diff options
Diffstat (limited to 'src/battle/anim/bug.c')
-rw-r--r-- | src/battle/anim/bug.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/bug.c b/src/battle/anim/bug.c index c4c7fe937..e4ea01f5c 100644 --- a/src/battle/anim/bug.c +++ b/src/battle/anim/bug.c @@ -224,7 +224,7 @@ void sub_80DC824(struct Sprite *sprite) sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - sprite->callback = StartTranslateAnimSpriteByDeltas; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -249,7 +249,7 @@ void sub_80DC8F4(struct Sprite *sprite) sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); - sprite->callback = StartTranslateAnimSpriteByDeltas; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -282,7 +282,7 @@ void sub_80DC9A0(struct Sprite *sprite) static void sub_80DCA38(struct Sprite *sprite) { - if (TranslateAnimSpriteByDeltas(sprite)) + if (TranslateAnimLinear(sprite)) { DestroyAnimSprite(sprite); return; @@ -414,7 +414,7 @@ void AnimTranslateStinger(struct Sprite *sprite) sprite->data[2] = lVarX; sprite->data[4] = lVarY; - sprite->callback = StartTranslateAnimSpriteByDeltas; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -438,7 +438,7 @@ void AnimMissileArc(struct Sprite *sprite) sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[5]; - InitAnimSpriteTranslationOverDuration(sprite); + InitAnimArcTranslation(sprite); sprite->callback = AnimMissileArcStep; sprite->invisible = TRUE; @@ -448,7 +448,7 @@ static void AnimMissileArcStep(struct Sprite *sprite) { sprite->invisible = FALSE; - if (TranslateAnimSpriteLinearAndSine(sprite)) + if (TranslateAnimArc(sprite)) { DestroyAnimSprite(sprite); } @@ -468,7 +468,7 @@ static void AnimMissileArcStep(struct Sprite *sprite) x2 += x1; y2 += y1; - if (!TranslateAnimSpriteLinearAndSine(sprite)) + if (!TranslateAnimArc(sprite)) { u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2, sprite->pos1.y + sprite->pos2.y - y2); |