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-rw-r--r--include/decompress.h14
-rw-r--r--include/menu.h2
-rw-r--r--include/money.h2
-rw-r--r--include/pokemon_summary_screen.h1
-rw-r--r--include/strings.h3
-rw-r--r--include/text.h26
6 files changed, 35 insertions, 13 deletions
diff --git a/include/decompress.h b/include/decompress.h
index 01f66971c..a97dd78f1 100644
--- a/include/decompress.h
+++ b/include/decompress.h
@@ -5,13 +5,13 @@
void LZDecompressWram(const void *src, void *dest);
void LZDecompressVram(const void *src, void *dest);
-void LoadCompressedObjectPic(const struct CompressedSpriteSheet *a);
-void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a, void *buffer);
-void LoadCompressedObjectPalette(const struct CompressedSpritePalette *a);
-void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
-void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f);
-void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 pid);
-void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h);
+void LoadCompressedObjectPic(const struct CompressedSpriteSheet *src);
+void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
+void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src);
+void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *src, void *buffer);
+void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 coords, u8 y_offset, void *d, void *dest, s32 species);
+void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid);
+void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid, u32 frontOrBack);
void Unused_LZDecompressWramIndirect(const void **src, void *dest);
#endif // GUARD_DECOMPRESS_H
diff --git a/include/menu.h b/include/menu.h
index 8741649c8..921a05eca 100644
--- a/include/menu.h
+++ b/include/menu.h
@@ -70,7 +70,7 @@ u8 unref_sub_8072A5C(u8 *, u8 *, u8, u16, u8, u32);
int sub_8072AB0(const u8 *, u8, u16, u8, u8, u32);
void MenuPrint_RightAligned(const u8 *, u8, u8);
void sub_8072B80(const u8 *, u8, u8, const u8 *);
-void sub_8072BD8(const u8 *, u8, u8, u16);
+void MenuPrint_Centered(const u8 *, u8, u8, u16);
u8 *AlignInt1InMenuWindow(u8 *, s32, u8, u8);
u8 *AlignInt2InMenuWindow(u8 *, s32, u8, u8);
u8 *AlignStringInMenuWindow(u8 *, const u8 *, u8, u8);
diff --git a/include/money.h b/include/money.h
index e3a3f898d..43579910c 100644
--- a/include/money.h
+++ b/include/money.h
@@ -6,7 +6,7 @@ void AddMoney(u32 *, u32);
void RemoveMoney(u32 *, u32);
void GetMoneyAmountText(u8 *buffer, u32 arg1, u8 arg2);
void PrintMoneyAmount(u32 arg0, u8 arg1, u8 x, u8 y);
-void sub_80B7AEC(u32, u8 left, u8 top);
+void sub_80B7AEC(u32, u8 right, u8 top);
void Draw10000Sprite(u8, u8, int);
void UpdateMoneyWindow(u32, u8, u8);
void OpenMoneyWindow(u32, u8, u8);
diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h
index f1dbe0089..29bdd332e 100644
--- a/include/pokemon_summary_screen.h
+++ b/include/pokemon_summary_screen.h
@@ -63,7 +63,6 @@ void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback,
u8 sub_809FA30(void);
u8 GetPrimaryStatus(u32);
u8 GetMonStatusAndPokerus();
-u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8);
u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level);
u8 PokemonSummaryScreen_CheckOT(struct Pokemon *pokemon);
bool8 CheckPartyPokerus(struct Pokemon *, u8);
diff --git a/include/strings.h b/include/strings.h
index 0232b03f4..2ce8ac977 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -171,7 +171,8 @@ extern const u8 gOtherText_OneDash[];
extern const u8 gOtherText_TwoDashes[];
extern const u8 gOtherText_ThreeDashes2[];
extern const u8 gOtherText_MaleSymbol2[];
-extern const u8 gOtherText_FemaleSymbolAndLv[];
+extern const u8 gOtherText_FemaleSymbol2[];
+extern const u8 gOtherText_Lv[];
extern const u8 gOtherText_TallPlusAndRightArrow[];
extern const u8 gMenuText_GoBackToPrev[];
extern const u8 gOtherText_WhatWillYouDo[];
diff --git a/include/text.h b/include/text.h
index ce63a2542..8b5df9280 100644
--- a/include/text.h
+++ b/include/text.h
@@ -2,6 +2,7 @@
#define GUARD_TEXT_H
#define CHAR_SPACE 0x00
+#define CHAR_LV 0x34
#define CHAR_SONG_WORD_SEPARATOR 0x37 // separates words in the bard song. Not sure if it's used for anything else
#define CHAR_0 0xA1
#define CHAR_QUESTION_MARK 0xAC
@@ -74,6 +75,27 @@
#define CHAR_NEWLINE 0xFE
#define EOS 0xFF // end of string
+#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 4
+#define TEXT_COLOR_TRANSPARENT 0x00
+#define TEXT_COLOR_DARK_GREY 0x01
+#define TEXT_COLOR_RED 0x02
+#define TEXT_COLOR_GREEN 0x03
+#define TEXT_COLOR_BLUE 0x04
+#define TEXT_COLOR_YELLOW 0x05
+#define TEXT_COLOR_CYAN 0x06
+#define TEXT_COLOR_MAGENTA 0x07
+#define TEXT_COLOR_LIGHT_GREY 0x08
+#define TEXT_COLOR_BLACK 0x09
+#define TEXT_COLOR_BLACK2 0x0A
+#define TEXT_COLOR_SILVER 0x0B
+#define TEXT_COLOR_WHITE 0x0C
+#define TEXT_COLOR_SKY_BLUE 0x0D
+#define TEXT_COLOR_LIGHT_BLUE 0x0E
+#define TEXT_COLOR_WHITE2 0x0F
+
+#define EXT_CTRL_CODE_CLEAR 17
+
+
struct WindowTemplate
{
u8 bgNum;
@@ -242,8 +264,8 @@ u8 *AlignInt2(struct Window *win, u8 *dest, s32 value, u8 alignAmount, u8 alignT
u8 *AlignString(struct Window *win, u8 *dest, const u8 *src, u8 alignAmount, u8 alignType);
u8 GetStringWidth(struct Window *win, const u8 *s);
u8 Text_InitWindow8004D04(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u16 top, u32 a6);
-u8 Text_InitWindow8004D38(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top);
-u8 Text_InitWindow8004DB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6);
+u8 Text_InitWindow_RightAligned(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 right, u8 top);
+u8 Text_InitWindow_Centered(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6);
u8 Text_GetWindowPaletteNum(struct Window *win);
void Text_GetTextColors(struct Window *win, u8 *foreground, u8 *background, u8 *shadow);
void Text_InitWindow8004E3C(const struct WindowTemplate *winConfig, u8 *tileData, const u8 *text);