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-rwxr-xr-xsrc/anim/heart_1.c25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/anim/heart_1.c b/src/anim/heart_1.c
new file mode 100755
index 000000000..1ab83136c
--- /dev/null
+++ b/src/anim/heart_1.c
@@ -0,0 +1,25 @@
+#include "global.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "battle_anim.h"
+#include "sound.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+
+// heart_1 (a floating heart in a wave pattern upward.)
+// Used in Charm, Covet, and when a Pokemon is infatuated.
+
+void sub_80D1C80(struct Sprite* sprite)
+{
+ if (++sprite->data[0] == 1)
+ sub_80787B0(sprite, 0);
+
+ sprite->pos2.x = Sin(sprite->data[1], 8);
+ sprite->pos2.y = sprite->data[2] >> 8;
+ sprite->data[1] = (sprite->data[1] + 7) & 0xFF;
+ sprite->data[2] -= 0x80;
+ if (sprite->data[0] == 0x3C)
+ move_anim_8072740(sprite);
+}