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-rw-r--r--include/battle_ai.h8
-rw-r--r--include/contest.h2
2 files changed, 5 insertions, 5 deletions
diff --git a/include/battle_ai.h b/include/battle_ai.h
index c22ca8633..fdad0c7e9 100644
--- a/include/battle_ai.h
+++ b/include/battle_ai.h
@@ -10,10 +10,10 @@ enum
// AI states
enum
{
- AIState_SettingUp,
- AIState_Processing,
- AIState_FinishedProcessing,
- AIState_DoNotProcess
+ BATTLEAI_SETTING_UP,
+ BATTLEAI_PROCESSING,
+ BATTLEAI_FINISHED,
+ BATTLEAI_DO_NOT_PROCESS
};
// battle_ai
diff --git a/include/contest.h b/include/contest.h
index 956f4d02b..b7cb46810 100644
--- a/include/contest.h
+++ b/include/contest.h
@@ -76,7 +76,7 @@ struct ContestAIInfo {
/*0x0A*/ u8 fillerA[0x6]; // TODO: don't know what's here
/*0x10*/ u8 unk10;
/*0x14*/ u32 flags;
- /*0x18*/ u16 scriptResult;
+ /*0x18*/ s16 scriptResult;
/*0x1A*/ u16 scriptArr[3];
/*0x20*/ u32 stack[8];
/*0x40*/ u8 unk40;