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-rw-r--r--include/battle.h2
-rw-r--r--include/constants/items.h15
-rw-r--r--include/pokemon.h5
-rw-r--r--include/pokemon_item_effect.h2
4 files changed, 22 insertions, 2 deletions
diff --git a/include/battle.h b/include/battle.h
index 27ed57045..c94325cd5 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -473,7 +473,7 @@ struct sideTimer
u8 lightscreenTimer; //0x1
u8 mistTimer; //0x2
u8 field3; //0x3
- u16 field4; //0x4
+ u16 field4; //0x4
u8 spikesAmount; //0x6
u8 safeguardTimer; //0x7
u8 followmeTimer; //0x8
diff --git a/include/constants/items.h b/include/constants/items.h
index cde5c7141..9b88db1da 100644
--- a/include/constants/items.h
+++ b/include/constants/items.h
@@ -2,6 +2,8 @@
#define GUARD_CONSTANTS_ITEMS_H
#define ITEM_NONE 0
+
+// Balls
#define ITEM_MASTER_BALL 1
#define ITEM_ULTRA_BALL 2
#define ITEM_GREAT_BALL 3
@@ -14,6 +16,8 @@
#define ITEM_TIMER_BALL 10
#define ITEM_LUXURY_BALL 11
#define ITEM_PREMIER_BALL 12
+
+// Pokemon Items
#define ITEM_POTION 13
#define ITEM_ANTIDOTE 14
#define ITEM_BURN_HEAL 15
@@ -180,6 +184,8 @@
#define ITEM_0B0 176
#define ITEM_0B1 177
#define ITEM_0B2 178
+
+// hold items
#define ITEM_BRIGHT_POWDER 179
#define ITEM_WHITE_HERB 180
#define ITEM_MACHO_BRACE 181
@@ -260,6 +266,8 @@
#define ITEM_PINK_SCARF 256
#define ITEM_GREEN_SCARF 257
#define ITEM_YELLOW_SCARF 258
+
+// Key Items
#define ITEM_MACH_BIKE 259
#define ITEM_COIN_CASE 260
#define ITEM_ITEMFINDER 261
@@ -290,6 +298,8 @@
#define ITEM_ROOT_FOSSIL 286
#define ITEM_CLAW_FOSSIL 287
#define ITEM_DEVON_SCOPE 288
+
+// TMs/HMs
#define ITEM_TM01_FOCUS_PUNCH 289
#define ITEM_TM02_DRAGON_CLAW 290
#define ITEM_TM03_WATER_PULSE 291
@@ -348,6 +358,8 @@
#define ITEM_HM06_ROCK_SMASH 344
#define ITEM_HM07_WATERFALL 345
#define ITEM_HM08_DIVE 346
+
+// Unknown
#define ITEM_15B 347
#define ITEM_15C 348
@@ -386,4 +398,7 @@
#define NUM_TECHNICAL_MACHINES 50
#define NUM_HIDDEN_MACHINES 8
+// Check if the item is one that can be used on a Pokemon.
+#define IS_POKEMON_ITEM(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2)
+
#endif // GUARD_CONSTANTS_ITEMS_H
diff --git a/include/pokemon.h b/include/pokemon.h
index 539323bdb..8f1b46387 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -351,6 +351,8 @@ struct BattlePokemon
/*0x54*/ u32 otId;
};
+// Shouldn't these be the same enum?
+
enum
{
STAT_STAGE_HP, // 0
@@ -628,5 +630,8 @@ void PartySpreadPokerus(struct Pokemon *party);
struct Sprite *sub_80F7920(u16, u16, const u16 *);
+bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId);
+
+
#endif // GUARD_POKEMON_H
diff --git a/include/pokemon_item_effect.h b/include/pokemon_item_effect.h
index c09649aff..014612b05 100644
--- a/include/pokemon_item_effect.h
+++ b/include/pokemon_item_effect.h
@@ -1,6 +1,6 @@
#ifndef GUARD_POKEMON_ITEM_EFFECT_H
#define GUARD_POKEMON_ITEM_EFFECT_H
-bool8 ExecuteTableBasedItemEffect_(struct Pokemon *mon, u16, u8, u16);
+bool8 ExecuteTableBasedItemEffect_(struct Pokemon *mon, u16, u8, u8);
#endif // GUARD_POKEMON_ITEM_EFFECT_H