diff options
Diffstat (limited to 'src/anim/note_scatter_2.c')
-rwxr-xr-x | src/anim/note_scatter_2.c | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/anim/note_scatter_2.c b/src/anim/note_scatter_2.c new file mode 100755 index 000000000..a163aa9a5 --- /dev/null +++ b/src/anim/note_scatter_2.c @@ -0,0 +1,57 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +extern u16 gUnknown_083D712C[4][6]; + +static void sub_80CEEE8(struct Sprite* sprite); + +// note_scatter_2 (slower scatter of notes.) +// Used in Belly Drum. + +void sub_80CEE60(struct Sprite* sprite) +{ + s16 a; + u8 index; + sub_8078650(sprite); + sprite->pos1.y += 8; + StartSpriteAnim(sprite, gBattleAnimArgs[1]); + index = IndexOfSpritePaletteTag(gUnknown_083D712C[gBattleAnimArgs[2]][0]); + if (index != 0xFF) + sprite->oam.paletteNum = index; + + a = (gBattleAnimArgs[0] == 0) ? 0xFFE0 : 0x20; + sprite->data[0] = 40; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = a + sprite->data[1]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->data[3] - 40; + obj_translate_based_on_private_1_2_3_4(sprite); + sprite->data[5] = gBattleAnimArgs[3]; + sprite->callback = sub_80CEEE8; +} + +void sub_80CEEE8(struct Sprite* sprite) +{ + if (sub_8078B5C(sprite) == 0) + { + s16 a; + a = Sin(sprite->data[5], 8); + if (sprite->pos2.x < 0) + a = -a; + + sprite->pos2.x += a; + sprite->pos2.y += Sin(sprite->data[5], 4); + sprite->data[5] = (sprite->data[5] + 8) & 0xFF; + } + else + { + move_anim_8072740(sprite); + } +} |