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-rwxr-xr-xsrc/battle/anim/breath.c36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/battle/anim/breath.c b/src/battle/anim/breath.c
new file mode 100755
index 000000000..0fcc7fa08
--- /dev/null
+++ b/src/battle/anim/breath.c
@@ -0,0 +1,36 @@
+#include "global.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "battle_anim.h"
+#include "sound.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+
+// breath (a puff of smoke, usually from the mouth or nose of the Pokemon.)
+// Used in Swagger and Bulk Up.
+
+void sub_80D0930(struct Sprite* sprite)
+{
+ if (GetBankSide(gBattleAnimBankAttacker) == 0)
+ {
+ StartSpriteAnim(sprite, 0);
+ sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2) + 32;
+ sprite->data[1] = 0x40;
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2) - 32;
+ sprite->data[1] = -0x40;
+ }
+
+ sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3);
+ sprite->data[0] = 0x34;
+ sprite->data[2] = 0;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ StoreSpriteCallbackInData(sprite, move_anim_8072740);
+ sprite->callback = sub_8078394;
+}