diff options
Diffstat (limited to 'src/battle/anim/angel.c')
-rwxr-xr-x | src/battle/anim/angel.c | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/battle/anim/angel.c b/src/battle/anim/angel.c new file mode 100755 index 000000000..916ebfdfd --- /dev/null +++ b/src/battle/anim/angel.c @@ -0,0 +1,37 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +// angel (a little angel descends from somewhere towards a position) +// Used in Sweet Kiss. + +void sub_80D2938(struct Sprite* sprite) +{ + s16 r5; + if (sprite->data[0] == 0) + { + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + } + + sprite->data[0]++; + r5 = (sprite->data[0] * 10) & 0xFF; + sprite->pos2.x = Sin(r5, 0x50) >> 8; + if (sprite->data[0] <= 0x4F) + sprite->pos2.y = (sprite->data[0] / 2) + (Cos(r5, 0x50) >> 8); + + if (sprite->data[0] > 0x5A) + { + sprite->data[2]++; + sprite->pos2.x -= sprite->data[2] / 2; + } + + if (sprite->data[0] > 0x64) + move_anim_8072740(sprite); +} |