diff options
Diffstat (limited to 'src/anim/cube.c')
-rwxr-xr-x | src/anim/cube.c | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/anim/cube.c b/src/anim/cube.c new file mode 100755 index 000000000..250e3f2d1 --- /dev/null +++ b/src/anim/cube.c @@ -0,0 +1,52 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" +#include "songs.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +static void sub_80CE000(struct Sprite* sprite); + +// cube (shows a sphere sharpening into a cube.) +// Used in Sharpen. + +void sub_80CDFB0(struct Sprite* sprite) +{ + sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2); + sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3) - 12; + sprite->data[0] = 0; + sprite->data[1] = 2; + sprite->data[2] = 0; + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = sub_8076F98(-0x40); + sprite->callback = sub_80CE000; +} + +void sub_80CE000(struct Sprite* sprite) +{ + if (++sprite->data[0] >= sprite->data[1]) + { + sprite->invisible = !sprite->invisible; + if (!sprite->invisible) + { + sprite->data[4]++; + if (!(sprite->data[4] & 1)) + PlaySE12WithPanning(SE_W207B, sprite->data[5]); + } + + sprite->data[0] = 0; + if (++sprite->data[2] > 1) + { + sprite->data[2] = 0; + sprite->data[1]++; + } + } + + if (sprite->animEnded && sprite->data[1] > 16 && sprite->invisible) + move_anim_8072740(sprite); +} |