diff options
Diffstat (limited to 'src/battle/anim/anger.c')
-rw-r--r-- | src/battle/anim/anger.c | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/battle/anim/anger.c b/src/battle/anim/anger.c index 4ea56636b..a50404ddf 100644 --- a/src/battle/anim/anger.c +++ b/src/battle/anim/anger.c @@ -8,9 +8,34 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +void sub_80D09C0(struct Sprite* sprite); + // anger (anger emotes, usually above the Pokemon's head, indicating annoyed emotions.) // Used in Frustration, Rage, Swagger, Torment, and Taunt. +const union AffineAnimCmd gSpriteAffineAnim_83D777C[] = +{ + AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF5, 0xFFF5, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83D7794[] = +{ + gSpriteAffineAnim_83D777C, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7798 = +{ + .tileTag = 10087, + .paletteTag = 10087, + .oam = &gOamData_837DF8C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_83D7794, + .callback = sub_80D09C0, +}; + void sub_80D09C0(struct Sprite* sprite) { u8 bank; |