diff options
Diffstat (limited to 'src/battle/anim/breath.c')
-rwxr-xr-x | src/battle/anim/breath.c | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/battle/anim/breath.c b/src/battle/anim/breath.c new file mode 100755 index 000000000..0fcc7fa08 --- /dev/null +++ b/src/battle/anim/breath.c @@ -0,0 +1,36 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +// breath (a puff of smoke, usually from the mouth or nose of the Pokemon.) +// Used in Swagger and Bulk Up. + +void sub_80D0930(struct Sprite* sprite) +{ + if (GetBankSide(gBattleAnimBankAttacker) == 0) + { + StartSpriteAnim(sprite, 0); + sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2) + 32; + sprite->data[1] = 0x40; + } + else + { + StartSpriteAnim(sprite, 1); + sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2) - 32; + sprite->data[1] = -0x40; + } + + sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3); + sprite->data[0] = 0x34; + sprite->data[2] = 0; + sprite->data[3] = 0; + sprite->data[4] = 0; + StoreSpriteCallbackInData(sprite, move_anim_8072740); + sprite->callback = sub_8078394; +} |