.h | 6 |
12 files changed, 61 insertions, 25 deletions
diff --git a/include/battle.h b/include/battle.h index c9bbb56eb..06a390cdf 100644 --- a/include/battle.h +++ b/include/battle.h @@ -458,6 +458,9 @@ struct Struct2017840 u8 filler2[6]; u8 unk8; u8 unk9_0:1; + u8 unk9_1:1; + u8 unkA; + u16 unkC; }; struct Struct20238C8 @@ -840,6 +843,8 @@ void SetBankFuncToOpponentBufferRunCommand(void); void BattleStopLowHpSound(void); void sub_8031FC4(u8, u8, bool8); void sub_8032984(u8, u16); +void refresh_graphics_maybe(u8, u8, u8); +void sub_80324E0(u8 a); void SetBankFuncToLinkOpponentBufferRunCommand(void); diff --git a/include/battle_anim_813F0F4.h b/include/battle_anim_813F0F4.h index 230a04dbb..9916f2fe6 100644 --- a/include/battle_anim_813F0F4.h +++ b/include/battle_anim_813F0F4.h @@ -1,6 +1,9 @@ #ifndef GUARD_BATTLE_ANIM_813F0F4_H #define GUARD_BATTLE_ANIM_813F0F4_H -void sub_8141828(); +void sub_8141828(u8, struct Pokemon *); +u8 ball_number_to_ball_processing_index(u16); +u8 sub_814086C(u8, u8, u8, u8, u8); +u8 sub_8141314(u8, u8, u32, u8); #endif // GUARD_BATTLE_ANIM_813F0F4_H diff --git a/include/decompress.h b/include/decompress.h index 01f66971c..a97dd78f1 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -5,13 +5,13 @@ void LZDecompressWram(const void *src, void *dest); void LZDecompressVram(const void *src, void *dest); -void LoadCompressedObjectPic(const struct CompressedSpriteSheet *a); -void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a, void *buffer); -void LoadCompressedObjectPalette(const struct CompressedSpritePalette *a); -void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer); -void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f); -void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 pid); -void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h); +void LoadCompressedObjectPic(const struct CompressedSpriteSheet *src); +void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer); +void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src); +void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *src, void *buffer); +void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 coords, u8 y_offset, void *d, void *dest, s32 species); +void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid); +void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid, u32 frontOrBack); void Unused_LZDecompressWramIndirect(const void **src, void *dest); #endif // GUARD_DECOMPRESS_H diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index f15348689..15766a350 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -90,10 +90,10 @@ struct EventObjectTemplate struct WarpEvent { s16 x, y; - s8 warpId; - u8 mapGroup; + u8 elevation; + u8 warpId; u8 mapNum; - u8 unk7; + u8 mapGroup; }; struct CoordEvent diff --git a/include/macros/map.inc b/include/macros/map.inc index 80257fd23..bc54271d4 100644 --- a/include/macros/map.inc +++ b/include/macros/map.inc @@ -26,9 +26,9 @@ inc _num_npcs .endm - .macro warp_def x, y, byte, warp, map_id + .macro warp_def x, y, elevation, warp, map_id .2byte \x, \y - .byte \byte, \warp + .byte \elevation, \warp .byte \map_id & 0xFF @ map num .byte \map_id >> 8 @ map group inc _num_warps diff --git a/include/menu.h b/include/menu.h index 8741649c8..921a05eca 100644 --- a/include/menu.h +++ b/include/menu.h @@ -70,7 +70,7 @@ u8 unref_sub_8072A5C(u8 *, u8 *, u8, u16, u8, u32); int sub_8072AB0(const u8 *, u8, u16, u8, u8, u32); void MenuPrint_RightAligned(const u8 *, u8, u8); void sub_8072B80(const u8 *, u8, u8, const u8 *); -void sub_8072BD8(const u8 *, u8, u8, u16); +void MenuPrint_Centered(const u8 *, u8, u8, u16); u8 *AlignInt1InMenuWindow(u8 *, s32, u8, u8); u8 *AlignInt2InMenuWindow(u8 *, s32, u8, u8); u8 *AlignStringInMenuWindow(u8 *, const u8 *, u8, u8); diff --git a/include/money.h b/include/money.h index e3a3f898d..43579910c 100644 --- a/include/money.h +++ b/include/money.h @@ -6,7 +6,7 @@ void AddMoney(u32 *, u32); void RemoveMoney(u32 *, u32); void GetMoneyAmountText(u8 *buffer, u32 arg1, u8 arg2); void PrintMoneyAmount(u32 arg0, u8 arg1, u8 x, u8 y); -void sub_80B7AEC(u32, u8 left, u8 top); +void sub_80B7AEC(u32, u8 right, u8 top); void Draw10000Sprite(u8, u8, int); void UpdateMoneyWindow(u32, u8, u8); void OpenMoneyWindow(u32, u8, u8); diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h index f1dbe0089..29bdd332e 100644 --- a/include/pokemon_summary_screen.h +++ b/include/pokemon_summary_screen.h @@ -63,7 +63,6 @@ void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u8 sub_809FA30(void); u8 GetPrimaryStatus(u32); u8 GetMonStatusAndPokerus(); -u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8); u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level); u8 PokemonSummaryScreen_CheckOT(struct Pokemon *pokemon); bool8 CheckPartyPokerus(struct Pokemon *, u8); diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index 096260488..c7cb833bc 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -41,9 +41,9 @@ bool8 IsDoubleBattle(void); void sub_8078914(); u8 sub_80789BC(); void InitSpriteDataForLinearTranslation(struct Sprite *sprite); -void InitAnimSpriteTranslationDeltas(struct Sprite *sprite); -bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite); -void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite); +void InitAnimLinearTranslation(struct Sprite *sprite); +bool8 TranslateAnimLinear(struct Sprite *sprite); +void TranslateAnimLinearUntil(struct Sprite *sprite); void sub_8078D44(struct Sprite *sprite); void obj_id_set_rotscale(u8 sprite, s16, s16, u16); bool8 sub_8078E38(); @@ -72,10 +72,10 @@ void sub_807A960(struct Sprite *sprite); void sub_8078A34(struct Sprite *sprite); void InitAnimSpritePos(struct Sprite *sprite, u8); void sub_8078764(struct Sprite *sprite, u8); -void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite); +void StartAnimLinearTranslation(struct Sprite *sprite); void sub_8078D60(struct Sprite *sprite); -void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite); void sub_8078D8C(struct Sprite *sprite); +void InitAnimArcTranslation(struct Sprite *sprite); void WaitAnimForDuration(struct Sprite *sprite); void sub_8078CC0(struct Sprite *sprite); void sub_8078600(struct Sprite *sprite); @@ -105,7 +105,7 @@ void sub_80798F4(struct Task *task, u8 a2, const void *a3); bool8 sub_807992C(struct Task *task); u8 sub_8077FC0(u8 slot); void move_anim_8074EE0(struct Sprite *sprite); -bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite); +bool8 TranslateAnimArc(struct Sprite *sprite); bool8 sub_8078CE8(struct Sprite *sprite); void oamt_add_pos2_onto_pos1(struct Sprite *sprite); void sub_8078BD4(struct Sprite *sprite); diff --git a/include/strings.h b/include/strings.h index 0232b03f4..2ce8ac977 100644 --- a/include/strings.h +++ b/include/strings.h @@ -171,7 +171,8 @@ extern const u8 gOtherText_OneDash[]; extern const u8 gOtherText_TwoDashes[]; extern const u8 gOtherText_ThreeDashes2[]; extern const u8 gOtherText_MaleSymbol2[]; -extern const u8 gOtherText_FemaleSymbolAndLv[]; +extern const u8 gOtherText_FemaleSymbol2[]; +extern const u8 gOtherText_Lv[]; extern const u8 gOtherText_TallPlusAndRightArrow[]; extern const u8 gMenuText_GoBackToPrev[]; extern const u8 gOtherText_WhatWillYouDo[]; diff --git a/include/text.h b/include/text.h index ce63a2542..8b5df9280 100644 --- a/include/text.h +++ b/include/text.h @@ -2,6 +2,7 @@ #define GUARD_TEXT_H #define CHAR_SPACE 0x00 +#define CHAR_LV 0x34 #define CHAR_SONG_WORD_SEPARATOR 0x37 // separates words in the bard song. Not sure if it's used for anything else #define CHAR_0 0xA1 #define CHAR_QUESTION_MARK 0xAC @@ -74,6 +75,27 @@ #define CHAR_NEWLINE 0xFE #define EOS 0xFF // end of string +#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 4 +#define TEXT_COLOR_TRANSPARENT 0x00 +#define TEXT_COLOR_DARK_GREY 0x01 +#define TEXT_COLOR_RED 0x02 +#define TEXT_COLOR_GREEN 0x03 +#define TEXT_COLOR_BLUE 0x04 +#define TEXT_COLOR_YELLOW 0x05 +#define TEXT_COLOR_CYAN 0x06 +#define TEXT_COLOR_MAGENTA 0x07 +#define TEXT_COLOR_LIGHT_GREY 0x08 +#define TEXT_COLOR_BLACK 0x09 +#define TEXT_COLOR_BLACK2 0x0A +#define TEXT_COLOR_SILVER 0x0B +#define TEXT_COLOR_WHITE 0x0C +#define TEXT_COLOR_SKY_BLUE 0x0D +#define TEXT_COLOR_LIGHT_BLUE 0x0E +#define TEXT_COLOR_WHITE2 0x0F + +#define EXT_CTRL_CODE_CLEAR 17 + + struct WindowTemplate { u8 bgNum; @@ -242,8 +264,8 @@ u8 *AlignInt2(struct Window *win, u8 *dest, s32 value, u8 alignAmount, u8 alignT u8 *AlignString(struct Window *win, u8 *dest, const u8 *src, u8 alignAmount, u8 alignType); u8 GetStringWidth(struct Window *win, const u8 *s); u8 Text_InitWindow8004D04(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u16 top, u32 a6); -u8 Text_InitWindow8004D38(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top); -u8 Text_InitWindow8004DB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6); +u8 Text_InitWindow_RightAligned(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 right, u8 top); +u8 Text_InitWindow_Centered(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6); u8 Text_GetWindowPaletteNum(struct Window *win); void Text_GetTextColors(struct Window *win, u8 *foreground, u8 *background, u8 *shadow); void Text_InitWindow8004E3C(const struct WindowTemplate *winConfig, u8 *tileData, const u8 *text); diff --git a/include/util.h b/include/util.h index 02c503f75..1a3bd5f1a 100644 --- a/include/util.h +++ b/include/util.h @@ -3,6 +3,12 @@ #include "sprite.h" +//Extracts the upper 16 bits of a 32-bit number +#define HIHALF(n) (((n) & 0xFFFF0000) >> 16) + +//Extracts the lower 16 bits of a 32-bit number +#define LOHALF(n) ((n) & 0xFFFF) + extern const u8 gMiscBlank_Gfx[]; extern const u32 gBitTable[]; |